Feedback and Suggestions
Our team will be happy to read these!
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the decisive strike update is good. EXCEPT for one problem. The quote and quote "conspicuous action", conspicuous action basically makes it so if you don't want to ruin your DS timer, You have to run around doing nothing for a whole minute. At least remove the conspicuous action for unhooking or repairing a generator. otherwise this makes this perk pretty useless because you cannot help your te8 comments 121 views last activity
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Currently waiting for the dev update (which I hope comes out today) so here are some Perk ideas I just came up with. I do not really care how balanced the Perks are, but I'll try my best! I'm also gonna freestyle some of the names because I'm not good at making them haha Survivors Clear Vision At the start of the Trial, reveals the Auras of all Chests, Totems and Generators for 40/50/60 secon2 comments 32 views last activity
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They need to be removed or have no collision. They are way toi intrusive for both sides.7 comments 81 views last activity
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While playing as Chucky, he feels quite same-y everytime I play him, I'm trying to go for Scampers as much as I can and chain loops with it which I find very fun but the ability is quite underwhelming, I wish Chucky was a bit harder to control by default, but in exchange his Scamper was buffed a bit. :)0 comments 21 views last activity
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My proposed nurse changes, -Nurse can no longer blink through or over solid objects (pallets, walls, windows). -Nurse now moves at 4.4. -Nurse can hold 3 blinks basekit. Nurse will still be strong in her ability to traverse the map and receive a new form of chase power, being able to blink around a loop quickly. Can be balanced by changing fatigue duration, blink charge speed and distance, to17 comments 302 views last activity
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As someone with three p69 characters, I would like to see survivors see prestige levels in the lobbies again. This always resulted in nice conversations when people see p69 characters. sometimes even p69 teams form. Currently, the pregame lobbies are simply dead and thats a shame. I also think it would reduce lobby dodging among survivors for crossplay or anonymous mode, since you can, for exam2 comments 51 views last activity
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if there is a prompt on your screen that says 'KILL' with the left mouse button icon next to it and you press the left mouse button then it should kill whatever ruleset determines if a survivor is eligible for tombstone kill on a given server tick should also be applied to if the prompt is displayed that frame, no exceptions1 comments 31 views last activity
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I would love to see customizable loadouts for profile customization (badges and banners), very similarly to how we have 3 sets of customization loadouts for every character! Now that we have a wide variety of customization options in the game, I find myself wanting to change things up pretty often, but I resign to keeping the same usual customization setup every time. I think part of this is be2 comments 101 views last activity
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A Great Change The last round of changes to reduce his ability to tunnel and score a free hit via hindered if he sucked at chase/using his power was a great change. A Wesker who comes back to hooks should have to actually be good if he wants to tunnel and shouldn't realistically expect a hit to come for free if he waits long enough. Is there a problem?8 comments 392 views last activity
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Currently I think the only use this Perk has is in competetive dbd or SWF (and even then SWF don't really use it because there is a better perk for that), it's quite useless in solo Q because you cannot influence how your teammates act. So I suggesst a simple change that will keep the Perk basically exactly the same, but it would now have a passive effect that would work no matter what your team4 comments 81 views last activity
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Everyone was slugged on the ground for two minutes and I don’t want to waste my time waiting 4 minutes to bleed out. It’s such a time waste!!!38 comments 453 views last activity
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I propose 1, or both, of these changes: Franklin's no longer makes you drop your item. Instead, it makes you lose 10%/20%/30% of your current charges, disabling the item for a few seconds. (Alternatively, lock the % at 20 and make the time the item is disabled 6/8/10 seconds) Weave Attunement still makes you drop your item when it's depleted, but once picked back up, it loses the aura reading3 comments 51 views last activity
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The devs added the Bots for D/C players. Now the only reason to keep the penalty is to punish everyone who's not trying to go next, because the player will off themselves on hook, or sandbag their team for saving them. The D/C Penalty was good back when the game was lopsided on a D/C (3v1 or worse), but nowadays, it needs to go, so those that wanna go next can at least leave their team with a bot9 comments 161 views last activity
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Good Day, I trust you are all well, Can you make a costume for Nancy Wheeler to be Max Mayfield please? Thank you :D0 comments 2 views last activity
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Give us as survivors an option to give up on the floor, NOW! In fact we need it yesterday, this is getting ridiculous. If I am in the last 2 & the killer wants their damn mori, I am slugged till the person on hook dies or until I dc also then getting a penalty. If it's a bot teammate they struggle the whole time too so I just get to sit here while the killer slugs me for his 1 Mori. I hate i11 comments 281 views last activity
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IP and Mac Address hackers, or implement a better anti-cheat than Easy Anti-Cheat.3 comments 51 views last activity
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For me this changes would be great: Impaling Wire base kit (Cause now hes M2 feels very punishable and unrewarding, maybe after this changes cenobite would not be weaker version of doctor) Haste effect for 5 seconds after hitting a chain further than 18 meters More cenobites skins (female and fat one) Shields the AuraI of the Lament Configuration from Survivors who are farther than10 comments 181 views last activity
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can we please add this skybox to the other macmillan maps as well? seeing those stars in the actual maps would be so cool0 comments 11 views last activity
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I loved it when BHVR made saboteur show scourge hooks a different color, it gave it more utility against decent/good scourge perks, I would love if repressed allience has a similair effect but for generators. Addition: when you have the perk fully charged, you see the aura's of all blocked generators in white, . This would make is so good against dms/corrupt etc. right now I feel like it's a bi1 comments 22 views last activity
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The Dark lord is getting a brand new Mori kill in this skin located in the upcoming tome Dominus, but this is where i ask my question… Can we get a Mori Shop to buy different style mori kills for Ghost Face etc?? PLS Or are all new legendaries (Visceral) just gonna be tied to the skins because that is kind of lame. You can already watch the mori of the killers in the menu, why not pick a d18 comments 191 views last activity
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I've recently been thinking about what DBD was like "back in the day" and saw a video on youtube posted by Hens who went back in time and played DBD original release and got me thinking how fun it could be to play these older version of the game for a few games. I would love to see this as a game mode. DBD Old School mode where we step back in time and play an older version of the game. Now o5 comments 71 views last activity
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This is a small nitpick, but I noticed something about the second level of the current tome, Dominus. For level 1, the challenges were evenly split between killer-only and survivor-only, with each side getting 7 to complete. (This is, of course, not factoring in any challenges you can do on either side.) However, for level 2, the killer/survivor split is lopsided, with there being 10 killer-only0 comments 21 views last activity
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It's a simple idea; Some people want to play regular DBD, but their Bloodwebs get bloated with Event Offerings that they are either done with or have no interest in, leaving them with dead inventory once the event is over. The idea is simple, just make it that Event Items in the Bloodweb become regular BP offerings while in the regular Lobby. That or it could be made so you can refund Event-on2 comments 81 views last activity
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Human greed shows auras around 8 meters of a chest for 3 seconds meanwhile weave attunement shows permanent aura around 12 meters form a dropped item. I know weave is getting a nerf soon and maybe it will make this comparison useless. I think a couple number buffs can make this perk better. In a normal match only 3 chests spawn 1 being in the basement i think this perk should spawn 2 more chests3 comments 61 views last activity
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Ill admit they put allot of castlevania content in one big package, but i was really hoping to play as simon belmont and shanoa as atleast legendaries. So im holding onto hope that they may still add them in like how the silent hill chapter kept expanding. But seeing as those 2 were alredy put in as cosplays my hope is very slim lol. I am curious though as to why its the first chapter since the a4 comments 51 views last activity
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Give survivors plasma cutters to shoot the killer. Easy money. Cutters spawn in chest on the map a max of four and when a cutter is taken ammo starts to generate in the chest. One shot every 90 seconds. Shooting the killer buffs it after a small nerf. For example shooting off its arm causes it to drop any survivor it’s carrying but gives it 8 stacks of STBFL for 60 seconds. Shooting its head tur6 comments 51 views last activity
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When there is already an issue with slugging (despite what the devs say because, you know, "slugging isnt an issue"), they then implement something giving killers a reason to always slug for the 4k because they want that free mori. I would love to see what the numbers on slugging are up to now.5 comments 61 views last activity
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It goes without saying, Decisive Strike Deliverance is probably the most obnoxious thing in the game with it actively punishing me for hooking and incentivizing me to bleed people out/never hook people I've not already hooked. I'm of the opinion that the self unhook action should always be a risky maneuver instead of self unhook into godmode for a full minute because you traded hooks10 comments 231 views last activity
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So dbd is becomming more and more toxic. Survivors tbag till they have a concussion and killers are tunneling like bots until their brain rots. I don't want it to become like mw2 or league of legends. How do we fix this? Well we could debate about perks and game mechanics over and over again but we all now that people will look for and find a way to bypass these. In the end it's mitigating25 comments 441 views last activity
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It's no use, it's just no use to play survivor anymore without friend, or without a big full squad (an SFW) since this joke come basekit in this game ALL MY ######### MATCH I get as survivor, just a enormous slugfest, there's no point playing survivor, I'm just going to play 100% killer in this scenario, why bother? Each patch become more and more a nightmare for soloQ, and the dev, or the peo22 comments 491 views last activity
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Has there any discussion on reworking pyramid head's add ons? It's very deflating that all his browns, yellow, greens are the same and that his purples and iri add ons are so weak. It would be nice if they had better synergies.2 comments 11 views last activity
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let’s ignore for a minute the overpowered perks, the 2 addons which are essentially perks, the powers, the speed boost, the super human reach, the teleport, the small maps, lack of loops and general give everything we can to a killer to make them succeed with ease approach you take.. I am so fed up of playing against huntress, hillbilly and co where they miss every shot and you still go down.4 comments 131 views last activity
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The topic of aura perks and their answers has been on my mind lately, as it has for a lot of us, and while I broadly think there's no huge overbearing problems with either side as a whole, that doesn't mean things can't be improved from either direction. Something that I've been thinking about is Object of Obsession as an answer to aura perks without being an aura blocker, and how it + Disto16 comments 211 views last activity
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sick of being slugged for the mori st 5 gens and to be honest there needs to be some type of reward for attempting all hook stages12 comments 231 views last activity
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This would do wonders for finding cheaters, it would be really nice to be able to go back and check if that person really is faster than they should be, or if they are just very good. It would also be nice to be able to go back and check your own play from the other side's perspective to see where you made mistakes and how you can improve upon them. Please bring a feature like this to DBD.6 comments 281 views last activity
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So Boil over has gone thru changes since its release. I have never liked the perk Boil Over. At first release this was due to the shear amount of players who abused the perk on certain maps which although was addressed was still abuseable. Once the change to the amount of progress from a drop was made it was still used as a bully perk not as a perk that's used because its good. Here are my pro0 comments 12 views last activity
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Was thinking that they should maybe add another skin for Lara Croft, but make the skin her best friend Sam. Kind of like with Ellen and one of her skins being Rain.4 comments 341 views last activity
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Just had this game where we were doing well and this spirt had rancor plus noed and we just open the gate she manage to rancor me as feng was crawling to the gate she moried the feng why does that combo exist.2 comments 62 views last activity
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Knockout makes it so when a survivor is put into the dying state by the basic attack, they're aura is hidden from teammates further than 16 meters away, and inflicts them with the blindness status effect while they're on the ground. The result is that this perk is used for a very sluggy playstyle, and often in a match where the killer will never hook, but instead just make everyone bleed out. For15 comments 211 views last activity
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The Perk is decent for its own niche, but it has one severe flaw, which is the cooldown. It prevents you from "chaining" generators, which is what you want if you equip a Perk like this, to see Generators that you need to repair, it's quite shame. But worry not, I'm here to make this Perk very good without changing the main effect at all! Visionary (OLD) You see generator's auras within 32 met8 comments 91 views last activity
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Since the Myers changes are right around the corner, I want to make a list which add-ons need to be reworked, buffed, nerfed or left alone. Enjoy. Add-ons that should stay exactly the same: • Fragrant Tuft Of Hair • Scratched Mirror • Hair Bow • Mirror Shard • J. Myers Memorial • Judith's Journal • Dead Rabbit • Memorial Flower Add-ons that need small tweaks: • Judith's Tombsto3 comments 91 views last activity
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All maps become smaller and smaller which makes gens spawn very close to each other. In most of my matches the killer tunnels one survivor and then camps 3 gens that are very close to each other which makes repairing them almost impossible . They rarely go for longer chases and if they do, they probably have their Pain Res and/or Pop ready. This makes matches very long for no reason I think m3 comments 81 views last activity
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All its done is increase slugging. And by slugging I mean not only slugging for the 4K every single match is but also 4 man slugging people instantly at the start. The is literally no point to the hatch mechanic anymore because no survivor can survive long enough with the slugging for the 4K. We’ve now gotten to the point where the game is over when 2 survivors die which isn’t supposed to be28 comments 552 views last activity
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I play DBD on Steam and my game crashed like 5 times in the last 3 days. The notification is: EXCEPTION_ACCESS_VIOLATION. What does this mean?1 comments 61 views last activity
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Give my little handsome boy a meme add-on, I think he deserves one, there is also a perfect candidate to be changed into one! Punctured Eyeball (OLD) Weakend injured Survivors gain Deep Wounds when dispelling Hallucinations. This add-on gives little to no value, the requirements are way too specific for the add-on to even do something, I have been running this for a while and only a single S0 comments 21 views last activity
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This perk is just straight up unhealthy for the game. I think that it really needs to see some changes, because promotes extremely unhealthy playstyles.39 comments 512 views last activity
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I love getting hit 10 km away from the window, getting hit through a wall by an invisible hatchet and not being able to loop properly because the killer is using VPN and they get free hits. Honestly, why players with 150+ ms of pin can play this game? It ruins the experience for everyone else, I don't know whay VPNing isn't banable, especially because looks like many people agreed on using tools6 comments 151 views last activity
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Over the Edge After performing a rushed vault, Over the Edge activates for the next 10 seconds . While active, your next rushed vault is always considered a fast vault which deactivates Cut Loose . Causes the Exhausted status effect for 60/50/40 seconds when performing the rushed vault before the timer expires. Over the Edge cannot be used while Exhausted . A simple Exhaus5 comments 72 views last activity