Feedback and Suggestions

Our team will be happy to read these!
  • I thought this game was supposed to have freedom of choice in character builds, even killer builds. I hate hex perks and yet the only way to prevent 3 generators getting finished in under 60 seconds is to use Hex:Ruin which survivors can negate almost as soon as it spawns on the map. Where is my non-hex alternative? Rework Thanatophobia's action slowing values so that keeping a mere one surviv
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  • Needless to say, the killers are going through a stage ... frustrating. I'm going to cut to the chase, I want to summarize some changes that all killers need in order to be "competitive" again. Since we currently only see: Huntress, Billy and Nurse. Trapper: Start the game with 2 traps in your hand More protection in their traps (To avoid turning them off so easily) New tools so th
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  • This is just a minor issue, but one that's kinda nagged at me since I first used Self Care. Since I don't know if was an intentional decision, I wasn't sure whether I should post it under Bugs or here in Balance Feedback. When you heal yourself, you gain Survival points, which makes sense, but any skill checks that appear while doing so reward Altruism points? The Survival BP category has alwa
    2 comments 241 views last activity
  • So I've noticed a problem about daily rituals on console (specifically PS4). It's probably not a bug, however, it is an issue that bothers me. I've noticed on the PC version, players are able to collect any daily rituals that are completed regardless of whether two or three are completed. On the console version, you aren't able to collect a specific daily if more than one is completed. You are on
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  • More information on: https://www.change.org/p/behaviour-digital-interactive-petition-for-adding-multiple-settings-and-configuration-options-in-dead-by-daylight
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  • Hi I am a ranked 1 killer and a ton of people that I know basically stop playing the game once they get to a high rank because it destroys the ability to have fun in the game. I have not played this game for 2 weeks even though I love it, waiting for the rank reset to update. Their are times when I would like to be able to try out new killers or work on them but my rank makes in impossible to do
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  • I hate it when some heroes want to farm unhook points when the killer is right behind them ! I want to kick this idiots in the face to abort the glorious rescue !!! Stop this braindead suicide bs. pls. thx.
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  • I went back into old DbD and my god it's so infuriating to play when all ya got are nothing more than Ochidouche wannabes that abuse every mechanic like the vacuum. I'm not playing until the actual update since this game is downright bull$hit as a killer. I miss the PTB. Bring it back please.
    20 comments 221 views last activity
  • Have Calm Spirit be a counter to Sloppy Butcher, reducing how often pools of blood are left on the ground.
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  • So, if having 26 pallets is a problem, why not make more interactable objects with different specs to actually be viable. having only two options (vault and pallet) in such large numbers does not add depth and makes level design harder. pallets for example, except stun also make obstacle. Having pallets that are obstacle but cannot stun (or the other way around) could make level design more
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  • As a killer main without ruin survivors can get 1-2 gens done so fast you can't do anything. Maybe gen times are the issue? I just think survivor is too easy right now as all they do is rush gens and get out. Plus some killers don't like running ruin because it can be destroyed(totems should hurt survivors or curse them with the hex they destroyed) I don't like running ruin but I might have to be
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  • It would be cool if we got a game mode where survivors can go against each other. For example, 2 survivors can go against 2 survivors and those two duos can go against the killer. The goal would be to escape or to see who has to most points at the end of the game (of course a bit of tweaking for the killer since they usually get the most points). The survivors would obviously not try to unhook pe
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  • To avoid pro SWFs as a newbie killer, maybe matchmaking should be fixed. How? If a rank 20 queues with a rank 10 SWF, they shouldn't get matched at all with a rank 13-20 killer. Instead, they should get matched with a rank 10 killer, all the time. Want to play with your high ranked buddy? Face the consequences.
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  • Lately it came to my mind this little QoL change for killers. Being able to identify the obsession from their aura would make it "easier" (not really a lot actually) to find them, giving a higher risk to the use of obs pers for the survivors, and would create a nice synergy between aura readings perks/addons and the obs perks that require to find the obsession. Making the obsession purple as th
    1 comments 11 views last activity
  • I know that many people have been permanently banned from the game, but some of them have been banned for nothing (I'm one of this persons). 2.0.0 is an important step in the development of the game, so I think that the DBD team may unban all people who was banned. It will allow everybody who had an unjustified ban to restart playing, then people who hacked the game will can be rebanned if th
    1 comments 251 views last activity
  • I mean honestly, just give survivors the option to type in chat during the match so there can be some level of communication close to SWF for solo survivors. Why you put in a chat box only during the portion of the game that it is most likely and only useful for bitching at each other is beyond me. If anything you should have in game chat and remove post game chat. In addition I think some kin
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  • Hello everyone! I love playing as a killer. I don't mind being looped for ages, flashlight saves or even t-bagging swf. What bothers me the most is gen rushing. Perks countering gen rush sure exist: Thanathophobia (3): adds only 12 seconds of repair when every survivor is injuried. Ruin: 1. when high rank, people don't care: they're just not missing their skillchecks. 2. When lo
    8 comments 222 views last activity
  • You can read my old posts, “sad state of survivor balance” and “why the game can’t be balanced” to get the bulk of it. My main suggestion was give solo survivors comms (NOT proximity, killer CANT hear it) that are equal to SWF in strength, so survivors can be nerfed appropriately. But I’ve now thought of something in retrospect... a new scourge would be sewn across the land... the new, st
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  • Do we really need these two different colours for perks, I mean the only thing that really matters is what tier it is? Id rather the colours depict what tier the perk actually is - Yellow tier 1 Green tier 2 Purple Tier 3 Right now I think the colours AND the tiers is only confusing to newer players - and that's coming from me bedding in 5 or six brand new dead by daylight players and reo
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  • So, I was browsing the forums and I had this idea where perk slots are unlocked based on your actual RANK not so much your character level - so for example Ranks 20-19 You play with only one perk slot unlocked 18-15 - You play with 2 slots unlocked 14-11 - 3 slots unlocked 10-5 - 4 Slots unlocked 4-1 - BONUS slot - (5) slots unlocked Now the slot unlock would be both for killer and
    5 comments 21 views last activity
  • Hello Devs I know that it is easy to forget about certain things but when you guys created the Swamp map you clearly forgot to add a couple of lockers. On certain spots it can take over 13seconds to find a locker which creates a GREAT disadvantage for the Huntress killer. The map almost disables her second ability (which is throwing hatches, which requires refilling them) Here is a clip o
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  • Guardian Angel You can't stand by and let your friends die. Press the active ability key while looking at another survivor to establish a link between them for 5/10/15 seconds. Any damage taken by the survivor linked will instead be transferred to you. The effect ends once the survivor takes any damage. This ability has a cooldown of 60/40/20 seconds. Notes: Trying to iron out the range at
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  • First of all i really enjoy the game and got "hooked". But... I did play some times with Survivor to around 35, getting catched pretty fast, messing up skillchecks frequently and dont felt comfy with it at all. So i decided to play Killer and have never seen such a toxicity in any game i played, not even some famous Moba title got a community this salty and toxic. I learned Pretty fast that
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  • Similar to when Make your Choice activates, it should show the red-cooldown on the perk to indicate how much time you have until the survivors can then go through the exit gates after hooking someone. This would allow killers to know exactly when the 60s is up.
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  • So I think that Beast of prey is a good idea for mindgames, but it is too weak right now to do much of anything. So a thought I had for it is instead of it being bloodlust related, it is a button press ( similar to dead hard ) that removes the red stain for 5-10 seconds, and also lower the cooldown from 120 seconds to about 40 seconds. I think this would make the perk a really good one for mindga
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  • Deteling and starting over this thread
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  • More information on: https://www.change.org/p/behaviour-digital-interactive-petition-for-adding-multiple-settings-and-configuration-options-in-dead-by-daylight
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  • When killer hooks a survivor in the basement he should be awarded by BP (100/200)
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  • Hi everyone, Excuse me if there is already a post like that. What concerns me is that almost everyone is using teachable perks to all the survivors, leaving each survivors" perks ignored. For example, it is very uncommon to see more than one dwight perks on dwight players (I mean on experienced players). That means perks like Sprint Burst, Decisive Strike, self healing, dead hard are blindly used
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  • I would like to see killers get bonus bloodpoints (if not also rank points) for taking on SWF teams. I suggest a 5% bonus per SWF member in the match. That means a two-man team would give the minimum 10% bonus. Three-player team would equal 15% bonus. A full SWF team of four would give a 20% bonus (of course, two separate SWF pairs would give same bonus).
    9 comments 81 views last activity
  • Warning: All numerical values are arbitrary and used to easier communicate the core idea behind the suggestion. They can/should be tweaked as necessary for balancing purposes. The Problem: Currently games go by too fast for many players, which especially puts pressure on killers since they can commonly see three generators pop in a single chase for a single hook. Despite this, it s
    8 comments 31 views last activity
  • Maybe 6 prestiges? and the 3 new would be for the alternative skins, for example in the latest ptb there was a lot of cosmetics added, and imagine bloody fedora dwight. Tip your bloody hats like its 2014 guys!
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  • As soon as you press the join/create a match button, you are being put into a "trial", in which you show if you deserve a higher rank. However, there are many misunderstatements for the so called "trial". From the survivor perspective escaping is NOT necessary to win the trial. Many people do not realise that, but Survivabillity is only one of the four categories you are being tested. There are al
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  • I honestly don't know if anyone else is having this issue on PS4 but i feel like it really needs balanced. For almost a month now I've received nothing but Killer Daily's. I was under the impression that we were supposed to get a mixture of both the Killer and Survivor but that doesn't seem to be the case on PS4. As a survivor main I find it a little disappointing that I am being forced to pla
    2 comments 31 views last activity
  • Hey DBD can you balance the Blood points like the killer gets around 5 to 10 k more bloodpoints then a survivor. It's hard to get blood points as a survivor
    5 comments 31 views last activity
  • So I mean can you add how many blood points you have earned in your game but on screen while we're playing instead of seeing after the game
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  • Freddy needs love. That's pretty plain and simple. So I figured I'd chip into the discussion. A big thing for me is that, Freddy to me never really felt like he should when playing him. In the films, he's shown as being basically a two-sided coin of power; He either can't harm you at all when you're awake, or he's nigh unstoppable while you're asleep. So, keeping with this idea, I didn't think
    6 comments 81 views last activity
  • After following the Clown on the dev streams and through people on youtube, I can't help but notice that his power is a throwable and he has normal movement speed. Yet the Huntress has a throwable and was balanced to have a hum that is further than her terror radius and is directional as well as having a reduced movement speed. Yes, I can see the argument that it's because her hatches do damage b
    12 comments 162 views last activity
  • Why? Because some people are absolutely unreasonable maniacs in the pre-game chat and shouldn't be playing this game. I joined a lobby as the 3rd Survivor. Shortly after me, a Claudette wielding a flashlight joined as the last one and then texted in the pre-game chat, that "the Killer might dodge", probably because of her flashlight, I suspect. I then answer her, that "a flashlight-wielding
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  • person on the hook can stop the player from unhooking them by hitting a button which would kick the player trying to do the bad save. killer hook vacuum . this is very annoying when your all most out of their grasp and then nooo the killer gets vacuumed into the hook and you can't get out. backpacks in game trapper plushy for the girls ghost nurse see through its be creepy and awesome all
    7 comments 81 views last activity
  • This game really needs a in-game recording system. Some kind of system where the whole match is recorded. This would really help for reporting speed hackers, lag switchers, etc. I unfortunately don't have any software for recording, and I have no idea how to use it. I just gone against a lag switcher (It was perfect all game, no red ping, then at the very end, HUGE lag.)I reported them but what w
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  • Wish I could find Guardians of the Galaxy shirt Janick wore in the Livestream today. Help me out!
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  • Hey, I want to start this off by saying that I'm a total noob at the game so take this all with a grain of premium gamer salt. I'm a survivor main for the most part, but I know that the killers seriously need some love and I have a few ideas that could either help or, at least, start a discussion. Not all of these ideas are mine. Some I've gathered from browsing the forums so if anyone wants cred
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  • It would be awesome if leaderboards as well as stats over our dead by daylight careers were added to the game. Stuff like amount of sacrifices or escapes, chests opened, pallets broken, time spent running from the killer or chasing the survivor, etc... I think it would be cool to have this extra way of seeing stuff we have done as well as competing other than just having a ranking system and achi
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  • Hey all Many people already had this wish but why not saying it again? First of all the most important thing: Are you a gamer that likes to play a game and get a higher rank in games? Getting a high rank in Dead by Daylight doesnt give u anything at the current point. The only thing it gives u is a rank (and better players) but no reward for it. U reached rank 1 ? Good and now? I and many
    4 comments 62 views last activity
  • Ok, so I made a post about this a few days ago and people replied with some great feeedback. So after seeing it all and then playing more Leatherface more here are the two major buffs I think he needs Moves at normal speed while revving the chainsaw Acceleration gets a big buff to, when he reaches full speed, make him equally or maybe even slightly faster than Billy ( Please see my accelera
    18 comments 122 views last activity
  • Alright, hows it going, let me get your opinion on this. Along with the many great customizations for the Survivors and killers we got, How about some buyable taunts? Hear me out, they wouldn't be any thing like other games such as Fortnite, but something that would just help ya know? Let me know what you guys think!
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  • All of our data and the forums themselves can be easily compromised right now, the need to be secured with https and with a valid ssl certificate.
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