Feedback and Suggestions
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pure lazy to care about your shits thinking process of this important perk looks just gone3 comments 21 views last activity
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The idea would be to bind hexes to all 5 totems. Whether you are running 1 or 4, your perks would be active until the last lit totem was cleansed. What problems does this fix?: First it fixes the issue that the killer doesn't know what totem holds what perk. It eliminates bad RNG. instead of the killer being screwed over, by a bad spawn, it becomes more of a freebe for the survivor, while not pun7 comments 31 views last activity
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i already have all useful dlc perks and original perks but noobs seems hard to buy those dlcs cause they have to grind it looks they rather choose wait and buy perks in shrine also i think.. buying dlcs and grind it is unnecessary process for you devs profit too0 comments 31 views last activity
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At the moment MS is useless and no killer player desires to use it... in what way do you want to see this perk buffed or what are your ideas?... mine I want if the survivor goes into second phase on the hook their sent to the basement and the percentages while in basement stay the same... second hook is sent to the basement... leave percentages alone add in this new mechanic and its useful in my o5 comments 171 views last activity
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This discussion is about the shrine of secrets. What i want to change is, that people who didn't buyed the DLC's , can't buy the perks that are in the shrine. Why should i buy a DLC survivor, when everyone can play the special skills of them, even if they didn't buyed the DLC. Of course, every character looks different but I think that's a dumb reason to say. I can understand it with killers, beca2 comments 21 views last activity
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The way the Nurse moves always reminds me on someone on a Segway. I´d love to have a segway skin for the nurse, she´d look great on one of these. What do you think ?0 comments 11 views last activity
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hi, this is my first discussion so go easy on me I noticed that since the reset of a rank I'm vs-ing a high amount of highly skilled players. Because they lost their rank they basically get set back to the rooky player group. Now, I'm an average player (highest killer rank was 10), but for newcomers this seems kind of unfair. Survivors with one level one skill get put against killer1 comments 21 views last activity
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Hey devs, I would certainty wish and love for The Nightmare buff in up-coming update. I would also like to help you guys with some of my ideas that I think would certainty help The Nightmare rise through the ranks. My idea for balancing out the nightmare is this: ability changes: -Change the decrease in action speed when survivors in the dream to -25% from -50%. -Remove the ability to sho4 comments 62 views last activity
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Pretty frustrating that you can trap a narrow corridor dead center and still have survivors squeeze through like a rat. Just a small change would go a long ways in this regard. EDIT: Really hurts when they squeeze around your trap purely because of the placement bug.17 comments 421 views last activity
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At the moment MS is useless and no killer player desires to use it... in what way do you want to see this perk buffed or what are your ideas?... mine I want if the survivor goes into second phase on the hook their sent to the basement and the percentages while in basement stay the same... second hook is sent to the basement... leave percentages alone add in this new mechanic and its useful in my o0 comments 11 views last activity
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dbd killers and survivors have different size models so it would be hard to make so how about make individual dance purchasable in shop later like.. nurse does old party dance while flying billy does jump chainsaw guitar move... cross hammer and running saw huntress does kazatsky kick and juggle hatchets hag looks perfectly fit to "take the l" dance while camping and survivors gets 33 comments 21 views last activity
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I was playing as a survivor yesterday and I was against LF. He was chasing a team mate and he got very close to her, revved the saw aaaaaaaaaannnd, missed, he didn't go fast enough to catch her. Let me re-state he was RIGHT on her ass. So what was the cause of this? Well there are two things really: When he revvs the saw he goes slower, thus losing ground on the survivor His acceleration7 comments 431 views last activity
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I really like the idea of the perk, but you just loose your tokens to fast. There is a better way that also fits the title of this perk better: You loose a token only when you down another survivor. Normal hits do not consume a token.8 comments 151 views last activity
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I think the main issue with the game is that survivors have no reason to actually explore the map besides chests, gen rushing is annoying so why not put generator pieces that survivors have to pick up to actually fix the generator? They put the piece in, then players can fix it. They can put like multiple pieces on the ground and nearby the gens so it doesn't gimp the survivors, but they actually1 comments 11 views last activity
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I’m just curious what the devs and moderators on here would think if WGLF was changed to the following: Your few friends deserve the best protection. Each time you rescue or take a hit to protect a Survivor, gain a token that earns you a 50% stackable bonus too all Bloodpoint gains up to a maximum of 2/3/4 tokens per trial. When unhooking a Survivor, if the unhooked Survivor is downed within 103 comments 51 views last activity
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A rank above rank 1 where no addons and items are allowed Maybe even one with no perks as well This would make high ranks actually challenging and not a 5 blink nurse, insta chainsaw billy, instadown hatchet huntress vs sprint burst , self care, decisive + purple flash , insta heal P3 claudettes0 comments 31 views last activity
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Hello everyone! I've been an increasingly avid fan of DbD for about a year now, and figured I would try to get a little more involved in the community so I can hopefully help provide ideas and feedback to make a game I truly love even better. With that said, one constant I've noticed in low (rank 20-16), mid (rank 15-10) and high rank (rank 10-1) play is that almost constantly the ability to sa1 comments 81 views last activity
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So i'm quite a fan of the clown but one gripe I have with him is that it takes a long time to refill his bottles. Now, I know there are add-ons to fix this problem, and these add-ons are actually my go to build with him but I just feel without them the reload is a bit harsh. I know it would be there to make you decide whether to not refill and continue a chase, or whether to break off from the ch9 comments 362 views last activity
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In my experience, hate messaging on the PS4 is now so common it's becoming ridiculous. Yesterday I ducked out of a lobby (playing as killer) to answer my phone and got three messages from a group accusing me of looking for an easy game. Considering that you can't see the killer's name until the end normally, that means they're going to the quick menu and immediately taking note of my gamertag.0 comments 11 views last activity
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Cap max blinks to 3, all blink addons must have only 1 extra blink and won't work together. Extra range addons will allow nurse to charge blinks longer, instead of current lazy coding. These changes will not hurt anyone who learned nurse and efficient with her.1 comments 21 views last activity
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-2s quicker uncloaking time (so it will be 1 second) -0,5s quicker cloaking time (so it will be 1 second) -built-in yellow All Seeing addon -built-in yellow Windstorm addon -movement while cloaked buffed to 135% (now 126%) -remove this damn lightburn, you crippled the weakest killer in the game -let him move through objects while cloaked (he would "shine", like he shines while u3 comments 31 views last activity
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Title. Pls.3 comments 31 views last activity
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Whatever you did to the pallets...undo it. It's basically ruined all chases (legitimate ones where both killer and survivor are doing active things to get a hit/get away). I made it my first point for a reason. Please check into the latency of killers as lately a lot of killers have been able to attack whole teams with no audible noise...and we all know the Huntress hums very loudly with no pe7 comments 61 views last activity
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Steath. Stealth is a dying mechanic. And no I’m not talking BBQ, I’m talking even with no perks. During the games very early days, characters, especially male characters, crouched WAY lower, allowing them to ACTUALLY hide. Killers, as this game progresses seem to get more and more capability to not lose, but NOT DOWN EITHER a found survivor, or find a survivor, without perks. I believe stealth24 comments 231 views last activity
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So what if there was a shrine that would spawn on the map that would allow you to switch one of your perks. Depending on the killer or survivor you're playing, it would change what perks you can swap out with. For example if you were trapper you have access to his teachables or one perk you choose before the match started. You can only swap once per game. This could potentially buff hex perks1 comments 21 views last activity
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The Killer : Travis Landau - The Firestarter Ever since he was a young boy Travis was faszinated with fire and setting things ablaze. A passion that got him into both, pain and trouble so many times that he couldn´t even recall. The flames spoke to him when they ate away whatever he sacrificed to them.... the little flames just whispered but the big fires with their blazing heat... they roared1 comments 21 views last activity
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Since BHVR is not happy with the hatch changes thus far, here is another idea: When the killer closes the hatch, including from a key opening it, a bright flash of light shines up into the sky as a beacon, to show everyone on the map where the killer (Kindred effect) and hatch are. Once the flash effect ends, all chests reset, containing a rare quality or higher item, with one chest containin11 comments 111 views last activity
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Basically title, I'd love to have a Doctor cosmetic where he dons a fully sleeved white lab coat. There would be something very creepy and off-putting about such formal, professional attire on a deranged murdering psychopath, and he already has fully sleeved outfits with his business suit cosmetics, so it clearly wouldn't be out-of-character. Couldn't possibly take many resources to just ad1 comments 21 views last activity
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You're finally starting to push Killers into the power roll. That's good. However these changes do almost nothing to affect the core gameplay which is what's killing your game. One hook does not equal 3 gens. Not even close. And that's finding a survivor within the first 30 seconds of the game. A decent band-aid would be to make Hex:Ruin a permanent effect in the game. Not only would this help8 comments 81 views last activity
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Hey guys, I' ve created those Perks and I want to know what do you think about them. Would you like to have them in the game? I would like to have them. Especially Stockholm Syndrome and Gatekeeper. I also think, that they are balanced and not too strong.0 comments 171 views last activity
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does anyone else want a survivor that’s a survivalist with killer tracking skills. Someone whose perks would allow you to see killers footprints perk , allow them to camoflage for a brief time when(exhaustion) while in the killers terror radius perk, and scout an area while a survivor is hooked,(aura perk) allows the survivor to see the killers aura within a 10, 20, 30 meters of the hooked survivo9 comments 51 views last activity
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I was thinking of a nerf... people have said - add a way to scratch out her traps... I think this can harm her against co-ordinated SWFs though... I think the nerf should be - if the person hooked presses the attempt to unhook key - this activates any trap placed under the hook... struggle does that automatically. Also no points are awarded to the hag for her traps being popped in this situation31 comments 711 views last activity
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considered all add ons and high ranked battle also considered current ptb hillbilly buff base charge speed amount of nerfed from tinkerer changed when destroyed pallets with saw he gets 0.1 seconds less stun from that motion huntless buff wind up speed from what tinkerer changed as billy nurse charge time nerf to 25%slower can't attack before last blink used or always have 2blink a18 comments 261 views last activity
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Suggestion: Make hex perks light a totem when they're activated, as opposed to lighting them immediately at the start of the game. In addition, make it so that when a hex perk is cleansed, the perk loses token(s) and remains dormant until it is re-activated. In this case, the perk would re-light another totem when its activation conditions are met once again. Example: A killer starts a1 comments 21 views last activity
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A killer idea about a crow-human killer that can fly around the map (I don't know how exactly this can work, but need to be balanced), also, passively: Spies from the Shadow it's now a passive for this killer and he will have some perks like this: King's guardians: If a survivor continious keep doing an action for 16/14/12 seconds, a crow will notify the killer the ubication of the survivor.0 comments 32 views last activity
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A killer idea about a crow-human killer that can fly around the map (I don't know how exactly this can work, but need to be balanced), also, passively: Spies from the Shadow it's now a passive for this killer and he will have some perks like this: King's guardians : If a survivor continious keep doing an action for 16/14/12 seconds, a crow will notify the killer the ubication of the survivor0 comments 16 views last activity
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It would be so cool to have this. In the movies we saw Amanda without the pig mask a lot.. I know the whole license thing but maybe with the devs making more money more of these wishes can come true..4 comments 442 views last activity
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One perk I would love devs to take a look at is Thanatophobia. The perk needs a boost. Even if you have all 4 survivors injured, the slowdown only adds 12 seconds total to a generator/heal. But even if you forgive that, the perk gets weaker as survivors are sacrificed. With each dead survivor, fewer survivors can be injured, which means slowed down less. How to balance it though, I'm not su6 comments 61 views last activity
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I feel that when I'm using M&A it's a almost that perfect FOV so why not have it set at the M&A which is 8 meters more fov I think and then adjust what is needed... maybe make it to where shadowborn doesn't increase the fov as much as it does? Idk the fov does suck quite a bit though and I think it would be a good thing to have it increased the 8meters that M&A does3 comments 21 views last activity
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I was thinking that maybe make it to where when you use self care, if you stop before you fully heal, the progress bar could regress, the same way that a gen regresses when a killer damages it.5 comments 71 views last activity
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As survivor playing on rank 20-10 it's barely fun. Fun begins at rank 10 or lower. You spawn in the round with the most stupid team in the world. A doctor with the most powerful addons and moris and you don't stand a single chance. It's not even fun to depip constantly, hoping for the next killer to not equip the most powerful stuff, but it still happens, no matter how your equipment look l8 comments 71 views last activity
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Hello! I buy the Skirt for Feng Min, the Coast 400 Cells! The Skirt is horrible! If you run, the Skirt stuck in Mins leg. Please make the same physic in the Skirt as in Megs skirt!4 comments 41 views last activity
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What I mean is to make it a toggle effect and the amount and parts of body to coincide with the current model parts but so that we can have a bloody Feng Min in her new outfit or anyone for that matter. Because outfit store is making prestige skins worthless. If it was a toggle switch it could just through blood on any skin you buy5 comments 41 views last activity
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How do you guys like it? Do you agree with all the changes done? Wanna know so I can know what to expect to make it live.2 comments 31 views last activity
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ok so with the hatch stand off I feel that there should be a way for the survivor to reopen it, easier than doing anouther genertator. I also feel that powering the exit gates are too much, but a switch in the killers shack could work. Ok hear me out, so the switch in the killers shack is activated at the normal time the hatch would open. The way the hunter would close the hatch would be pulling t0 comments 21 views last activity
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What if there was a map that had a Wild West vibe? Like there could be parlors, saloons, sand instead of grass, rock structures, little huts, and even carriages. I think it could fit it with some of the current outfits such as cowboy Jake and the new hillbilly outfit. It could look this:2 comments 911 views last activity
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Evil Dead may be a bit silly but I feel that it would make an awesome addition to the game. Would love to see Ash as a standalone survivor. The Evil Dead 1 version with his hand would be fine with me. If they were to pick a killer, possibly Henrietta from Evil Dead 2. Her body doesn't really fit the mold of most killers' bodies but The Clown's didn't either. There's also Evil Ash from Army of Dark0 comments 11 views last activity
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are you devs working on fixing some maps and map locations to better balance the game?0 comments 11 views last activity
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Can we please make it so that when we carry a survivor and one of them tries to block our path we insta down them? And this effect applies ONLY when we carry a survivor? I'm sick as hell of being a killer main and have to deal with 3 people blocking my ######### way to the hook, and then block the hook when they're there. What the ######### is this? Survivors NEED to run away from killer24 comments 111 views last activity