Feedback and Suggestions

Our team will be happy to read these!
  • Fair warning for anyone reading, none of the items I'm about to list have anything to do with balance. I know that balance is an issue, don't get mad at me for focusing on smaller things. 1: I would really love to see a separate generator repair animation if you have a toolbox equipped. It wouldn't have to be something major, but maybe like the toolbox is set down next to you, and you have too
    0 comments 21 views last activity
  • I love dbd so much and I love the new cosmetics but they’re awfully expensive . And when I do buy Auric cells $5 dollars is only enough for a ugly common item. And $10 is only enough for like one full outfit . It’d be awesome if you could get more auric cells for how much you pay .
    2 comments 31 views last activity
  • *ahem* [i play ps4 by the by] Now as a survivor, i've felt skill checks were too forgiving, and not at all difficult once i got used to them. As killer the only time i see skill check notifications is either when i'm running up on a survivor who tried to run away, or i'm running unnerving on doctor, [or the 1% who actually fail the skill check] so i propose a solution: An [almost] entirely new sk
    1 comments 21 views last activity
  • I mean, I know this was just bad luck, but come on, this shouldn't even be able to happen. This is a screenshot I took as soon as I spawned in as killer. https://steamcommunity.com/sharedfiles/filedetails/?id=1431312993
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  • Maybe, just maybe, I am the only one who has a problem with this, but would it be possible to get toggleable actions for DbD? I am talking about double clicking M1/M2 and being locked into repairing a generator/opening an exit gate/cleansing totems and either double clicking M1/M2 again to stop or simply using WASD to move and stop the action. In case people still gen tap you could make it an add
    2 comments 21 views last activity
  • I feel like it would make sense if a heavy ass killer dropped on you while carrying a heavy weapon would force you downwards and down you or maybe damage you, it seems like a good concept for a 7-foot man with a beartrap to crush your hips, back or ribs by falling feet first onto you
    2 comments 41 views last activity
  • It would be amazing to have a report feature that doesn't require me follow the procedure more time consuming then filing my taxes. Some players that cheat in games or just repeatedly grief or exploit go unpunished for months.
    1 comments 11 views last activity
  • So I have an idea on how to balance SWF. The people in the SWF lobby will have blindness inflicted on each other, that way they have to communicate more, depending on each other more than when they’re alone.
    2 comments 21 views last activity
  • First of all remove more pallets. Add a new mechanic of crawling holes to escape the killer with and they will be blocked of once used for 30 seconds. Make bloodlust permanent until chase ends and make it 10 seconds until bloodlust appears pallets break if the killer gets stunned by them. Survivors will also get a stack of fear every 15 seconds which will increase their movement speed by a little
    1 comments 21 views last activity
  • There is only one skins for some dlcs like, The Shape, The pig, The Cannibal and The Nightmare, I just think maybe there should be more skins for them.
    2 comments 41 views last activity
  • A 2v6 game mode and remove swf from the 4v1 and call that mode solo...
    3 comments 51 views last activity
  • Could you implement a low priority bracket for people who get thumbed down x-amount of times. Then in low prio they have to play against others in that pool too and the only way out is to get 3 RED pips (whilst in this bracket they do no get BP or Rank pips) - See Dota2 for more information. I think this could have a positive effect on the community, force toxic players to play with their own
    22 comments 81 views last activity
  • I implore you BHVR, please do not release the Tinkerer gutting without compensating the killers that rely on it to function. You watered down Bubba's base kit due to potential abuse with stacking Tinkerer and it pigeon-holed him into a rev speed build to even get any use out of his power, homogenizing him and preventing him from using any other add-ons. Now, though, he'll just be deprived o
    27 comments 431 views last activity
  • I need you make gift shop for send item for friendlist. I need to send gift for friend and activiitie for page. I want to organize activities to give away prizes. I do not want to buy steam wallet for give away . I'm not sure that he will take with Dead by Daylight. sorry for my english. I tried to use it to communicate with you.
    Mod
    3 comments 201 views last activity
  • Hi everyone, i’m Darklynx00 and i’m a ps4 player. I’m here to gather a lot of agree from you about a patch for close the hatch. I know it was only a PTB test, and it hasn’t been released. But how many of you wolud like this update? I’m talking by Killer Main,but even by Survivor i think it’s boring stay with the killer, looking through our eyes and wait...wait...wait...wait... and wait! It contami
    0 comments 61 views last activity
  • Those would be great killers! Xenomorph: could incorporate the eggs and facehuggers. Perks could include reduced vision but the ability to see heartbeats, which detection range increases if survivors are engaging in strenuous activity (sprinting, in terror radius, failed skill check causes jump scare,... etc) Ripley as a survivor (or even one of the androids) Predator: .... I don
    3 comments 92 views last activity
  • I think being an a-sync game, queue times are really harsh fairly often. I think there should be maybe a 10-25% bloodpoint increase (or something along those lines) for players who queue for survivor/killer depending on need. So if wait time for a particular side exceeds a minute, the bonus is offered to player who queue up for the needed role. Maybe even a tiered system; if wait time exceeds 1 m
    2 comments 21 views last activity
  • Possible mechanics: -All totems become good guy dolls that regenerate if destroyed. So he can stand still and you won't know if its a doll or the killer. -Can perform voodoo on injured survivor. Is interruptible and takes time, but if he pulls it off, he becomes the survivor. -Should probably have some obsession mechanic Could add new survivor Andy.
    2 comments 92 views last activity
  • The 'Adept' Achievements have a condition where you need to win the match, as Killer or Survivor, using only the character's three unique perks . This doesn't apply to add-ons, items, or offerings. See... this is extremely flawed, and I'll explain why. Some characters have perks that could screw them over massively. In particular I'll explain how the Halloween DLC characters function with thei
    2 comments 1,091 views last activity
  • What do you think about my idea, to make Saboteur cleanse a totem faster ? These are my suggestions: Tier 1: 2% faster, Tier2: 4% faster, Tier3: 6% faster. Do you have any better Ideas or suggestions ? Let me know, because I'm interested in your ideas
    2 comments 42 views last activity
  • I had an idea of ​​rewinding the power of Jigsaw to make it more fun to play and a real challenge to face it. Changes to your power Base Crouching: The duration is 1 second and when the attack is made it will not notify the noise until it is halfway. Inverted traps: Quite a few changes that I have thought and very interesting we go with them. Why these changes? I think these changes will
    5 comments 91 views last activity
  • You become obsessed with one Survivor. Every time you chase your Obsession and let them escape, you receive a Token up to a maximum of 3 Tokens. Each Token increases your Movement Speed by 3/4/5 %. Each offensive action spends one Token. This morning I start thinking about PWYF a little bit. Actually it's a perk with a great potential. Buffing the movement speed of a killer is quit
    0 comments 412 views last activity
  • At a certain level you stop getting perks and it just becomes a grind. I think that as the killer and survivor progress devs should look at adding a 5th perk to the slots. One that balances everything out. Ive been thinking about posting this for some time. And finally decided that ya I should recommend it.
    21 comments 252 views last activity
  • can u guys make it so the ping cant be stopped from being looked at just had a guy with 1k ping in my lobby spam ready making it hard to keep an eye on his ping to see if i should leave cuz he wouldnt really makes it a pain to get rid of them high ping players
    0 comments 11 views last activity
  • Jendenise suggestions: http://www.twitlonger.com/show/n_1sqjl4n Thanks for the feedback! We really appreciate getting perspective like this from our veteran players. Here are some thoughts on some of the issues you brought to our attention: Map Balance We hear you on this. We're working on lots of changes over on the level design side of things. I look forward to the day where seeing Fra
    8 comments 111 views last activity
  • I feel like this perk needs to be changed regarding how a survivor acquires a stack/charge. I think that this perk should award survivors a stack for every generator they themselves complete (staying on a gen until fully completed not 100% of a gen worth). I feel like the current way to gain a stack/charge is poorly implemented. The first issue is that it promotes farming survivors to gain multip
    5 comments 52 views last activity
  • The noises caused by your repairs and their hearing distance are reduced by 0/4/8 metres.Your repairing speed is increased by 1/2/3%. You and 0/0/1 survivor repairing with you have a 30/40/50 % chance the Generator explosion will be prevented.
    2 comments 31 views last activity
  • My idea for Wake Up buff is +5% increased speed of opening the exit gates. Adittionally Wake Up will wake up sleeping survivor (like adrenaline) when each generator is completed.
    7 comments 91 views last activity
  • Lately it is the most discussed perk for well known reasons, and recently I had a little crazy idea on how change it to make it mre in line with other exhaustion perks. The idea comes from a simple reasoning: Sprint Burst is a Meg's teachable, and Meg is an athlete. And when athletes prepare for a sprint, they prepare themselves standing in a simil-crouched position. So the idea is this: what
    4 comments 41 views last activity
  • I won't give this up until we can work out together a way to fix the problem that gens are just simply done way to fast. To be clear I don't believe in "gen rush" as that is the survivor's soul goal in the game, what else are they supposed to do? I had in the past posted the idea of locking the gens and forcing the survivors to bring in a key or hunt for code paper to dial in to unlock the gens.
    0 comments 61 views last activity
  • What usually happens is i'm repairing a gen, a killer comes from the other side to damage it and doesn't see me, but last game the doctor saw me and trapped between a gen and a wall, which gave me madness 3 and a forced hit, i tried running in every direction but it only used up my sprint burst. Why is this a thing? Maybe make it a second to get a hit and then let the survivors pass through.
    14 comments 101 views last activity
  • i think.. crow always appear very late even when does nothing its cooldown is insanely long what i want to say is system should punish pussy playing trollers crow stick delay should be later of 20seconds of does nothing (added) or hiding so when this patched maybe japs can prove all their brave gene didn't died in ww2 they always sit with urban and does nothing when killers n
    1 comments 11 views last activity
  • cant stress this enough. if he's nearby you, you are done! he just need to search a little bit around and he'll find you. fight against 3 times and every time the killer get's me. Used 2 times and i do the same! i just need to search around me cause i know FOR SURE one survivor is just around me
    11 comments 762 views last activity
  • i really want to see the store or the shrine of secrets when im in a lobby waiting for people make you enable that pls (sorry for my bad english)
    0 comments 1 views last activity
  • Step 1: Remove NOED. Step 2: If at gate powered all 4 survivors are alive, they became exposed until they leave the game. if one survivor is dead all 3 survivor get exposed until one of them is downed if 2 or more survivor are dead, no one get exposed.
    2 comments 51 views last activity
  • So there is a new DBD like game out for mobile ( Identity V ) but in this there is a killer who is basically Wraith, and his ability is that he can hit when coming out of his invisibility, and I just thought that that would be SUCH a good change for Wraith. What do you all think?
    2 comments 161 views last activity
  • i wouldn't mind throwing some more money on this game but i'm really disappointed at the outfits.... i'm a hillbilly main and i got ****** in the 'fashion department'.... thats cool. no big deal. BUT - why not let us buy perks from the shrine with auric cells? or even bloodpoints for that matter? it would generate revenue for you and be easier transactions for us....
    2 comments 31 views last activity
  • You become obsessed with one survivor. While chasing your obsession other survivors get 0/5/10% penality to all actoins. Hitting your obsession while injured doesnt put him/her into dying state but insted into bleedout (similar to borowed time) for 30/25/20s. After you hooked your obsession at least once, you are given the option to kill them by your own hands (mori). This will make the perk m
    5 comments 71 views last activity
  • The general stuff: Give their BP scoring events some love. Award Brutality 'hit' BP's for each health state you breached with your attack. The Pig: Make her crouch animation faster and rework combat straps. Unarmed traps are dropped after a survivors takes them off and can be picked back up. The Pig can grab out of stealth. The Huntress: Allow certain perks to affect hatch
    6 comments 41 views last activity
  • Based on huge amount of data you guys have collected you can probably estimate the right amount of repair speed for each killer and during the game depending on how fast the gens are being repaired grant either a negative or a positive change in speed to give some form of reprive to.. There is no fun in playing any of chase killers if you cross a level 70 you get matched with experienced playe
    3 comments 21 views last activity
  • It's minor but can we please remove the red stain from the Huntress bunny ears? You can see her from across the map for pete's sake.
    0 comments 21 views last activity
  • Today San Diego Comic-Con has begun, as an action figure collector I was really excited for the new toy lines from my favourite companies. All was perfect, NECA, Mezco, even McFarlanne. But then, I was a little bit dissapointed... #########?!?... where are my DBD action figures?!?!... C´mon, even The Neighbor has an action figure... DBD team, wake up, your game has a lot of merchandising potenti
    0 comments 11 views last activity
  • First, I greatly appreciate introducing worthwhile side objectives that players want to perform during a trial. I hope to see others in time. Totems are so easy to destroy, but in lore are imbued with dark powers that should make them inherently dangerous to interact with. (Like a new, bloody coiled bear trap.) :-) Here are some thoughts: There is an in game way for the killer to better prot
    1 comments 21 views last activity
  • Hi! I’ve been playing this game for a couple of months so idk how much weight that holds compared to everyone else but from an unbiased obsersavation I believe that these implementations could help tremendously with balance. 1. When in the ready lobby survivors would select one of three catagories before proceeding. To select an item, or ready up A) altruist-allowed to bring in flashlight only
    7 comments 51 views last activity
  • I love playing both sides, but I like more playing survivor because I think the game is more thrilling but in the same time more chilled! If I play survivor I start with the idea that the killer is stornger and faster then me and its very nice if I survive... just like if it was reallife and any of us had to face such a monster! Any of us in reallife would be happy to survive such nightmare! As
    5 comments 51 views last activity
  • I dont know if there already is a thread for this, if yes, feel free to move this post. As a killer it is not fun to play anymore. just recently i had a game where 3 survivors left the game after i downed them and even FOR THE FIRST TIME... These players need to get a muuuch bigger penalty like banning them for a few hours if they did it for the first time and stacking this time the more th
    1 comments 21 views last activity
  • Hi! I’ve been playing this game for a couple of months so idk how much weight that holds compared to everyone else but from an unbiased obsersavation I believe that the implementations could help tremendously with balance. 1. Before joining a lobby survivors would select one of three catagories before proceeding to the ready up lobby. A) altruist-allowed to bring in flashlight only items me
    0 comments 11 views last activity
  • Hi! I’ve been playing this game for a couple of months so idk how much weight that holds compared to everyone else but from an unbiased obsersavation I believe that the implementations could help tremendously with balance. 1. Before joining a lobby survivors would select one of three catagories before proceeding to the ready up lobby. A) altruist-allowed to bring in flashlight only items me
    0 comments 1 views last activity
  • Very simply I think a cool Ultra-rare add-on for LF would be to make his chainsaw sprint last longer or potentially infinitley until he chooses to stop using it. It would be a nice surprise for survivors and if LF gets some well needed buffs, this add-on would complement his chilli add-ons really well. What do you guys think?
    10 comments 161 views last activity
  • Can you please make huntress lullaby and thanatophobia work on jigsaw boxes. Now I'm not asking for dying light or the third seal both the two perks I want to affect jigsaw boxes not only have to be stacked up before they can be relevant but they're also very easily dealt with. Huntress lullaby : This is a hex Totem something that could be destroyed and removed from the game very quickly but
    10 comments 381 views last activity