Feedback and Suggestions

Our team will be happy to read these!
  • How can a Killer who basicly has 2 different powers still kinda underpowered? Well cause her ambush is hard countered by Sprint Burst and her traps are not dangerous enough for survivors. Not even SWFs will stop blasting gens cause they know the chances it goes off is between zero and none. Anyway, here are some suggestions for buffs. - RBTs now activate after being 20s outside of a chase, this i
    9 comments 42 views last activity
  • In by experience, Dead by Daylight is REALLY fun with friends. We used to play a lot of custom games, but would stop, one reason being because we wanted to earn more bloodpoints. I understand some people would try to exploit it and grind out custom games. I think to mitigate that there should be a cap on how many points you can earn in custom (per day, per hour, per week, whatever), or you onl
    2 comments 861 views last activity
  • It currently stays for WAAAAAAAAAAAAAAAAAY too long and I'm usually just there like: "Yup, the Survivor is hooked over there, yes, I've already seen it several second ago, now can you go away, please? I can't see where the Killlers going off to now and if he's coming for me or not"
    2 comments 21 views last activity
  • There are actually a few things that need adjusting for the Pig namely her crouch/ambush, however I'd like to propose an interesting change for her Ultra-Rare addon Rule Set #2 as I feel it's current effect should simply be in her base kit. The new Rule Set #2 would make it so all of her traps are completely NON-LETHAL and pose no threat to survivors whatsoever. Regardless of what boxes the
    13 comments 171 views last activity
  • We where talking about it in another discussion but Boil Over is overall useless and has no good synergy with any other perks (besides DS if you're not the obsession) or even really counters any of the killer perks. Reworked Boil Over You work out. Your thrashing makes it harder for the killer to ascertain a stable grip upon you; making the killer walk 10/20/30% slower while transporting
    11 comments 201 views last activity
  • https://www.reddit.com/r/deadbydaylight/comments/8z1imf/how_to_finally_balance_dead_by_daylight/ The above link takes you to my Reddit post on the topic. Note: It is VERY long, as I go through every single survivor and killer perk, as well as the killers themselves. You can leave feedback either here or on the Reddit post. Wherever you like, but just keep it civil.
    0 comments 21 views last activity
  • I feel that losing all self-care progress after stopping once may cause some anger in the community. I wouldn't really be angry, as I don't use self-care very much to begin with, but there are people in both high and low ranks that could get mad. So I figured I would share a couple of my ideas, just in case people do get mad OR if you change your mind. Idea 1: You lose all of your healing pro
    14 comments 122 views last activity
  • A lot has been said recently about DS and I agree I hate the perk it should be changed or removed but what about NOED the Killer's own version of DS it lets a lot of unskilled Killers do way better than they should and if they won't remove NOED how about a Nerf at the moment it is basically 3 perks in 1. 1 shot down, 8% reduced cooldown on successful and missed attacks and a 4% speed increase.
    40 comments 451 views last activity
  • It would be so cool (and more useful perk, really...) if the perk disables survivor's hud for certain time. Also... for Spies from the shadows: Just make it infinite range at tier 3, or 100% chance + 46 meters max?
    1 comments 121 views last activity
  • I don’t know what it would be called, but I think a perk where you get slightly increased hook escape percentages and the borrowed time effect if you attempt successfully would be quite good
    0 comments 11 views last activity
  • I had this idea after thinking how others equate each member in the SWF group to additional perks, which is somewhat accurate. So, why not allow the killer to have additional perks to offset this? It would work like this: 4 solo players = no additional perks 1 SWF pair and 2 solo players = 1 additional perk 2 SWF pairs = 2 additional perks 1 SWF trio and 1 solo player = 2 additional p
    7 comments 51 views last activity
  • Since Wraith is easy to track once you know what to look out for even at longe range SWF groups will communicate your position at any time, make him completely invisible outside of 10-15m range.
    14 comments 121 views last activity
  • what trapper carry only one trap for hunting picking and setting traps one by one is stupid and too slow
    5 comments 31 views last activity
  • Right now, these two offerings prevent the spawn of either 1 or 2 chests. That's not bad, but it actually removes a minor objective from the game for the survivors. They're also quite bland as offerings. Instead, I propose that they add more mindgames by adding in Empty Chests and Mimic Chests. Scorched Coin: Calls on the Entity to summon one extra chest and converts half of all chests
    3 comments 191 views last activity
  • As of currently survivors are able to obtain items by looting chests and by using certain perks they can additionally get add-ons, an item of a better rarity or even loot chests faster for performing an action which is a form of a side-objective. The thing is, killers seem to have no opportunity to be rewarded a little extra for performing well ingame and I would like to propose a way for killers
    0 comments 11 views last activity
  • Leatherface has one important statistic and one alone, and that is his rev speed. If he gets anything less than full Tinkerer by default, the freed up perk slot he receives is irrelevant because his power will fail to function, and whatever perk he equips instead cannot make his power functional. Reasons rev speed is so important: Breaks pallets faster Hits survivors before they get t
    24 comments 222 views last activity
  • These are changes I would like to see to The Pig, given my (admittedly limited) experience with her. The timer on Reverse Bear Traps starts as soon as they're placed on a Survivor. I don't know why this is even a thing to begin with, since it effectively gives Survivors the power to disable her ability for as long as they want. In other words, it gives Survivors control over her ability. Th
    25 comments 111 views last activity
  • I can't remember if the devs ever said they'd consider a mode like that, so does anyone have any info regarding this?
    1 comments 21 views last activity
  • I had so many games where I get reported for hacking, slugging, or even camping. With survivors threatens or make threats about Real life in some cases and hope that I die Those people who make the false report a lot and wasting the mod's and dev's time really should get punished Got reported for playing as Hag, called Hacker with no trap indication, didn't even read the addon-descriptions
    1 comments 32 views last activity
  • My idea (wish) consists of two parts: 1) We can not look at 3 cosmetic parts from different sets on survivor/killer in market and I think it would be nice to add an option for preview of "original skin set". 2) Second part is just a continue of the first - option to buy few parts together. It makes shopping easier and quicker! Just chose 1 haircut that you like the most, 1 sweer or t-shirt fo
    0 comments 31 views last activity
  • As a killer main and an occasional survivor player, I know a lot about this game, and I also have my opinions on both sides. I've seen and heard about the ideas for nerfing multiple survivor perks. Most of them I agree with. Decisive Strike and Sprint Burst mainly are the most frustrating survivor perks to deal with, but I don't agree about Self Care. I don't find the perk frustrating to deal wit
    34 comments 741 views last activity
  • So I know the nerf is to her add-ons rather than her directly but I have to ask, why? I understand that machine gun hatchets is considered really annoying with tinkerer but first of all, tinkerer is getting changed so she will lose the bonus to that and second, she is getting her hatchet speed add-ons nerfed which is a further nerf to her. I personally have not met 1 person who said " God the
    3 comments 91 views last activity
  • Wondering if surviving the Shade will not be next to impossible. I do understand it should be challenging for you both sides, however it seems that the Shade is just stupidly strong and fast
    5 comments 52 views last activity
  • Change Dream Transition time to 5 sec. When survivors are in Dream World, repairing generators causes them to start regressing the generator by 50% of their normal repair speed instead of repairing gens at 50% speed. (This change ruins their progression instead of slowing their progression) This change should also be affected by his chain/rope add-ons to further increase the rate in which the sur
    1 comments 11 views last activity
  • 1. Dbd goes on for 3 more wonderful years 2. Dbd gets licensed killer candyman 3. Deathgarden get licensed hunter predator 4. Get a dbd clone but with animals as the pov killers. 5. Identity V comes to the nintendo switch. 6. Identity V gets naughty bear licensed killer. 7. Friday the 13th: The Game continues back up again after lawsuit. 8. Hear official announcement damned 2 is in developement. 9
    0 comments 21 views last activity
  • Hello! I buy the Skirt for Feng Min, the Coast 400 Cells! The Skirt is horrible! If you run, the Skirt stuck in Mins leg. Please make the same physic in the Skirt as in Megs skirt!
    0 comments 191 views last activity
  • These are things I hope will get addressed (soon-ish). This is definitely a little rant post but it's about real issues that I encounter quite often. That being said, I love this game. I bought it for my friends (4 copies) and myself and all of the DLC (on PC and Xbox) and I've already spent $150 (at least) on the new cosmetics for myself and friends. TL;DR: I get super irritated but I love
    0 comments 11 views last activity
  • Is a indiana jones inspired cosmetic set for ace that is what I wish, for my 2nd wish I want a suited David king cosmetic for my third wish I still don't know what I want, soo I'll save it for later
    1 comments 41 views last activity
  • I don’t think it is good to give this particular information to a Killer once they pick up a Survivor with this perk. As a Killer it only makes me want to check around a corner for any hidden hooks. (Usually there are).
    33 comments 312 views last activity
  • Survivors' roles, how about if every survivor has a different role according his/her perks? in the game right now.. survivors are only skins, I think this addition would help that problem. Example: Claudette/Quentin being a Medic, gaining +15% heal speed and 10% more bloodpoints for healing, but also has some restricted perks (idk, maybe some likes altruistics or objetives?) Feng Min/Detect
    11 comments 671 views last activity
  • The biggest trouble with new seasons is the beginning few weeks where everyone is back to a higher ranks. I believe this can deter new players as they may be a first time rank 15 survivor playing against a consistent rank 1 killer, who just happens to now be a rank 15. One way to even this out would be to allow certain level perks at specific ranks. i.e. Ranks 20-16 can only use level one perks
    0 comments 21 views last activity
  • Pretty please for balance sake … make this not work together. Count the grey borrowed times state as a health level. The survivor is on the brink of death and all of a sudden he runs away fully healed. That is really annoying and only a reason to camp harder.
    2 comments 21 views last activity
  • We need more of this, especially them getting to Rank 1 as Killer in every Season, Many of us enjoyed watching Cote playing as Hag on Korean's Event
    1 comments 11 views last activity
  • Surveillance Generators within 32m / 36m / 40m of you are under great protection. Everytime new Generator enters in your range, gain sound notification when Generators reached 85% / 80% / 75% of progression bar. Kicked Generators within your range also have increased degeneration speed by 20% / 25% / 30% .
    3 comments 21 views last activity
  • Just my whishlist of items I want for my nea
    6 comments 113 views last activity
  • With the changes to trapper and hag, now they place their traps much faster. Trapper animation when sets a trap seems weird and clunky... I mean it's impossible to place a bear trap with only one hand, no matter how big your hands are or how strong you are (I know it's a game and logic doesn't always apply, but still). The old animation was on point, new one not so much. (Also an addon to place
    2 comments 41 views last activity
  • I've been experimenting with Dead Hard a lot lately and I'm having not a lot of success. Most of my irritation is coming from the fact that you often don't even get to use it as you have to be injured. Things like Noed, Tier 3 Myers, Billy and every other perk/addon/killer that get a 1 shot mechanic render it a dead perk often. Sprint burst also has a negative in the fact that you waste it if
    14 comments 123 views last activity
  • For SWF it got harder to genrush, loop and annoy the Killer. The killer has a better oppertunity of killing a survivor. Yet all killers that have played for a long time, tend to camp/tunnel, wherefor escaping gets quite hard without certain perks. As a result the killer is mad because they use those perks, and then start using their own great perks and still tunnel. It would never be solvable but
    10 comments 91 views last activity
  • This is a simple quality of life changes that can help Trapper tremendously, I recalled the devs mentioned this somewhere on this forum awhile ago they planned to do this, but it didn't go live in the PTB? Why? As of now, you are forced/ it's almost mandatory to run Trapper bags add-ons, running around with 1 trap, set it, rinse and repeat will waste so much time and pressure of the game. Hag'
    3 comments 31 views last activity
  • I think the Survivors don't speak loudly to alarm "The Killer has close to you zone, run away!!", but team work can use Discord or any talk software to do that, it is unfair, I can't listener they talk but they can speak anywhere.
    0 comments 1 views last activity
  • SWF
    some balance is needed against swf, like the survivors cannot see the killers perks until everyone is in the end game lobby, this would stop players who die early warning there friends what perks the killers have and ruin the killer's strategy. Also, I think the killer should have the option to search for games against swf and all random survivors instead of being forced to play against swf.I
    0 comments 1 views last activity
  • Would be nice to get like 500XP per daily
    0 comments 11 views last activity
  • Take a look at this one add-on I found in my bloodweb. This add-on increases the chain-blink window, but removes the Nurse's one base chain-blink, and increases the fatigue duration. There is literally no point in using this add-on as it makes itself completely useless on its own. I understand that you're potentially meant to use another add-on to give her more chain-blinks, like Campbell
    1 comments 11 views last activity
  • even mirror+larry setting can't help his slow speed and killers stealth doesn't works most times cause of tps view of survivors if they have some brain killer picked larry and that killer is myers than its obvious what you have to do is only don't give him grap if he can't grap he can't down me or other smart survivors all maps have lots of safe spot for mirror using myers he
    5 comments 31 views last activity
  • Would it be a good idea to perhaps set it up so that as long as you are rank 1 you get a bloodpoint bonus? I like the idea of say a 50% bonus to bloodpoints so long as you maintain Rank 1. If you are Rank 1 survivor you will get 50% more points when you play survivor, if you are rank 1 killer you get 50% more points when you play killer. Also ending a season while Rank 1 will grant you the privil
    11 comments 401 views last activity
  • Hello. I'm a Dead By Daylight(DBD) user in Korea. DBD is a game that is more popular than you think in Korea. some users may not play games because they are good at english, but most users can't speak english. korean people want to play this great DBD in korean. many korean users are asking for the korean patches. and game matching takes too long. this is something that every user in th
    2 comments 71 views last activity
  • i never felt he successed at stealth except when i was day1 user like these forum users he is gentle to people with sounds and visible for sure i feel safe and grinn when whoosh or bell sound plays no matter what grade addons bellkiller equip i don't care cause i have sprint burst even when i didn't saw him first still i can escape after hear sounds he make i only care about mori
    0 comments 21 views last activity
  • I think the dbd team should collaborate with the new Halloween movie coming out in October... somehow. I'm sure it would be great for publicity for them to advertise the game with the movie or something of the sort. Maybe the movie could come with a code to unlock Myers and Laurie. Maybe we could have a bp event advertising the movie who knows, maybe Myers could be free on the release day of the
    0 comments 1,732 views last activity
  • So, ever had a Survivor DC during or before your Mori? I propose that Survivors cannot disconnect during the Mori animation. Yes, they can still disconnect before the Mori animation starts and yes, they can still disconnect during a Mori using means outside of of the game (pull the cable, turn off Wi-Fi etc.), but that's just how it is, the game can't and, in terms of the former disconnect poss
    4 comments 31 views last activity
  • I know a lot of people might disagree with this, but I believe tier one Myers badly needs bloodlust. I've only ever got 4 kills with scratched mirror in the game or the memorial institute because anywhere else is almost impossible if the survivors just loop around stuff. You can't catch them if they use Lithe or Sprint Burst and if they loop just right you can never catch up to them. This may be
    2 comments 42 views last activity