Steafanmc
Steafanmc
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- Steafanmc
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So with thee Ruin changes is the gen regress going to apply automaticity when survivors are not on the gen or do you need to kick it first and then the gen regress 1/1.5/2 times faster ??
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How will this effect the report system for example, if the killer decides to block basement stairs with survivors in basement till the timer runs out so they all die
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@BOOBERELLA said:
@Steafanmc said:
from what we have seen, we know that he has tenacity like claws and can assume due to the size of the entity can only fit 6 claws though to pull the victims through so he may feast on them. We also know that the entity can pull ppl from any point in time so the entity is in a dimension where time does not exist, also the entity is able to create pocket dimensions (also absent of time) for the killers to hunt down the people the entity brought in to these pocket dimensions for the entity to feast. Since we know that all killers are human the entity is able to share small amounts of his power with them to help them hunt for the entity.
We also have to ask ourselves is the entity only doing this for food or for a greater purpose, so that someday he may escape his world and enter our world and all the ppl the killers hook and kill are part of a massive blood ritual to open a riff between worlds
who confirmed it as a he it could be a she or just...an it?
ignore that I just found out it's actually a she! xDyea other justice warriors beat you to it :P
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wonder will she ever come forth as an actual killer herself when she gains enough strength, would be scary the entity chasing you down
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@Detective_Jonathan said:
@Steafanmc said:
@Detective_Jonathan said:
Not to be that guy but, The Entity is actually a female.any proof of your claims?

Taken from the official wiki.
I see why your called Detective_Jonathan :-)
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@Detective_Jonathan said:
Not to be that guy but, The Entity is actually a female.any proof of your claims?
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@NoShinyPony said:
@Steafanmc said:
Would you consider a rework on Thanatophobia so it stays active when a player dies, it would help this perk add pressure and it would stop the killer losing out on the full capabilities of this perk. I think this would be a great change for this perk.If I recall correctly, it used to work on dead survivors a long time ago.
Do you think your version of Thana combined with Dying Light could still be balanced?
Yes as im pretty sure they changed everything now so those effects don't actually stack anymore, so if you were running those two perks together once dying light is activated that would take over for Thana
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agree but insta down is a bit op, instead what about being able to walk through them while carrying a survivor and be able to hook when someone is blocking hook, like Freddy does when no one else is in dream world survivors cant block him.
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i agree the trapper should be able to carry 2 traps by default, it would make the trapper so much better
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well wasn't for me I actually d pip just got to 11 then got those games where the killer disconnected and lost them now back down to 12 working my way back to 11. I have exited the game and reopen it and it still says i lost them and i am now currently working towards getting them back
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David would be cool, they could do where he becomes shirtless David and then transforms into werewolf David. I choose David because he the Shia Labeouf of the survivors so when he becomes a killer "he points a gun at your head with death in his eyes"