Feedback and Suggestions

Our team will be happy to read these!
  • So the perk would be something that would prime/activate if your working on a generator and the killer breaks another generator, or upon you/other survivor being hooked. For example, upon being hooked all survivors gain a (percentage) bonus to (either just repair, or can apply to healing, sabotaging, chest searching, etc.) This effect remains for as long as you are hooked and lasts until
    4 comments 44 views last activity
  • Monstrous Shrine Rework Tier 1 -- Survivors taking an item from basement chest suffer from the exposed status effect for 60 seconds Tier 2 -- Survivors who exit the basement lockers suffer from the exposed status effect for 60 seconds Tier 3 -- 10% faster Entity progression All Tiers -- Both basements spawn on maps that have two basement spawn points.
    4 comments 42 views last activity
  • Instead of having numerical values indicative of rank, there are instead emblems that determine "rank" instead. This style is similar to League of Legends with Iridescent being the highest rank. Example, Bronze, Silver, Gold, and Iridescent. This way it also gives a sense of players general skill with sections instead of numbers. The current emblem system for the end screen would have to be twea
    0 comments 23 views last activity
  • I would like an ultra rare killer offering that makes all survivors spawn next to him/her. It would be hilarous. It should be negated by the survivors offering that modify their spawn location though.
    2 comments 22 views last activity
  • Dear BHVR, in DLC updates you always bring us better or worse content and features. In 2.6.0 update you can do [X] killers vs [X] survivors mode in KYF. No balance need, no new ideas. Just for fun Official. For friends who want to have fun in non ranking mode
    2 comments 42 views last activity
  • Before I start, I play both killer and survivor and have no particular bias either way so my solution aims to please both parties while making the hatch more fair and fun. In it's current state, The killer can choose to end the game by hitting the survivor and letting them escape. To the same effect, the survivor can choose to end the game by jumping and letting the killer grab them. Either wa
    2 comments 71 views last activity
  • if I see a game with 2 or even 1 survivor, I don’t wan to depip, and neither does the survivor I assume. Unfortunately To pip I gotta beat that guy up to a pulp, ruining his experience. I feel empathy for them, and We both want bloodpoints, but have negating ways to do so. I propose a truce option. This is not supposed to be between the killer and survivor, but the players themselves. Maybe also
    2 comments 21 views last activity
  • Dear BHVR, in DLC updates you always bring us better or worse content and features. In 2.6.0 update you can do [X] killers vs [X] survivors mode in KYF. No balance need, no new ideas. Just for fun Official. For friends who want to have fun in non ranking mode
    0 comments 2 views last activity
  • I would propose that we can "block" certain players so they can no longer be put into the same games that you are placed into. Constantly running into players that specifically tunnel/camp you because they know you is infuriating
    1 comments 51 views last activity
  • Come on devs All I ask is a pirate killer this year!
    2 comments 31 views last activity
  • For those who don't remember or didn't play the game back then, Hook stages used to only take 30 seconds per stage. The devs increased that to 45 seconds per stage. The game's pace was quite different back then and with how much faster it is nowadays and with how little time Killers have on their hand already (a situation that is to become even worse with the upcoming Prove Thyself change), I sug
    31 comments 222 views last activity
  • I will dearly miss Legion's menu theme when it's gone. pls bhvr.
    4 comments 22 views last activity
  • I think that adding the Beast from the movie Split would make for a good killer. The survivor could be the girl from the movie. The map could be the underground tunnels he uses in the movie. The different Cosmetics for the beast could be relating to he's different personality's. I would love to hear your guys thoughts. I'm not very good at coming up with ability's and pe
    2 comments 312 views last activity
  • Dear devs of dbd. I am writing your to think about small passage to the basement. The problem is that killers can block the passage to the basement and troll the survivors. Please consider this problem.
    11 comments 142 views last activity
  • I would really like to have awesome chase themes like Myer’s theme playing while chasing survivors as other killers, any chance we could get more ambient and chase tracks for killers?
    3 comments 22 views last activity
  • The new mechanic is BS When I hit someone who has BT active they wont go down after a certain time if chase them. They can technically run forever until I catch them. Remove Deep Wound mechanic from it ASAP. This version makes the utterly broken.
    21 comments 193 views last activity
  • This is something that happens almost every day, players abandoning the match because it was knocked over or because of something that does not justify the disconnection, I would like to suggest something more severe that would help players to avoid/stop disconnecting so much from the game. Thank you.
    4 comments 32 views last activity
  • I am sending in this wishlist now to give BHVR 11 months to do it. For next Christmas please give us a Jeff Santa Claus skin. Was disappointed that Clown got a Santa skin but no survivor did. Jeff has the perfect build for Santa Claus, so I can do my Santa Claus build with more authenticity next Christmas. Build is Bond, Plunderer's Instinct, Ace in the Hole and Open Handed. Run to chest
    5 comments 82 views last activity
  • Are they going to add prestige 6 becuse i am a quentin smith prestige 3 and i can't get otter costumesation.. so maybe the devs could add prestige 6 with new costmetics. They can do lava, water, woundes evrywhere, dirt.. all sorts of things because if you are prestige 3 with your favorite survivor/killer then you can have more and al the pre-existing killers and survivors can have more costumisati
    1 comments 33 views last activity
  • The wise Developers added in the 2.5.0 PTB two exceptions to the Distortion mechanic: the perk tokens won't be wasted if the survivor is dying or trapped (also hooked, right?), because in these circumstances they have no defense to preserve their perk. In my humbly opinion, there is a third situation that should be considered as an exception: the survivor is sleeping, in the Dreamworld, because t
    6 comments 102 views last activity
  • My wish is to get my own personal chapter added to the game. I call my chapter "Hide and Seek"! Killer: Lucy Miller OR The Seeker Age: 6 Gender: Female Backstory: Lucy was born into a simple middle-class family. Her mother was a doctor, and her father a hotel manager. Their lives were simple and sweet - each of them very close with one another. They were as normal as any other family y
    0 comments 32 views last activity
  • I'd really wanna hear from people who's played since way back when we just had 3 killers. Is the game better now or worse? I see a lot of both, BUT mostly I see complains from both sides saying that they are too op and the meta needs to change, I wholeheartedly agree, as a survivor, I hate seeing Ruin and BBQ pop up, same with M&A. as a Killer I don't mind most of the jerkish perks since mos
    17 comments 122 views last activity
  • "The Entity grants you a sliver of its power, something it decided to do..." Gain a token for every hooked survivior, up to a maximum of 4. Every token grants 2% increase cleanse duration. When a generator is 50% completed, its progress is slowed by 15/20/25% for 30 seconds. Increase this time by 5 seconds for each token owned. If this totem is destroyed, all surviviors gain 1% per generator left
    0 comments 32 views last activity
  • Look, I understand that you made Killers' perks not shown until everyone exits the game because if one Survivors dies, he can shout out what the Killer's perk is in the game and take advantage. I understand, but in fairness, why haven't you block the Killers from seeing the Survivors' PSN id? I have ran into numerous time where the Killer will message a Survivor and that Survivor will work with
    0 comments 32 views last activity
  • Already a great start. Can't see how far you guys can go with these.
    0 comments 32 views last activity
  • Can't it be faster? When I got down by Killer and I got already hooked two times before, then I just feel like disconnecting because of the long process of sacrificing. And I think banning players who often disconnect is harsh. Instead, just add penalty where you disconnect then you lose 30000 bloodpoints or so. And Killer gets some of it.
    4 comments 112 views last activity
  • "Hidden Killer Loadout: Removed the ability for Survivors to view the Killers perks, add-ons and offerings in the tally screen during an on-going match. Killer information will be revealed once all Survivors have exited the match." When we have some suspicion of an undue advantage, the first thing we do is look at the perks of the killer and end our doubts. Now you have to wait for everyone
    12 comments 233 views last activity
  • Please consider buffing fire up,as it is a very situational and under powered perk.It provides many benefits to the killer,but only at the end game.Destroying pallets? If it's late game, a lot of them are probably already destroyed. I can also just use Brutal Strength instead, and now I'm destroying pallets and kicking generators faster the whole game, PLUS it's 6% more than what the end game F
    11 comments 151 views last activity
  • Ive been wondering this for a while. If a killer gets near the exit gate and "the entity" blocks the exit why does it only affect the killer. Survivors have 2 gates to escape from making the killer and a distinct disadvantage. Also if a survivor ends up opening the gate that results in a safe area for survivors. I believe if the killer enters the area where the gate gets blocked for them there sho
    8 comments 82 views last activity
  • Quite a simple work around/suggestion for the current hatch stand offs. How about a new debuff/status effect that applies to survivors when being hit as long as all gens are powered or only one person is alive and hatch is open. Said debuff would disable interactions with the hatch for the next 5 seconds on top of that (optionally) disable the possibility of leaving through gates for said du
    0 comments 22 views last activity
  • In no way should the trapper be allowed to put traps here, you can't undo the trap and he can still hit you from there. It is more than just unfair for survivors but an issue when this was a spot survivors got banned for in the past.
    9 comments 102 views last activity
  • Hello. I play in DBD 1 week, 15 rank. And i hate f***ing Pig, impossible to play against her. It is impossible to run away, because of crouching. It's a hell camping. If you are wearing a trap, you have to run all over map, search a key, where she will easily camping you. I have no idea, what to do against her. In all games against her, I was dying, and the other survivors too, 3 or 4. Maybe s
    84 comments 1,111 views last activity
  • Dear devs, Since you nerfed sabotage into oblivion and made numerous addons and items worthless, it would be nice if you removed the restriction on sabotaging basement hooks so that Breakdown can work on them. Sincerely, A fan of your game
    35 comments 701 views last activity
  • In patch 2.5.0 ypu added outfits in the customization menu but it's only for complete outfit sets bought in the store. What i want is to ability to make you own outifits with whatever clothing you pick and save them in the outist section. So say i have 3 different clothing items on but i like them all together, i can save that look as an outifit to just pick later. I would also like to see is the
    0 comments 182 views last activity
  • I've seen the suggestion more than once that Hex Totems shouldn't automatically light up at the start of the trial so that they could maybe stick around a little longer. I think that's an interesting idea. Usually, the suggestion is to make it so it doesn't light until the ability activates. I'm thinking maybe we could go in a slightly different direction. What if instead, the condition for m
    0 comments 51 views last activity
  • Could we get different menu backgrounds instead of the campfire? Like map based backgrounds? Like the swamp or The Game?
    1 comments 172 views last activity
  • Firstly, I'm not entirely serious here, I know it'll probably never Happen but I wonder how would you go about making Killers view as Third person? Obviously it'd give a much wider FOV, better than Shadowborn tier 3 so If it ever were to become a thing how would you go about balancing it? I Just wish I could see my Killer while I'm playing. I'd actually buy cosmetics if it were a thing. Afte
    5 comments 203 views last activity
  • Alright guys, this is really a longshot and much more complicated than basic killer design we've seen so far. Without much postponing, i will simply write what i had in mind. The Cultist is a fully ranged killer, with no melee attack avaliable. He is able to rotate usable power manualy on demand, but can only have 1 power ready at the time (maybe 2 with red addon). 1st Power Fireball --
    0 comments 22 views last activity
  • I get that this perk needed a buff and I'm sure everyone is ok with it, but for the love of god, do you devs even check how high values can go if Prove Thyself stacks up with toolboxes? A gen can get done in 15.8 seconds, and that's with toolboxes without add-ons. I'm not saying this should be nerfed, but there HAS to be a cap for all this stackable values, or we will never be able to get good per
    7 comments 572 views last activity
  • Please burn offerings after the loading bar instead of before, please. It's so annoying to always lose because of loading errors. >_< Thank you
    1 comments 22 views last activity
  • I would really like to be able to spectate a good killer's gameplay to learn more about the game. But I realize this raises concerns that the survivor will spy on the killer and report his every movement on the SWF Comm. What is a way to fix this, other than recommending I log on to some Killer's Twitch feed? I would very much like the ability to watch the killer who killed me after I die.
    16 comments 172 views last activity
  • I was just thinking that it would be cool if, after unlocking all 3 of the prestige bloody pieces for a character, for the full P3 bloody ensemble to appear as an outfit in the outfit section so you could equip all 3 at once. Second request -- there has to be a way to make it so offerings are returned if you never load into the game. I have lost so many Survivor Puddings and Party Streamers be
    0 comments 32 views last activity
  • The Synopsis Currently as The Pig stands she can safely be said to be one of the more balanced killers of the game, no insta-down mechanics, no cheap anti-looping or chasing mechanics, and a kit that has a good vision and design with ways to slow down the game potentially without making it too overpowered. The Pig, in all things accounted for, is an balanced and effective killer... however
    0 comments 32 views last activity
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  • Hello, not seen a single mention of the change to pallet stuns in 2.5; there's not even mention that I could see in the patch notes? How are you all finding it? Personally, finding it particularly brutal from a Killer POV, lots of potential hits being stopped dead, will need to relearn chase dealing with loopers. Interested in the general vibe though. Thanks!
    9 comments 92 views last activity
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  • Add-on description are a mess in terms of consistent telling you if add-ons stack or not. For example: Trapper: No stack key word at all even if it does. Huntress: Has a lot of "does not" but no "stacks" even it it does. Hag: Some say "stacks" other do not even if they do. Legion: No "stack" key word at all and so on ... Same for survivors: Eroded Token (stacks) vs. Gold Toke
    1 comments 152 views last activity
  • Some sort of collectible system would be fun. Also the ability to collect emblems or something for shards? Ranked Rewards would be nice, and we're all waiting on that "Ladder" ranking.
    3 comments 42 views last activity
  • OKAY, hear me out. What's scarier than children? How about a little girl killer who moves at 50% speed. (I'm not joking) Think about it. A little girl . . . chasing you, but she's so slow, and all you see is her little body after you. Oof. How would this work you ask? Her power involves BUGS that SLOW the survivors. Kind of like the doctor, survivors all around the entire map are affecte
    3 comments 52 views last activity
  • I feel like it should be made so these two can not be used together. It makes it near impossible for a survivor, unless the killer does not think and takes you all the way across the map.
    14 comments 1,902 views last activity