Agitation + Iron Grasp
I feel like it should be made so these two can not be used together. It makes it near impossible for a survivor, unless the killer does not think and takes you all the way across the map.
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The killer uses two of their four perk slots just to help get a downed survivor to a hook. That's two fewer perk slots for running things like Ruin, NOED, BBQ, Nurse's Calling, Whispers...
Personally, I think it's ridiculous that the simple act of carrying a survivor to a hook is split into three different perks: Agitation, Iron Grasp, and Mad Grit. And if a killer wants to combine two or three of those perks just so they can get survivors to far away event hooks or something, then that's their prerogative.
It makes what impossible? You are not entitled to wiggle away, I would like to remind you of the sabo meta where all survivors complained how boring it is being slugged
So they wasted 2 perks just to get you to a hook and you have a problem with this why?
Survivors seem to think the "Wiggle" is a thing to get you off every time, it's not.
Wiggle is so the killer cannot basement everytime and nothing more.
If he uses 2 perks for this that means he has 2 perks he's not running.
For example Ruin, Spirit Fury and Enduring with Nurses Calling is a common combo, he can't run that if he has IG and Agitation.
It also means if he has IG and Agi he's less likely to have room for tracking perks as well as the ability to stop you ending the game quickly.
No, your complaint is empty. Event hooks are incredibly hard to reach because Survivors run to the edge of the damn map just so you can't get them to a hook, that's not fair and that's why these two perks exist, also why Mad Grit exists. We need these perks for ######### Survivors who only want to ruin other peoples' games. Also we need them for Basement builds
You are not entitled to wiggle off.
And the killer is using 2 of his 4 perk slots he could instead be using for Noed, BBQ, Ruin, Enduring, Spirit Fury...
You never know what perks the killer is going to bring so you need to pick perks that best suit your playstyle and play as smart as possible.
If you think they're going to be running either or both then bring perks to counter that and always know where the basement is and avoid it's area.
The killer can play whatever perk combo they like just like you can as survivor. If they waste a perk slot just to get a survivor to the basement the other players in the trial need to take advantage of that.
They dedicated two vital perk slots to carrying your ass, and you’re saying it should be nerfed?!
poor Trappy just wants to hook that Claudette in his basement.

They literally sacrificed half their build to secure hooks and somehow you're complaining about this.
I hope you never encountered a killer who's also using mad grit, that might make your head explode.
Iron Grasp is all I really need. But going with your logic, you shouldn't use two exhaustion perks (Perk Here, Adrenaline) or Anything else with Decisive Strike. Or Self Care with literally anything else.
How often does it happen that a Killer has both Perks? 1 in 50 Games?
Not cool to get dragged down into the Basement, just to see this Leatherface going into a Corner and waiting for another Survivor. But that does not happen all the time.