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bloxe

bloxe

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bloxe
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  • powerbats said:

    @bloxe said:

    Yeah ok mate, I just want an option to play against solos only. Doesnt mean removing SWF completely. Stop being a little SWF #########.

    I play mostly solo just an fyi and if you want solo only you're either going to have insane lobby wait times or you're going to have to remove most of the player base.

    Now if you want hour long lobby times be my guest but swf isn't going anywhere and really they're not that difficult to deal with since most are over altruistic.

    I dont give a ######### for how long I wait mate. I just want a fair game.
  • You ######### up and died in this extremely survivor-oriented game. The killer should be able to bring you anywhere he wants.
  • Peanits said:
    bloxe said:
    Its not fair to play with your 3 boyfriends while the killer plays solo. 
    So you're saying it is fair if I play with my three girlfriends though, right?

    For real though, most SWF groups are not amazing players. They're just average people playing with their friends, and they're incredibly predictable. I don't see the reason to destroy the matchmaking for everyone just so you can avoid the few good groups out there.
    It doesnt matter if youre good or bad in this game if you have communication.
  • PBlackII said:

    @Master said:

    @PBlackII said:

    @Master said:

    @PBlackII said:

    @xllxENIGMAxllx said:
    stop with all the nerfing Billy and Nurse thread instead ask buff for other killers. those are the only one who truly destroy SwF with efficiency.

    A competent killer can still kill an efficient SwF, it shouldn't be guaranteed.

    @bloxe said:
    xllxENIGMAxllx said:
    Thats the problem. The survive with boyfriends players are sad that someone beat them.

    Again, that's not what I'm arguing, at all. My main argument from the beginning was to essentially put those killers on the same level as the other killers. Once that is established, then it's much easier to then nerf survivors if needed—which is a very obvious following conclusion.

    A competent killer player can only manage a competent SWF if he plays nurse, the official tournament has shown that pretty well

    Any person that is using that "tournament" as a reference is already being laughably absurd, get out of here.

    @inkedsoulz said:

    @PBlackII said:

    @inkedsoulz said:

    @PBlackII said:
    Saying Hillbilly is loopable isn't a "very valid point" for the following reasons:
    (1) It's a trite statement that is literally being denied by nobody in this discussion. Killers don't forever exist in a pallet loop with a survivor, so it's important to make considerations of the ability outside of this scenario.
    (2) Pallet loops are handled by Leatherface and Hillbilly in the same way: they either wait for the survivor to drop the pallet so they can chainsaw it down, or they manage to melee the survivor. Seldom will they use their ability to down the survivor in a pallet loop unless the survivor really messes up.
    Therefore if he is loopable and the ability is mostly used to just break the pallet anyway, then the impact it has for downing a survivor is less relevant under this context; i.e. you're choosing a scenario that isn't of particular interest and thus doesn't raise a valid point. The point I'm making is that ultimately Hillbilly's ability has both a vastly superior utility with what is practically the same downing ability as Leatherface, which puts Leatherface in this odd situation where he's just clearly not as strong of a pick. Therefore by making the change to Hillbilly where his ability is more situational, it not only creates more distinction for Leatherface to shine, but it removes Hillbilly's overall dominance over Leatherface's qualities.

    I'm not being kind to people that say "just no", or gives a bunch of platitudes under the guise of advice; especially after the toxic cloud of users on here purposefully giving wrong and/or uncharitable interpretations of what I was saying to stroke their own weird egos.

    Thats why Leatherface is known as 1 of the weakest killers on the game, they should buff the weaker killers instead of nerfing the viable one's.

    Everyone knows that Leatherface is a meme, and you want to nerf Hillbilly to his lvl, so that leatherface can shine?

    Get all the killers on an even playing field, then nerf survivors so the killers feel stronger by making gens take longer. It's a much simpler and elegant solution than trying to boost 12 killers just right so that they're all viable. This isn't a hard concept to grasp.

    I think that its much easier to just buff those weaker killers a little bit, instead of nerfing some viable killers.

    And please do not exagerate, not all 12 of those other killers need boosts.

    Nurse, Hillbilly, Huntress, Hag and Spirit----All these are very viable killers.

    Myers, Clown, Wraith, Legion and Trapper--------These are very average, they are not good, but they are not bad either.

    Leatherface, Freddy, Doctor and Pig-----These 4 are very weak.

    They only need to buff those 4 killers that are on the bottom, and maybe tweak a little those average one's.
    There is NO "... than trying to boost 12 killers just right so that they're all viable.""

    If you have played the game as much as you claim to, you should already know all that i posted.

    Edit: Yeah my english sucks, its not my native language, so im not able to put actual insults into nice words like you do.

    And im actually thinking that you might be lying about your hours on the game, and that you are just someone who is new and dont know how to play against those 2 killers you mentioned. Because a grand majority(if not all) of the people that have that amount of hours into the game like you do, they DO know that Hillbilly is not as strong as you claim it to be.

    Im done with this post, i though it was someone serious, but its just some BAIT but put into nice words.

    No, you can't have it both ways, you can't argue that only two of them are viable, but then backpedal going oh, but only four of them actually need boosts. The definition is capable of using successfully, so quit purposefully trying to have a capricious personal definition of viable as it means being successful, not being dominant in the killer tier list. My argument is to work on getting the killers on the same tier list, if it is true that Nurse and Billy are the only viable killers, then it means that 12 killers need to be boosted. This is just how words work.

    Also, don't try to scapegoat your lack of language skills for your ######### arguments, it takes a particularly weak individual to do that. And to do that as you snidely insinuate that I'm lying because you find you can't reasonably way to argue for your points or against mine is a particularly ######### thing to do. I have all my characters at minimum prestige one along with several maxed out characters, I'm not sure what else you want as proof that I'm an experienced player. I probably know more about the basic mechanics and balance challenges than you. My goal isn't to insult you, it's to reasonably argue my points; but I'm not going to let trollish behavior like yours or others here be the things that bury otherwise reasonable suggestions.

    Well what other source do you want to refer then?
    When you bring up the depip squad, survivors will claim that they only versed boosted killers at rank 1 that didnt try to win.

    An opinion based on the aggregate testimony and tendencies of game play. If you spend as much time with advanced players as I have, then you would know what that high tier of this game looks like. All you have to do is look at reviews for that tournament to see why it was bad. In any case, let's pretend that the tournament wasn't p r o b l e m a t i c and say that it showed nurse was the only viable killer. Cool, then nerf her and then appropriately nerf the survivors so that the killers are even and then scaling them against survivors becomes easier.

    The problem with that is that nurse and billy arent that strong, theyre barelly good. Its the other killers that need buffs, either you like it or not
  • stop with all the nerfing Billy and Nurse thread instead ask buff for other killers. those are the only one who truly destroy SwF with efficiency.

    Thats the problem. The survive with boyfriends players are sad that someone beat them.
  • They had the perfect solution, that was closing the hatch. I dont know the reason they didnt implement that, probably the survivor cry babies.
  • Have you ever played with any of them?? I'm a rank 1 killer and I hate both those killers because of how easy it is to counter them. Combine that with the learning required, and you see that they are good because people put effort to learning and evolving them.
  • Any kind of nerf/change to DS is welcome. I just played 4 games in a row, in two of them 3 survivors had DS and in the other two half of them did.
  • Tiersis said:

    @Timo425 said:
    The UI should show which survivors joined together, also the killer should be given some incentive to not just lobby dodge them, like extra BP or something.

    You are correct. I'd be happy with either solution. At this point I just drop from the game once its become clear they're a SWF group. I don't care about offerings or addons that much, and the meager amount of BP from a match isn't worth the bother of an unbalanced match.

    If I got a lot more BP, say a multiplier for each member joined in SWF, like X2 x3 or x4, etc, I'd stick around.

    Thats all that people are asking, but survivor friends are freaking out saying that the game will explode and the universe will cease to exist
  • mgs2020 said:

    Why are killers so against the hatch mechanic and 1 survivor having a chance to escape? I don't get it.
    Because IT PUNISHES FOR BEING A GOOD KILLER. Its hard to understand??
  • se05239 said:

    No. If you can buy bloodpoints, then you're effectively paying to win.

    You mean like how most of the survivors pay o have DS? Yeah, I could see how that is unfair.

    I would like that option, I almost dropped the game because of how long it takes to evolve your killers without paying (BBQ)
  • ...what?
  • No. Just... no.

    This ######### is broken as ######### for its rarity.
  • Luc_ius said:

    @Larcz said:
    George_Soros said:

    Disagree. Survivors need some clues against Freddy and especially Spirit with Prayer Beads. Moving grass is fine, but insufficient.

    Becose survs dont have perk on this ocasion? Dont remeber name of this perk but cmon much better than whispers.

    I have perk Alert (shows killer after breaking a pallet or gen) and Dark Sense (shows killer after repairing a gen) but when it's Freddy or Myers, I don't see them.
    Anyway with Freddy you can hear the kids atleast, but what about Wraith ?

    With wraith you only have that small window of eleven years to run away while he is uncloaking. 
  • I guess many survivors main here. Insta-heal is okay when there's one but four aiiie. I usually play with only brown add-on as killers some killers have very powerful add-ons ( judith tombstone , iridecent head...). But what worst 4 insta-heal + adrenaline or red/pink add-on on non meta killers.

    If you dare to tell me that killers is OP after telling me that a trapper with red/add-on destroyed a good SwF team then you're my man.

    Yeah, people forget that there are 4 survivors and survivors things should be 1/4 good as killers things.
  • Here comes powerbats to the rescue!! When youre at a fórum, complaining about something broken about survivors, he is gonna be there. 

    "What if we removed the legs from all the killers, huh? Would you like that?" Powerbats if someone ever complained about spring burst

    Once again powerbats saves the day. Urrayyy
  • Vietfox said:
    @bloxe said:
    Insta heals shouldnt even be a thing. Theyre broken as [BAD WORD], should be removed.
    But i'm pretty sure you wouldn't like it if devs removed killer pink addons, am i right?
    If i can deal with that so you can.
    I would like if they removed the overpowered. I would actually love it.
  • Insta heals shouldnt even be a thing. Theyre broken as #########, should be removed.
  • I agree 100%. They should all look the same.
  • I want my 9k shards back  :'(

    So much time to gather it
  • Nurse is the only killer that is actually decent and people cant deal with it. Even hilbilly is ######### against good survivors.
  • As long as people are buying dlcs and cosmetics, they dont care. We should stop to make a impact, but I doubt people would stop.
  • Git gud
  • Also, the most important part to me: unless youre lucky to get it at the shrine, you have to BUY IT for real money. 

    I already bought the ######### game. Stop with the ######### real-money-only characters.
  • @bloxe said:
    I like your ideas. The hatch is definitely one of the things that needs to change, since it basically punishes the killer for doing his job.

    "You killed 3 people?! Well done! As a reward, we will let the person left behind a free escape! Good job!"

    I wouldn't quite say it punishes the killer, as much as it is an unfair hindrance to a 4 man. I think it was once said that the devs find a fair game to be 2 dead 2 escaped, but that doesnt change the fact that its the ultimate goal for a killer to 4 man and there are achievements tied to it. Just as likewise the survivors aim to survive, or have everyone survive, theres achievements tied to those. However with the hatch (keys included) I feel its much easier to survive and get say, the Adept achievement for any certain survivor than it is to get the Adept achievement for any killer. Im kinda word vomiting but what Im getting to is YEP I agree, the hatch should go. It just causes too many issues once it comes down to actually using it when both sides are there.

    You make good points. I remember in a video from Monto, he was playing at the beta and was possible to close the hatch. I thought it would be great because it would reward whoever finds it first. I still cant think of a reason to not implement that.
  • powerbats said:

    @bloxe said:
    They see and answer things that feels nice. We have been talking about the problem that is SWF for more than two weeks in this subforum and they haven't spoken a single word about it.

    Because they've responded in countless threads for over 2 years now and SWF isn't going anywhere and people need to accept that fact. They've also said in countless threads that they want to buff up solo players to the level of swf information wise and then buff killers to that level.

    Just because they don't respond to each and every single thread and comment doesn't mean they're not responding and given the aotch was coming out they were busy.

    Link?
  • They see and answer things that feels nice. We have been talking about the problem that is SWF for more than two weeks in this subforum and they haven't spoken a single word about it.
  • I like your ideas. The hatch is definitely one of the things that needs to change, since it basically punishes the killer for doing his job.

    "You killed 3 people?! Well done! As a reward, we will let the person left behind a free escape! Good job!"
  • Decisive strike should be removed or remaked.
  • Its really sad when you need to use a program to do something that the game itself should already do.

    But Im not sure, but probably yes, its bannable.
  • @NoShinyPony said:

    And the devs could sometimes be a bit more confident, sometimes you have to say "no" to the community.
    Thats basically just what the devs say.
    Usually followed by "and ######### you, more characters for you to buy in an already paid game"
  • @Rebel_Raven said:
    Agreed. Wish they would do something to fix how stupidly safe the area around the gate and hatch are.
    They know they're safe there, and that's why they do it.
    There's basically zero incentive for a killer to do anything at that point unless they have NOED, or a one hit down power.

    Put them in danger of losing and they will bounce quicker to avoid it.

    I think being able to escape through the hatch while downed is ridiculous. It should require the survivor to at least be standing to be able to jump through the hatch.

    The hatch can be pretty annoying, but at least you can grab someone jumping in. 
    Not sure why people don't just do that most times.

    The gate? Way safer. 
    Because theyre usually full health and they arent stupid to jump unless youre away or stunned (pallet or hit)
  • The devs are survivor-focused. They will never do something that makes survivor's life harder. Its sad, but its true.

    You add the fact that survivors think theyre skilled because they win most games, so they think you just suck at it, instead of accepting that they win because its really easy to escape.
  • aarongai said:

    The devs should try to grant solo players the same advantages that SWF groups have so playing solo feels almost indistinguishable from playing SWF. 

    No. Just no. SWF is the problem, thats what should be nerfed.
  • Its a good start
  • I agree with the trapper changes. 

    The wraith needs simple buffs tho: just decrease his uncloaking time and increase uncloakong speed, maybe around 20% for both?

    I havent played against clown for a while, and I'm too poor to buy him so I wouldnt know if those changes are good or bad.
  • Entità said:
    @bloxe None of the possible balances convinces you? And don't you even accept that the killer can freely choose between the old and the new system?

    I see a lot of users who complain that the killer is not powerful enough, that their perks are weak or useless: what do you expect to open appropriate threads to suggest the changes you think are appropriate? Complaining is fine, but without concrete proposals you do not get anything: help developers with specific ideas!

    A few are reasonable, but it would require either a massive buff for killers or a massive nerf for survivors.

    Maybe a 5th perk slot, with a 6th gen AND longer repair time.

    But its nice to see suggestions, because the game simply cant remain in the current state. Its actual cancer.

    And honestly, I highly doubt that the devs read this forum. Not even the topic titles.
  • So killers would have to deal with the possibility of 24 different perks? Are you serious?? 

    Most survivors perks are OP as #########, while killers only have around 3 or 4 strong perks that arent HEX
  • @Wolf74 said:

    No need trying to educate me, I know when to drop a chase. Don't talk to me like I am a noob if you know jack crap about me.

    The game IS competitive in nature. 2 sides versus each other. One team vs one single player. PVP! You do not play Pvp "non competitive". That's impossible, because you play versus other human beings. If you don't want o compete, go play some coop games like Left 4 Dead, but stop telling people that this is non competitive.

    You clearly ARE a noob, if you get embarrassed as Myers at rank 13 and have to pull your internet cord.

    Saying DbD is a competitive game is like saying Rock, Paper, Scissors is "competitive".

    Please, for the love of god, just stop.

    "I dont play it competitively, so the game isnt competitive"

    The game IS competitive. It has all the things from a competitive game:
    Two sides, customizable choices pre-game, clear objectives and the most important, a team behind the game that pretends to care about it's balance
  • Dude, from what I've seen so far: neither the devs nor the survivors care. The survivors just wanna keep their illusion of being good, and the devs just want to keep that going.

    Just switch to survivor, because the devs have a very clear message to killers:

    "######### you. We dont care about you. Youre just toys to survivors play with, stop thinking that you are actually important."
  • So we finally found Freddy's strength, huh
  • Eul said:
    bloxe said:
    powerbats said:

    Spamming the same thing over and over again and giving yourself awesomes or your pet accounts doing it doesn't change the fact you're wrong.

    SWF isn't broken and it's not as unfair as you make it out to be and in fact most are easy to beat because of how altruistic they are,.Also no removing swf will not make those pppl stay despite all of your illusionary false thinking.

    Why don't you go take a business class and then try and remove most of your customer base that supports you and then see how well you do. Your teacher will give you a F immediately and tell you don't ever try and run a business.

    If you're so positive that your idea will work then put your money where your mouth is and promise to pay the difference in lost revenue you and all the rest that think like you.

    @powerbats posts resumed in one line:

    "Waaah, waaah, dont take my only way to win."

    I agree that SWF should NOT be removed from the game, but killers need a way to have a fair game. Implementing unranked mode would be a great solution. Ranked for solo, unranked for SWF.
    That sounds good, but if that happens so one is going to play killer in unranked matches. What about giving killers extra blood points and survivors will have one more extra gen? That will make things much better for the killers
    Sounds great.
  • The devs dont give two shits about killers. They may as well put bots to play them.
  • powerbats said:

    Spamming the same thing over and over again and giving yourself awesomes or your pet accounts doing it doesn't change the fact you're wrong.

    SWF isn't broken and it's not as unfair as you make it out to be and in fact most are easy to beat because of how altruistic they are,.Also no removing swf will not make those pppl stay despite all of your illusionary false thinking.

    Why don't you go take a business class and then try and remove most of your customer base that supports you and then see how well you do. Your teacher will give you a F immediately and tell you don't ever try and run a business.

    If you're so positive that your idea will work then put your money where your mouth is and promise to pay the difference in lost revenue you and all the rest that think like you.

    @powerbats posts resumed in one line:

    "Waaah, waaah, dont take my only way to win."

    I agree that SWF should NOT be removed from the game, but killers need a way to have a fair game. Implementing unranked mode would be a great solution. Ranked for solo, unranked for SWF.
  • powerbats said:

    @bloxe said:
    Avariku said:

    this tired argument will never cease until every killer can 4k consistently and survivors only play the game for the mediocre BP they can get inbetween deaths and the occasional free escape handed out by benevolent killers.

    Actually, this argument will never cease until every killer stop loosing to terrible survivors just because they can communicate and get 4 escapes every game with little to none skill.

    Actually this argument will never stop until bad killers stop blaming their losses on 4 man swf when it's not the reason they're losing all the time. When most of the time it isn't 4 man swf's they're facing but their imaginary boogeyman under the bed.

    They could remove swf from the game and you lot would still lose all these games because it's your skill or lack thereof causing all these issues.

    Sure mate, whatever pleases you.

    If by making yourself believe that youre actually good just because you get your SWF wins, good for you.
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