Feedback and Suggestions

Our team will be happy to read these!
  • I posted this on Steam, I'll post it here too, because I hope DEVs will read it. https://steamcommunity.com/app/381210/discussions/0/1607148447812100915/ I answered all questions there. DISCLAIMER : this post is not about survivors or killers being OP. This post is about huge balance gaps in the game between Solo-SWF, between certain killers (e.g. Wraith-Nurse) and between survivor-killer on
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  • This one's simple enough in concept. Instead of the normal palette break have her do a double handed overhand swing which connects right when a normal killer would do the first kick, and then wrench her axe back while it's still embedded to break up the wood entirely in the timespan the normal animation would do it's second kick. As of right now, she's the only killer in the game who carries aro
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  • Can we get rid of chat after game it's so abusive. Don't need to read how you did something wrong and be abused.
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  • Could you please add a way to un-prestige a character. I know this sounds silly, but I get way too many very rare and ultra rare offerings in my blood web and almost no bonus blood point offerings.
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  • This discussion has been moved .
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  • Buckle Up: Unlocks potential in one's Aura-reading ability. The recovery and heal progress of dying and injured Survivors can be determined by the intensity of their Auras at a distance of up to 48 metres . When you heal a Survivor from the D ying State to Injured or Injured to healthy, both the healed Survivor and yourself see the Killer's Aura for a duration of 4 / 5 / 6 seconds.
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  • Nothing major, just a minor issue with Nea's necklace clipping into the back of her neck instead of going all the way around, barely noticeable if using long hair cosmetics but still would be nice to have tweaked.
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  • There should be a perk that blocks off totems kind of like the way Corrupt Intervention blocks off gens. There are plenty of perks that block off gens/slow them down like Hex: Ruin, Thrilling Tremors, Corrupt Intervention, etc. On the flip side, the only perk that exists to keep totems from being broken is Hex: Thrill of The Hunt. A perk like this could block off the 2-3 furthest hex totems from
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  • I'm getting tired of being slugged just for being the last survivor standing and having to decide to heal a downed 3rd survivor or let him/her bleed out just to have a chance. This isn't any fun and usually pisses off both of the last 2 survivors - hit the killer with a substantial BP penalty for leaving people on the ground or let the hatch open early if the 3rd survivor is down for more than 1
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  • Feedback - Hotfixes are not nearly timely enough and it's a slap in the face of everyone that pays money for this game. Suggestion: Show you care about the game you develop and issue weekly hotfixes and don't release fixes with new content that ALWAYS brings more bugs.
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  • Just curious to see how many people think he (Art) would make a great addition to hacking and slashing his way into our hearts an minds once again..the happy wave and handsome smile after bludgeoning his victim...can we give him a go? Is it a possibility? Please be kind about this, or I'll send him after you😶. Lol
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  • I just read that the devs are thinking about making changes to the Doctor, so I thought I'd share my thoughts as a Doctor main. From my point of view, a major issue with his kit is that without add-ons, your Madness really doesn't do much to debilitate survivors until they've hit Level 3. Most of the negative effects at Madness Level 2 are easily ignored by experienced survivors. Without any add
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  • I would absolutely love if the next licensed killer was the demon from sinister. Any thoughts?
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  • Hi, i have a question about this Achievement, now with the nurse changes is more difficult to have 3 blinks since the only addon who gives blink charges is the ultrarare with the downside of not be able to blink without LOS. Is gonna be some changes to this achievement or is gonna be the same? Baby nurse here 🙄
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  • A lot of times when you fully recover it all goes to waste when the Killer picks you up and your time might have been better spent just crawling away. I think Survivors should get points in the Survival category for recovering themselves, maybe 10 times the % of recovery, up to ~1000 points (You usually can't fully recover, so slightly less than 1000). They should also get some points for being
    2 comments 11 views last activity
  • I have an idea for a new DLC. It would be based on Buffy the Vampire Slayer and the killer could be the Master or Adam and the survivors could be Buffy, Willow, Faith, Angel etc. I think this would be absolutely amazing.
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  • Billy's chainsaw attack either needs to be used on charge or have a cool down, I can only loop so much until im terrorized by a 1 shot that doesnt discharge until i mess up. The fact that this has been in the game since the start is just not right to do. Its even more enraging when the killer griefs you lol Its essentially bug abuse especially on certain maps. please give us a chainsaw rework!
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  • Everyone still think that this perk is trash, and I agree. There are some idea how to improve this poor perk just a lil bit. Deja Vu The Auras of 3 Generators in closest proximity to each other are revealed to you for 60 seconds in white . While repairing a Generator revealed by Deja Vu, the Auras of 3 Generators shown by Deja Vu are revealed to all other Survivors in white . Gain 100/150/
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  • There are in DbD mobile feature I like so much - survivors can share items, add-ons, offerings with each other, and killers can share offerings. Why not add this cool thing to main version?
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  • When succesfully escaping the killer from a chase, the next time you enter his/her/its terror radius the killer's aura will be revealed to you for 3s/4s/5s. Trumps *any* of the killers stealth abilities.
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  • God I'd be happy If you could get all tokens that easy
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  • I seem to notice ppl really like her blood damage puke, which is pretty good BUT as a killer relying more on audio than visual I really prefer her regular bile. Why am I saying this ? Bc I think instead of having fountains every two meters they should do it like Freddy alarm clock and only spawn one. This would make it harder for survivors to cleanse themselves and although it would make it h
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  • Even if they're just short 1-2 level tomes, I'd like to see Archive missions that focus on certain characters and unlock their lore. When I first heard of the Archives, I immediately thought "I want a section that's just for Ace." We could have quests that focus on the character's perks (such as "Unhook yourself using Up the Ante" for Ace or "Escape without disturbing any crows using Calm Spiri
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  • Sabotage 5 hooks with saboteur Successfully save 5 survivors with Borrowed Time Successfully evade the killer 3 times with Dead Hard Lead the killer within 4 meters of the pebble from Diversion Have survivors join a generator with you using Better Together Have the killer chase you instead of the unhooked survivor 3 times with babysitter Destroy 20 pallets with brutal stre
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  • making a suggestion that if a survivor disconnects it should count as 3 hooks states so that killers looking to get the ADEPT achievements can still do so when a survivor disconnects to prevent the achievement unlock. please implement some form allowing the achievement to be earned if someone disconnects. i am tired of (sure others are too) getting to the end of game that lasts 30mins and thinki
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  • First: The current state of dedicated servers. I could just say they are simply raw and not ready for final release, but that is too simple and a good 3/4th of the community already says that, so I'll try to explain why. First of all there is the problem with a lack of avalible data centers for people to use all over the globe, including places like russia, south america,africa and more. For ex
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  • So me and 2 of my friends decided that it was fun to rework/change the base perks for killer and survivor. I'm a rank 1 killer main but I also am a rank 4 survivor and my friends usually play survivor and are at red ranks as well. NOTE: All bolded words are the changes that we made (ex. numbers). The completely reworked perks are clearly noticeable. Survivor Kindred, Hope, Plunderer's Insti
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  • Way to many people DC and it gets aggravating for survivors and killers alike since people dip out at the first sign of trouble usually. So my solution/suggestion, is something from Dark Souls for their cheater problem. You stick people with others you have committed a similar crime or whateverfor x amount of games, and if they continually DC it could end up being a ban. What do you guys think o
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  • I thought, that it would be great if there is an in-game Workshop where you can create your customised Icons and share them with others (Console too!). This workshop should only be for asthetic purposes only of course. Such as all kind of Icons found in the UI. I know that you can do it easily by changing the PNGs in the game files (I have an own collection) but that all is semi-optimal.That's
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  • Can we buff those two? I wanna main them but they really aren't worth it in the long run. They kinda feel forgotten when it comes to the female killer roster and it's sad cause both are really cool. >this also applies to Legion but I have no clue if they need buffs or a rework Edit: I thought of a solution for Plague that's not original in the slightest Make infected survivors have
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  • Nancy’s P3 outfit is underwhelming compared to the other survivor bloody cosmetics. The difference between the default skin and her P3 is barely noticeable. We need more blood for the new girl; make her as bloody as P3 Kate!
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  • Just a small idea Breakdown should activate when unhooking allies Mettle of Man: in addition to its current effect, this perk should get 1 stack per safe unhook. Would also push these perks more into the "unhook an ally" flavor category, like borrowed time and babysitter, opening up the door for a few more different ally saving builds.
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  • So the archives kinda gave me some ideas. I know you can't make survivors different. (Meaning they are just skins, but have different starting perks) So what if we had trials for them. If you complete a challenge you can go to the next one. When you prestige you unlock more challenges. Heres a sample for Dwight No prestige Complete 4 generators | Boost your team using Leader | Comple
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  • I know i could make a "Pol" for that discussion,but i cannot predict all answers and makig all answer options like "That would be a greate idea"not my thing becasue am trying to come up wih ideas what would work for both survivors and killers and be balanced at the same time. So,if there was no standart reading ability-Killers can't see gens,hooks and survivors wasnt be able to see downed or hoo
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  • (addition to challenges) Some challenges should have a "In a single match" granting additional bloodpoints. Successfully stun the killer 3 times with a pallet. 35,000 Take 2 protection hits. 25,000 Successfully dodge a killers attack 3 times. 30,000 Help your team by bringing a perk that also effects them. 15,000 (Kindred, Openhanded, Vigil, etc.) Successfully unhook yourself
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  • Territorial Imperative Survivor's Auras are revealed to you for 3 seconds when they enter the Basement or when they are within 8 meters of any of the Killer's belongings , when the Killer is more than 32 meters away from it. Territorial Imperative has a cooldown of 30/25/20 seconds.
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  • If it's not obvious already, I really like writing stuff like this. There are so many perks in Dead by Daylight , yet still so many are never really used. Now I'm not trying to shift the meta here, but I would like to shed some light onto some perks that could use a bit more attention so that they aren't completely left in the dark to never be used. As always, feel free to share your ideas! Be
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  • So there was some discussion on how one of the Nurse achievements needed to be changed if the terrible Nurse rework goes through. That got me thinking: Are there any other achievements that need a bit of a rework? Here is what I came up with. ==All "Adept [Killer]" achievements (Achieve a Merciless Victory with The [Killer] using only its Unique Perks: x, y, & z)== The Emblem system is
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  • Am saying "noise" because i dont know the proper name for it.You know that big voide circle what gives noise notification but also blocks vision and auras.Am fine with noise notification but you can make them better.And that vision bloking things works against killers and survivors.And it's the reson am not using perks like bitter murmur,since generator void icon blocks survivors aura. Keep the
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  • LEGION BECOMES NOT PLAYABLE AFTER UPDATE 2.7.0. Please make him at least a bit competitive against other killers. Or at least recycle it as it was with Freddy. Guys who see this record, suggest options, maybe the developers will see that we want a playable legion and make it acceptable. P.S My suggestion for the legion is to abandon the "Deep wound" effect. And do a reset ability after the fi
    2 comments 41 views last activity
  • Please give us numerical description texts for ALL possible add-ons, powers and perks. Telling the player that one add-on has a "moderate" while the other one has a "considerable" effect is neither helpful nor informative. I'm sure especially for new players this is a little bit confusing. Just give us the exact numbers, thanks
    2 comments 21 views last activity
  • To start, the console community, both Xbox and PS have smaller communities than PC so keep in mind this change would solve a lot of toxic behaviour. Unlike PC, consoles do not have the option of a 'display name,' we get one chance to name ourselves unless we pay a fee to change it. The problem with this is you're easily identified by survivor and killers who are, let's say "meaner" than most
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  • fix your trash hitboxes/desync. 55 ping and it didn't even touch the pallet plus no chainsaw reach addons. https://streamable.com/o7kgl
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  • As the title says, I think her necklaces should be part of the outfits torso's instead of the head pieces as they overlap and look odd with certain cosmetic combinations, not to mention her necklaces on all her pinstripe jackets and her painters shirt are part of the torso's and thus don't have this problem when combining different pieces together.
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  • The other day i was talking with my friends while playing that prestige shouldn't be part of the clothes and should be usable with whatever clothes you choose to wear the prestige with, like the blood should be an add on, I use feng min nea and claudette with the outfits I like so if I want to use prestige I can't because I dont like the clothes that come with it
    Mod
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  • It would be amazing if you released a christmas chapter with Krampus as Killer and Adam Scott ( from the Krampus movie) as Survivor!
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  • With the change, two of Nurse's common add ons will become her Ultra Rares. This really throws off the richness of her add ons. Amongst her add ons, there are a number of characters with lore built up. Common and Uncommons are trinkets which belong to patients and staff of the hospital. Rares are different types of breath collected by the Nurse. Very Rares are last breaths. Now her Ultra Rares
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  • I don't know what the ######### is wrong right now but playing is almost impossible. Can't uncloak as wraith, can't stalk as myers, can't vault windows. What the ######### is going on? I start the match at 36 ms. Then I get in and BOOM it's pure bullshit.
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  • It would be nice if we had the option to decide if we would like killer or survivor rituals and which characters we would like them for, or just give us non character specific rituals.
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