General Discussions

Open discussions on various topics
  • They are useless and just highlight u to be found by the killer
    10 comments 211 views last activity
  • Dredge can make it even darker during nightfall in Lights Out. The tradeoff should be that survivors can get to see the Dredge, while its power is active, in the same way that we can see the killer in the regular mode.
    0 comments 92 views last activity
  • I'm so sick and tired of doing gens, getting saves and the last survivior just rats me out. I literally went across the map to help someone and they pointed the killer to me?! Also, don't give crap that "well your not taking heat" WHY WOULD I RUN INFRONT OF THE KILLER WHEN IM THE ONLY ONE DOING GENS?! I literally might aswell load in with a key and sit at the edge because doing gens and saves
    17 comments 231 views last activity
  • I thought it best with the recent outrage to NOT state my opinion (lol y’all thought) and instead remind everyone that we are indeed playing a horror game and not ring around the rosie simulator LOL So to remind people of this for the rest of lights out use your best stealth builds to throw the fear of god into people again :)
    6 comments 71 views last activity
  • It took so long to nerf distortion but the kill uw was good and it was done quickly Now the skull merchant is going to be nerfed but it is not a nerf, they are literally killing her, they are leaving her as the second worst killer and I am not even the main player of the merchant but it makes me angry because this already happened a year ago. Do you remember the changes to the Trickster? ? W
    0 comments 41 views last activity
  • The lack of DS in my games is a little astonishing to me. I do know there are perks such as OtR now, but I remember pre-6.1.0 where you couldn't go a single match without the perk. Especially with all the tunnelling complaints, I'm expecting to see it dominating again, but it's just... not. I do see it, but nowhere near as ubiquitous as before, not even having OtR in its stead a lot of the time
    69 comments 1,322 views last activity
  • Took me a few games, but I just noticed that the challenges in the Lights Out Tome only reward us with Bloodpoints. There also aren't any given for completing the Tome. Why? As far as I remember every other Event Tome has given Rift Fragments. I find it extremely strange for this to suddenly change, and with no official announcement that I could find. I'm hoping that this is a mistake because i
    1 comments 101 views last activity
  • Is this intentional? This seems like a pointless change since they always did before. Especially with the rift making the change of going to 200 tiers…
    3 comments 61 views last activity
  • Why would killers play anyone else when gen speed gets buffed even further and survivors basically get to know where killers are at all times? Meanwhile every form of killer slowdown gets nerfed into the ground and replaced with mediocre buffs and every good killer that's not Nurse gets nerfed. I am so sick of Nurse being this killer that BHVR refuses to touch because "it's okay she's busted be
    6 comments 131 views last activity
  • TLDR ;Make an actual hide and seek gamemode and not just dbd in the dark with less toys to play with and boring long ass endgames. I can understand that some people are having fun but overall,it's just dbd with less stuff,survivors that have more incentives to hide for hours and you're basically forced to hit and run because on a lot of map it's impossible to track the survivors after a hit u
    0 comments 41 views last activity
  • Would like to know what everyone thinks of the state of aura reading if the PTB changes went live. For killer and for survivor. Perks, add-ons, you name it. Bonus question: What would you think of adding the "revealed" effect from 2v8 that let you know when an opponent can see your aura, to both killer and survivor? I see many pros and many cons.
    0 comments 21 views last activity
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  • Out of nowhere since Tuesday there's no incentive for any role for most of the time, then for a brief moment in the morning it goes to 150% for survs and then goes down to 25%. Today it went 200% for 5 minutes and then 0%. What the heck is going on?
    0 comments 31 views last activity
  • Now here is something I was really hoping would not happen again. I guess not even five years of seeing the game I loved slowly disappear was enough to teach me what to expect. So, if you weren't around for the first time Lights Out was available, let me explain the situation: Freddy wasn't playable. Literally the only killer in the game to be excluded from the modifier. And as a Freddy main, i
    12 comments 891 views last activity
  • 14 comments 361 views last activity
  • is anyone having that issue as well? It’s saying that I have to restart my game. Which I did then it kept saying the same thing
    0 comments 11 views last activity
  • The first lights out was great! It was completely fair for both sides you can't use perks (any item you want) or offerings, same with killer. BUT THIS ONE... survivors now get free light?? I just played a game as chucky and it took me forever to find survivors cause they wouldn't leave scratch mark (which is fair) but I couldn't hear them when injured nor could I at all see their pools of bloo
    2 comments 71 views last activity
  • [CHANGE] Decreased time before Overdrive starts to dissipate to 8 seconds (was 15 seconds). [CHANGE] Decreased Overdrive movement speed to 11.5m/s (was 13m/s). [CHANGE] Decreased Overdrive charges gained while revving and sprinting to 1.5/second (was 2/second). [CHANGE] Increased Chainsaw missed attack cooldown to 2.7 seconds (was 2.5 seconds). D
    17 comments 452 views last activity
  • Not sure if this is addressed but the vaccine chests are hard bugged for quite some time now where even after the bar is filled to open it takes roughly an addition 2.5 seconds to finish opening the chest before you may grab the vaccine. Not sure if its the time bar itself thats not properly adjusted to correct time it takes or if it just is bugged in general.
    0 comments 32 views last activity
  • Decrease to hindered penalty is bad, since that doesnt increase her skill ceiling. The DURATION should of been reduced to 3s, and the penalty kept at 10%. Haste removal is unnecessary. Just keep it to combat W keying and predropping, unless you want to increase her action speed. Scan line removal, why. Just why. That makes drones so easy to disarm. Make
    72 comments 1,461 views last activity
  • I hate facing Skull Merchant im glad shes getting nerfs but these nerfs are overkill thats gonna make an m1 killer F tier with a .5% pickrate but instead of reasonable balance discussion my fellow majority Survivors are cheering and chanting with blood fury active being glad shes unplayable for anyone. Billy: Glad his overdrive will be harder to get. Twins: Rare killer made worse but its twins
    0 comments 41 views last activity
  • Under my latest game as a killer, i notice i couldn't hang anyone on hooks and i saw under game that one person (Lara Croft) using some kind of wall hacks that i saw and i have also video on. I hope i can get contact with one from dev team somehow. Because i left game because i notice i couldn't do anything to win. its not often i leave a game at all but when i notice someone who using cheat
    2 comments 41 views last activity
  • Survivors will cheer the SM nerfs but this shows something far more sinister that BHVR is doing and may have consequences for the future killers of this game and how things will be handled. The fact that a killer can get overnerfed so hard that Skull merchant will become the next Freedy because enough survivors DC/Throw on hook against this killer is a problematic approach. Not even reasonable c
    3 comments 81 views last activity
  • This discussion has been moved .
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  • Guys no offence to SM players at all. I just think that… This killer… Is just taking too much of a dev's time. How many times she got reworked, nerfed, buffed, reworked, nerfed again in a short period of time? I'm so sorry pips, but whoever was involved in developing this killer - just created a disaster. Like… How much time the dev's spent developing this killer and how much time they are usin
    9 comments 191 views last activity
  • Just my prediction. Distortion is the only reason why aura reading isn‘t ran all the time and aura reading can be pretty unfair, because you don‘t know when your aura is revealed
    23 comments 381 views last activity
  • By chat, they know exactly where the killer is, like unilateral Aura. They can use the 60s unhook buff to take a hit. Ironically, DarkLord is a terrible killer in this mode.
    2 comments 61 views last activity
  • I mean SM nerf is trash and agree with this. But Unknown Changes is also weird [NEW] HUD update to display Teleport cooldown & Hallucination spawn time. [CHANGE] Movement speed now decreases sooner when charging your Power. [CHANGE] Increased teleport recovery speed by 15%. [CHANGE] Adjustments to Blurry Photo and Vanishing Box Add-Ons. [CHANGE]
    8 comments 171 views last activity
  • We need to genuinely start complaining about BHVR’s insane favoritism for killer balance changes. i’ve noticed, especially with this recent PTB how BHVR only lightly nerfs (or just flat out don’t nerf) the popular killers but killers who are disliked or not popular get nerfed often or randomly. Take Nurse as our first example: She’s been the best killer in the game since her release, so she’s
    3 comments 141 views last activity
  • Skull merchant is receiving the same Freddy treatment. If wesker, demogorgon, nemesis, or lets say trapper gets the same treatment like that then how would you react? I know survivors begged and spat hatred towards freddy and skull merchant in which bhvr turned B tier killers turned into F tier killers. I'm afraid that it won't end here and another killer will eventually suffer the same fate as
    0 comments 81 views last activity
  • So recently I read about the MMR cap and that if you reach some point, your MMR can't be lowered below it. I knew something was wrong with MMR and I don't understand why would anyone implement such a nasty and terrible mechanic. So I know everyone on this forum thinks they play on high MMR. I don't know whether it's true for me or not, I just know a few things: My survivor escape rate is nowh
    3 comments 131 views last activity
  • Skull merchant got heavy nerfs to her chase power, and honestly for the most part they were very deserved! The haste was too strong, 2 scan lines made it way to easy to apply claw traps, over all those 2 changes allow for significantly easier counterplay! Until… the hindered nerf Hinder going from 10% —> 5% Without overreacting, this single change brings skull merchant to F tier, it’s an
    0 comments 101 views last activity
  • what's the point of nerfing "distortion" to introduce more killer aura reading perks? some of them then reward those who play badly or have a really stupid activation requirement you don't break a pallet? — aura reading (new Zanshin) you louse a survivor in a chase? — aura reading (new Predator) without forgetting old perks you open a locker? — aura reading you start playing a game
    3 comments 101 views last activity
  • Im done with this game. Just remove killers and make it survivor only. Never spening another cent on this game and done with the studio completely. Uninstalling as we speak. Never again. I spent on content you keep changing to please a group of people. Nope done im out
    3 comments 91 views last activity
  • Me thinks DS should be 40s. Based on how they fuction amongst good players. Of course if ur playing with people that have the IQ of a garden gnome perks like reassurance or exponential wont get much value.
    53 comments 2,284 views last activity
  • Dead Mans Switch: Now triggers only for the 1st survivor, but therefore for 50sec instead of 30sec (which gets downgraded after the PTB). This means the most interesting playstyle of Freddy is DEAD. Freddys best weapon is his synergy with gen-perks. After the destruction of PgtW (20% CURRENT again), CoB and Tinkerer and various nerfs on Pain Resonance, now the ultimate Freddy-Perks gets OBLIB
    0 comments 51 views last activity
  • They should do mode where killers can exchange powers like for example if your in a lobby let’s say your playing as Michael choose his power to be as a blight. Also with no perks
    4 comments 51 views last activity
  • How could a killer cost thousands of times to grasp but only be worth a B tier… she just countered by gen rush so hard. Imagine you get 2 hooks in 1min then lose 2 gens… This gen rush is crazy, how many you can kill is not depend on yourself but depends on how fast the genrush is…
    18 comments 221 views last activity
  • I was just on Midwich, and the guard on the floor above me just came down through the floor above and chased me. Are they meant to do that as it had literally Zero line of sight?
    5 comments 81 views last activity
  • Common audio bugs across both sides. Survivors sometimes not making noise as they should. Some Survivors still being way louder or silent compare to others Flashbangs having no audio cues most of the time Audio cutting so offten because wall right next to you suddenly acts like it can't be heared when standing 2m next to it. Some killers make no noise when using power, making you missplay b
    0 comments 31 views last activity
  • For what it's worth, I think this is an excellent change. It may not benefit anyone who already owns these characters, but it does benefit people new to dead by daylight and that's a big W. One of the biggest barriers to entry for players new to Dead by Daylight is just how expensive it can be having to buy all these characters just to get access to semi-decent perks. This is a good change Bhv
    7 comments 131 views last activity
  • Licker tongue got nerfed this patch which was the only decent addon which nemesis had. I'm losing hope for any meaningful balance. I'm glad I uninstalled because this game is getting nowhere and that's a general statement not just this.
    10 comments 341 views last activity
  • why so many updates lately? They take FOREVER!
    0 comments 31 views last activity
  • Hi GM/Staff/Moderator, the Killer Killer is currently too overpowered. Could it be adjusted to be more balanced, like the Survivor? Alternatively, could a Survivor be given the ability to stun the Killer for at least 10 seconds using a weapon? This Killer Killer is proving to be excessively strong and unbalanced.
    2 comments 71 views last activity
  • Back when Vecna released they were really, really good and they got some nerfs since some aspects of their power were overtuned and resulted in hits that felt unfair to most Survivors. When the nerf happened, people were saying how "this nerf will kill Vecna" and how "they will be bottom tier garbage now." Nowadays, I do see Vecna a decent bit. Definitely not as much as before since the hype tha
    26 comments 512 views last activity
  • Will this count if I damage a survivor vaulting, or does it have to be a grab. If it has to be grab this is gonna be really really annoying to get
    9 comments 191 views last activity
  • The map is the Yamaoka Estate with the large temple in the middle. The huntress has hooked somebody at the top of the temple and is currently chasing somebody at a far away loop. I unhook the survivor, heal them, and then step into a locker nearby to grab a couple bites of my food. Like 2 seconds before I entered the locker the other survivor was hooked, but I was far away enough from her that i
    2 comments 81 views last activity
  • I linked both my bhvr account and microsoft/xbox account to twitch, and i've yet to see the drops on my account that i claimed on twitch. Did i miss any steps, and when will i have the drops on my xbox account? My xbox account name is: NAVIksTTV if it's relevant, it's spelt with an i not an L.
    4 comments 81 views last activity
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  • I never knew how heartbreaking their story was. And when I'm in the bloodweb I can't help but notice that when Victor looks up at Charlotte she holds his little hand and checks on him.
    0 comments 21 views last activity
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