General Discussions

Open discussions on various topics
  • I personally like when some different mode comes to the game, it's fun most of times, but, a great reason for not playing them, it's because simply in the normal mode me and other players can use bloodpoint offerings, this offerings plus the survivor bonus give much more bp per match than these limited modes. An example of what I think it is right was the 2v8 , I know the 500% bp bonus was put fo
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  • Lots of skin options for him from that sequel to be honest, as well as some of the other bear occupants like the bull mascot. His MO and frightening effective kill style fits the resume of the Entity's usual choices and I have come to learn as of 2 seconds ago in the middle eof typing this that the dbd wiki says that BHVR actually made naughty bear underr a different name. I thoroughly enjoyed
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  • So I just played a game against this Kate. She got unhooked and just zoomed out of the exit gate. I couldn't catch up to her. I know survivors get a speed boost after they get unhooked, but it shouldn't be that much. She only had Kate's teachables, so it wasn't her perks. Was she cheating?
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  • Please fix pallets and wiggle skill checks, I hit the space bar when the skill check meter is in the middle but it's not registering my button presses and I'm not getting prompts to drop the pallet when I'm in chase, the killer just downs me.
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  • just imagine the chaos and the amount of fun that would happen
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  • Seriously, everyone knows that knockout exist only to make a playstyle ( SLUGGING ) as miserable as possible because this perk has literally no other function. Knockout was released 6-7 years ago and somehow people still haven't managed to learn how to counter it. For those people who don't know how to counter, the strategy is very simple and consists of just one action: 1 - Jump in a
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  • Original comment : The reply: So this basically confirms the update we are seeing is intended to neutralise skull merchant until they do a rework.
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  • So I've been playing this game for a pretty long time now and I have specifically mained killer majority of the time with little survivor experience. Recently I started playing survivor again soley for more fragment shards to complete the rift. My experience was different than what I expected and I wanted to compare that to other people's experiences. Obviously I'm playing in the lower mmr brac
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  • Sorry if this has been said already but let's say there are two survivors left. I hook one and they enter second stage. I then down the last remaining survivor. Do I have to awkwardly stand over the slugged survivor and wait for the hooked person to die before I can use the mori?
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  • Openly admitting in a STREAMERS LIVESTREAM that you intentionally gutted a killer to put her in such a weak state no one would want to play her until the rework and laughing about it is sick sick work BHVR. Seriously what the hell? How unprofessional and flat out disrespectful to your players do you have to get? You are NOT a small indie company, you are NOT new to this, and you are NOT doing
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  • Or any BP 100+% offering for that matter. Pointless change I say. I want to be able to mori 4 survivors with ebony mori.
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  • Do you feel like shopping for lobbies should be gone from the game and the match should start instantly when 4 survivors and killer is matched? Let's say you play 10 games a day, what's at least 10min wait time for nothing. Usually a lot more, because killer saw two flashlights and left, or someone didn't like cosmetics and left and many other reasons people leave lobbies. 10min is basically one
    59 comments 991 views last activity
  • He's the only killer I've never seen in my games at all yet but he looks pretty interesting from watching some gameplay, so I'm thinking of picking him up. What are your opinions on playing as and against him in his current state? Is he fun, difficult, stressful, strong?
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  • I'm saying it as someone who harbors no ill intent towards the Skully mains, on the contrary, however before leaving her in a very sad state for what will probably be years (they say 2025 but if you have any faith in that please send me pictures of the front and back of your credit card, i will totally not misuse it, pinky promise). Just look at Freddy, Trickster, Sadako and Twins if you want evi
    20 comments 321 views last activity
  • First game right out the gates... Michael. Stalk...one hit down ...stalk .. line hit down...camp ..hit injured... Two people no longer in gens but hiding all game in the outskirts. I love this model... I love the idea...but seriously.… How did you not get rid of one hit downs and stalking killers. I mostly play Michael and Even I refuse to play him in this mode. What's the point.... I get 3-
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  • For the first time since its release you can get some value from both perks. I've made several posts improving these perks since last year.
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  • It's so annoying, Survivors just give up so often. And in these situations it wasn't Tunneling Nurse or something. They just go down fast, because of their mistakes and they just DC and make game experience horrible for Survivors and Killer. Since a few months it happends so often - very noticable in my games and on Twitch Streamers games. I think BHVR should tremendously increase DC penalty. O
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  • If you want everyone to stop playing her, just tell us. Is this seriously balance patch notes for SM or more like "lets make sure Survivors stop leaving games because her power is bad"? This is execution, one sided, biased. Word "balance" is the last thing I would use.
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  • Getting matched with survivors with under 10 hours /played game after game.
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  • I'm expecting a full chapter because the collab seems to be the anniversary chapter for next year also this collab has been requested for years and both parties know that so I don't think BHVR or Scott would waste it on a cosmetic collab. I'm guessing everything in this collab is gonna come from the games not movie as the copyright at the bottom of the announcement shows Scott's license and not
    27 comments 591 views last activity
  • For me is genetic limits (cause i hate dead hard) and distortion nerf (cause i love full aura read huntress build).
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  • Basically Guaranteed: Self explanatory Skin/second killer: also self explanatory Could be on the map: Characters that could be on the map either broken, on stage or just as some kinda easter egg Charm or Something: Characters who I think could be either a charm or appear on some kinda cosmetic Unlikely: Characters who don't have the best chance of appearing and if they do it'll be a small thi
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  • I keep getting banned because of your servers I can't even play 3 games without getting banned
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  • I hate to say this about my favorite game, but the Fortnite-fication of Dead by Daylight has been slowly creeping in over the past few years. With more and more characters added that really don't vibe with the OG Horror esthetic the game had from 2016-2021. I think this is the logical conclusion of every Games of a Service becomes the Flanderization of the game itself, with endless updates that
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  • This discussion has been moved .
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  • Many people say that now 4 aura read build would be a common for killer. But first see no problem here cause its less gen slowdown or noed/rancor/no way out. And second people complain about 4 aura reading perks is basically permanent wallhack build and that not true cause they all have significant limits (except weave but it would be changed next patch) and the main problem with distortion that
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  • Thats it ive had it. This team just has no idea what to do but they sure do know how to take money. Money for something they will make unplayable in the future. its been fun but enough is enough. Wont be able to get every cent back ive spent on this game but I wont put another second into this game. The only game Ive ever spent money on. No more.
    8 comments 351 views last activity
  • Now, this comes as someone who has been playing mostly as survivor (70/30) the latest iteration of the controversial Lights out modifier. And so far I am loving it, both as a survivor and as a killer. To begin with, many here and on Reddit seem to love the whole chase mechanics of the game (to a point that a guy on Reddit said something along the lines that the devs forgot this was a chase game
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  • Dude just pulls out his blades and starts ripping. I can dodge all I want, but he's actually ######### GAINING on me, and then eventually I can't dodge them because he's too close. What even is this? Was this a ghost patch???
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  • https://twitter.com/DeadbyDaylight/status/1834593045435543600
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  • https://forums.bhvr.com/dead-by-daylight/discussion/424894/nvidia-no-longer-supports-dead-by-daylight-with-8-2-0#latest This issue has been affecting certain users and was reported during the PTB, yet it was not fixed in the official 8.2.0 version. The problem is caused by EAC, but how many users are facing this issue? I have been facing this issue since PTB 8.2.0, but even in the official rel
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  • I've been part of 3 matches in the last 2 days where it's blatantly obvious one of the survivors was working with the killer. In one match there was a survivor that would immediately start vaulting through windows, jump in and out of lockers, or drop pallets anytime they got near another survivor. I'm another match one of the survivors just followed the killer around and teabagged every other
    Mod
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  • last time i played him it was fun now aiming with his thing is just bs. it's obvious u guys intentionally make it so survivors can dodge it. on a survivor pov it's way too easy. he is basically an m1 killer unless the survivors are average. idk seems pointless to play anyone besides blight, huntress, dracs, deathslinger, and nurse. i refuse to break every pallet in the game it only leads to repea
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  • all wallhack perks should be removed EDIT: I decided to add all the wallhack perks here, but the killer ones are overwhelming Survivor: Eyes of Belmont ⇒ when a gen is completed, get wallhacks for 3 seconds, also improve all your other wallhacks by 2 seconds Fogwise ⇒ getting a great skill check activates your wallhack for 6 seconds Still Sight ⇒ sitting still gets you wallhacks for up to
    Mod
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  • For me is genetic limits (cause screw dead hard, finally proper counter to this perk)
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  • Serious question, because as it stands it appears they pick killers at random and nerf/buff based on perceived strength/weakness but what data do they use to determine that a killer needs a buff or nerf?. It can't be kill rate percentage alone, so what is that INGREDIENT that the devs use to say "Ok, this killer needs some adjusting, lets put it on the roadmap for the next update"? Your thoughts
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  • You hit a survivor once, then you lose them. Event details say nothing about scratch marks being hidden
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  • There is alot of outrage surrounding this update, 90% of it being around the gutting of skull merchant (Which I think are awful changes) but what I do want to talk about is, how will the Devs respond? and also is this the most outrage that has come from an update? (why was bloodrush nerfed, what)
    63 comments 922 views last activity
  • In normal mode, as well as in modifier, she is currently raging with a low voice. It's hard to believe that she is from the same production as Nemesis and Wesker, but she is beloved.
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  • Let me just preface this with I absolutely LOVE the banger of changes from last patch. Especially with my boys Dredge and Knight. I was hoping with this patch the trend would continue, but it felt more like a misguided balance patch, with Billy and MAYBE Twins being the only killers that truly deserved what they got. While I'm sure there have been complaints of Unknown possibly feeling clunky w
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  • Okay, I remember way back then. I would see people make killers and survivors swap roles, so I thought, why not try myself with The Unknown or their survivor named the stranger. Perk names won't change because I'm unoriginal like that. Please do enjoy. Also, the image of it may come at some point Name: The Stranger Alias: The wanderer, the nameless Overview: The Stranger is a being that is eit
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  • its awesome, its scary, its everything we want I played both as a iridescent 1 survivor and killer, and had lot of laughs and giggles, secret is to not be sweaty but immersed maybe add some perks that don't ruin the stealth (like bardic inspiration so we can sing in the dark) also add 2v8 as a sub-mode in lights out please
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  • If you have the audacity to chase a survivor for more than 20 seconds you basically forfeit the game. This is just the existing problem of gens being the only objective but on steroids. It’s like the overbrine gen-kicking meta all over again but without the benefit of overbrine. Finishing the killer archive challenges for this modifier feels like a genuine chore. Survivor feels great LMAO.
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  • Don’t spawn into the trial Don’t bring an item Don’t allow your teammates to bring items Don’t walk near a dropped pallet Don’t win a chase with a killer Don’t hit a good skill check Don’t walk by a chest Don’t fast vault Don’t touch totems Don’t unhook other survivors Can you guys help and add more simple counters to aura reading? I want to make a simple, definitive list for new pl
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  • He's the only killer in the game who can chase two survivors at once. Instead of having 3 survivors working on gens, if you use your knights to distract a survivor and get in chase with another, you are functionally putting yourself in a 3v1 scenario simply because there's the same amount of survivors working on gens as you would have chasing a survivor in a 3v1. Having only 2 survivors on gens m
    6 comments 121 views last activity
  • I feel that Lights Out would be better if we incorporated the 2x8 second hook self healing ability. The game mode is still heavily killer-sided, in my opinion, given that it's infinitely harder to counter a tree-gen scenario. There are many other complaints involving Dredge or Singularity, but this post is about self healing.
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  • Tbh they kinda ruin the fun on both sides for me. Neutral auras are fine, but just being able to see everyone or the killer just feels like hacks. I think replacing them with a variation of killer instinct would be the better in the long run. Anyways, I'd like to hear some other players thoughts on them from both sides and even some of devs thoughts on them. Ty
    8 comments 181 views last activity
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