General Discussions

Open discussions on various topics
  • Why don't they create a chapter with creatures from the Lovecraft stories? For instance, they could maybe add a Star-spawn as a killer somehow.
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  • Hey, so I’m a pretty new player to this game (possibly only got about a 100 hours on this game or so), and lately I’ve been trying out the killer: Skull Merchant. Alas, she isn’t very good, nor particularly enjoyable to play as and against. I have seen the rework preview suggestions that the devs have been posting, yet I believe that it is slightly mis
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  • Can someone tell me why anticamp doesnt work in this game mode anymore? I was playing game on rpd against trapper and he put traps under cages idk hows that possible but reminds me of 2016. Did devs buff him?
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  • The bloodweb improvent is HUGE, but guys, u need to able an option to spend your bloodpoint prioritizing more or less rarities, i always want the max iridescent as posible and with this method i cant control about that, so, i cant use this benefit from the bloodweb improvement. U need create this system where people able for choose betwwen "spend less bloodpoints as posible or preferece to better
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  • Deliverance and Wicked are missing for the self unhook option. Both should only work if their given requirements are met.
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  • they didn’t specify in the dev update wether these perks are simple number changes or reworks. Can anybody confirm are these changes number increases or big changes to the perks
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  • Was cages moving when a killer is close intentionally removed or is this a BHVR special?
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  • This cosmetic: And this one: Both appear exactly alike, yet are different rarities. And they're not to be confused with ANOTHER cosmetic of hers, which actually does change the colors a fair bit:
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  • As i almost play as a killer i noticed the other killer in matches literally waiting for you to down a survivor to just grab and hook them which is unfair for you who was chasing them . I think should be a penalty to that honestly cause they are literally leeching after you .
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  • While it’s not unusual for a new killer to feel strong on release, my concern with Kaneki isn’t just his strength—it's how little skill he requires to get value out of his power. Compared to other top-tier killers like Nurse , Blight , or Spirit , who are undeniably strong but demand a lot of time and practice to master, Kaneki seems to offer similar results with far less effort. His power
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  • I want to say right away that I'm not saying Survivors shouldn't do there Objective. That's not what this is on and is only focused on The Full Term Gen Rushing. I was curious on what other people of this topic and if there's a need of some Anti Gen Rushing because I've had 5 games as Killer where the Survivors where able to do the Gens in a recorded breaking time. I've had games where on my fir
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  • ‪would you guys ever consider kill switching slippery meat, up the ante, and luck offerings if they end up letting people go next super easily? It would be a pretty easy short term solution I think :) ‬
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  • Make this Addon BASE I'm P100 Ghostface, and in my opinion Ghostface from 8vs2 is worse than from 4vs1 This addon should be the base to not suffer so much with the sprint kit It would also be good to put him as a base in 4vs1 with 5% maybe 10% Haste
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  • Finished milestones (mainly because of 2v8) and I'm done with weekly and with my daily for the day. So no matter how many games I play I will no longer get progress on the rift pass? Why was getting rift fragments from XP removed? Makes zero sense. Is there anyway the developers can add back rift fragment gains from XP earned in a hot fix? This was a horrible change. Also I'm able to get weekly
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  • As the title says: Will it ever be possible to get additional outfits for our favourite Legendaries down the line? I'd love different outfits for Claire (like her og RE2 outfit, not the RE2make classic) etc. Or SH2make Maria etc. Would this ever be possible?
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  • For a long time, there’s been a common situation in DBD where, once there are only two survivors left, they stop repairing generators and just hide, stalling the game. To prevent this, the developers introduced a feature in a previous update: if survivors don’t repair any generators for a certain period of time, the killer can press the "refuse" button. This would count the survivors as "killed,"
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  • Really tight scheduling there. Not a fan of feeling like I have to crunch it. DbD is starting to feel like a job with strict deadlines and hostile co-workers.
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  • We know BHVR doesn’t plan on bringing deep rifts back to the store or weekly bundles which I was okay with but now that we have more variants I feel like this adds more FOMO. Newer players might want a certain deep rift outfit but they will only be able to buy the base outfit. I really think BHVR should consider rolling back on the deep rift exclusivity considering they don’t like FOMO.
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  • if survivors cry enough their going to get what they want. Every killer leaves the game. They also removed spawn rules from the quality of life updates list which was the only killer buff in the entire list. Also enjoy the survivors lobby dodging when everyone can see survivors loadouts. Enjoy your dead game lol phase 2 its gonna be another TCM situati
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  • The FNAF chapter is coming next month, so exciting. I wonder does the mid-chapters provides huge changes like in 6.1.0. Chapter patches has some updates for current content, but very little. I'll never forget the excitment when the 6.1.0 was announced. Enormous numbers of balance changes. But there aren't updates as big as 6.1.0 since then. I really want to have an updates like that. Wonder why t
    33 comments 521 views last activity
  • Since Legion recent cooldown buffs legions have been using these short cooldowns to vault windows and pallets cancel and get hits before survivors can react or make enough distance even more so paired with iri button. Iri button should be reworked to be similar to be like Kaneki iri to require it to get 2 to 3 frenzy hits before pallets can be destroyed.
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  • For context: I play about 60% killer, 40% survivor. Buffs to a killer should not just make them "Better." It should add more depth, or nuance, or it should fix problems like RNG and map dependability. I'm focusing mostly on adding nuance, but also making so good survivors, or ones in a SWF, aren't super good against Ghost face. Also, this is a workshop. I'm not actually presenting these ideas, I
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  • I've been playing it nearly every single day it's been on with a couple days off in between. I'm generally having a blast unless we get really strong combos as Survivor or really good Survivors as Killer, same as it ever was. Generally speaking, here's my opinions, I'd love to see how it tracks for you. Playing Oni: Oni feels like a blast to play, he's pretty much always in his power.
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  • heard some time ago Xeno got a nerf of some kind like maybe taking too much fire damge from turrets. Did I hear wrong or did they make another killer unfun to play as
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  • I was wondering what's going on with Cenobite's perks and achievements. The DLC has been removed for a month now and even a new chapter has been released, but the perks are still not general and the achievements are still listed on Steam as obtainable. Is there a specific reason for this? and is there any ETA for when the perks will go general and the achievements will be changed/removed.
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  • Also Can we get ghostface skins half off!?? I'd love more variety in 2v8 especially Dredge! He's my killer main. Ik you guys probably already working on it but I wanted to suggest it. Be dope af it we could get a Slasher(tv show) crossover!!
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  • I’m a pig and ghost face main and I was wondering if you think that the pig is to strong or is to week
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  • IT would BE soo cool If we got an hanfu skin for feng ming. If you dont know what a hanfu Looks Like, its Something Like this:
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  • I main killer, but I am coming from a perspective that perks shouldn't really matter. It should primarily be that whatever issue a killer has, such as struggling with pallets or vault locations, is solved within that killers kit. If Trapper struggles at pallets, give him a higher number of Traps he can carry, and make the finishing trap set up sound quieter. This way he can fake setting a trap, o
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  • Just wondering where everyone is rn with the state of the game with the addition of 2 really annoying killers in each respective mode. I really want to enjoy survivor again, but I really personally cannot stand these 2 killers. Let me make it clear I'm not on about 1v4 Legion, specifically 2v8 Legion. Why does BHVR never comment about it, the opinion is widespread regarding 2v8 legion, and it
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  • Buff The Pig.!!! I really think the pig character needs some love. Right now, it’s just not holding up compared to other options it feels too underpowered, and kind of gets left behind in higher-level play. Also, the chase music… it seriously needs an upgrade It doesn’t quite hit the level of tension or uniqueness, She’s an iconic killer and deserves to feel just as threatening and exciting as th
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  • Dracula: As a wolf, can perform two dashes. Houndmaster: Can make her dog perform two dashes to grab survivors. Kaneki: Performs two dashes by default, becomes three when enraged. I am starting to see a pattern here specially since they all came one after the other...
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  • Click here for Português Brasileiro , 简体中文 , Français , 日本語 , and Español . Welcome back to another edition of the Skull Merchant Design Preview! As we mentioned in our recent status update , we received a great deal of valuable feedback from you on our initial rework proposal. Today, we’re excited to share an evolution of thi
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  • I’m aware that the 2v8 mode has caused some MMR issues. I already created another thread about that. Today, I want to talk about something else. I don’t understand why people act toxic when the killer uses Lightborn after they bring 4 flashlights. I’m not someone who frequently uses the Lightborn perk, but if I see at least 3 players bringing flashlights, I equip it to prevent potential toxic b
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  • One thing that I enjoyed about the tomes was having challenges with specific requirements such as using random perks or doing tasks as a particular character. It was nice to dust of characters I don't play as very often or focus on a particular playstyle when I wasn't sure what I wanted to play. I don't think it'd be good to replace some of the weekly or daily quest progression with quests that c
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  • He's been gone for a month if I'm not mistaken but I've heard his perks never became generic for those that don't own him. I thought his perks were supposed to be available to everyone just like when Stranger Things left the game? I have Pinhead P4 so I'm personally all set, but I've heard a couple streamers complaining the perks are not available at all if you didn't own him.
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  • I just have this nagging feeling that people only want to watch videos where the POV is of someone winning. True or false?
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  • I am the only one who thinks smoke bomb are more harmfull for survivor? When you use it like 15-20 meters away from killer which is coming for you then ist quite good. But when killer is close and you use it for some reason I presonally find it quite hard to see in the smoke from third person (survivor pov) more than from first person (killer pov). When you look down as killer you will see much
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  • Introduction Dead by Daylight has seen impressive development over the years, and while many things have improved → new content, graphical updates, matchmaking refinements… a number of core issues remain untouched. This thread will highlight some of the most pressing topics still affecting the game today, paired with a realistic evaluation of how likely we are to see changes in each area based o
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  • What is MMR based on? Is it playtime? Character experience? Or rank? From what I’ve seen, it doesn’t seem to be any of the three.If it’s playtime: I’ve played for around 600 hours, so why am I matched against people with 2800 hours?If it’s character experience: I just bought Ghoul, so there’s no way I have experience with it.If it’s rank: I just returned to the game, and I’m at the lowest rank.Is
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  • Went against a killer today they unfortunately got an opportunity to block me in. They chose to do so (everyone else is dead btw) & just held me there for like 10mins. A similar thing happened a few times the other day too, not blocking me but just leaving a survivor blocked in the corner so they couldn't play. Why is this happening so much at the moment?
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  • I played some matches after I got home from work today and hoo boy it has been a disaster. I’ve never in my entire DbD career experienced so many unbelievably terrible teammates. People getting downed no more than 5 seconds after chase begins, nobody working on gens, or sometimes just being AFK for the first couple of minutes. Just in my last match, I ran one of the killers for a good couple
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  • I was playing a round where the killer's ping was well into the 300s. All of a sudden my game freezes up, the background sounds still going, but this popped up on my screen? What is this, and why did I get it? Was this because someone was clearly using a VPN or what? I also had to quit my game via task manager as I was unable to do anything on the sc
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  • I like the idea of the invocation perks, but they're currently more of a hindrance than a help due to one player being broken the rest of the trial. The weaving spiders perk already has a fairly decent non-op balance to it, spending 60 seconds to save 50 seconds across 5 gens. Treacherous crows also has a fairly decent balance to it, and is only really strong in indoor maps. So to add permane
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  • Since Microsoft is on the rise with making the Xbox console now compatible with the Steam app, I've been heavily wondering if that implication means that Xbox console players will now be able to participate in the PTB. While Playstation will be left out of this deal, I really hope this does not influence whether or not the PTB can now come to Xbox which will massively increase the amount player
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