The Pig

Buff The Pig.!!! I really think the pig character needs some love. Right now, it’s just not holding up compared to other options it feels too underpowered, and kind of gets left behind in higher-level play. Also, the chase music… it seriously needs an upgrade It doesn’t quite hit the level of tension or uniqueness, She’s an iconic killer and deserves to feel just as threatening and exciting as the others.

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Comments

  • I'm all for that. and give her a new mori please… the current one very uncreative and boring considering which franchise she originates from.

  • We can only hope, but they are far more likely to nerf her, or ignore bugs.. Like currently if a survivor is working on a puzzle box and their trap timer ends, they will not die until they stop working on the box… if they are on their successful box, they get their trap off even though the timer already expired.

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  • +1 without hesitation.

    One of the many killers that seems to be forgotten by BHVR (trapper when?).

  • Yknow I always wonder how different some of the older killers would be if they released more recently.

    I feel like Pig would be able to put Survivors inside of traps instead of hooks. Theyd be able to escape themselves but leave them with a debuff, or get saved by some one else.

  • Juuuuuuust gonna slip this under the bus seat... while we're at it...

    @UndeddJester said:

    Fellow forum affectionados… I need your help in raising awareness for the good of all Pig kind! Please take time out of your day to upvote and comment on this issue…

    Amanda is great, her fanbase is very loyal… and we are happy to call ourselves Pig mains no matter what… but there are some undeniable shortcomings with the SAW license in DBD… things that really need to change for the better!

    Hello Zepp theme worked into all Pig audio

    The standard DBD theme, chase and terror music is a cool jam, but SAW has very iconic music that would be amazing to see in DBD. This fan made version is incredible, and something that any Pig main would adore:

    https://www.youtube.com/watch?v=iUJ3uT-MsoE

    There is so much potential for a truly kick ass theme to be woven throughout all interactions with the Pig, that would make any SAW/Pig Main wilt…

    Shawnee Smith to VA lines

    The sounds of the Pig are great, the roar, the squeal when she gets tagged by pallets, we love these things dearly... however some voice lines for the Pig would be really cool, particularly Shawnee's iconic "Game Over" when a survivor dies of a head pop would be excellent.

    We wouldn't need to many lines, Pig doesn't come across as overly chatty, but just odd lines now and again would be very welcome 😉

    https://packaged-media.redd.it/mfkxe89a90k31/pb/m2-res_640p.mp4?m=DASHPlaylist.mpd&v=1&e=1721476800&s=7ec9c5fa4e8b2fb9982428dda4e627949f832c93#t=0

    Shawnee herself has expressed interest and willingness to provide her voice, and with her recent re-addition to the SAW films, it's something we'd all love to see!

    Unique Animations

    Amanda is canonically 5 ft 3 in (160cm) and 107lbs (48.5 Kg). This has key plot implications in the films because although we know Amanda is Jigsaw's Apprentice, it doesn't make sense for someone as small as Amanda to be able to put full grown, unconscious dead weight men (or women bigger than her) into Jigsaw's various contraptions. We see her struggling to move people at various points, and this is what introduces Hoffman as the second Apprentice to Jigsaw to continue his work after SAW 3.

    It would be great to have this detail honoured in DBD and give Amanda unique pick up and carry Animations that would have her drag survivors and hook them using a mechanism rather than just carrying them with 1 arm. The animation timings and transitions I would propose would be something like:

    1. Pickup 1: Stand to right of survivor and bend down, grab waist with left hand and lift survivor to waist height. - Instead Amanda will use her left hand to grab the waist and right to grab their left shoulder. She will pull towards her and roll them to onto their butt (sitting up). As she does this her face shifts from looking down at the survivor to looking forward.
    2. Pickup 2: Throw left hand under and catch survivor, lift survivor up on shoulder - As the survivor sits up from being rolled over, transition her left hand to grab the survivors left shoulder, and have Amanda step to the survivor to brace herself. Amanda is already facing forward and thus is subject to being blinded as normal.
    3. Stuns: Being blinded, pallet/decisive strike/head on stunned - the Pig let's go and is stunned as normal, the survivor rolls quickly to their feet, arriving in the same place and timeframe as they are usually when dropped of the shoulder.
    4. Carry: Moving with the survivor on shoulder - the Survivor is kept close to Amanda's left leg, and she walks with an action similar to Hillbillies limp to sell that she is dragging the survivor. Her right hand is free to attack as normal.
    5. Hook: Throwing survivor off shoulder onto the hook, Survivor writhes on the hook in pain before starting the summoning/sacrifice animations - The hooks for Amanda are on a chain and the survivor is instead pushed toward the hook as Amanda grabs the hook with her right hand, pulls it down quickly to jam the hook in their shoulder. The writhing animation is played out as the survivor is dragged via a ratchet up onto the hook.

    Head/Neck/Mask Model Cleanup

    I first want to say, I adore Pig, and she looks awesome in pretty much all her skins… however the model for Pig is a little dated, and shows some clear signs of early shortcuts back from the games infancy. A lot of the masks don't fit very well with other cosmetics, and the reason for this is her models are built is a way to conceal the jankiness of her model. Each individual cosmetic set looks great, but when you start mixing and matching them, the covers ups become clearer.

    When you compare the masks to each other from the front, the relative size and dimensions of each mask is quite jarringly different (though mostly they still look good):

    https://us.v-cdn.net/6030815/uploads/QF7A95X5VYJ0/front-second-chance-heads.gif

    However from the side the issue is a little more clear. You can see Amanda's neck is literally horizontal and kinda long/unnatural looking. With the correct Amanda's Rebirth skinset, it's hard to notice cause of the cloak. The base skin is still decent cause its got a hood but if you take the Rebirth and Second Chance combo… it's pretty blatant and hard to ignore (which is a shame cause from the front, this combo looks pretty awesome as shown above).

    https://us.v-cdn.net/6030815/uploads/FUICG9C4T3W4/pig-neck.png

    The other skins tend to cover this up with jackets and/or hair, but her stooped and overly long neck is a problem hidden through all her skins. It would be nice to get her model cleaned up a little so that all the skin combos can fit together nicely… especially her base skin head… that thing is HOOGE!

    https://us.v-cdn.net/6030815/uploads/O7T93PEO8C99/pig-mask-side.gif

    Hand Model Cleanup

    I have a feeling Pig's hand model is the byproduct of short-cutting a model elsewhere. I would guess Huntress offhand… The thing is her hands are fine for a man, or a large muscular woman… however Amanda is quite petite, and it looks really odd to see these large man like hands/sausages on the ends of my little Piggy arms…

    If you compare her to Rin, Sadako, and Adriana, all characters that are similar size to Amanda (check it in the menu), her hands are HUGE! They looks fine as hands.. but they aren't a small woman's hands, and more modern characters have been done a lot better in this department… It'd be really nice to see Mandy's hands get redone properly and fit her correctly.

    I realise these are fists a lot of the time, but even on her unclenched hands, her palms are so wide!

    https://us.v-cdn.net/6030815/uploads/71SO7LZG1FQG/hand-comparison.png

    Working BOOP counter charm

    A point animation performed by a survivor within 4m of the Pig is tallied on counter and displayed on a charm. The counter could look similar to the time on her Jigsaw boxes. Trust me:

    https://external-preview.redd.it/29b7t5jpzOXVMg6Rjgc36tpvNfgDoZ2Xu5Hkqa87pAg.jpg?auto=webp&s=f78b101a2fd91d6169bb524731a738784480f780

    Pig mains while continuing to not having these things:

    To conclude, all of these things would be amazing to see on Amanda. I know she is a long in the tooth character for DBD now, and probably not pulling in the big revenue on new characters anymore…. but I, and any other pig main would be so happy to see to these changes come in and really bring Amanda to life…

    She is such a cool character already, and this would just make her perfect…. no matter if you nerfed to the floor (plz don't)… I'd still play her ^🐽^

    Without them, we can't help but look on and think:

    https://images6.fanpop.com/image/photos/43400000/Amanda-Young-saw-43419389-500-281.gif

    "It's all bullshit. It's all a ######### lie. And I'm just a pawn in your stupid games..."

  • @UndeddJester said:

    Juuuuuuust gonna slip this under the bus seat... while we're at it...

    https://forums.bhvr.com/dead-by-daylight/discussion/424528/the-ultimate-pig-main-wishlist

    👉🐽

  • @Shroompy said:

    Yknow I always wonder how different some of the older killers would be if they released more recently.

    I feel like Pig would be able to put Survivors inside of traps instead of hooks. Theyd be able to escape themselves but leave them with a debuff, or get saved by some one else.

    I feel that! So many killers are a product of their time, and while "more complicated" doesn't always mean "better" (Wraith, for example, is a simple Killer that stood the test of time), power design has surely torn down more and more of the walls that held it back, back in the days.

    Like the Xenomorphs tunnels were the original idea for Demogorgons teleport, but couldn't be realized at the old engine. So I am sure that, with todays design philosophy and possibilities, Pig could be that much more. But alas, her Party Hats and charge will have to suffice till the end of the game ^_-

  • They make changes to all killers but buffs to Pig, Trapper etc are never enough. I don't understand why they don't just buff them into A-tier and be done with it? There is no need to give the worst killers small buffs and still leave them in the bottom.