General Discussions

Open discussions on various topics
  • I am hosting a NO PERK Dead by Daylight Tournament that is open to anyone and everyone! You may bring a team with you or come by yourself and we will help you find a team. Tournament Date: Saturday October 25th at 12pm est RULES: https://docs.google.com/document/d/1fgurtPliey000l9RvZdSAk8_Z3Uj54bN4QjFVVMhKmU/edit?usp=sharing SIGN UP FORM: https://f
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  • It is actually extremely annoying. I literally mute my system audio while waiting in the lobby so I don't have to hear it.
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  • Why not begin with the small steps, like increasing the carry movement speed of killers? Iirc it's 92% as of writting this, why not increase it to 105%? Then nerf Agitation to something like 8% so it's slightly stronger and still viable to pick. To compensate the gained distance, you could reduce the base wiggling timer to 14 seconds from 16 seconds so it's faster to wiggle out, with 105% moveme
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  • the new menu background has a new really annoying buzzing sound that sounds like, wait for it, a speaker set😱. Probably intended to match the speakers in the background but it’s really annoying on survivors/killers with quieter menu themes. Anytime I’m in the lobby I have to full mute because it makes my ears bleed.
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  • https://www.reddit.com/r/deadbydaylight/comments/1nquapd/the_new_killer_has_aim_assist_lmao/ Seems a bit silly and takes away from the feeling of accomplishment on trick shots.
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  • If your able to get a small enough map and are able to get the downs you will basically be able to keep the survivors perma exposed and have an insane lunge whenever you want pretty much.
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  • Why is it the killer is allowed to see the add ons survivors use in lobby? If you bring too many flashlights they can just switch to lightborne before the lobby time expires. Or nurses calling if too many med packs.
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  • On the salon map when you run up one of the houses you can‘t vault what normally would be a window. Same here https://www.reddit.com/r/deadbydaylight/s/OyOeuQF7ya
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  • Added back 80s endurance + conspicuous actions, deactivates in endgame Whilst Off The Record is active, you do not have collision with the Killer only . edit : the original discussion was my change suggestion but i updated it to be more constructive
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  • Stalking survivors at close distance (within 8m) makes the stalk meter fill up 50% slower. Stalking survivors doing conspicuous actions ignores this penalty. Remove all Pursuer mode +% bonuses except the +15% vault speed. Evil incarnate duration from 40s to 60s, terror radius from 40m to 32m. Slaughtering strike removed and basic attack lunge range increased. Now all survivors become exposed a
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  • In late July we got the first new Survivor item since the game’s release, and in only ~2 months they’ve already faded into obscurity. I don’t think I’ve seen anyone bring these into a match in weeks, maybe even a month. And it’s not a surprise given how poorly they were implemented. When they first dropped, there were a lot of conflicting opinions on their strength due to the fact that their o
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  • I usually enjoy this game, but after constant terrible balance changes and decisions, I'm just not finding much enjoyment anymore. Almost everything that I loved in this game has been either made irrelevant or just down right annoying to use. I love this game and don't want to just quit, but i don't really know what to do anymore. Does anyone have any advice on what to do? I would really apprecia
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  • Title I'm scared for the next releases. Literally. This isn't "power creep," it's a completely out-of-control gameplay philosophy. And the most worrying thing is that there are players who think Krasue is completely "normal".I miss the old Skull Merchant and the old Kaneki... I apologize for complaining about them in the past, but unfortunately I didn't know the future of this game
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  • Hey team, I really enjoy Dead by Daylight, but one thing that makes the game feel unfair is tunneling at the very beginning of matches. Getting tunneled out right away isn’t fun — it leaves the player with no chance to contribute, and the rest of the team is affected too. I think adding stronger anti-tunnel mechanics or adjusting the current system could make matches more balanced and fun for e
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  • They just feel way way way more inconsistent I don't know if its just placebo, but lately when I was trying out of skill check builds, it just feels way less common to get skill checks. Like I know you have moments with auto where you get no healing skill checks or hyperfocus with very few, but numerous times in matches I have gotten like no joke 6 skill checks the entire match. Is this something
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  • The fact that he's 4.4 m/s with this huge terror radius means that survivors just pre run me every game and he feels very weak to shift w. Like it's so bad I often have to spend 10s+ just catching up to potentially be in range to shoot them but even then maps are so full of clutter they'll have something to break LoS and even just zig zag if there's nothing because they have so much distance. Fee
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  • Hello everyone, this is my first time posting here, so please be kind. I recently learned that Oni will get a new skin in the Night of the Living Cat collaboration, which makes me want to play him again. However, I was reminded that Oni’s flick was removed a few months ago. To many of us, flicking was more than just a mechanic—it was a skill that rewarded practice and mastery. It made Oni un
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  • New video just dropped. https://youtu.be/zYK3caBGgyE?si=OEyDv4ZLz1mwwP1U Hopefully we will get to the points when people don't have a reason to DC. 90-95% of the time it's the surviviors that are DCing, I think we all can agree on that What I believe we should do, is getting rid of the reasons that people are DCing, which are: Unfun killers! Making krasue better th
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  • She's close, but body blocking and effective mushroom rationing can stall her a decent amount. Obviously this means she stomps solo queue, but against good players she isn't on Nurses level. Even with chicken head. She should still be nerfed obviously but she isn't S tier.
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  • Sure the new Myers have some flaws, but I actually really enjoy playing him, far more than Krasur tbh lol. Of all things here's what I really appreciates. No need 99% Undetectable at will Some form of anti-loop Built-in Mori Honestly he was the first DLC I purchased, so I'm really glad I can finally have a nice time with him without relying on tombstones LOL. Maybe I'm just the minority,
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  • I have seen non-stop complaint about the Krasue ever since she went live and I'm honestly tired of it. Everyone is saying "she doesn't have counterplay." She actually does , but it is far too early to find something concrete. We're adults, not entitled toddlers who need instant gratification without the effort. She isn't S-Tier, nor does she rival Nurse. No one has ever threatened Nurse in
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  • The new killer seems skill-less… it’s crazy how you can just auto aim her power.. and then instantly hit after… I don’t understand how they thought this killer was ready to be released? https://m.youtube.com/watch?v=dNPJH40tCHs
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  • There are too many people on the forums who just talk based on their intuition, like survivors have an advantage or killers have an advantage. 
 They should discuss logically why they think that way. 
 We've argued too much. We should talk more peacefully and logically.
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  • I get it, the new release of Krasue has everyone frustrated. Even the most killer-biased people can see that she's in an unhealthy spot for the game. But why, if someone plays a different, much weaker killer, do I still get teabagged and mocked constantly? I'm essentially extending an olive branch by at least opting to not play such a broken killer, and survivors still feel the need to punish me?
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  • In all my 5k hours of this game, I've never seen a generator and firepit merged together. Shouldn't this thing logically be like imploding on itself? Fire and oil don't mix bro.
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  • So is anyone else having their preset Names for their loadouts being reset to default? I'm on Xbox. Ex. Preset 1, Preset 2
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  • The 60 hz hum in the campfire menu screen for this patch is so grating. I have menu music off so it's very apparent when I'm in the menu trying to craft some builds before queuing (so I don't run out of time) or waiting in queue / lobby. I feel bad for players who have worse tinnitis than I do, I can't even imagine. I get it, it's thematic, there are amplifiers on the stage, okay, it's a nice
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  • as the title says obviously survivors are miserable i would bring back or a different modifier till event if there is any with the state of the game. only way i can think of saving the DLC from the casual players. every other game a survivor is dcing it is ridiculous.
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  • New DBD Killer Kayako? › Sadako the Japanese onyro has been in In DBD for some time but › I think that leaves a spot for another famous Japanese onyro called "kayako" sadakos identical twin there both vengeful spirits and there both onyros I think we should come together as a DBD community and try and make this possible 🙏 › Kayakos infamous croaking and crawling can be used as a in-game mec
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  • So in the debate of who should be in Dead By Daylight I am for Kayako and I will state my reasoning why I'm team Kayako however I would like this to be a good discussion on both ends of which Japanese curse woman should be picked. ----------------------------------------------------------------------------------------------------------------------- (Kayako)
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  • I've been playing all day today since I'm off work. Mainly been playing survivor. Every single game today as survivor, the killer has tunneled. If it's me, I had to switch to an anti-tunnel build just to buy some time for the others so they only get a 1K. If it's not me, I'm left with unhooking and trying to body block, or just letting them struggle. The killers will run off and start chase with
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  • the Normal Guy challenge is just to 4k as myers with no loadout and stalker mode only and I was able to do it! It was quite fun!
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  • Why not allow players to choose if they want to play with his old school power or the reworked power? It shouldn't be that hard to do and his old build has been part of the game so long that it seems crazy to just get rid of it now.
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  • Hex: Dissolution - (Rework) A dull totem becomes lit at the beginning of the trial, When you injure a survivor with a basic attack Dissolution marks them for 10 seconds. If that survivor vaults a pallet within 10 seconds, it gets broken by the entity. Scourge Hook: Dying Light - (Rework) After a survivor is unhooked from a scourge hook: their repair speed is decreased by 10% for 60 seconds, ever
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  • Just a quick one, usually when you buy a chapter with real money instead of auric cells you get a bonus cosmetic or banner of some description, but I don’t see any mention of anything like this for this chapter. Can anyone confirm if you buy the DLC from PS Store or Steam etc do you get anything extra with it this time and if so what is it?
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  • The ridiculous hit boxes, the fact that she can hit over pallets and tables and other obstacles, her absolute zero cooldown where she can spit and M1 you instantly after, and her transition to head form after spitting. Not to mention the Kaneki levels of map traversal speed in head form. We have another overtuned killer that now everyone is playing because of how ridiculous she is. It’s legit Kan
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  • I bought a new Sinister Grace chapter, but I didn't get the cosmetics that were supposed to come with the chapter
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  • See, I think that headlong flight is truly the problematic part of the krasue. She's such an overly strong killer because she has both a strong chase and catch-up power. Here are my proposed changes to the krasue: Remove her collision again while using her flight and give her a large delay after vaulting.(This will still let her outplay some pallets but won't let her ignore every single pallet li
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  • Contrary to popular belief, Ruin was a perfectly fine perk with its uses if you used it right. Now it's one of the strongest slowdowns in the game again with almost no reason you shouldn't run it on anybody. Hexes are strong enough as is with Thrill, Penti, and other strong hexes existing. I don't think we needed to make those builds stronger by buffing an already strong Hex. This perk's regre
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  • I wish 2v8 was the new casual mode, while 1v4 would be the new ranked mode with ranked rewards. 2v8 is so silly and fast paced and I love that as a casual player. Sadly everyone here on the forums hate 2v8 ☹
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  • The first main menu screen i saw when i first played the game was the Toba Landing one and i kinda want to set it as my menu for nostalga purposes. Would be fantastic to see a menu changer as a option.
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  • "Pretty good... JoB sO FaR"
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  • With all the talk about nerfing tunneling and buffing not tunneling, I think its time DS got reworked to truly focus on its effort to punish tunnelers only. I find it a common occurrence as someone who rarely tunnels people that I hook someone, go enter a new chase, hook someone else, they get unhooked, I find them like 30 seconds later, down them, and BOOM DS, even though they aren't being tu
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  • Hello and Welcome folks of DBD forums! My name is ManOMaker and I am here to present you a fanciful Trivia question related to Dead By Daylight! The first person to get the answer right gets All The Marbles !!! Here is the question: What do these four perks have in common that no other perks have? Type your answers below and LET THE GAME BEGIN!!!
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  • The one with the slaughtering strike ability, or the tuff of hair addon that brings somewhere close to old myers, and tell me exactly why you prefer this version Genuinely curious in other people's opinions
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  • I can't stress enough how bad the slaughtering strike is on Myers. I don't want to have to use tuft of hair every match just to have fun with my main! Just make his evil incarnate a lunge like old Myers and rework the strike addons. I like the rework otherwise
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  • The Krasue has ruined this game, absolute dog #########. Me and my 3 friends have religiously played this for years now. All 4 of us have uninstalled the game. Won't be re installing until she's been removed or nerfed.
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  • we all know the main reason Trapper does not get buffed. Let’s be honest. It’s because they want him to stay simple and because his kill rate is kind of bloated due to newer players. But I feel like if we want to Buff him we have to keep that simplicity intact so here are a few suggestions that I think would make trapper better to play while also keeping that simplicity. When you do play as T
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  • Head form is just superior. While you don't have 2 hits to down, you have mobility, survivors you hit get infected until broken and you have 3rd person. Body form only infects like Unknown and has M1. I just played a round Head form only and got a 4k. To be fair as she's new people still need to get adjusted to her playstyle, but so far I see no benefit of body form besides M1
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