General Discussions

Open discussions on various topics
  • So I just watched the trailer for Pinhead again...Dwight was a massive idiot for a guy who is supposed to be a leader and clearly has understood what dangers he is in just did not act smart at all I'm not talking about him falling down the stairs I more mean the fact he grabs a box clearly that should have been a red flag to begin with and I know that he didn't have his glasses so he wouldn't hav
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  • You can't even outrun her with extra 2s speed boost after getting hit when she plays her range add-on because she will be on top of you in just 1 BLINK. I quess I should play Dead Hard (that everyone hates and is OP againts any non top tier killers) .
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  • For those not on Twitter, guess they're doing double XP to help players get Iridescent Shards. Feel like this would've been more useful when there was a rift open. https://twitter.com/DeadByBHVR/status/1517201542683766786?t=iMMfugVKRT-LthgNDvxudA&s=19
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  • With the upcoming nerf pretty much everyone saw by now (CoH's speed has been nerfed from 75% to 50%), CoH looks like it will be in a good spot. What I like most about this nerf is that it makes blessing+healing take longer than healing yourself with Self-Care. Why is that good? It punishes bad Boon placement and rewards Killer for leaving and going out to snuff it
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  • So, the Clown Prince of Crime sewer spider won the last Poll, which means, it's time for YOU, It Fans, to tell me, What do YOU expect and/or wish for from an It Chapter. Could be anything, from the Killer Power, Add-ons, Survivor/s, Perks, etc.
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  • Let's compare what they have: Huntress has 5 hatchets, and the effects of the power can be buffed directly with various add-ons, Slinger has only 1 shot that injures and deep wounds and has to reload after every shot, and his add-ons don't modify his power wind up. Deathslinger has a max range of 18 meters, Huntress has an infinite range and the shots can cross hills and various obstacles. De
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  • Hei! I've just finished a game in wich the guy played michale myers and besides the fact that he seemed super speedy, I just thought that they were a good player and knew when and where to be, something weird happened. The last survior couldn't open the gates, the button to start the channel was not appearing. Could this be a hack? Could it be a bug? What are your thoughts?
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  • This is gonna be long .... The screenshot is from a friend of mine who just sent me after his last match. Well, he has hardly any experience in the game, he had played it a few months ago for a few hours but then gave up because all the matches were a torture for him. And I thought, after hearing about the new MMR changes, I'll tell him that now might
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  • I just randomly remembered a while back when you said you wanted to remove the ability to dead hard for distance alone, by making it unable to activate if not dodging a hit. But the issue with this, is that the I-frame + speed boost still isn't exactly fair to deal with. We know this right now, so how do we deal with it? We get as close to them as possible without swinging or fake an animation
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  • I just had a solo game where a very mediocre Huntress slugged a guy (who just crouched near the hook and let me get to second stage, then refused to heal me). I walked around, avoiding AFK crows, and then she picks him up, lets him wiggle free, and he runs up to where he saw my aura, sandbagging me. Of course, I reported him for working with the killer (and nothing will be done about it), but it
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  • So a lot of my games when i am having massive pressure i get the same problem where a boon appear, and the entire team is reseting and i have no idea where to go because they are hidden in some godam corner of the map. And i asked myself why dont boons give an explosion notification like hex's and fast actions? Does it solve the CoH pressure extermination effect? Not really but i think its
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  • just... please maybe rework it and give it another effect (and do it with the other 2 wraith perks cuz they stink) and add a fov slider in the menu it would be so cool
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  • So we all know bhvr is looking at Dead Hard, and they have said they don't like the distance part. I have seen some content creators trying to push the idea that the i frames are the issue with the perk and not the distance. This may be slightly true for ranged killers, but for everyone else the distance is the most aggravating part about the perk. I am so tired of making a survivor go to the
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  • Don't get me wrong, there are some shitters who do it because they're dog water or titled over a party game. But from personal experience, playing both survivor and killer, teammates are the true killers. I think the most common situation is the killer is roaming, there's an unhook, they go back to check it out and the ONLY person they see is the dude who just got off booking it. Meanwhile the r
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  • So I have Dead by Daylight on my Xbox One S. I've spent many hours in the game and well over $100. Unfortunately, my Xbox isn't in the best shape and I was planning on buying an Xbox Series X. Now I don't know much about the console so bear with me because I have a lot of questions. When setting up an Xbox Series X, would I be using the same email and password (basically the same account just on
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  • My man literally unhooked a person without DS in front of me with no BT,then did it again,not even trying to take a hit while healthy... The rest of the team pop'd 4 gens in the meantime,as soon as they appeared near me the game ended in one minute. Damn. I literally only played two matches and already encountered one.
    Mod
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  • I started playing Pig again, since she got some addon changes and I was always keen on Pigs playstyle and her character, since I liked Saw 1 a lot but, I know it's a giant joke around, talking about how Pig is neglected by the team and all of that, but I'm a bit curious to know what exactly could be done with Pig to make her a more viable killer? Only thing I've been able to muster up myself, is
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  • Feral Frenzy is a Chase/Mobil/Intel perk, jack of all trades but a master of none. But that's not to say it's bad. I may be biased as a Legion main, but Frenzy being reguarded as a non-chase power is starting to become a really strange sentiment in my eyes. Personally, I think the ability to get a first hit very fast, and be able to catch up very fast while also being able to spread that first hi
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  • If you want to "not sweat" and just relax when playing, then why does it matter what loadout the other side takes or how seriously they play? You aren’t concerned about wanting to win or try to that same extent anyways. It is unreasonable to expect you should be able to keep up with people trying their best when you aren’t at all. If you want to play laidback, you should accept you are going to g
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  • its swfs with meta works and ether gen rushing or flashlighting. they mostly get the flashlights from chest i see this every game if they do not bring one they go to a chest. this is so boring the mm is so bad that every game is the same perks with a tool box new part or a flashlight with insta blind. i refuse to use killer meta perks and add ons. i hate noed and other meta perks i like s
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  • Firstly, I have about 80 hours in this game, roughly 60 hours or so I've spent playing killer, then I started getting unfun matches against people far above my skill level so switched over to survivor. Yesterday, I played 19 games, of those 19 games I escaped 4 times with two of those being pity hatch escapes (as I understand, hatch escapes do not affect MMR) - so, that's 15 losses and 2 wins. T
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  • Forewarning this is directly inspired by Tofu's latest video on mmr and the meta I highly recommend you watch it. But we as a community need speak up and let the devs understand almost all of our problems with the game stem from the meta. This extends to the comp scene too. The game is balanced you can look at the cursed tournament where everything was allowed and the games remained even. Comp pl
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  • If 2 Escapes / 2 Kills is the goal the devs aim for when balancing, then make that also apply to the Adept achievements. As Survivor, escape the trial after at least 1 other Survivor has escaped while using all 3 of their teachable perks. As Killer, sacrifice 2 Survivors while using all 3 of their teachable perks. ---- Maybe even consider letting the 4th perk slot be any perk and still
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  • currently dead hard is able to give distance as well as i frames (frames that make the player invincible). The i frames aren't the problem... it's the distance. Dead hard is currently widely used to get to a pallet or window because of the distance, however dead hard being used like this is borderline UNCOUNTERABLE. its borderline uncounterable due to ranged killers somewhat having a counter to i
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  • I a little worry about numbers on steam charts, this game still lose players every month? Why? BHVR do you can explain that? A lot of people doesnt matter about that, but, other people like me, be worry, because i love this game, what’s happening?
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  • As the release of the 5.7.0 update approaches, we want to share some changes we’ve made between the Public Test Build (PTB) and the full release thanks to your feedback. We gave you a lot to read on the matchmaking tests earlier this week , so we’ll keep this one short. STALK & REVEAL In 5.7.0, we gave the stalk and reveal mechanics a technical overhaul to make them work more consisten
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  • Grades are now permanently hidden, so people have to rely on other indicators as to why the matchmaking system is as atrocious as it is. You often talk big about how you want to make the community a better place and how you wish to ease the ridiculous amount of grind that the torrent of killer and survivor characters have unlocked with their numerous perks (refusing to remove perk tiers because t
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  • Yay, rank reset day - finally back to killer and man does it feel good to be on my favorite role again. Just had a bit of an odd match on Sadako - after the game (a solid 3k) one of the survivors typed: 'GG, wow, first Sadako in a while' To which another responded: 'Yeah, I haven't seen a Sadako in weeks!' Interesting. I must say, while learning survivor I only saw about 3.
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  • Everyone knows the game gets frustrating a lot of times and for things that are completely out of your control, these changes aim at improving those aspects of the game. SLUGGING Killer gets very frustrating when to get a slight advantage you need to slug and hope none rushes to heal them/that they don't have Unbreakable, that can also prove to be unfun for Survivors that have to just wait
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  • I'm a grizzled veteran. Years and years of Myers and Ghostface and even Tinkerer Doctor have numbed me to jumpscares. Nerves of steel. NOTHING in this game can scare me. Or so I thought. I got jumpscared by an unlikely slasher. The Pig. Let me explain. On a generator I'm ready for you. I know you're coming. I may take a hit but it'll be an emoti
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  • Hello, I just started playing as a Survivor. Is it normal to match up against Red Rank 1 Players even when you're new to the game?
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  • When I play survivor I like to play againts him but in my games he is very rare killer to find. I don't find his power to be annoying or super strong either. I don't fully understand why people dislike to go againts him.
    Mod
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  • Ruin got reworked because every killer did run it in every Match. We can discuss if the new ruin is really a "nerf" or "buff" but that's not the point. Dead hard is in every round. And that's not a joke. Sometimes I'm happy when there just 1-2 people are using dead hard but since a few weeks it's mostly 3-4 people running it per game. So here is my question, how long do we have to wait until
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  • So what exactly makes the queues so long for solo survivor right now? High MMR? Not enough Killers? or Too many SWF?
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  • I wish DBD would implement the accolades system on ps5. It wouldn’t solve every issue, but I believe it would deter a lot of survivors who like to troll the killer or other survivors. Plus I’d like to give kudos to a teammate who made a great save or kept the killer busy. I realize there’s already a thumbs up button next to each user on the end screen but the accolade system actually notifie
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  • Playing a bit of survivor. Got paired with a 1300 hour player, a few 700-ish hour players and...what felt like an almost completely new killer. Took one pity kill otherwise it would have been an almost flawless 0k. EDIT: Next match was: 1600 hour survivor 900 hour survivor 13 hour survivor Me (about a 55 hour survivor) Killer once again, completely
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  • If you worked at BHVR, what would be the first thing you would change about DBD? For me it would be: Investing more money into a better anti cheat system and an improved report system. Removal of SBMM (MMR). More focus on QOL of the game.
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  • DbD's huge success was always thanks to the fact that playing survivor is so much fun, easy and casual friendly(+ licensed killers survivors/killers ). The recent constant nerfs on survivor side since years is getting quite worrying. As you know there is a talk about gutting Dead Hard to be useless and 2 killer getting buffed, a map reworked to be killer sided( massive dead zones), Circle of Hea
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  • Close to the power and as on killer you can see when you put the survivor on the shoulder, i never noticed that
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  • I'm just wondering if I bought Dead by Daylight for my switch would there be cross progression. I want to have the option to play while on the go. if not I will probably skip it on switch
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  • Playing killer for the past few days, just grinding BP with BBQ to dump onto some killers and survivors, Im not a fan of running insanely meta perks, or strong ones at that. For survivors though, I see the complete and polar opposite. So I decided to play 20 matches and post the most used perks I saw: Dead Hard ~ 79 out of 80 survivors ran this (shoutout to that one guy running Smash Hit) DS ~
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  • How would you feel if Killers like Trickster get there own maps? Already existing killers getting maps instead of them coming out with map when a new killer or survivor comes out?
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  • So after all these mmr tests what solution did the devs come up with? "Let's just hide the grades so maybe people will complain less about going against red rank players, even if it doesn't mean anything" That's the only thing they came up with right? Cuz the matches are still trash. Endgame is longer than the actual match cuz all gens get done in 5 mins, 4 dead hards every game and full meta bui
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  • Title. I see this in numerous places even here on the forums where people openly admit they try not to kill people, at most they go for 2 hooks and stop (some just go for BBQ stacks) Some say once they reach max grade they stop trying and dont go for kills or escapes they just mess around etc. I see these same people comment on balance, and honestly your opinion is void because you are actively
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