Leon_S_Kennedy
Leon_S_Kennedy
About
- Username
- Leon_S_Kennedy
- Joined
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Comments
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Yes just have the survivor rip the totem apart
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I just picked legion because it would actually make sense lot wise
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Honestly his hair just reminds me of David
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If you agree good with aim choose death slinger if not so much and you like speed choose oni
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I just get bored and I think it is fun
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My reasons seem obvious
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Older Laurie is kinda cool
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I think it is fun to get baby survivors or killers
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I would like one from the newer remakes
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There are so many more games/characters from the re series
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My matchmaking is usually fair
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I will laugh if their reason for disconnecting is funny
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The bell makes it easier to sneak around if you have the quiet add on
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When I voted I was thinking irl
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For me it is a tie between Joe, Ethan, and Carlos because they are all cool but I think Joe (gauntlet included) would look pretty cool
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I would say both 2 and 3 because on 2 I learn ways that might be good to use the killer and on 3 I just watch people like demi for fun
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I want either lady d cause she is tall and William birkin in any form that is not the last
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Lara could handle herself I mean she has run from a t rex
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I get scared most buy unexpected jump scares
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I picked lady d (9ft6) because she is taller than nemesis (7ft3)so I would like to see how it would look
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First of all I picked it cause out looks like they put the lawsuit is over as the movie name and why are people writing essays
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In my opinion she is only unfair if it is a good player
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I am still confused on how it works
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Honestly seeing how in dbd pyramid head is on the same level as the entity I feel like pyramid head would win
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2692324#Comment_2692324
I admire your stoicism.
Thank you
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Watch demi's insidious hag video
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2692319#Comment_2692319
Breakast... Soup...?
Yes I said what I meant
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It is breakfast soup
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I wish their power would match the chapter's name and trailer where they pretend to be a survivor or something
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I like resident evil
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I think pyramid head should get a buff for his rotation speed when he uses his power
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I noticed this wasn't a really famous choice but I liked was one of my favorites and I hated how he died
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2692284#Comment_2692284
People hate on it because it's far too big, it's far too cramped, generators are impossible to defend and hard to find on the survivor side, you can know precisely where you need to go but have a hard time figuring out how to get there + it taking forever even when you do know how, most of the pallets are completely un-mindgameable...
It's not a good map, pretty categorically. If they split it up into three maps comprising different parts of it, then it'd actually be quite good, but right now it's a nightmare.
Okay now I forgive you but how would it be split up
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There is already an ink character named artist
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Judging from the name I think it is kinda obvious
@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2692280#Comment_2692280
...RPD or Backwater Swamp? I'm assuming the former?
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@jesterkind said:
The obvious call is RPD, but I honestly think that's a given, it's bad for everyone.
My actual pick is Backwater Swamp. It's far too dark, both maps are quite big, the pier structures are a nightmare, but at the same time it doesn't have all that many proper pallet loops to mindgame around. I'd be happy if they just brightened it up a bit, or otherwise raised visual contrast between the ground and anything else, but I want a proper overhaul for it.
I don't get why people be hating on my station
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If you could break them as a killer hex:pentimento could actually be viable
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Most people asking if they could be killers but what if some people don't want to hurt people and then if you didn't you would be tortured by the entity if you didn't or you just failed to catch anyone
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@Seiko300 said:
5 minute matches definitely sounds too short, and that sounds like a match where either the Survivors gen rushed the hell out of the killer with very little opportunity for the killer to snowball pressure / momentum, or a match with a godly spirit / nurse or a killer with instantdown momentum pressure like Oni / Myers / Leatherface / Hillbilly that basically took the survivors completely by surprise and couldn't react quickly enough to what was going on.
Neither of those matches are fun for the side that's losing, and arguably it isn't all that fun for the side winning either because they overwhelm their opponent(s) far too quickly.
I'm not going to say that I've ever done the research where I've timed my own matches, but I will say most discussions I've been a part of regarding the length of an individual match usually say that on average matches last from 10-15 minutes. So I was surprised to see intervals lower than that as the listed poll options (is anybody really going to vote under 3 minutes? Why is that there??)
And in the grand scheme of multiplayer gaming, 10 minute matches is really on the shorter end of match length / duration. When many games can easily go for 20, 30, or 40 minutes for a single match. But again, I'm not being scientific about this, I'm just kind of guesstimating off games I've played recently like Hunt: Showdown, Deep Rock Galactic, League, etc. 8 minutes is like the tournament timer for Smash Ultimate isn't it? In 1 v 1s you're probably talking about 5 minutes give or take for two players to go against each other with 3 stocks each, but of course that's shorter because it's literally only 2 people dueling it out.
I would say once you get into the 5 minute range of matches you're talking about some truly faster paced gameplay and I just don't think that generally represents most of DBD (unless you're always going 100% hardcore sweaty- which I personally don't find fun but to each their own). You've got perks like Corrupt Intervention which last 2 minutes, or Deadlock which blocks the generator with the most progress for 30 seconds (activating 4 times that's another 2 minutes), and then aside from other slowdowns you've got the EGC- and if you got stomped survivors routinely feel compelled to gloat at the exit gate for the entire 3 minute EGC timer and hold killer hostage until they finally get their time in the sun or the timer runs out (not a rare occurrence).
So I'm just thinking about all these different things in DBD that aren't uncommon which put game length into perspective, and I definitely don't think it's adding up to 5-6 minute matches, and barely the 7-8 option. The way I see it 10 minutes is really the time it takes for all the different DBD shenanigans to happen and I think that's fine.
Things only really get frustrating when the match is prolonged without a hope of victory from the other side. IE 2 survivors crouching around for 5 entire minutes just on their own hiding around the map, or a killer who just pushes people off the final generators but can never commit to a chase to create pressure. (Obviously there's not much else they can do besides flat out give up and stand still, but that doesn't change the fact these situations aren't fun and only prolong the inevitable).
Dang this dude writing a whole essay
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We already have something similar to a person and a doll with Charlotte and Victor
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Big Bird or coraline's mother
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I like all of them but I think nurse is better because executioner takes time to turn while using his ability,for artist people could avoid the bird, for nemesis if the loop is too wide the tentacle won't reach, and if the loop is too tall to see over deathslinger couldn't shoot over the loop, but with nurse she can just go through
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Whenever I play pig it is hard to hit people so to make it harder to hit people but they get insta downed would work for me
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Honestly when I play survivor the killers usually don't slug so neither would even do anything
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My reasons should be obvious
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I personally prefer saying it nom either
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The main reason I say Claire is because I played re2 before re3 so I like her over jill
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Like rowby said she checks boxes for lethal up close and annoying from afar which is the only boxes a killer can check
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The only thing I could understand is the mori but nothing else like attacks, powers, and perks would make sense
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I play pig using the traps so if I were to use it it would be bad and I usually can't hit the crouch attack thing anyways