BubbaSawyerMeats
BubbaSawyerMeats
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- BubbaSawyerMeats
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patrol a small and defensible part of the map, slug and tunnel (even eating DS). ignore far off generators
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bubba with nemesis and play with your food. its really fun for me to run them down.
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i played like 15 game last night and never got the saloon. Sure as heck got Lampkin lane though, boy did i ever.
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makes me feel like a jerk if stomp low rank survivors as a rank one killer. I send messages apologizing
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1152134#Comment_1152134
I actually made a post about this, let me find it.
Here:
"I am a rank 1 trapper main, I run basement build with addons to darken traps and bring extra
As soon as the match starts I go and trap both exit door's levers, then proceed to place a trap in the basement window in shack and one in one of it's entrances, I go to chase survs, bring one in, place a trap on the stairs, another in the other exit of the basement and I just go away, never tunnel, never camp.
Agitation + Iron Grasp + Make your choice + Blood warden
3k+ every game at red ranks"
that's pretty brilliant. im gonna run it tonight
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make it so only friends can message you. people send some pretty heinous stuff that Xbox wont ban.
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@Gravewalker200 said:
https://forum.deadbydaylight.com/en/discussion/comment/1152134#Comment_1152134
He fast travels obviously.
i'm not doubting the OP, even with quick chases and best add-ons the gens get done very quickly. hes the only killer i cant 4k with on red ranks (and deathSlinger but he just came out).
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Freddy; hes good on chases, good on gen pressure/mobility and good on tracking (dream snares). Hes the template all killers should be judged against.
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how do you 4k as trapper on Xbox against a SWF in red ranks? the gens get mostly done before i get across the map using discordance, forget laying a trap or two. any advice?
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@NullEXE said:
I've been running solo
Alex's Toolbox w/ Hacksaw, Wire Spool (Petrified Oak)
Saboteur, Breakout, Iron Will, Sprint Burst
Easiest games of my life, once the other survivors see that the killer can't get hooks at all. They just do gen's, and then I loop / sabo the killer any time they try to do their objective. EZ wins, and EZ games for anyone who get's matched with me. Thank-you BHVR for giving me full control of the Killer's objective.
same here, we were able to stop the killer from hooking us, despite getting downed a lot. unbreakable, for the people and if they do get a hook: DS can absolutely crush a killer. EZ
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1151789#Comment_1151789
Nah in his "expert opinion" itll be used for a week because it "sucks" Yet it is a instaheal... i would just have a tunneled teammate come to me and instaheal them so the killers forced to either go after me whos injured or the full health teammate.
as long as your well positioned the broken status isn't really an issue compared to the power of an instaheal. i'm not sure if you can use DS if you're downed and broken, as long as you can make some distance your other teammates can make another sabo play. Throw in unbreakable and the slug game can be easily countered. if your mildly coordinated you cannot get killed outside of a mori, you don't even need to beat a killer in chase anymore.
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@Aven_Fallen said:
You could have left him slugged tbh. You decided not to and got hit by the DS.
"for the people" destroys the slug game. i used it last night with DS and sabo. The killer couldn't do anything to us despite getting downed over and over. granted it was a SWF but we just mechanically couldn't lose. its the best time to be a survivor
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the mechanic of simply waiting out the DS is BAD, BORING GAMEPLAY. a lot of survivors (myself included) that run DS will get on a gen and bait a pull off while also getting a lot of the gen done. in 60 seconds i can almost pop a gen and the killer cant do anything about it.
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@OtakuFreak said:
Playing killer is nothing more than a frustrating and terrible experience. Ever since the death of ruin, the amount of time actually spent in the game has gravely decreased. Generators get done at blinding speeds and there's nothing you can do about it if you're playing against optimal survivors (I.E they know what they're doing).
An average game in red ranks consists of:
-A generator being done before I can even get to it or apply pressure.
-One chase taking 2-3 minutes because the survivor is running around a broken or OP structure that apparently still has yet to be fixed (wretched shop, god windows, etc). By the time I down them, another 2-3 generators are done.
-With 1-2 generators left, I chase another survivor, go through the same experience and hook them. Now the doors are powered and the game is pretty much over.
-God forbid I decide to tunnel, camp, or slug the survivors because this ''ruins the experience'' for them. And even if I do this, survivors have a handful of perks to give them second chances at every moment of the game.
-Even if I play by the survivor rule book, I get flashlight clicked and tea bagged to high heaven because how dare I even play the game right?
Whatever, think I'll start playing survivor now for the rest of the game's lifespan until killer is fixed, seems like the fun role.
play as freddy with discordance, tinkerer, BBQ and chili, and PGTW. you will 4k without any trouble. Don't worry about tunneling, if you get em twice its their fault.
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he'll be fun to endlessly bully for the survivors. i hope he yells "TARNATION!" every-time his chain gets broken easily by the SWF team.
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re-add the flashlight apocalypse buff, bring back mettle of man, add the instant gens from brand new part?
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1148801#Comment_1148801
My response was in response to the comment "they hate killers" made by the other forum poster. You only came into the picture because you think they don't favor red rank killers which is a very different thing.
Changes that happen in different patches aren't suppose to be 50/50, unless there is something I am unaware of. They also nerfed toolboxes which is also a game changer. Again, you can have your opinion about the devs not favoring red ranks = the game is survivor sided. My response however was not on the topic of "What does it mean to show love for a red rank killer" but more for "They hate killers because..."
i just use red ranks as the balance indicator for the game, its where the biggest divides happen, and where the inequity is the most clear. The updates in this patch i feel are going to change the game in favor of the survivor ( i'm unsure of the toolbox change long term as it was still very strong in the PTB, maybe stronger). a missed hooking due to sabo after a mediocre chase in most instances will really hurt the killer (in anything above yellow ranks) and they changed the game massively to make that easier to do. So i don't think its out of line for person to think the devs "hate the killers".
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1148693#Comment_1148693
The doctor has a lot of changes. The Plague got more than a QoL change. Trapper got 2 QoL changes.
Yes. I do believe they are game changing for those killers. I main Plague and she was already strong as she was.
Sabo changes mean nothing unless you're specifically going against a team who wants to sabo. It is strong, but I wouldn't expect to encounter a sabo squad in every match.
Point is. To sit there and just pretend like killers did not get a buff and use this as "evidence" that they are survivor sided, is just silly. I can't even take those posts anymore.
i don't think there's a conspiracy or anything. I think the game is fundamentally designed in favor of the survivor (which makes sense because that the majority of the player base). IMHO the sabo update and the nerfs to the deathslinger/addons are very survivor sided, while the killer buffs make them better, i don't think it will make them more viable in red ranks.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1148656#Comment_1148656
Even if you're opinion was fact, It doesn't take away from the fact that they made those buffs.
you think those buffs are as game changing as the new sabo meta? those killer buffs don't fundamentally change the game like the sabotage buff.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1148600#Comment_1148600
Yep, they hate killers so much that they buffed Plague and Doctor.
But you can keep telling yourself that.
i'm a red rank on both and this game is clearly slanted for the survivor.
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1148603#Comment_1148603
I’d put him in D tier
hes slow, hes tall, and his power doesn't end chases quickly (in fact it prolongs them). whats good about him? he'll look kind of cool as he gets bullied?
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use the litany of second chance perks, hit skill checks while holding a button on a gen, the new sabo tools, or any of the various infinite loops and safe pallets. i wouldn't worry about countering this weak killer.
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all those insufferable survivor mains that are going to think they're are amazing at this game... when it is being altered for them to bully
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i decided on playing the plague and chasing and vomiting on one survivor for 5 gens.
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@[Deleted User] said:
So I'm a Rank 10 Killer, but I have noticed that I am playing A LOT of Rank 1 groups lately. This seems to have been happening since Ruin was changed. Im asking the Survivors I meet and almost all of them say a lot Rank 1 Killers have started playing Survivor because it's way easier. Im happy about the many more games as Killer, but Rank 1 Survivors are really annoyingly good at times. Anyway, I just wanted to ask if anyone can confirm these claims?
- Have a lot of Killers quit killing since Ruin changes?
- Have other Rank 10-ish and other ranks noticed these vs full Rank 1 Survivors games?
Can we do something? Im happy about the Perk changes, but this has become pretty insufferable as well.
rank one is pointless. its only more difficult and you will face more SWF bully squads. When I hit rank one and immediately depip. Not challenging at rank 1, just annoying and sometimes impossible.
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Im near the end of it, Soooo burnt out. After i finish i'm gonna stop for a long time.
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this game is fun until you go up against a hardcore bully squad. With all the second chance parks, infinites and giant maps you will black pip at best.
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@MigrantTheGreat said:
Best killer in the game is Nurse, but she takes a ######### ton of practice and mastering especially if your on console, but she has bugs that make her irritating to play
Spirit is the second best killer, but her power requires you to be able to hear and predict survivors and listen since she can see when phasing, but she doesn't require as much practice as Nurse.
If your interested in Spirit here's my Spirit guide I made a while ago
well made video Thanks
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If you play politely you will lose and they will teabag at the gate and send you mean messages. Kill em all
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Freddy's gen pressure ability makes him the most viable killer IMO. i use him when i wanna rank up fast.
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sometimes the hook animations shoots me far away. as in i fly to the left 15 meters and hook the survivor on air. one time it shot me out of the map. some times the entity get wasted.
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I'm glad you gave him a shot
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1141413#Comment_1141413
It actually is, because the subjects of the tomes were released earlier so it’s two survivors and two killers. Not a third.
WOW! your a really cool guy for staying on top of the press releases!
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@GoodBoyKaru said:
Like, guys, in game you don't need to first-hook mori everyone with an ebony and tunnel them down. It isn't hard.
You don't need to burn farm offerings over and over. It isn't hard.
You don't need to camp. You don't need to get salty at someone for playing fair. You don't need to do a whole lot of #########.
Remember, on the other end of this game is a player too. Be it killer and survivor, you're both as bad as each other recently. Take a chill pill, take a breather, and actually be a nice person. Please.
Oh and forum members, if someone has a valid suggestion on how to make like better as survivor or as killer, don't shoot them down telling "ENTITLED [role] MAIN HERE! YOU'RE OPINION IS INVALID BECAUSE IF YOU MAIN [role] YOU MUST ALL THINK THE SAME." If they have a valid suggestion but you disagree with it, be civil. Please. We don't need FlamingKittyUMad(V2) to resurface.
the thing is the killer probably had several rounds prior be bullied by players 10 ranks above him. Moris and camping is catharsis for what he experienced. Don't take it personally, but it does suck when that happens.
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@legionIsBackBaby said:
I have to say respectfully this is a idiotic question
well, as long as you were respectful about it
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you face red rank survivors at every rank, but as a red rank killer you start going against rank 1 SWF groups that have deconstructed the game to a perfect science. then it becomes almost impossible to win as most of the killers. you pretty much have to play as nurse, freddy or spirit on console.
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avoid 4 minutes games. you'll just lose your offering and de-pip. lobby dodge
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@OtakuBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1137841#Comment_1137841
How is it my fault i spawn near killer or if i dont they decide to get off chance with another person to tunnel me and their logic which they tell me in end game screen is "######### Blendette"? I dont understand what I did other than play a character I thought was cute and try to help my team. I'm not the one gen jockying. Destroying hooks? Hell yeah guilty as charged. But I'm almost never a gen jockey unless it's like 3v1 with 1-2 gens left.
its the luck of the draw, a good killer is going to press every advantage.You have an perceived advantage as a Claudette. if you cant get away from the killer once unhooked its the survivors (the whole teams really) fault. Same thing if you spawn on a lit ruin totem, would you disregard it? Don't take it personally, they are just trying to win.
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tunneling without camping is a good idea. if you take someone out early (especially with three hooks) you will put the survivors on a bad foot. if they got tunneled its because you outplayed them.
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if you got tunneled its kind of your fault, red ranks are no-holds barred. everyone plays are hateful as possible
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if you go against a rank 1 SWF squad camping is the only thing you CAN do.
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i get different survivors every time. in red ranks two toolboxes is an instant loss, zero point in being in those matches.
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Billy is almost unviable in Red Ranks. he's reduced to an M1 killer most of the time as his attack is very easy to dodge, especially for a rank 1 sweaty survivor.
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red ranks are pretty unfun for killer. most of the rank 1 survivors have deconstructed the game so expertly they can find an infinite loop and bully you especially in a SWF. The game isn't really designed against expert min/max players.
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@fcc2014 said:
Not all that excited for the new chapter so i don't really care. More waiting form the next archive.
me too, grinding levels without the archive challenges is brutal
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I'm a rank 3 killer and I've been going against rank 16 survivors. feels bad
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the hook mechanic is really the only agency the killer has. Everything else is more or less decided by the survivors.
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- the times a killer carried me on his back to the hatch
- the times a stealthy killer kool-aid-maned intro our gen party
- all the times out mind-gamed a survivor
- playing as leatherface and swinging a chainsaw around
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i stand behind them, let the survivor get the gate open and shake my head sadly as they wave me in as if to ask me to come with them. "my place is here, little one".
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i like when the survivors hang in there, its good for some last chances at getting your daily. Plus snoot booping on PIG.