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supersonic853

supersonic853

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supersonic853
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  • " New Killer - The Xenomorph Dev Note: Note that map-specific hooks will be overridden with the Xenomorph's hook when you play as or against The Xenomorph." They don't really specify. But they call it the xenomorphs hook. So maybe? I like having killer hooks back imo. It made things a bit more cosmetic.
    13 comments 471 views last activity
  • Anyone from 2016 forward also here? Exhaustion addons used to be long as HELL (like huntresses would give 90 seconds of it). It was pretty bad for the longest time and people really wanted exhaustion addons either gone or capped hard. (Which started these short duration or certain conditions exhaustion addons) which im perfectly fine with the short duration/ conditional exhaustion (like pig traps
    33 comments 581 views last activity
  • Or made it rng. Fantastic. Just had a 4 boil over squad bring me there with anti slug builds. I really don't know if boil over is what id consider a "healthy" perk with the amount of map spots can be found to just force a slug out. But it is what it is i guess. Any advice on what to do against these kind of situations?
    2 comments 71 views last activity
  • Never thought id put this in here. But, i have been playing with this perk for the past week. Its value seems to actually be more than i thought. With the ability of removing screams from the equation entirely you can fool the killer (as the screams for stuff like Jolt or Pain reasonance gives them knowledge of when someones on a gen). It can also remove some perks from the equation (face the dar
    21 comments 802 views last activity
  • Any veterans remember when hooks followed the killer? Giving you prior notice what the killer was and just adding a bit more added flare to the map based on the killer? Watching some xeno gameplay. Seems like his hooks follow him to realms besides the new one. Don't know if its intended or not. But itd be cool to maybe have special hooks for certain killers again.
    11 comments 361 views last activity
  • https://youtu.be/V1LG6N9rlXk So graceful. Dwight is really moving up in the world. (Idk if this is intentional and i don't know why it happens) apparently in cheryls case if you have the james skin he goes the buffed distance. If your cheryl you get caught. I might make a dwight loop build. (Disclaimer this is just supposed to be a fun post im not having any opinion on th
    4 comments 92 views last activity
  • I really actually like his design (not for 3 genning though i just like the guards can distract while im chasing someone else) just the fact the guards glitch out and mess up a good bit of time kinda ruins it for me. Also seems like call to arms and map of the realm is basekit for me at this point. But id like to see some other builds and maybe get some advice on what you think is effective? And
    4 comments 82 views last activity
  • It was so fun to get such rare rewards and see the old event addons through rng. Noone seemed to have much of a issue with it. Well its still fun eitherway but this sucks. What does everyone else think? I just think it was fine how it was considering its supposed to be pure rng (on what effect you get and what you get as a item).
    4 comments 131 views last activity
  • Its pretty funny as a solo-que player to just be a gremlin and follow the killer chasing my teammate until they get the down. Run in while they are getting ready to pick up or weapon cleaning, ftp the person on the floor. And run like Frick. Probably not much fun for the killer (personally i haven't run into it that much myself as a killer) but it does make for some halarious moments on the survi
    8 comments 252 views last activity
  • Before id barely get around 2 kills (via hooking) because i just didnt know the timing of anything and when to really teleport and the best way to spread condemned (without slugging with ring drawing). With the proper addons now (iri and green for making them take to a particular tv and green warns me when they grab a tape) im dropping 3 to 4ks condemned only. I know people talk about killers tha
    12 comments 281 views last activity
  • So we know dcings not reportable (as proven multiple times) and it cant be afking and stuff because thats already listed. I just havent looked over the report section in a bit besides exploits. Unsportsmanlike is weirdly defined imo.
    Mod
    7 comments 171 views last activity
  • With the buff to ghostfaces crouch movement speed i have been enjoying "Leather knife sheath" with either "Drop-leg knife sheath" for movement speed while crouched (making him 108%). Or "Drivers license" for 20% regression on mark, as well as other addons if i feel like changing things up a bit, (like cooldown addon or mark speed) Considering pigs also meant to ambush survivors with crouching wit
    2 comments 81 views last activity
  • But it doesnt seem to make much of a difference as a whole because it still pushes you to the other side, then they just play the loop like normal because you gotta manifest anyway to hit them. And they can just predrop since the sadako would have to break it, catch back up, manifest, then hit. Honesty wish she could go through pallets while demanifested in general. Might make loops more interes
    7 comments 291 views last activity
  • No mither and Plot twist. Cleansing your corrupt issues since July 5th 2023. In all seriousness i love Nicholas Cages perks. I dont see much a issue with any of them. I just thought this was funny. Plot twist has a lot of interesting scenarios it could come into play (saw a video on using it with lucky break overcome to become silent and full heal). So we'll have to see when they release. Anyone
    9 comments 371 views last activity
  • (3 gens left btw) Like Im not gonna complain this is one of the more consistent combos to get "Make Your Choice" value. Put a trap near a hook but not right on it so its not removed. Look at the trap and instant tp when you hear the scream and now exposed chase. Some times the person runs right into me because of them just running in a random direction f
    2 comments 61 views last activity
  • "Instantly recharges night shroud after a successful basic attack that puts a survivor into the dying state" i think a patch ago they lowered the cooldown of night shroud to like 18 seconds? And you can shave off 6 with the one brown making it like 12 seconds? Also not like your gonna instant go into it with a survivor staring at you. (Id have to re-check the numbers i know its fairly short) so a
    2 comments 151 views last activity
  • https://deadbydaylight.fandom.com/wiki/Damaged_Syringe https://deadbydaylight.fandom.com/wiki/Adrenaline_Injector Brown is now better yellow lol. Remember when this happened with clowns addons a while back when they buffed one of the juggs? On the bright side 6 seconds of killer instinct lol. Hope you nemesis's jump on this while you can. I expect a t
    1 comments 42 views last activity
  • Mini addon pass and maybe overheat even more useless?
    4 comments 111 views last activity
  • 71 comments 2,772 views last activity
  • They already probably know of the "blood pact" and "teamwork: power of two" combo on midwhich or "The game" Now we are getting another introduction into this. I am personally one for thinking speedboosts on killer or survivor really mess with the chase balance. (Kinda why i can see why something like pwyf is so restrictive and hope is only active at the end) but now they are just making it very
    1 comments 71 views last activity
  • Mfg if i play one more solo que game where in the first chase the killer decides "your living priviledges has expired" imma lose it lol. Like i can't even play with how bad its gotten since the medkit patch. I hope im taking the burn for others. Anyone else have any better games going on rn?
    32 comments 713 views last activity
  • since i got all killers and survivors leveled up to have all perks and basically a large amount of addons on each one. what are some unusual builds you do that you find fun? Killer: Bubba with iri flesh speed limiter, Bamboozle,Superior anatomy, Shadowborne, Distressing. (Aka get deviousness literally filled in one down plus the vaulting is just funny and catches survivors off guard.) Survivor
    10 comments 341 views last activity
  • And i played another game on police station where there were also 2 hooks on the top of the middle area. But at least they were further than this. Im just wondering if i should report stuff like it in the future or not. Because its apparently been a issue for a while. And i know nothing about hook rules. (This is a better repost of a post i did last nig
    0 comments 41 views last activity
  • https://youtu.be/iAi7NpH-MKg i was so tempted to use it to my advantage but as you can see i didn't. Lol. I've never in my years seen anything like it. It honestly stunned me for a moment. Should i make a report or does this just happen? (The hooks being like 8 meters apart is the thing btw)
    3 comments 131 views last activity
  • Ill be the first to admit i did use overbrine on him because his power already centered around setting up a area. Should i still go for that or is there some better options i can do? Im all for suggestions because i feel like i don't play the poster child enough.
    4 comments 101 views last activity
  • Ive seen both used a good bit since the update so i just thought id see peoples opinions. Sloppy is obviously easier to get as all you need to do is m1. And can easily reapply it over and over infinitely (Except on nurse lol) and doesn't rely on hooks to be nearby (scourge hooks in a nutshell) But gift of pain comes with slowdown and if your already running perks that rely on hooks you can comp
    8 comments 912 views last activity
  • I go on winstreaks as spirit (15 rn) 10 on billy and even trapper ive won 5 games in a row. Meanwhile huntress i just got a 4 sprintburst squad who brought me to lerys and absolutely hugged everything. But its not just that my games as huntress just read as higher skilled than my other killers. Wonder why that would be when i never play her and my kills on her are like mediocre. (Just got 1 last
    2 comments 61 views last activity
  • I've never tried this addon so i was experimenting but it did seem to help some of my saws on garden of pain. A well-made clutch that keeps the chain moving smoothly. Reduces the Collision Zone width of the Chainsaw by -30 % . Still bumped a good bit but definitely felt better and i had a slight blight slide on some objects that got me a saw lol.
    1 comments 31 views last activity
  • Hopefully with more small tweaks happening to stuff every midchapter insidious can finally get something else added to its ability. Its the king of stealth perks apparently and i would love to move it away from camping. Hell even something like "Adds 3/4/5 seconds of undetectable and oblivious to all effects" itd make tinkerer billy with silent saw 21 seconds. Chatterer tooth pinhead 35 seconds.
    12 comments 191 views last activity
  • Just played on red forest and wanted to see how many cross map saw charges I could do. Honestly not bad at all. Probably can be even more with the common to increase chainsaw overheat limit by 20%. He feels very solid and I have no real complaints for him besides some of his addons ofc which I hope will be changed around in the future. I don't even look at the overheat mechanic bar anymore which
    5 comments 91 views last activity
  • https://youtu.be/1PycFPEr6tM i love it lol. I woulda taken it gone but making it basically non existant isnt to bad either.
    12 comments 272 views last activity
  • Not what the killers doing ofc why wouldn't you camp in this scenario especially with a hook build. But the fact you can force a double camp basically on this map with these 2. Idk if the hooks are meant to be in such a close straight line. But i don't know hook spawns so thought id ask.
    1 comments 111 views last activity
  • I know the metas gonna just be no heal but for the people wanting to heal i think it will be pretty good. Sloppy plus the naturally slower heal just being able to eventually skip forward a few times and pick up survivors from half slugged won't be so bad. Finally maybe a decent perk. (I hope) Edit: oop i just realized some tubers posted a video on this. Ive been working i swear! Don't shame me!
    3 comments 121 views last activity
  • Or was It always 20%? (Still pissed they are trying this hillbilly thing) (Also afk cenobite no longer works because the box teleports if you stand on it to long)
    38 comments 1,241 views last activity
  • My hearings not the best but its not awful either. But theres some legit instances i can see it as a general benefit. Tricksters lullaby and tr still confuses me. Same with sadako and her noise. Also i get blasted by doctor with literally no warning sometimes idk if the trs just so silent at the end i can't hear it but im still in the range actually or what. I suck at hearing stuff probably. Than
    7 comments 151 views last activity
  • I do like survivors are getting the visual tr itll help them. Just waiting for the time i can play without being a perk down due to motion sickness. Please.
    24 comments 732 views last activity
  • Does it gain your tr if its activated by a survivor walking into a inactive drone radius then it becomes active? Or is it only manual activations. Edit:nevermind feel free to close the wiki says manual its just the console one that says when its active in general. https://deadbydaylight.fandom.com/wiki/Iridescent_Unpublished_Manuscript
    0 comments 41 views last activity
  • Here is a perk made to give you a reason to go after the unhooker and reward you for not camping. The scream also gives you valuable info. Now it just...exposes them but you don't get the notification or hear the scream because you have to be 32 meters away for the perk to work in the first place. Such a joke change.
    21 comments 1,101 views last activity
  • Its fairly difficult to get a cooperative heal going since it requires having 3 people especially with the hud telling everyone what eachother is doing so having 2 people coincidentally going to unhook doesn't normally happen. (Its how i got the first one) Im on game like 5 and still haven't been able to get it. Solo que problems i guess. Also most people
    5 comments 421 views last activity
  • Ive been spending the time to learn her as a console player. Ive gotten pretty good at her and can go against good survivors pretty easily. But a good bit of the time im told "wow, congrats, you have good headphones" or stuff like that. Kinda makes me feel like the time spent to learn her is kinda insulted and pushed down to that. Do you think she's very easy? Like i know shes no nurse but she wa
    27 comments 2,154 views last activity
  • From watching gameplay and playing a bit myself. Nothing very impressive from first impressions of course. The amount of info you get is easily stopped. She doesn't even have antiloop or catchup. Hell the survivors get all the info you do with them basically. Id just rather remove the big obvious visual field and just keep the indicator your being watched so you know to gtfo. But i don't think ya
    0 comments 91 views last activity
  • Say you got exhaustion to give your teammate the speed boost. Combo that with like borrowed or hell even it on its own. If a killer wants to tunnel they will be really reluctant to chase them with the amount of distance they would gain from this perk? Also the just pure design of "make the unhooker zoom" with the current one will just get the poor farmed one tunneled. I just saw this suggestion a
    2 comments 81 views last activity
  • With how strong the gen regression meta and some killers are. I feel ive reached a mmr where just simple meme builds i don't probably have the overall skill (skill diff i know lol) to make use of something like 3 aura reveals+shadowborne to stop gens from popping. (I have to run shadowborne as a motion sick player) should i just tank the losses until my mmr gets to the point where i can play meme
    8 comments 91 views last activity
  • I don't think its a bug that he doesn't lose stacks when summoning guards right? I think its a cool niche perk combo with a killer. Like pinhead with horder (the one time it saw use lol) . If they make the guards a little more consistent and have them not respect pallets (which is a bug) could be another cool synergy with a killers power. What do you think of it?
    4 comments 151 views last activity
  • When you made a mistake and it just so happened to work out anyway, in some ways better than if you did it exactly as you planned. Mine was yesterday playing blight: https://www.youtube.com/watch?v=sInoDJiUeTs
    6 comments 101 views last activity
  • Makes infection time 80 seconds. Doubles infection rate. And faster bp. But cannot direct vomit. Insane with the extra 30 second addon for gen guarding (110 seconds of corruption). But you have to ignore point blank vomits and chase normally unless corrupt purge. Makes FF 20 seconds. Faster bp. But makes you slow
    21 comments 891 views last activity
  • I just got yeeted from my gen all the way into a knights grip. Watch out fellow jedi,this guy knows the force. Guess thats one way to bring horror back. I had literally no warning. Also found out he doesn't use pwyf stacks! Im gonna use that because i love pwyf but its kinda a lose to use it on most killers. Sounds good on him.
    1 comments 61 views last activity
  • Just watched my assassin dip after a survivor dropped a pallet lol.
    8 comments 191 views last activity
  • Now i haven't played him for that long. But with the buffs and stuff i got him to p6 in preparation to play him quite a bit. 2 things i kinda wanted to get a opinion/answer to is which addons to run being number 1. I notice a lot of use of the hunt one and "call to arms" so I've been running that. So id be open for more ideas if anyone has had any success with others. Also has anyone else noticed
    0 comments 31 views last activity
  • So how's is your day going? Got nothing better to do. Here's a perfectly timed clip: https://youtu.be/0oXST_WyYKE .....I hate this perk.
    13 comments 381 views last activity
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