Xbob42
Xbob42
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- Xbob42
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By "subrealm" I mean like how both Fractured Cowshed and Rotten Fields are part of Coldwind Farm, not sure if that's actually what they're called. I've seen people say numerous times that "x map is only 1 out of 34(35?) maps" but is that really the case? Doesn't this come down to how the RNG system decides on maps? For example, if the game selects based on major realm first --let's use Macmill1 comments 21 views last activity
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I've made this thread each time a PTB has been held. Still haven't really had any sort of answer, so I guess I'll just keep asking until someone stumbles upon it. Benefits of separate library entry (many are similar, but no less true): You don't need to redownload the live game to play the live game. You don't need to redownload the PTB if you want to try it out after playing the live game ag14 comments 371 views last activity
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PC only, obviously. But if you're typing something as soon as you die, only people who are dead can read that. If you type gg, and I get into the end-game lobby 30 seconds later, that message will never pop up for me. I assume most people know this, but I've noticed when watching a few Twitch VODs that people will often type something to someone who won't ever be able to see it, and usually (USU10 comments 201 views last activity
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I apologize in advance for forgetting to pause PainReliever's live stream. The one time I actually record and I had a stream playing in the background. Although his commentary kinda lines up with what's happening? It's weird. What if I told you Blight's weapon was just a figment of your imagination? https://www.youtube.com/watch?v=6m6x8w5md2U Also, what if I told you you7 comments 101 views last activity
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Let me tell you, friends; it was a sight to behold. I downed a survivor, picked them up, and they immediately disconnected. But I was still stuck in the animation of carrying them. Which meant I was TALL. An 8 foot tall Blight walking down the street, I could see clear over even the new, taller tank treads. I could see tracks! I could see EVERYTHING! When I used my rush, I went down to "normal"11 comments 641 views last activity
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Because the banner on the Game Pass version of the game says you do. I haven't done anything on the survivor side, all I know is sometimes I'll catch someone trying to eat a gross flower. I assume this is referring to the serum challenges for rift shards?5 comments 121 views last activity
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Had a game go pretty badly, all four survivors made it to exit gates, beat me real good. So I notice they're healing at the exit gate before I get there, so I decide to just let them get their heals off for points. I go and get something to drink and use the bathroom real quick (not in that order). I come back and there's like 6 seconds left on the timer and they're just now leaving. I assume t45 comments 2,302 views last activity
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See the challenge (20,000 bloodpoints in Deviousness) vs the result I think I got credit for like 30-50 points in deviousness, despite earning 8,000.5 comments 131 views last activity
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You know, every single thing you add or change about the game doesn't have to be a new microtransaction, right? You guys make a ton of money on this game. It's okay for a holiday event to just be some fun stuff we earn without it being multiple things for sale (outfits/skins/premium rift, rift levels) while simultaneously taking away the event currency people were free to earn in previous events.8 comments 221 views last activity
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As I was watching a TTV VOD of one of my matches, the streamer legit called mad grit "toxic." You know me and my BBQ/Agitation/Mad Grit/Iron Maiden, the most toxic build out there! On a more generic note, another team of TTV survivors called me a tunneler for... not letting them unhook while I was holding one, one was on the hook, and one was going for the save, I guess? They just like legit ran47 comments 751 views last activity
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I've gotten several matches like this today. Usually there's at least one red rank so I can chalk it up to a smurf team, or at least assume so, but in this case the poor guys were obviously still fairly inexperienced. Kind of saps the fun out of a win to see friggin' rank 15s in the post-game.2 comments 71 views last activity
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In my experience, it's been the opposite, since the majority of my experience with red bars is when a second person hops on a gen and it goes faster, and has the little fast forward icon. A bit of a random post, as it's not like I'm brand new or anything, but I occasionally see a post on this or a streamer comment, and if the red bar is actually supposed to warn you that your progress is being s16 comments 4,141 views last activity
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Just posted this in another thread, and thought I'd ask since I imagine it doesn't happen too often, so I bet when it does some folks will decide to just roll with it instead of giving up.8 comments 161 views last activity
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Are the survivors like, overpowering the killer or something? Most other interactions I can understand. Body blocks serve as good counterplay to tunneling, for example, so if you get a killer in a hallway who's chasing someone, you can force them to hit you or take a long way around. You giving a dying man on the floor a back rub taking priority over me picking that person up, though. That's one2 comments 61 views last activity
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Well, not for me personally, but rather to confirm a bug. So, if you get what appears to be a frame perfect or near-frame perfect lethal rush attack with Blight (that is, you swing in a lethal rush the MOMENT the rush starts, or the moment it's supposed to end) then not only are you locked in place until you fully complete your recovery animation (which is already a known bug), but I'm almost 105 comments 71 views last activity
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If you look up high enough on some maps, you will see the sky cube. It appears to be in the sky, but if you break LoS with it, it'll appear in front of the LoS breaker. Is this the Entity? Can I worship it?47 comments 771 views last activity
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You can lower menu music, but I can't figure out how to get rid of menu sound effects. Reason being I like to watch streams/videos on my second screen between matches, but using the bloodweb is like "DINNNNG RINNNNGLE BLIIIINGGLE DINGLE" every time I buy an item, so I can't hear anything. And I'm kind of getting sick of it. It's SO loud, and I don't want to lower the overall sound because it wou1 comments 41 views last activity
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DESCRIPTION Step 1 : Boot the game Step 2 : Play as Blight Step 3 : In-game, use a lethal rush attack immediately after rushing from a slam, OR when a lethal rush is on the very edge of expiring Step 4 : An unspecified percentage of the time (I haven't practiced enough) you will be unable to move at all until the animation for the recovery has completely completed, you will have 0% movement s0 comments 1 views last activity
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When I say maps I'm referring to realms, not the items, by the way. I feel like this has gotten worse for me since I started maining Blight, but was becoming an issue even before then. I think the fact that it feels like maps are on some kind of daily rotation where you seem much more likely to get the same small set of maps (I don't know if this is true or not, but it feels like it) makes this22 comments 231 views last activity
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I keep getting matched up in games like this. Normally this does happen every once in a while (but usually there's at least 1 person around my rank) but tonight I keep getting these poor souls who kind of don't stand a chance. Is MMR back on?8 comments 91 views last activity
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I guess I main killer, though I try to play both. But this I definitely say from the view of a killer main: Don't leave people you unhook defenseless! Should be obvious, but I've been rank 1-2 for quite some time now and I had two games just last night where the unhookers just vanished in a puff of smoke each time they unhooked someone. Getting to safety is good, but remember that the person y4 comments 51 views last activity
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The current PTB setup (using a beta branch) does not encourage people to keep testing. You change your main install and engage a relatively large download to play on the PTB, but if you want to play the live game again, you have to leave the beta and do another large download. This means most people who play on the PTB will play for a day or two, and then permanently switch back to live, because4 comments 41 views last activity
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They say "Authorized Personel Only." Or maybe "Persomel," even at 4k with ultra graphics settings all the letters are smudged, but there's no way they crammed 2 Ns into there.3 comments 111 views last activity
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He's getting better and better, and the ability to lethal rush pallets was a very welcome change! However, there are still a few issues, some more serious than others: Occasionally when using lethal rush at either the last possible second or immediately after rushing, Blight cannot move at all (only pivot in place) until his recovery animation has completely finished. While you're already supe2 comments 31 views last activity
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I like to play each of my killers as I level them up, while simultaneously going for adept. Not to make it super hard or anything, but in my experience I seem to learn the fundamentals best when I'm playing the killer in its "purest" form, which also has the nice upside of making them feel way stronger once I unlock everything. For every killer I've tried so far, this has worked great. But I've7 comments 131 views last activity
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I posted this in another thread as a reply, but honestly the more I think about it, the more I like it. Right now, PH is dead simple to play most of the time, and kind of boring. His ability to cancel into an M1 makes it very easy to play him, and can end up being boring and repetitive for both sides. Let's say we fix that and he has a short (0.5 - 1 second or so) cooldown before he can M1. Gr11 comments 41 views last activity
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The emblem says 9 or more hook actions grants you iridescent. On my first match, I killed 3 people and 1 escaped. I figured maybe one just skipped a hook state and so I just didn't notice and actually got 8 hooks. This last game I made sure to count every single hook, no one ever missed a hook state. 3 dead, 9 hooks total for the dead. Last person escaped after their first hook, so that makes 1012 comments 371 views last activity
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I only started leveling her last night, so I doubt I'm coming up with some amazing strat or anything, but this build seems especially oppressive on indoor maps where your totems can be a bit harder to find. You just always have the information you need to prevent gens from being completed, and the Reverse Bear Traps seem to make totems a tertiary priority rather than a secondary one. Might seem15 comments 481 views last activity
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Yeah, he hunches over a little bit, but nowhere near as much as his perspective would imply. His head is still quite high up on his model, yet his camera feels like it's at survivor's butt level. Great if you're chasing Jane, I guess, but not for much else. This makes him more annoying to play than he should be. Easily losing survivors who can still easily see you (it'd be one thing if he was ac2 comments 61 views last activity
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Perfect score, everyone dead, gates closed, but suck it because they finished a gen slightly too early. Sorry I couldn't keep a gen from being completed using these perks that grant me no information outside of someone being near a totem. I normally don't go for Adept, be37 comments 541 views last activity
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I haven't seen anyone mention it. Sometimes during recovery, he'll stop completely until his recovery animation plays out. Doesn't matter if you're holding a movement key or rapidly tapping it to try and get him going again, he'll just... stop. And I don't mean the slowdown you normally get, I mean you're literally locked in place.1 comments 21 views last activity
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I finally really started digging into him today, and while I wasn't doing bad before, at some point in the middle of a match I was following a survivor during a dash as they ran to the right, I was surprised at just how much you could turn (your camera, not your actual dash) while following someone. Mostly I'd been trying to get good bounces to get a head-on angle, but in this case I found out2 comments 51 views last activity
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Or rather, is it like test driving a car? Just a bit of fun for the playerbase? Isn't the whole point of test builds to NOT launch with a bunch of crazy bugs like being unable to hook people, super short stuns, performance losses, etc? We literally had no idea what fixed Blight would play like because it was an "old build." Why are you having the players do a public test build with an old buil7 comments 81 views last activity
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Was doing the challenge to hit 5 survivors while they're exposed. Figured it might be fun to do with the Huntress, so I leveled up Spirit to 30ish and unlocked Haunted Grounds. Popped it on Huntress and, while luckily the hatchet hits still counted for the challenge, they weren't one-hit downs. This seems... bizarre, for how Haunted Grounds works. I have to sacrifice a perk slot for up to 60 sec16 comments 432 views last activity
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This has happened to me twice in the last day. Getting kind of worried it'll happen more frequently. I see there's a few posts about it from as far back as July. I guess the passive power regen kind of bugs out so you can't collect power anymore (because your bar is full) but you also can't activate your power, making you the truest M1 killer in the game. Luckily, both games this happened in had0 comments 31 views last activity
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Gonna start a bit rambly here, and the post is long, forgive me. I've only recently started playing DBD regularly, a few weeks after the Silent Hill chapter started is when I started actually playing "for real" rather than a very occasional single match. Initially I started with survivor, and have slowly drifted to Killer as I find it has more actual gameplay, despite the exponential increase in8 comments 221 views last activity
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Where are you?? I actually think DBD mobile would be pretty fun every once in a while but I recently uninstalled it because Killer queue times seemed to be 10+ minutes, which kind of defeats the fun of a quick match on my phone.3 comments 91 views last activity
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...I'd say it went pretty well! (Edited for language) Of course he escaped on first attempt despite using an oily coil, but that's fine, would've let him go either way, but it was even funnier that he got out so fast. These are the moments I like most about this game. (Please don't mind my perk selection,16 comments 441 views last activity
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Not a crazy hard one or anything, just a basic skillcheck like any other, but maybe without a great check area so survivors can't actually get rewarded for a killer kick. This way, the killer gets at least a teensy bit of value out of kicks even when not running pop or something, and survivors can't literally undo a near 2 second kick with literally a single frame of tapping M1, which can and do26 comments 281 views last activity
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I think this would help tremendously with PTB player retention as if you have the PTB installed you can't play the live game until you revert back, and vice versa, unless there's something I missed. (If I did miss something and I'm an idiot, please excuse this thread.) A separate Steam library entry would mean you could have both installed and play whichever, whenever, with no interruption betwe2 comments 21 views last activity
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Pallets will stun the killer when the killer isn't physically at a pallet, same with head-on. These things are a little too generous. Head-on isn't such a big deal since it's not like you're going up against it every game, unlike pallets, which require you to give up a fair amount of extra distance to guarantee you don't snipe-stunned. I feel like the distance isn't even consistent from pallet to0 comments 31 views last activity
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"You've unlocked a reward in the rift!" Go to rift as a non-premium player... And not just nothing, 3 whole tiers of nothing! If this is supposed to encourage me to open my wallet, it's having the exact opposite effect! If you can't even muster up some extra bloodpoints or shards as filler, I can't imagine the15 comments 241 views last activity
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So for example, for killer, combine 25% BP in brutality or whatever with the coin to prevent the appearance of 1 chest? Same with survivor BP offerings. I think it'd help declutter both our inventories and the bloodweb a bit, and maybe make some of those weaker effects more tempting to use, instead of the very frequent literally nothing I see being offered.6 comments 31 views last activity
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99% of the people I go against will stand in place and continue shining it on you, clearly confused, as you walk up and smack them. I still don't think it's a particularly incredible perk for obvious reasons, but it's really satisfying when you can basically see the cogs turning before you land the hit.10 comments 301 views last activity
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And no, kill your friends is not a practice mode. "Hey come sit AFK in this game while I practice curving with Billy for 45 minutes" is an unreasonable and bizarre ask. Let alone if I want to try with different add-ons and learning to not move my mouse too early for that weird moment of hyper-sensitivity before your sprint starts. Having my killer rank influence the matches I get on killers I li3 comments 41 views last activity
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I don't mean staying hidden nearby, ready for a quick rescue. I mean I'll hear their footsteps 2 feet behind me, and can usually just turn around and get a free hit, sometimes multiple if they don't actually back off. Even more confusing, it's usually at least two people. I've never seen this behavior in the game before, and see it all the time now that we have crossplay. I assume this is some19 comments 371 views last activity
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Should there be mechanics to help encourage the survivors to respect the Killer's presence a little?Hi there, still fairly new myself, and I've noticed (both in my games and watching some popular streamers/a few "TTV" players I've come across to see their POV on our match since there's no replay system...) that a lot of survivor players love to get up close and personal with the killer, since the killer's mechanics are heavily limited, so with only a couple exceptions, a killer can only pressur0 comments 51 views last activity
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I'm doing my compendium/rift challenges and one of them was to Bear Trap survivors, so I figured hey, why not? And it turns out I REALLY like playing as the Trapper. Hearing someone actually run into my traps brings a smile to my face every time, whether they get out before I make it back to them or not. Trapping some grass a few yards away from the exit gate and then standing back in a corner to18 comments 191 views last activity
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I'm assuming people with kids of the right age know exactly what this game is, and everyone else has no idea. I don't know if it's a standalone thing or not, but on Roblox there's a whole sub-genre of games that are just ideas from other games. So in this class we have multiple games, Granny/Piggy/Kitty/Spider/Ronald, etc. They're all kind of like Dead By Daylight clones... sort of. I play these6 comments 162 views last activity
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Would be a good fit for creatures like xenomorphs or certain types of ghost/zombie monsters. Imagine running to the main building of a given map and there's just a shape crawling along the outside of the wall. Or a Samara-like ghost girl crawling along a ceiling toward you in a poorly lit hallway as you work the generator. Could make interesting new looping potential depending on how the mechani3 comments 21 views last activity