WishIcouldmain
WishIcouldmain
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Now the big talk is the DS and OoO changes making hardcore survivor mains who never play killer cry. But what do y'all think about the upcoming killer changes? If they go in order then we're getting Freddy nerf thank the devs, Demo number changes most likely good, Huntress add-on pass hopefully not the billy treatment. But what do y'all think?9 comments 151 views last activity
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This map is devoid and completely negates Balanced Landing so adding a hill would give a good vantage point and allow balanced to be used. So I think yes.11 comments 72 views last activity
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There shouldn't be a map that eliminates a perk. So please just put one hill on Shelter Woods.27 comments 161 views last activity
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This one was genuinely tricky for me. So forgive me for error. The killer meta is usually more diverse. And genuinely none make me upset I guess Noed. But I did one for survivor so might as well do killer. I won't add a perk good on one killer since Stridor mainly good on Spirit. But Infectious Fright can work on many. Will leave PGTW and Undying since they got their changes recently. Bottom ones11 comments 71 views last activity
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At the current moment there's 22 killers with various powers. But the devs have done similar powers Evil within similar to night shroud, wailing bell similar to yamaoka haunting, Chainsaw similar to Blood fury, not the same but similar. But there are some openings left a killer who can fly or climb walls. A killer who can disguise as survivors. So what openings are left?52 comments 681 views last activity
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11 comments 111 views last activity
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For me Slingers cool, Nurses not the best usually, and Freddys makes me ๐๐๐๐ i see them the most also Bubbas also cool usually. On the other end Twins, Hillbilly makes me sad I like Hillbilly, Hag haven't faced a true good Hag always the Noed campers, and overall stealth killers. Oddly I see Plague commonly.18 comments 221 views last activity
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When due to someones connection the survivor disappears in front of you. Or the killer appears out of no where. I've lost track of the games I've lost to people's cheap connection.29 comments 311 views last activity
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The Surge M1 requirement is pretty dumb. But the devs want consistency don't want it triggering with Honing Stone or Deep wound and others say they do go for consistency. Then how come Infectious fright doesn't? Infectious will trigger regardless of method to down says so in wiki. So tell me devs if you strive for consistency then how come Surge only works on a M1 but Infectious doesn't? And tell6 comments 131 views last activity
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I don't understand why more people play Hag and properly learn her. Since most just chase you all game until the Noed kicks in then downs you camp you then place all her traps and wait till your dead. Sadly giving her a terrible rep. Hag is the only killer besides maybe Trapper. Where you don't have to worry about generators going off quickly. You can relax most of the game. A common complaint of34 comments 792 views last activity
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I have 5 categories like this. 1. Big change needs nerf 2. Slight change small nerf nothing that changes their whole gameplay most likely cool down or add-ons. 3. Balance true perfection no way needs to be changed. Minus bugs or a slight nuisance to gameplay. 4. Slight change small buff they're okay but needs something for true viability 5. Huge change needs buff these killers are bad need h22 comments 301 views last activity
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Empathy for info. Botany Knowledge to counter slug and anti heal. Prove Thyself to fix the game winning gen. and Detectives Hunch to eliminate Ruin and Noed. Super strong and fun try running it.7 comments 91 views last activity
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Stop always creating a 3 gen we would've won against a terrible Hag but No. You couldn't leave that one gen on the other side. Had to fix. Understand the three gen. It's probably people like them that got Pop nerfed.4 comments 91 views last activity
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I'm getting really tired of loosing two kills every time a hatch offering and a key is brought into the match. So yeah keys escapes are easy. Any news on changes?17 comments 231 views last activity
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Simple question. Which Survivor Meta perk do you want changed the most?17 comments 151 views last activity
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Personally I think they are M1s but what do you think?14 comments 101 views last activity
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Yeah say what you think it's gonna be. I bet license since we got two originals in a row and devs probably want to bring some new people in16 comments 321 views last activity
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Even more. Yeah I think she's balanced. She has a 40 meter lullaby it's hard to impossible to get caught of guard by a Huntress. I'd prefer her Lullaby 32 and her terror radius 16 just seems odd why it's 40 and 20. Short loops where she can't turn around in time she can't do much. And her hatchet does take a fair amount to windup. And she's 4.4 meters per second. But other loops she will mess you2 comments 51 views last activity
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Let's go again. Yeah I'll say she's OP. She takes a skill ceiling but not Nurse level and so you'll see her commonly because of this. One of the big issues is you won't know when she's phasing many times. And just has to stand for a mind game. And a god Spirit is just as troublesome as a Stridor Spirit. Grass and footsteps she'll use to get you and you won't know what to do since you won't know i8 comments 151 views last activity
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Let's go more. Yeah he's balanced. What puts him above other Stealth killers is he can do damage while being in stealth. Michael looses undetectable in tier 2. Pig and Wraith have to come out of Stealth first with a noise notification. Ghostface has better control able to put people into exposed at ease. But still a M1 and can be taken out of Stealth.7 comments 91 views last activity
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Another one. Yeah I think Deathslinger is balanced. Here's why one he's 4.4 meters per second he's slow no map mobility a 4.6 is able to pop that gen in time he can't. True he has M&A to give him good stealth but Spine Chill common to go against stealth and for the fast vault build. And many maps are pretty open. Ormond and Autohavens. And let's make a Huntress Slinger comparison you drop a p7 comments 91 views last activity
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Let's go again. Yeah Trapper is trash. His base is basically impossible to compete with. Unlike Hag who can set up a good area in a short amount of time with no add-ons. Trapper even with add-ons can have a hard time setting up an area. Because his traps are all over the place when they should all spawn generally in the middle. Not to mention you can disarm his traps literally killing his power.5 comments 81 views last activity
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Once more. Yeah Oni is balanced even with his best perk Infectious he's balanced. Unlike Billy with unlimited power Oni has to earn his by being an M1 killer. And when he does earn his power he has 45 seconds base to work with. And his power can't be used against all loops. But in the right hands a good Oni can make those 45 seconds a snowball fight. Use it's mobility to get to a gen or healing s9 comments 91 views last activity
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Here we go again. Yeah Wraith is Trash. He has no way to anti loop he's an M1. Wraith's hit and run even with sloppy can be hard countered by We'll Make It, Botany Knowledge, Desperate Measures, Med kit, Self-care with a Med kit Botany or Desperate. Better hope for those who self-care with nothing else. You found someone your element of surprise can be ruined by Sprint Burst, Lithe, Balanced Land28 comments 351 views last activity
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Yet again. Yeah I think Hag is balanced yes camping can make her horrendous but that's less Hag and more the player. Big maps can be mean to a Hag by giving her hard to defend three gens. And one survivor can harass a Hag by always tripping the edge of her traps where she can't lunge to forcing her to often game like a no power 4.4 against her. And you can't guess every spot a survivor can run to13 comments 401 views last activity
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Another one. Yeah I think he's OP but less of his base and more how much perks can make his base devastating. Such as PGTW+Thrilling or BBQ. Or Ruin+Undying+ Ruin or Surveillance. And I can agree that his base isn't exciting. You don't get a thrill from placing a Snare. Like you do landing a Hatchet shot or Chainsaw curve. But it's fine if you play with him though some people like an easy time.4 comments 52 views last activity
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Once more and he's my main. Yeah Billy is balanced and was pre nerf. Billy's chainsaw mobility is easy to get down. He can't curve on every loop. But some loops he'll have no problem. Can be countered good by Windows.3 comments 161 views last activity
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Here's another one. I believe she's balanced. If Nurse was easy to learn as Freddy I'd say to OP nerf. But she isn't she has the hugest learning curve in the game. And seeing a genuinely good Nurse is so much rarer so that's why she's balanced. The only killer balanced because of how hard it is to learn her.8 comments 121 views last activity
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Gonna do a few of these. I believe Doctor is balanced because his movement is standard. His Anti Stealth which is great for dealing with Blendettes, Urban Neas, and Fixated Nancys can be countered by lockers which are common. And his Anti Loop is good but can't counter all loops and can be countered by a pre drop pallet. So what do you think? Is Doctor OP, Balanced, or Trash?3 comments 61 views last activity
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I've heard a few people call him OP. But I believe he's a balanced killer. He can't beat all loops and still has standard map movement. But other loops he can beat and a one shot ability is nice. But what do you think?6 comments 172 views last activity
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Yeah here's my idea BT will activate if the killer is within 24 meters of the hook for 6 seconds and the timer will remain the same. The problem with it being based off the terror radius is a killer who is genuinely not camping or tunneling can have their pressure ruined by a hook rush. Also can be completely neglected by stealth campers like the world famous Insidious Bubba. This change will m15 comments 151 views last activity
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So yeah here's my idea. DS timer is 35,40,45 seconds simple number change since current one is too long. It'll disable if you're fixing a generator, cleansing a totem, searching a chest, sabotaging a hook rescuing someone off the hook or you get healed. Because if you're able to do those things you're obviously not getting tunneled. If you hop in a locker you'll have three seconds before it disa15 comments 121 views last activity
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4 comments 191 views last activity
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Genuine question since I don't see them much11 comments 171 views last activity
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So my definition is within a short amount of time after you're unhooked the killer is already back on you. Here's why I ask this. Just had a game where I was Hillbilly on Rotten Fields. I had just got a hook and was getting ready to leave then immediately after the last person hooked a Nancy was already going for the unhook soon after she was unhooked down her I was DS'd I cried on the inside. So17 comments 491 views last activity
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It's pretty funny. Some newer players might be unaware. Doctor, Freddy, and Bubba use to be laughable bottom tier chilling with the likes of Wraith and Trapper. Then the devs listened to the community and buffed these three killers now they can compete at higher ranks. And right after people were complaining they're to StRoNg NeEd NeRf but the devs let them play out. And honestly they did a good4 comments 121 views last activity
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For those unaware Michael and Huntress's add-ons are the only odd ones left the standard is this 2 Ultra-Rares, 4 Purples, 5 Greens, 5 Yellows, 4 Browns But Michael's Add-ons 2 Ultra-Rares, 4 Purples, 5 Greens, 5 Yellows, 3 Browns But Huntress's Add-ons 1 Ultra-Rare, 3 Purples, 5 Greens, 7 Yellows, 4 Browns Beyond the odd numbers both have busted combos Huntress Iri head+Infantry Belt GG EZ24 comments 111 views last activity
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4 comments 101 views last activity
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A Huntress with Franklin's I was very confused.5 comments 81 views last activity
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Someone said they are. But I say they aren't. So what does everyone think?47 comments 642 views last activity
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2 comments 41 views last activity
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Currently the survivor meta consists of these perks in my opinion and their character for reference. 1. Decisive Strike Laurie 2. Object of Obsession Laurie 3. Borrowed Time Bill 4. Unbreakable Bill 5. Sprint Burst Meg 6. Adrenaline Meg 7. Dead Hard David 8. Iron Will Jake You'll notice a lot of these perks were early on and because of this and failure to create perks to compete by the d1 comments 81 views last activity
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Never crossed my mind then Truth mentioned and I realized how good this would be for the newbies who in this game will definitely have it rough. Or reporting hackers. They should absolutely apply a replay system. What do you think?19 comments 181 views last activity
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Just saw someone say it is. Someone with over a thousand posts say it's the Aura not the Bp. Killers use it primarily for BP not the aura. So let me show you why it isn't OP. 1. Jump in a locker 2. Hide behind a gen 3. Walk one direction for four seconds then go the other way. 4. Get within 40 meters of the hook not that hard for reference that's the range of Huntress's hum But the killer ca54 comments 871 views last activity
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Killer add-ons are getting standardized with only two left unbalanced Myers and Huntress Killer power 1 power, 4 Browns, 5 Yellows, 5 Greens, 4 Purples, 2 Ultra-Rares. But survivor items are all over the place Flashlights 3 Variations. 4 Browns, 5 Yellows, 2 Green, 1 Purple, 1 Ultra-Rare Keys 3 Variations, 1 Brown, 3 Yellows, 1 Green, 4 Purples Maps 2 Variations, 1 Brown, 5 Yellows, 22 comments 71 views last activity
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Most people say it should include M2s but I've heard some say that it'd be too complicated too work around. So what do you think should Surge loose the basic attack requirement and explain your reason. Personally I think it should be removed it limits the perk so much by only allowing M1s to use it efficiently some perks should be for M1s like STBFl but Surge shouldn't be one of those.4 comments 61 views last activity
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They are way too slow. They make Burger King Myers seem like double speed Blight. Double engravings Billy. Spirit with the best speed add-ons. They do balance the game they've changed DS. Mettle of Man they changed it. They added exhaustion to help out. They've made perks better. They've made low tier killers viable Freddy, Doctor, and Bubba use to be unviable now they can be competitive at high34 comments 771 views last activity
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6 comments 121 views last activity
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Survivor wise Open-Handed with Bond or Kindred. A Solo Q buff Killer wise Clown buff because it's gonna be fun to see how the Antidote works. And what the final result can be4 comments 61 views last activity
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Here's mine 1. Undying nerf although it being made viable with Devour Hope and Huntress Lullaby and I'm fine with the Aura removal change only allowing one transfer was too much considering the killer won't know anymore if you're on the hex totem. 2. All the other perk changes they were nice I will expect many to now consider Open handed could have viable combos with Bond and Kindred. Second Wi3 comments 81 views last activity