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WishIcouldmain

WishIcouldmain

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WishIcouldmain
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  • I was developing my looping and chasing skills like ducking around and mind games and led on a huntress for four gens sure she camped me then got my teammate with Noed. But the fact I got her that mad with no meta perks made me feel so happy.
    12 comments 211 views last activity
  • Defensive, Optional, Agressive Each killer falls into one of those killers sure you can three gen with a nurse or run around with a hag but it's not ideal. I don't totally have it down myself but here's my idea of a few. Defensive: Trapper Hag that's the only two I can think of being defensive setting an area with traps don't know others. Optional: Freddy can be defensive or agressive with sna
    2 comments 41 views last activity
  • Huntress is I'm quite sure the only killer who isn't at 2 reds 4 purples, 4 greens 4 yellows, 4 browns which I might be wrong. We all know Iri head is busted with Infantry belt. Heard many ideas to fix it but we all know it'll be nerfed or removed when they get to her add-ons. That got me thinking what will that second ultra rare add on be? I wanna hear all your ideas to the second ultra rare ide
    5 comments 91 views last activity
  • Who would you like to get a theme next gonna stick to originals however I would like Nurse but think it's gonna be clown. Won't include Trapper since default chase should be his theme.
    4 comments 111 views last activity
  • Just curiosity who do you want to get their own theme original or license. But who do you actually think will get it? Personally I would like Nurse to get her own theme Mr. Envy made a great one. But I think it'll be clown they're tweaking his power next and he already has his own menu theme. Who do you think?
    1 comments 31 views last activity
  • Who do you think will get a theme next?
    1 comments 21 views last activity
  • This was an idea I had while playing Oni and thought this can be good. However this build has no gen defense and this is for those who can down quickly. Here's the build Blood Echo, Sloppy, BBQ, and Infectious. Blood Echo being the main piece. This is for aggressive M1s like nurse and spirit. You hit them with sloppy you down them get that second person near with infectious. Hook them find the or
    4 comments 41 views last activity
  • So yeah other have said this already but here's my take on it. We all know solo que is well a very sad place. I agree with a proximity chat and I play both sides. It should be you can talk to each other within 8 meters not like SWF where you relay information across the map but more to plan out a strategy or tell the Claudette in a bush to fix a gen. Or help out your teammates if they're doing ro
    11 comments 121 views last activity
  • Every killer has a unique power from the might of the Nurse to the hilarious Clown. But how come survivors don't have something unique to them? You master one survivor you've mastered them all the only difference is some are more quiet or louder or smaller or bigger. It kinda makes them dull and when people say they main a survivor I'm like what makes that special? If you're good at one killer th
    10 comments 61 views last activity
  • This is just me wanting some insight into what everyone else thinks is happening in the next chapter. 1. Which realm is getting their maps updated next? I think they'll leave realms with one map for last. I think it'll be Coldwind next then Autohaven. Since games are in the three original realms the most. But personally I want Crotus Penn and Haddonfield. 2. Is the next killer gonna be Original
    15 comments 161 views last activity
  • In the wake of MacMillans nice new graphics that got me thinking. There should be 5 maps for each realm. MacMillans, Coldwind, and Autohaven have 5 maps each, But that's it. Nurse only has two. Hag only has two. And huntress only has two. And some like doctor one. I just believe all realms should have 5. And I don't count Clown and Plague having their own maps because they need their own realms.
    3 comments 61 views last activity
  • I've always played hillbilly and after the nerf I barely noticed the difference. I still played billy base kit like I always did only overheated once. Is it because his add-ons aren't good anymore? And he makes that roar? Where did the Billys go?
    14 comments 151 views last activity
  • I've heard the calls for an alien chapter. And that had me thinking what it's power could be. And I thought a mix of three killers we already have. Ghost face, Plague, and Pig. The Xenomorph can climb walls and be on the top of structures and could have an ambush like the pig but better. And looses his undetectable status like Ghost face when he makes a successful attack but can't be taken out wi
    1 comments 31 views last activity
  • This is just a question. Does blindness not let survivors see her cleansing pools?
    1 comments 121 views last activity
  • This is simple which maps do you want updated next but which one do you think the Devs will update next.
    5 comments 41 views last activity
  • Mobile just got an update to keep up with console and PC and I didn't have problems with it except one. There are 6 windows in the main building second floor on Haddonfield. The double windows are in that front deck where a surviv
    6 comments 51 views last activity
  • By this I use the example of the chainsaw bros. Which good killer like Billy will get a nerf and be less viable. And which bad killer like leatherface will get a buff and be more viable. Who do you speculate is up next? For better or worse.
    21 comments 361 views last activity
  • I've heard more complaints and defense of the perk then I can count. I'm in the grey on it I've used and played against it. But here's my thought it's simple and has already probably been said. Why can't enduring do it? It wouldn't require DS to change. Why not have enduring put the stun time from 5 to 2.5 seconds and get the perk used more. My opinion add any concerns.
    6 comments 101 views last activity
  • What do you think they're thinking after seeing the reworked perks. And what final changes do you think they'll make hopefully for better.
    19 comments 281 views last activity
  • These side effects have long been triumphed by exhaustion and mangled I thought these buffs could help them hence buffing some perks and add-ons. 1. Blindness it should be you no longer see any bubble notifications hooks and gens. This makes hook rescues harder and might trick survivors into three gen situations. While you are downed you can only see three meters around you. While otherwise when
    16 comments 51 views last activity
  • I constantly hear complaints over DS/ UB or Noed but in mobile I almost never see those. And it's because mobile does perks good. Unlike the blood web where you can more or less choose the perks you want. In mobile it's different. You get perks when you level up and you don't get the perks you want. You level up you can get anything from Up the ante to ds but you won't get DS/UB/DH/BT or PGTW/ Co
    4 comments 141 views last activity
  • This is because I'm a big fan of the movies. And I'm surprised not a lot of people consider The Thing in the game. And I know SWF could be a problem but all killers have a rough time with SWF especially the stealths. But here's what I think would work with A Thing DLC The title could be well The Thing there could be two survivors R.J MacReady (1982) and Dr. Kate Lloyd(2011) the two maps can be
    0 comments 11 views last activity
  • This is more because I'm a huge fan of the movie. It's my opinion, but if you can please voice any problems. Yes it'll be rough against SWF but all killers especially stealth ones have that issue. But I believe it can be great against solo que. The two maps can be U.S outpost 31 (1982 Thing) and Thule Station (2011 Thing) The two survivors can be R.J MacReady (1982) and Dr. Kate Lloyd (2011). I
    2 comments 91 views last activity
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