Why does Surge only work with M1, but Infectious doesn't?
The Surge M1 requirement is pretty dumb. But the devs want consistency don't want it triggering with Honing Stone or Deep wound and others say they do go for consistency. Then how come Infectious fright doesn't? Infectious will trigger regardless of method to down says so in wiki. So tell me devs if you strive for consistency then how come Surge only works on a M1 but Infectious doesn't? And tell me those who defend the devs decision for this CoNsIsTeNcy. And I don't mean nerf Infectious I mean make Surge work with M2S.
Comments
Idk it doesn't make sense. Always bothered me how blight and demos attacks don't count as m1s but nurses and spirits do.
Of course.It's not like it already has other restrictions like a 40 second cooldown and 32m range ๐
It would obviously be the most broken thing ever after trapper with 2 traps basekit
Careful they might nerf infectious now... honestly surge should work on both, the range and cool down is enough, sigh.
We hear you and you are absolutely correct. In the next patch Infectious fright will only work with M1 attacks.
ie, the most likely outcome.
Yeah, same thing with Knockout. A down is a down, why should it matter if it was from a basic attack or not?
The devs are always super super sketch when it comes to any perk that slows the game down. I mean other than ruin, take a look at anything killers have that directly effects gen times. They are all extremely weak in some fashion or another, Surge is no different.