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Tsulan

Tsulan

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Tsulan
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  • I'm surprised that no one mentioned it, but survivors can easily blind her, when she tries to use her power mid chase. This is a massive drawback. Are there any plans on making her immune to Flashlights when she starts charging her phase walk?
    14 comments 181 views last activity
  • With all the killers getting new bonus bloodpoint addons, can we apply the bonus points after the match instead of during the match? Since it reaches the limit to fast and is not worth gimping the killer for it. Same goes for perks. That would make distressing and no one left behind more appealing.
    6 comments 361 views last activity
  • It´s really annoying that he loses his whole charge when he lets it go a splitsecond to early. This really makes it impossible to play different charge builds on him, since the muscle memory will kick in and release the button before it´s charged. I don´t really know why his chainsaw behaves like this. Especially, since he can cancel his chainsaw charge by pressing m1. Please don´t tell me that´
    12 comments 161 views last activity
  • Do we post our cosmetics ideas on the wishlist or here or where? I would love to get a Asian, Yakuza style survivor with full body dragon tattoos. More tattoos for everyone! Dirndl for Meg and Kate. A Trenchcoat + cigar + hat for David
    Mod
    5 comments 121 views last activity
  • Since no one plays PTB anymore and according to the roadmap, i´d say the patch drops today or thursday.
    1 comments 111 views last activity
  • So you were asked if you plan on changing anything to the progress speed of the gens and apart from the vague "we plan on adding something" your answer was to nerf healing + slugging and buff sabotage? This makes absolute no sense. Could you give more details on what exactly you are going to do about how fast the gens are done? Because releasing those changes without additional changes to the
    11 comments 111 views last activity
  • This comment was originally posted during a discussion and after writing all this, i felt it could be easily lost. So i post it here again. Most people say ranks are a mess and you are right about it. It´s to easy to climb up in rank. But that´s simply because the devs had to make it easier for survivors to climb the ranks. Killers not so much, because that was basically how they played since
    0 comments 41 views last activity
  • We need a hardcore mode. No lobby screen, where the killer can see the survivors. Just how many there are. No swf. Only matches with randoms. No heartbeat/terror radius. No scratch marks. No aura reading. No items. Only what you find on the map. No hud indicators. You don't know how many survivors are left, if they are dead or hanging. Or how many gens are left. This might be optional: No perks
    9 comments 131 views last activity
  • So Mathieu asked us to provide feedback regarding the stream: please consider showing high rank gameplay. Highest killer was Horvath with rank 14 and survivors played around rank 18-20 with Janick failing every gen skill check there was (achievement unlocked). The game experience is completely different on high ranks! that being said, i really enjoyed watching the devs play and hope you rep
    27 comments 341 views last activity
  • With the recent buff to Ace in the Hole, I wondered if the devs have anything like this planned for killers. The possibility to keep the add-ons or even gain add-ons during the match. Or is there a reason why only survivors can keep and even gain items + add-ons during a match?
    17 comments 91 views last activity
  • With the increasing amount of perks it becomes harder and harder to switch a perk quickly. Because sometimes I have to scroll through 3 pages. It would be nice to get an extra tab with 10-12 favorite perks. Or have them all on the first page.
    Mod
    8 comments 101 views last activity
  • So i was thinking that we have some survivor perks with limited uses like Unbreakable or DS. Now i would like to have a support perk that adds additional uses to those perks. (of course, in the case of DS AFTER it has been nerfed). What do you think? Being able to get up several times with Unbreakable?
    2 comments 21 views last activity
  • So we had a lot of problems during this weekend with spam bots. Now you changed the posting rules to be more strickt. Are you planning on softening those rules in the near future (maybe once you get new mods) or will this be the new standard?
    Mod
    13 comments 101 views last activity
  • @not_Queen or @Peanits , where can I apply? You guys clearly need help. I volunteer and I'm sure I'm not the only one.
    147 comments 2,724 views last activity
  • @Peanits , @Clyde or @not_Queen we need you here to clean up the forum from the spambots.
    Mod
    24 comments 121 views last activity
  • Killers predicted that it´s going to be the same as Howling Grounds and SURPRISE! It´s exactly as Howling Grounds! Survivors sabotaging and blocking the special hooks, which are surprisingly always at the other end of the map. Unless i equip Agitation and Iron Grip, most of the survivors will wiggle free, when i try to hook them a mile away from where i downed them. I understand every kille
    Mod
    76 comments 982 views last activity
  • Just had this match. That guy didn´t do particuarly much btw.
    30 comments 271 views last activity
  • Are there any plans on introducing a hardcore mode? Something where there are no perks, no swf, no lobby where the killer can see the names and items, no aura reading, no terror radius, no scratch marks, no red stain, and no indicators of the status of other survivors. Just a barebone hud with nothing on it. What do you think about it?
    Mod
    15 comments 121 views last activity
  • Did you abandon your own website? The last patch notes on that site are from march.
    18 comments 161 views last activity
  • After the last Q&A, are you going to revert the negative reviews, since you get a huge buff? Or will you keep it and pressure the devs for even more buffs?
    46 comments 221 views last activity
  • Do you think the devs will ever remove looping? Do you think that would be a good or a bad idea? If so, why?
    52 comments 371 views last activity
  • 6 comments 81 views last activity
  • Can we get a different post notification system? Something like steam has? Where comments are bundled im threads and show as active until you have opened the corresponding thread. Because right now it's pure chaos. If I get 30+ notifications on different threads I'm guaranteed to miss some, because I have to scroll and count every comment. Also do something about the "draft saved" message mobile
    3 comments 41 views last activity
  • What if DbD had a monthly Tournament, where people could win Auric Cells? Devs could use the tournament to gather data about the meta perks/items/killers and make balance changes accordingly.
    5 comments 31 views last activity
  • Why not remove the red stain permanently while using Beast of Prey? This would give us more jump scare moments.
    3 comments 41 views last activity
  • I mean, when i look at the DbD steam forum, there are tons of threads and everything gets an almost instant answer. Aren´t there supposed to be over 20.000 players from 3 platforms on this forum? I mean, only 123 people have earned the 100 comments badge. Only 12 the 500 comments badge. That´s really sad.
    17 comments 201 views last activity
  • Since survivor mains still complain about being face camped. It seems the removal of face camping back in October hasn´t done much in the eyes of survivors. So why not bring it back? Or can we get at least a Educational video, where you show what the differences in camping are. Because people still use expressions like "long distance face camper" for killers which dare to look into the direc
    49 comments 601 views last activity
  • I love the changes on the PTB. And the new rank system will make it easier for new players to get a grip of the game. We asked for this, and you actually heard us. Well done!
    0 comments 71 views last activity
  • A few weeks ago i said i accepted the "challenge" of a mod, who said it´s hard to reach high ranks with certain killers. Now praise me! Or don´t, i don´t care. :pirate: I´m just happy that i managed to do that.
    20 comments 231 views last activity
  • Every 30 seconds or so i get a huge "draft saved" message, which covers the actual line i´m writing to. It´s kinda annoying. You might want to consider a change for the mobile version.
    1 comments 31 views last activity
  • So i accepted a challenge to get to rank 1 using Freddy only. (btw 4 pips left) And i´m surprised how much high rank survivors hate Freddy. People disconnecting left and right when i´m about to hook or kill them. Then screaming "get rekt noob" when the last one escapes through the hatch. (the dc guy screaming!) I though survivors would appreciate a change on high ranks. Since so many complain
    42 comments 541 views last activity
  • Is there a way to change the audio settings for individual things? When i play Meg and i get hooked, her scream is deafening. I would like to reduce the volume of her screams. Since it´s painful to hear with my headset.
    0 comments 801 views last activity
  • If the killer goes afk during the match, is this bannable? Having a discussion right now. I say it´s not bannable. But the other person argues that since survivors can´t get benevolent emblems its bannable.
    16 comments 2,251 views last activity
  • I wonder if we get a stream today or a funny video or anything.
    3 comments 41 views last activity
  • So, while you prepare your torches and pitchforks, i´ll try to explain. When there are 3 survivors and 5 gens, it´s the survivors which are actually under pressure. Not as usually the killer. They have to play more carefully and can´t allow for mistakes. Just like the killer in normal 4vs1 matches. It gives the killer some more breathing room, and we all know he needs this. A 3vs1 is an ac
    87 comments 961 views last activity
  • Are there any plans to buff this perk? To make it more viable?
    15 comments 151 views last activity
  • When I look at all the hate threads from the console players, which insult, harass, stalk staff on their free time, and ask for compensations for a slightly delighted patch. I really feel sorry for behavior. They clearly have improved over the last month's. They don't deserve all the hate. Console patches go through extra instances. Microsoft and Sony have their own quality control. Which makes t
    57 comments 551 views last activity
  • The amount of hackers has drastically increased, since the devs removed the report site. Are there any plans on introducing anything else, or do you really want this game to become Dead by Hackers?
    2 comments 41 views last activity
  • Many of your streams of the last year, have been simply a waste of time. I often complained that you have a unique possibility to interact with your community and that you are wasting this oportunity. But what you managed to present us in the last streams and Q&A has been really impressive. I love the new format. I enjoy every minute of your streams. It´s very informative and shows us wha
    1 comments 41 views last activity
  • Since the devs might integrate Moris in a different way, i would like to propose the possibility to Mori a survivor who was downed 3 or 4 times. This would reward killers which successfully hunt and down a survivor several times, but doesn´t gets to hook, since DS, Flashlights, Body Blocks, Sabotage and Insta heals "steal" him his deserved hook. This would also give killers a reason to not dod
    0 comments 21 views last activity
  • Does no one check the accounts that win? Out of 12 winners, 9 haven´t made a single post and the other 3 have 10 posts combined. So people which opened 20+ thrash accounts get rewarded for doing so? Not only you have tons of spam bots which post spam until you block them, but also bots that open accounts to farm auric cells. Is there no mechanism to control this? Because this giveaway is a
    37 comments 1,211 views last activity
  • So the amount of threads where survivors ask for a BBQ nerf has been increasing over the last week. Especially in discussions about the nerf of SC and SB. Survivors think BBQ is worse than camping. They think that the aura reading (or wallhack) should be removed. So my proposal would be to give survivors exactly what they want: Remove the aura reading of BBQ Change the stacks requiremen
    35 comments 321 views last activity
  • I really like them. They seem solid, buff useless perks and nerf at the right spots without being to much (at least on paper). The Trapper buffs also sound nice, i would remove the RNG and put a normal progress bar in its place. But the changes to his add-ons and traps sound nice.
    Mod
    16 comments 111 views last activity
  • With the proposed changes to the Trapper, he can get a 100% bonus BPs on traps. But this add-on in combination with Distressing would lead to a "max" message in no time. So are you planning on removing the Ingame Bloodpoint limit or would they be awarded after the match? Otherwise it wouldn´t make sense at all.
    35 comments 831 views last activity
  • Currently the Bloodpoints are capped at 1.000.000, but why? There´s no logic reason to cap them. Especially with the current Bloodweb. Which is completely random and a chore with the amount of perks. Also, why are the bloodpoints in match capped at 8.000 per emblem? I understand that you don´t want people to farm them until daylight, but why not do a general limit of 32.000 for any Bloodpoints
    Mod
    4 comments 91 views last activity
  • So right now, struggling is more annoying than anything. Why does it has to be a button smasher? How about we change it to skill checks. If the survivor fails the skill checks, he dies. If the manages to hit a great skill check, he gets some more seconds on the hook. This would also award points for people being camped.
    18 comments 311 views last activity
  • Are there any plans to rework Emblems? Because right now they are unbalanced and don´t have different killer and survivor playstyles in mind. Killer emblems Gatekeeper Problem: Name implies that this Emblem is about keeping the gate closed. Why does it only have gens into account? With the current gen rush meta, the killer has no control over this Emblem. Solution: This Emblem needs
    15 comments 111 views last activity
  • Because the coreans are spamming the forum.
    1 comments 41 views last activity
  • 41 comments 681 views last activity
  • So 70% of all matches contain SWF. SWF use voice com like discord or ts. Why not introduce a game intern voice com, black list the external programs and balance around it? That way, solo survivors would have the same advantages as SWF.
    20 comments 101 views last activity
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