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SmokePotion

SmokePotion

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SmokePotion
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  • In case you want to see the vid I'm talking about, I'll post it here. https://youtu.be/93bmvihnLsg?t=364 Some stuff that isn't covered in this vid is that since we picked up on this, the tweets have all been removed, but he (the man in charge of liscensing ghostface) posted a bunch of stuff to twitter hinting at ghostface coming to DBD. including how he wants to put Gh
    57 comments 8,585 views last activity
  • There's a lot of hate being thrown around right now about the dedicated servers. They are, absolutely, in a bad place right now. It seems that the servers are weirdly mixing DBD with other shooter mechanics, and it's messing everything up. (they probably took some servers from deathgarden or something) But they aren't that dumb. They know that if they released the servers without heavy fixing, a
    3 comments 102 views last activity
  • I'm hearing a lot about the issues with Mt. Ormond. But it's not just this map causing problems. And it's not just Aura's. Although Aura's make up the bulk of it. Here's a couple other issues that need some attention. Alert (from Feng Min): This perk is having problems. It will do the alert noise, and cd, but not show aura's sometimes. I've noticed that it has stopped working while nearish the
    2 comments 82 views last activity
  • The new feral frenzy doesn't feel... Frenzy...The old one kinda did, but it didn't give you much incentive to stab a bunch of people, beyond making them mend for a few seconds. And his power can't really be used to put down his target. So here's an idea i came up with. Feral Frenzy scales as you strike more target in the same frenzy. Frenzy will start with its current (ptb) speeds/duration and
    0 comments 22 views last activity
  • Especially with the EGC. Hear me out. I want you to imagine this scenario. You're a survivor. Someone has gone down as you open one of the exit gates, so you go for the unhook. You safely get the survivor off the hook, get chased, and put down as you try to juke the killer through jungle gyms and pallets, trying to make your way to the gate. Seems like something we've all done before right? Now
    23 comments 452 views last activity
  • We've all seen it. Here on the forums, or even in the Dev streams, twice in the latest one actually. Staff will explain why they changed certain things with some form of "Survivors have to survive." A good example of this is remember me. The changes around this perk make the game much easier to survive. And it's all because a killer could get all his stacks on one of only 4 perks they can take,
    87 comments 1,745 views last activity
  • We all know that BHVR legally doesn't have to hand out refunds, ect. However, they can't ignore that many of their players are upset over what they feel is wasted money now. So I'de like to propose that they consider compensating the playerbase by doing another Huntress. Give us the next unlicensed DLC free. Not only would this go a long way to appease the upset playerbase. But it would expand
    28 comments 1,552 views last activity
  • Would it have been so bad if you had left the pig they way she was on the PTB (meaning having not nerfed her), and let the community test her at that level and tell you how we felt?
    3 comments 82 views last activity
  • Since the PTB came out, I've been hitting it hard with my high ranked friends in KYF, with me as the red ranked killer, and them as 4 red ranked survivors. And this is what I've found. It will be long, sorry. The Dev Philosophy: Killers shouldn't Kill People are going to jump on me for this. Either cause they want to White Knight for the company they love, or because they're a survivor main wi
    20 comments 343 views last activity
  • And here's the problem with tying those two mechanics together, Legions power, and the borrowed time perk. Now all killers will suffer because of your buckling about Legion. Stop nerfing killers people don't like so no one plays them and they are laughably easy to deal with. It's hurting other killers, and therefore, your whole entire game.
    1 comments 62 views last activity
  • People have been asking for it for a while. Certainly longer then I've been playing. Multi-Killer mode is coming. I doubt it will be a new game mode that stays around forever. It will likely be a secondary mode available during events. Right around now you should be asking "Why do you think this?" Well it's simple. There is now an exploit that allows more then 1 killer in the game. After many p
    8 comments 132 views last activity
  • Thanks BHVR. Your absolute ass-######### pipping system has it so that every single game is a game where survivors are camped. Every single survivor game i've played for the past while has been the same. Camping and tunneling. Thing is, with the pathing i'm seeing these killers take, they shouldn't be in the ranks they are, they are just trolling, cause, why bother pipping?
    74 comments 813 views last activity
  • The Legion and The Doctor got there tapes mixed up? Legion hits play, ready for some tunes for murdering, but ends up listening to people talk about their feelings.
    4 comments 152 views last activity
  • I had a game last night where I thought I did pretty decent. I hooked 3 survivors 3 times, killing them all. The last guy hatched out and i never got to hook them, they were a shinobi. And my reward for this, a black pip. That's ######### dumb. Because i didn't drop chases to go find the guy pushing gens i don't even get 1 pip. Why am I being punished for their being a hatch in the game? The las
    14 comments 532 views last activity
  • Second chance perks are Over Powered. Why? Because with a single second chance perk and a little bit of skill, all gens can be done in one chase/hooking. Grabbing the guy off the hook as people open the gates. How do you fix this? Make all generators require a part to start repairs. And make these parts spawn away from survivors. This will do a few things. Stop Gen rushing: It wont stop it comp
    2 comments 62 views last activity
  • I've been saying it for a while, but I've been hearing other people talking about this topic lately as well. Fog Whisperers, the streamers endorsed by BHVR (represented by a special badge they put up when they stream/ ect.) Should be the the role-models of the playerbase. They tend to set the Meta. Whether it's their perk selection, the survivor they always play, or how often they d/c from game
    71 comments 2,013 views last activity
  • Just wanted to put this out there. After using it in a handful of games, I have noticed that the perk will go off, without giving me any sort of indication of where the survivor was. This has made the perk inconsistent. Most of the times the perk was set off i got no sort of indication. In fact, i would only get 1-2 actual alerts per game. Behavior destroyed something no one asked to be nerfed.
    2 comments 52 views last activity
  • I'll be honest. The freezing and d/cing has made me pretty much made switch off to playing Deceit for my survival horror fix. But then I saw the patch notes where they mentioned fixing some of the frozen loading screen issues. In my experience that's behavior (usualy) saying they fixed most of it, but don't want to say it's fixed. So, how is it? I've played a handful of games, and not a single
    4 comments 62 views last activity
  • and I quote: " Fixed some instances of infinite loading screens." Love it. Hopefully this will even things out. They still have to fix the d/c meta. But FINALLY, some fixes to a real issue. Also...Did I miss a PTB, or did they just release someone with 0 testing?
    4 comments 292 views last activity
  • It saddens me, but there's to much crap going on for me to play this game. I could re-list the laundry list of bugs and stuff, but we all know what's happening. So, instead of me spamming these forums daily with inept rage the dev's will ignore, I've found something that let's me replicate the fun I used to have with dbd (and will have again, hopefully) Deceit is a F2P game. In it 6 people are
    4 comments 72 views last activity
  • There's a hundred idea's floating around. I thought i'de give my idea's, since I play this game to much. 1: A D/c penalty needs to be applied. As of right now a survivor can d/c a game, and get a new one in a moment or two. A 5 minute ban that escalates each time you d/c would fix this. Most other games have it, and it doesn't hurt, and definately curbs some of it. 2: "Tough Game" incentives.
    12 comments 202 views last activity
  • So, your game is lopsided. People are dcing every other game. But you decide to release a survivor with really strong perks, without a killer to add any perks to that side of the game and even things out. Read: i'm talking about Ash. Don't get me wrong, the video was funny. And it would have made a pretty good vid for those video game awards you showed the legion vid at. But i want to know who'
    39 comments 552 views last activity
  • This new crows is mostly worthless. Hooking near crows renders it useless, and it gives survivors a ton more stealth ability from it, with no actual counterplay. They don't have to pay attention to crows, they don't have to take a perk that might have been useful had it not been for this spies nerf. congrats, you've shown us, again, you balance this game around letting survivors survive. Yo
    12 comments 152 views last activity
  • This is a very simple idea for buffing the points for giving the killer the old shinobi. There's already code in the game that counts how long you are in the killers TR without triggering a chase. I think that every 15 seconds in the TR without a chase, your point tick for staying in the tr will increase. And the base points should be brought up. This behavior should be awarded, not discoura
    7 comments 102 views last activity
  • Just played a swf game. When the killer hooked my friend, and i switched to spectate my friend who was hooked, I was instead watching the killer, and able to call out their actions. I didn't, i just laughed about it. But i could have.
    10 comments 182 views last activity
  • Most of my games have been survivor games lately. I tend to be a very outspoken hag main on these forums. But the ######### lately... Why would i wait 4-5 mins for a game that lasts 4-7. And I might not even get a full game? When my survivors are dcing every other game, it gets dumb, and boring. Plus the new pip system... I love being punished for survivors genrushing and leaving people to die on
    10 comments 212 views last activity
  • It would work like this. When the killer hooks a survivor They can target a generator and press the secondary ability button. This will then open a portal he will step through, which will take him to the generator. The portal is 1 way, and takes a handful (let's say 3-4 to start) seconds to complete, and would have a distinct sound that would tell the survivors they have a few seconds to run.
    12 comments 122 views last activity
  • Before I start. This is not going to completely fix the issue. This is just one thing causing these symptoms. The typical hooking goes something like this. Killer puts Nea on the hook, checks the immediate area, and then goes to check gens. Well, this SHOULD be the typical hook, but it really isn't. What happens more often then not, is that the killer is leaving the area to circle back. Why?
    8 comments 72 views last activity
  • Moving this from the old ptb forum to here. it's a good idea. Throwing my opinion out there, and hoping many many others have expressed the same. This larger area and scaling penalty is a bad idea. And it's not exactly a new reason why. You've taken the problem with the old system, and exasperated it. So I'm going to point that out, and offer a possible solution. As a Killer, you can't be s
    9 comments 62 views last activity
  • 5 minute wait timers for games that last about 6 minutes... I dunno guys... i dunno...
    1 comments 82 views last activity
  • The fact they still havent fixed the frozen loading screen.
    30 comments 502 views last activity
  • Before I get into the downward trend, and the reasons for it from my experience of talking to other players. I will post the chart that shows what I'm talking about. https://steamcharts.com/app/381210 You can clearly see a 27% loss of players over the course of the last 2 months. This coincides with the release of Legion. But it's not the Legions fault, per say. That
    151 comments 7,435 views last activity
  • I always thought it was weird that crows were on every map. How are these living creatures getting here? This realm changes constantly, it's not stable enough for them to just live here. And the entity brings all things to it's realm (the devs referred to the entity as a "he" recently on a stream, but I still think of the entity as an "it") So my thought is that they are actually the entities wo
    11 comments 232 views last activity
  • I'm tired of people hating on legion, and encouraging people to d/c against him. So i'm going to point out why all your arguments for this are invalid. And I will do it by comparing them to a killer people find acceptable to play against. 1: "He has no counterplay, but the nurse does." This is probably the biggest tub of ######### argument I have read. The nurse has far less counter play. The
    66 comments 703 views last activity
  • Now that I have your attention, i'de like to talk to you about the change to Spies from the Shadows. The current change of having a 5 second cd is a nerf that will kill the perk. Since it will just be another form of Whispers. Especially since hooking a survivor near ravens will put it on a constant 5 second cd. The devs changed it because people were complaining about the constant sound q
    24 comments 442 views last activity
  • Just read the Q/a not only was my question not fielded, neither was any other question regarding the CD on Spies from the Shadows ruining the perk. So enjoy it now, while it's useful. Once it has a 5 second cd it's much less useful, in my experience.
    9 comments 162 views last activity
  • I don't like this. i don't know what you are shooting for here, but you've bugged the crap out of the forums. Now when I quote someone, it takes up most of my reply box, and doesn't even show me what the person said. Half the times I can't even type anymore, and I have to back out and finagle things. It's nice you are updating things, but you might wanna start with your massively massively
    1 comments 2 views last activity
  • As of right now, flashlights are done on a time system. And you can have up to 18 seconds on them, and addons that allow them to stun instantly. On top of this, the excessive time on these flashlights allow for the clicking that's going on by trolls. Now i want to say, I'm not opposed to a quick click on and off after a pallet slam (or a point, or quick 'ha-ha' tea-bag, whatever your flavor of
    28 comments 172 views last activity
  • I'm not sure if you know this, but turning something on and off quickly puts strain on the power source and circuit of anything. It'de be nice if this was reflected in the game to tone down the trollish flashlight clickers.
    34 comments 572 views last activity
  • so much fun. i 3k and the last guy is just hiding till i dc and lose my points. Fix your ######### GAME
    16 comments 292 views last activity
  • I've been advocating this for a long time now. And the longer I think on it, and the longer I stay rank 1 killer and single digits on survivor (i only play it with friends, i prefer killer) the more I like it, and think it's the right answer. What I suggest is you keep the same amount of generator repair time, but you split it up into 2 parts. (originally i wanted three, but after doing some lig
    5 comments 42 views last activity
  • I haven't seen this yet. But im sure someone has tried it. Does being broken prevent people from healing your slug up? It is considered a healing action by the game. So in theory she should be the best slugger in the game, able to prevent the slugs from actually getting up. Has anyone tried it? Better yet, anyone got video?
    2 comments 162 views last activity
  • The devs have repeated a line over and over since the reveal. "The entity can pull from any time" Any time would include the future. So i personally can't wait for a Judge Dredd kinda killer to enforce the entities law.
    10 comments 162 views last activity
  • So i'm watching my favorite killer players run amok on the ptb. They are smashing people every other game. But they aren't pipping. At best they get black pips. I saw a few kill all 4, with 5 gens left, and depip. Why? Cause they didn't hook them 10 times. And yes, you're gonna say chaser is bugged. It is, but even giving them those points, they would have only black pipped for what is
    41 comments 942 views last activity
  • Devout Scoring: The scoring thresholds have been modified. 3 kills now also result in a Silver emblem, whereas 4 kills results in Gold. To earn an Iridescent Devout emblem, you need to perform 10 or more hook events and sacrifice all 4 Survivors. So you are telling me that if i 1 hook kill survivors cause they don't save, I lose points now too? In fact 2 hooking all of them still loses you po
    18 comments 362 views last activity
  • So i just played some games as a survivor against the new killer. Fun times. But her power needs tweaked to be decent. As it stand,s her power has 3 major weakness'. 1: Even after reaching full sickness you can fountain cleanse. This takes almost all the threat away from it, and you have essentially made another Deep Wounds. Except that it ticks faster in the chase. I know it's a fundemental s
    7 comments 262 views last activity
  • Players: Wow, Kate is thicc! Dev's: Hold my beer. It's about time we got a pear shaped beauty, and a latina to boot. What do ya'll think?
    10 comments 332 views last activity
  • This is going to be the new troll perk for swf. I can see it now. Killer chases one, he leads the killer past some lockers, friend jumps out and stuns the killer. "if they are doing this, they aren't doing gens" Yes. that's the point of trolling.
    8 comments 92 views last activity
  • They are absolutely ######### at giving info like this, and just assume people know/ remember from the last one they did a long time ago. So what time do they do them?
    10 comments 162 views last activity
  • As it stands, rank reset is a meme. The original intentions of letting players that took a break come back and refresh their skills at lower levels are noble, but not being realized. Right now rank reset does a host of things. But none of them are inviting for returning players. Firstly: It's frustrating players. Lower ranked players are mad because rank resets right before they reach their r
    2 comments 72 views last activity
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