KingFrost
KingFrost
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- KingFrost
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Discussions
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Man is it fun when your teammates scamper off through the hatch with a key while there's still one generator left to be done. You get to depip and everything! Barely get any bloodpoints either unless you decide to stay in the match and try to finish a gen in a 1 v 1 with the killer. Lot's of fun. I'm sure the killer didn't enjoy it much either. Yes, I'm a little salty that my teammates just0 comments 41 views last activity
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Seeing as Freddy isn't on Switch (yet), I wonder how that'll be handled. Will we just not be put against any Freddy's? (Since killers won't be able to switch with the new matchmaking system). Does that hurt us in being matched with other players? Or will Switch players be able to face Freddy, but not play as him (similar to players who don't buy the chapter, but still can play against them do2 comments 61 views last activity
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Like, if you have a two-person team, it reduces the pallets by 1. If you have two two-person teams, it reduces them by 2. If you have a three-person team, it reduces them by 3. And if you have a full four-man squad it reduces pallets by 4. This means SWF's would have to manage their resources a little better. Just a thought I had. Not a perfect solution by any means.36 comments 861 views last activity
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This ever happen to anyone? I'm thinking it might've just been lag, cause my internet is kind of slow sometimes. I was on The Thompson House map against a Myers. At the end of the game, while running toward the exit gate, a survivor was downed on the other side of the map, then when the killer picked them up -- it played an animation of me being picked up. I sort of floated in the air for a m1 comments 11 views last activity
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Sometimes while playing the game as killer my movement becomes glitched. Like I'm stuck in a pallet or something. Don't know how well you can see it in this video or not. I don't know how it looks from the survivor side. Eventually went back to normal in the video posted below, but the game I just played (Which I don't have video of) it did not (but the game ended) https://twit0 comments 21 views last activity
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I don't know if Zarina spawned up there, or got up there some other way. If I had to guess, she spawned up there because I heard stillness crows, and it wasn't too long into the match when I headed over there to check out what was going on. She was able to come down. But this seems like something that probably shouldn't happen. Maybe it happened becau0 comments 11 views last activity
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Heard crows, so I made my way over there, and saw this. She eventually came down, but I'm wondering how she got up there. (Edited to remove screennames)7 comments 161 views last activity
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Not right away, but usually at some point. Either after hitting them with Punishment of the Damned or to give another survivor the hatch. Makes it really hard to pip. I'm really enjoying him, but I wish survivors would stop DCing.22 comments 321 views last activity
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I've compiled data on 200 games on Nintendo Switch playing Survivor. I did not include my own perks in the list, as that would skew the data heavily toward the perks I tend to run. The Spreadsheet for any who want to see the Full Data: https://docs.google.com/spreadsheets/d/e/2PACX-1vSSKEUwZjyRe2tT6Z6Yzu89EpNCdujIh3_CqwYPl5Q16mHYo2LM8uPa99yQWxDvRuL46m752dsErs0C/pubhtml20 comments 253 views last activity
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I've been using Iridescent Button and Stolen Sketch Book, but it doesn't seem to help. The maps just feel way too big for this. I can get three survivors in one go pretty easily, but I seem to almost always run out of power before getting to the fourth one. And trying for the challenge often throws the game because I focus on hitting all four instead of downing survivors at better times. (And12 comments 541 views last activity
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As a new chapter approaches, many of us want to save up some bloodpoints to spend on the new characters when we get them. And maybe get the new perks on our old characters once we unlock them. But alas, we can only accumulate 1,000,000 BP and any other BP we get in the meantime must be spent. This includes BP earned from the rift. I've heard that devs have said they don't want people maxing a1 comments 31 views last activity
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Sometimes I have games where I hook all four survivors, but at the end of the game it says I only found 2 for the chaser emblem! So I'm a little confused. Maybe I'm missing something.2 comments 21 views last activity
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Like half the games I've had recently have had the killer use an Ebony Mori. (And one other game with a secret offering, but it was just a shroud of separation. But I'm pretty sure all us thought it was an ebony, because we all played extremely stealthy. Felt kind of bad for the killer afterward because he only got one hook.) Now, I'm not complaining about their power here. But for something41 comments 441 views last activity
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What are some dumb things you've seen survivors do? Either as a fellow survivor or as killer? Just had a game where a Feng decided to teabag me at the exit gates. Which is usually only a bad idea if the killer is Deathslinger. But I was Pig. Only thing is, she had an active RBT on her head. Yeah, thanks for the third kill Feng. Glad you thought you'd teabag me and get out instead of trying26 comments 311 views last activity
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Trying to do the dumb challenge, but I can't hit the broad side of a barn and its frustrating the heck out of me. And of course the survivors have to teabag on their way out after an easy match with 0 hooks. I cannot play Huntress. I just want to complete this stupid rift challenge.37 comments 4,703 views last activity
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Batteries on my controller were running low, so I decided to charge my controller. Unbeknownst to me, I had hit ready up without realizing it. Oops. I didn't have my headphones on, and I didn't cut the game off like I should have (I'm lazy!) Eventually I hear chase music, and I'm thinking "Wait, what?" Come to find out, I was in a game, and the survivors were all around me. Wound up chasing1 comments 41 views last activity
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I'm sure everyone looked at the end game results and thought "WTH was Meg Doing"2 comments 41 views last activity
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Acute Senses Whenever you start a chase with a survivor, see their aura for 3/4/5 seconds. Have you ever heard the chase music start up, and then think to yourself "Where the heck is this survivor?!" Only to lose the chase before you see them? Well this would be the perk for you! I don't think it'd be any stronger than A Nurse's Calling or I'm All Ears. It could even have a cooldown if nec1 comments 21 views last activity
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Yeah, I know. People don't want NoED to change. But I think this change would be fair: Hex: No One Escapes Death A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping. Once the Exit Gates are powered, if there is a Dull Totem remaining on the Map, this Hex is applied to it. While Hex: No One Escapes Death58 comments 701 views last activity
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I was just playing this really weird game of DBD on the Nintendo Switch. Someone got picked up by a Spirit, only for them to wiggle free immediately. Then when I got picked up later, it did the same thing without me having to wiggle at all. The perks I was running were: Saboteur, Spine Chill, Breakout, and Inner Strength. Someone Disconnected, if that matters. Didn't happen the second time I0 comments 1 views last activity
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Has anyone figured this out yet? Last week I had a bit of trouble with my internet. Combined with a server issue or two and I got a six hour ban on Friday, then again on Sunday. Since then, my internet has been more stable. Despite that, my penalty only decayed to 1 hour on Wednesday (Which I got through no fault of my own -- the server had an issue). On Thursday it happened again. I got a4 comments 141 views last activity
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Every day for the last three days I've had the server kick me out at least once each day, through no fault of my own. My internet has been fine lately (I had some troubles last week, which have since cleared up). Just now though, I've had two server errors in a row disconnect me from the game leading to another one hour penalty. Now, obviously all I can do is wait the penalty out. But I do th0 comments 21 views last activity
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Often killers find themselves in a game of hide and seek where survivors refuse to work on generators. Especially when there's just two survivors left and there are more gens than survivors. Running around aimlessly trying to find survivors who hide in random lockers and never run around. My proposed solution: In the basement there should be a button that is activated when two survivors are l0 comments 21 views last activity
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My internet is sometimes spotty. And I never know when it's going to go out. Sometimes it won't go out at all! But when it goes out while playing DBD I get a matchmaking penalty! But hey, 5 minutes is fine. I don't have a problem with that. It discourages people from quitting games. That's all fair and good. (Though apparently suiciding on the first hook is totally acceptable). But then4 comments 181 views last activity
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Seems like the only map I'm getting as killer today. So sick of seeing corn. This has to be cruel and unusual punishment.3 comments 41 views last activity
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This idea probably needs some tweaks, but this just came to me: For the first minute of the game, and 60 seconds after being unhooked, survivors receive the status effect: "Fear". Survivors under the fear status effect have a haste effect (this helps prevent tunneling), but also receive a generator repair and totem cleansing reduction of 50% (this helps reduce gen rush and makes it so survivors1 comments 31 views last activity
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The Perk Sabotage has a much-needed cooldown, but toolboxes? Survivors can bring those into the game to their hearts content, without wasting a perk slot, and sabotage hooks back to back making it impossible to hook people at times. I don't think it's dangerous enough for survivors to break hooks. I've had a couple games now where a survivor with sabotage denied me of multiple hooks within SEC2 comments 171 views last activity
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Disconnect Should equal a stack of BBQ + Chili without the aura if you haven't hooked the person yetReally not fair when you're about to hook someone, and they disconnect thus denying you a stack of BBQ + Chili. Obviously it wouldn't be fair to give the aura reading, but killers should at least get a token for BBQ when someone disconnects if they haven't gotten one already from that player.1 comments 1 views last activity
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This one isn't too difficult (though keys make it a lot harder..) but if someone disconnects, does that equal a death? Or does that not count? Because it seems like it should.8 comments 341 views last activity
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I'm sure this won't be enough for killer mains, and too much for survivor mains but here's my suggestion: If you unhook someone, DS deactivates. This allows the killer to go for the person who unhooked rather than the person who was just unhooked in the event they are unhooked in front of them, or if the killer has nowhere else to go and returns to the unhook, or has MYC active and would like t0 comments 11 views last activity
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When I bring a key into a trial, the killer always seems to tunnel me. And when I happen to get away or avoid getting killed, they always camp the hatch and I'm unable to open it with my key without getting killed (usually by NoED). I'm sure this challenge isn't fun for killers getting tons of keys in their lobbies, but it's not much fun on the other side either. I would ignore the challenge i14 comments 162 views last activity
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Just had a match where the killer left the game, and it counted as a disconnect for me. The killer had the Disconnect symbol next to his name, and the game was working fine until that point. But for some reason the game counted it as a disconnect from me! Has this happened to anyone else?21 comments 221 views last activity
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I've been keeping stats from my games on Switch (I've been playing a LOT lately). Last time I had 50 games, this time I've had 50 more. There were 18 disconnects in 100 games (A rate of 18% of games or 6% of players) There were only 2 Bleed Outs Only 1 person was End Gamed 13 people escaped via hatch (Roughly 13% of the time) 4 of those were with Keys (30%) 2 people were given the hatch0 comments 41 views last activity
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We can see how many generators are left in the HUD, so why not Totems? That way if people were worried about NoED, they could work on Totems before they finish up the generators. Which in turn could slow down how fast those gens pop. Maybe this idea has been suggested before, but I think it'd be beneficial to both survivors and killers.4 comments 41 views last activity
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I've been keeping track of some stats on Switch to see what perks are popular, what killers are popular...etc... I'm currently Rank 7. I'm not great at looping, so that may alert the stats a little on escapes. But I thought it'd be fun to share. Obviously since Freddy isn't available on switch, he and his perks will not appear in the stats. I did not count my own perks in the stats (as that w9 comments 181 views last activity
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Right now, perks that appear on the bloodweb are pretty random. This means the more perks you unlock, the less likely you are to find the perk you want. Does anyone really enjoy the randomness of this? I don't think they do! People like to pick and choose which perks to learn, rather than rely on luck to get the perks they'd like to learn. So my proposal is this: Replace the individual perk1 comments 21 views last activity
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Hex: Thrill of the Chase While in chase and while this totem is active, generator repair speed will be reduced by 10/15/20% Survivors have a few counters to this. They can end chases faster instead of trying to loop the killer endlessly, or they can go and cleanse the hex totem. Newer players wouldn't find this as frustrating as OldRuin for a couple reasons: #1. No crazy skill checks. and #21 comments 41 views last activity