Judgement
Judgement
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- Judgement
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Currently, when Huntress opens a locker, she threatens the survivor with her Broad Axe and pulls them out onto her shoulder. This is somewhat okay, bar the fact that sometimes a Huntress who wants to reload will end up pulling a Survivor out instead. I propose a change; When the Huntress finds a Survivor in the locker, she reaches in and grabs a hatchet, threatens them with it (holds to their5 comments 91 views last activity
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Please keep this discussion civil. If you were to be allowed to revert one singular change to anything in Dead by Daylight, what would it be? It can be anything - offerings, lighting, pallets, vaults, perk/killer changes, and so on. Remember; it can only be a revert of a previous change, not just any change to anything. Personally I would revert the Thanatophobia rework/nerf.134 comments 4,491 views last activity
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Title. Please keep the discussion civil. Surely Hide or Die will turn out much better than Last Year: The Nightmare and Friday the 13th, right? Do you think HoD is going to be good and be a possible competitor to DbD? Or do you think it'll fail like the others, or not be as popular?24 comments 481 views last activity
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You no longer need to @mention the person you are replying to, to continue conversation with them. I just got a notification in a thread where someone replied to me, but they didn’t @me. Note to everybody - no need to @ the person you’re replying to anymore!16 comments 131 views last activity
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I went through my profile and found a thread where I asked exactly why BHVR prefer to fix even gamebreaking bugs in bigger chapters instead of hotfixes. This thread was made during the original Legion Blades bug and multiple-killers exploit. You can read it here; https://forum.deadbydaylight.com/en/discussion/61608/why-do-bhvr-prefer-to-fix-things-in-mid-chapters-rather-than-hot4 comments 81 views last activity
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With the introduction of Ghost Face, Killers now have a total of 60 Perks, and since Ash's introduction, Survivors have 65. If you multiply each number by 3 - the amount of tiers per Perk - the numbers become 180 (Killer) and 195 (Survivor) . This is only for one Killer or Survivor - to get every single perk on a Killer or Survivor, you need to level up AT LEAST 180 or 195 times. This is assum26 comments 251 views last activity
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I just got the daily today. Unfortunately I didn't get a screenshot yet as I was first testing whether it was actually true to the text and I completed it. But it goes like 'While leaning, stalk 3 Survivors to become Marked. Then down them' or something. It literally has a period in the middle of the text, and says it requires you to be lean-stalking a Survivor to exposed - but it doesn't. I man0 comments 62 views last activity
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In a recent thread, which will be linked in this post, BHVR Dev Patricia has confirmed that the developers are going to remove the red pallet stun visual effect that was added with the most recent content update. There were many complaints that this VFX was causing physical discomfort to Killer players - nausea, headaches, general discomfort - and the feedback from the players was overwhelmingly10 comments 352 views last activity
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When Decisive Strike was reworked, its stun duration was three seconds. When old Enduring was thrown into the mix, Decisive Strike gave slightly less than a second of escape time to a Survivor. This effectively left Survivors within range for the Killer to immediately turn around, lunge at them, and put them straight back on the ground. So, BHVR buffed it to 5 seconds so Survivors had more time w38 comments 492 views last activity
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Title. Should we expect additional bug fixes or new bugs, additional changes to Ghostface, changes to his and others’ perks? Or will we be getting exactly what’s in the final PTB with a bit of extra polish?1 comments 112 views last activity
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This would be a nice change to the point emote; make it easier to show exactly what we’re pointing at when we press the point button.1 comments 32 views last activity
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Now I'm not saying 'if Bloodlust 3 is gained then make it auto-kill the Survivor', nothing like that at all. The Entity's ability to intervene in the trials in more ways is generally surprising, and usually welcome. Originally we had the Entity block windows after Survivors pass over it multiple times. Then we had Blood Warden where the Entity completely blocks the gates and prevents Survivors fr17 comments 482 views last activity
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I noticed that when I'm queuing up as Killer, there's a bit of a delay and it says 'SEARCHING FOR MATCH' for a while before I actually go into the lobby and the Survivors start rolling in. Are BHVR testing the new matchmaking right now? Edit: To clarify, this is in the live build, not in the PTB.3 comments 52 views last activity
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I haven't seen anybody ask about this so I decided that I would; why does The Ghost Face have the floaty black strips of fabric behind him? I have heard around that The Ghost Face is 'based on the TV Series', and not on the movie. I haven't seen either, didn't even know there was a TV series, but did Ghost Face in said media have this floaty fabric? If it didn't show up in any other media, wher11 comments 1,732 views last activity
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Title. Before plague came out, I asked and someone linked me to a gallery showing all of Plague’s add-ons. If anybody has a link to Ghost Face’s add-ons too, can you post it here?0 comments 152 views last activity
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For 'secret' offerings, most of them are quite useless besides Memento Moris. The Shrouds available to one side almost always benefits the other side instead as the Shroud of Union (Survivor) helps the Killer by spawning all Survivors close to each other instead of on separate generators, and the Shroud of Separation (Killer) helps the Survivors by spawning them far away from each other which lik3 comments 52 views last activity
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With the change to the emblem system, it has been made significantly harder for Killers to obtain their Adept achievements, especially in higher ranks. Compared to Survivors who only need to escape, and that’s it, Killers need to get a double-pip - Merciless Killer - to gain their achievement. This alone proves that Survivor adepts are much easier to complete than Killer adepts and it’s all due t8 comments 322 views last activity
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With 2.7.0 came the change to the ping indicator for Survivors. With this change, the indicator is hidden for the first 5 seconds of being in the lobby, from both Killer and Survivor. This was made so for ‘waiting until the ping stabilises before a Survivor leaves’. However, the matchmaking seems to favour rank over ping and put you in games that are 400+ ping wherever possible. I personally di0 comments 62 views last activity
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In the approximate year that I have been playing Dead by Daylight, there has always been one question on my mind - why don't BHVR hotfix more often? Why do they wait until mid-chapter unless it's absolutely gamebreaking? It was shown in the PTB already that they had somewhat fixed the loading screen crashes, and implemented a match cancel if one person fails to join. This is the single most crit11 comments 292 views last activity
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The same thing happened with Terraria this morning so I think my computer has changed something for whatever reason when it restarted. I could easily fix this for Terraria, but Dead By Daylight doesn't have the option to fullscreen windowed. Can anybody help me out here? My PC is running Windows 10. I have tried toggling fullscreen on and off to fix it, but it keeps showing the task bar. Normal4 comments 5,112 views last activity
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I am very happy to see that the Legion are getting a change to their power and play style, but there were a few things that I personally think should be a bit different from the proposed changes, and more changes as well. The new way their power works makes it seem much less useful, but the increase to movement speed is good - however, the increase to Terror Radius is not so good for the new pow1 comments 42 views last activity
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...than the current 150+ on the most recent Developer Update.3 comments 112 views last activity
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We all know that the Trapper's most glaring weakness is that he has no presence at the beginning of the game as he needs to spend time actually creating it - by setting traps around the map. Considering how fast games are known to go, even with time stopper perks like Hex: Ruin and Corrupt Intervention, this is crippling to the Trapper, especially when Survivors know how to completely cancel out15 comments 302 views last activity
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3 comments 52 views last activity
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We already have the Wraith start off cloaked at the beginning of the trial, why not make the Pig start off crouched as well?8 comments 72 views last activity
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This is the FPS counter at my lowest when I played Ormond last. I know I have a low-tier PC, a crappy laptop, but I get 50+FPS on any other map at lowest settings. Ormond has the same problem on PC that every other map does on console - runs like ass when you're looking in a certain direction. There are either too many objects in the main building of1 comments 32 views last activity
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I forgot 'The Saviour Ritual' existed.3 comments 112 views last activity
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I’m beginning to sound like a broken record I know, but why do we need to farm up before a PTB comes out, just to be able to unlock stuff in a PTB? Last PTB, PTB before, and the PTB before that, people were asking this same thing - unlock everything for every character, make normal PTB play the same as KYF with all perks unlocked and available and infinite offerings, items and add-ons so we don’t5 comments 512 views last activity
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Link to post; https://www.reddit.com/r/deadbydaylight/comments/ay362q/i_heard_of_crossplay_before_but_not_this/11 comments 842 views last activity
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I’m away from home, have been for four months and will be for a few more, so my only internet access is a mobile hotspot, which makes it impossible for me to download games due to limited data, but not impossible to play online games. That being said, I can’t access the PTB. Can someone give me the full power explanation of The Plague, her full add-on list, and her T3 Perks? Thank you in advanc1 comments 72 views last activity
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We haven’t seen the Plague’s Kill animation yet and I want to see what the community thinks it is or is going to be. I noticed people want her to forcibly vomit in her victim’s mouth or something, but I personally think that’s a bit extreme, even though the Hag is definitely the most brutal Kill (eating the victim alive and tearing them open), with Legion as the runner-up (victim fights back, dr27 comments 413 views last activity
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Title. The main problem with playing as Survivor is, unless you’re farming, you only get 15k points per average game. The only Survival score events available at base, without perks, are Escaped! (5k), Killer Grasp Escape (500) and Heal (500?), and Hook Escape (500?) - ‘Heal’ is only when you self-heal. You can nearly guarantee the latter three with DS and SC, and RNG or Deliverance. That’s it. M1 comments 162 views last activity
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The current UR all-seeing add-on (All-Seeing: Spirit, which shows generator progression) is kind of worthless when you think about it, especially now that we have buffed Surveillance (which is god-tier and even better than Hex:Ruin), Discordance, and some other anti-gen perks and synergies. Nobody would ever use this UR add-on since we have perks that do 10x more. So how’s this for an idea. I thou5 comments 42 views last activity
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When Hex: Haunted Grounds was added to the game - a Hex that lights up not one, but two totems as Hexes when active - I had this idea in mind but I hadn't bothered to make a post about it until just now. Some of the totem perks we have are... problematic, in a way. Specifically, I'm talking about Hex: Ruin, the perk that's meant to slow the game down just a little bit . It punishes the hell o14 comments 142 views last activity
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Secret offerings aren’t really that ‘secret’ in all honesty. The only secret offerings in the game are Shrouds and Memento Moris. Shrouds are basically worthless considering separating Survivors (Shroud of Separation, Killer) will make your job harder due to easier gen rush, spawning farthest from the Killer (Vigo’s Shroud, Survivor) will almost guarantee you’re found first as the Killer will alwa0 comments 41 views last activity
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Sorry for kicking off the 2019 New Year with a Decisive Strike thread. I know, there's so many of these threads out there but it is widely accepted among both Killers and Survivors alike that the perk is overpowered, right? It's been eight entire months since the developers said they were planning on changing Decisive Strike, and six months since they had the idea about making it stun-only. A54 comments 1,051 views last activity
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Since the Winter Solstice event came out I've seen quite a few threads where people have spoken out about how broken some things are, especially due to how many Ultra-Rare items, add-ons, and offerings people are picking up due to the gift boxes. Among them are discussions about the keys - Dull Keys and Skeleton Keys. Both keys, regardless of add-ons, allow the user to unlock the Black Lock ('h4 comments 61 views last activity
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Over my 440 hours of Dead By Daylight, a vast majority of my Daily Rites, even when deleted and redrawn, are for Killer. I don't know whether this is because I play Killer more than Survivor or not, but in general I want to get Daily Rites for Survivors because I play that role too, and I actually enjoy playing the role. But of course nearly every Daily Rite I get is for Killer. I haven't seen7 comments 211 views last activity
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I'll start it off; First lobby, first game I would play as Survivor, first day of the event. Got my Ace with a hybrid build, mixed between item hunting and self-preservation - Ace in the Hole 3 and Plunderer's 2, with Dead Hard 2 and Spine Chill 3. Don't have too many perks or levels on Ace so it's the best I could do. I would generally ask people to throw out coins so I can dig up some items fo37 comments 341 views last activity
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The Intro Cinematic that plays whenever Dead By Daylight is opened only really serves to waste players' time. Especially for players with lower-tier PCs and the like. Since the update, in fact, the Intro Cinematic causes my game to consistently fail to respond, until the entire cinematic has ended. That's nearly two minutes of my time wasted because of an unskippable cutscene that additionally d10 comments 321 views last activity
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And it's for the Legion. Did this happen to everyone else, or was it total coincidence for me?2 comments 41 views last activity
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What Steam says is always so accurate.0 comments 21 views last activity
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I don't mean to brag or anything but the moment I read BHVR's new matchmaking system idea, it immediately clicked - I knew the moment I read it that they were preparing the game for Dedicated Servers. The way the new matchmaking system works (or will work) was explained in their post titled "NEW MATCHMAKING SYSTEM - INFORMATION" which was posted on November 27th. To quote from the post;3 comments 71 views last activity
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There were so many spam posts in Chinese that Google literally prompted me to translate the page. So I translated the page. These were the results. They're advertising... universities?10 comments 221 views last activity
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Reposting of my suggestion that I'd put in 2.4.0 PTB Feedback (link) as it seems there isn't much activity in that forum compared to here. The reason I'm reposting this here is so that more people can see the post and give feedback, and potentially have the devs implement the idea. @Judgement said: I came up with this idea when I saw a post in General Discussions about how Survivo15 comments 271 views last activity
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I've been signed out of my forum account on my phone three times in the past week or so. It's never happened this often. I make this post just now because I got signed out of my forum account on my PC too, even though I was using the forums not even half an hour before. This happening to anyone else? Scares me every time I see 'Sign In' when I check the forums because it makes me think of the dr1 comments 11 views last activity
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idk whether I was meant to put this here or in the PTB Feedback, so I put it here. 'Stared' is misspelled as 'starred' in The Legion's backstory. Paragraph Four.1 comments 71 views last activity
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https://open.spotify.com/track/3sGdyNLMMe05gYNqZIIJol?si=QTCAqi7qSbimbUS_FoZmSA0 comments 21 views last activity
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It's not solely due to the change to unhooking that makes the rescued invulnerable while unhooked, but there have been quite a few more ballsy saves popping up here and there in the games I play. Survivors that tank a hit then unhook the hooked Survivor will get both himself and the rescued off free, though both injured, if the rescuer has Dead Hard. The only scenario that a rescuing Survivor ca22 comments 131 views last activity