BenihimeWrath
BenihimeWrath
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Discussions
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God loops do you think they are going to add into haddonfield with the new rework because bReAkAbLe WaLlS?0 comments 31 views last activity
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Just trying to do my dailies/knock out rift challenges and playing killer is like pulling teeth. I literally just got done playing bloodborne NG+ and it made me less frustrated than trying to get 3 survivors to step in traps before the game was over.77 comments 2,031 views last activity
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By 'it' I mean re-introduced lag every time someone gets unhooked. Its already really frustrating trying to play low tier killers for my daily, like Legion, let alone if I'm missing because of random lag spikes and getting taken out of my power.3 comments 131 views last activity
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-PS4 -Boil over is gaining progress when its not supposed to. Particularly when a killer walks down stairs. (Eyrie of crows, the game, dead dawg saloon.) As far as I can tell, the cause seems to be agitation because it causes them to move too quickly and it causes a tiny drop off that gives progress.0 comments 51 views last activity
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Just out of curiosity, why doesn't this iri reduce the missed attack cooldown when you are using demon strike? I mean, if we are forced to have to continue missing as the activation requirement.1 comments 21 views last activity
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Is it just coincidence that BHVR released Jonah with Exponential RIGHT BEFORE they buffed Boil Over, thus encouraging a slugging meta and already having the solution for it in place? I'm genuinely curious if people think this was done on purpose, or if its just how the events lined up.7 comments 81 views last activity
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PS4 Loading into a match soloQ, infinite loading screen. Never completed, had to close game and re-open. Consumed lunar envelope offering.0 comments 21 views last activity
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Why is it cages of atonement and not punishments of the damned?5 comments 71 views last activity
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Why isn't there an option to put a dot in the middle of my screen so I don't have to play 5 games of huntress before I'm warmed up to actually play Theres more ranged killers than ever, its time to stop being different for dumb reasons.22 comments 371 views last activity
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Have been against streamers, there has not been a single game where I did not have a TTV or YT in it. On one hand its pretty aggravating that its happened so many times in a row, and on the other hand at least I have confirmation that it is INDEED a 4man SWF every game so far.8 comments 201 views last activity
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Either Dead Hard is for I-frames, or it is for distance. Just like when they changed Balanced Landing to only reduce drop stagger when you aren't exhausted. If it is for distance then remove the I-frames and give survivors a longer shoulder tackle. If it is for I-frames the distance gained has to be halved so good use is actually rewarded by using the I-frames successfully as an expression of s35 comments 1,001 views last activity
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Why doesn't Legion move faster in their power for every survivor they've hit consecutively? At least then their power would reward them for what they do well, injure survivors, and also counter the best strategy against Legion which is to split up. (Although in fairness most killers are countered by splitting up and doing gens)31 comments 1,111 views last activity
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Should Deathslinger's terror radius be reduced back down to 24 meters, and he receive a lullaby instead? The Good, The Bad, and The Ugly theme for inspiration. https://www.youtube.com/watch?v=enuOArEfqGo17 comments 601 views last activity
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How you optimize the artist's power gameplay for damage states? Most games it just ends up that survivors run into me to eat the M1 instead of taking the crow shot. Like you are going down anyway, why not just let me have the deviousness/daily progression? Its not like I'm a tombstone Myers thats going to instantly mori you with my crows.1 comments 61 views last activity
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How come these two perks are treated so differently despite the fact they are basically the same perk? Both are straight line dashes for extra distance. However killers are only allowed a measly 5 per game, and those 5 tokens are at the complete mercy of the survivors to give you? Imagine if survivors had to be in chase with a killer for 60 seconds in order to get their exhaustion back, there wou12 comments 281 views last activity
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2 comments 71 views last activity
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Just the measure of how much someone plays the game, then how come only killers are so heavily punished for not doing their objective by the pip system? A survivor can play an amazing game, do all the right things, and still die at the end thus failing their technical 'objective' but still double pip. Why are killers punished when it comes to pips when they don't get kills compared to survivors32 comments 601 views last activity
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There should be an endurance perk that gives you self BT when you unhook yourself with Deliverance, Slippery Meat, naturally/with luck etc etc.25 comments 361 views last activity
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Should be baseline, the only difference in the Hex and normal gameplay is that the Hex does it automatically and a generator doesn't need to be damaged. Corrupt becomes a 'slow start' mechanic that prevents survivors from getting 3 free gens while a killer is still looking around. Higher regression allows for more back and forth between killer and survivor, gen speeds no longer a problem anymor62 comments 841 views last activity
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Between Circle of Healing and the snowmen, its never been easier to proc mettle of man since its nerf. You can now easily get an MoM every other cycle of farming protection hits. SWFs pls, just no11 comments 251 views last activity
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PS4 The game stutters/freezes momentarily when survivors unhook. It happens with low-moderate frequency, and seemingly on maps with a lot of moving parts, like corn maps or eyrie of crows2 comments 31 views last activity
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What killer do you like to zone out and play in order to farm BP for the next new thing coming out? Personally I like Spirit or Oni myself where they are high enough tier that most matches aren't a big deal and I can happily farm with survivors after I get 8 hooks fairly quickly. But if I want to meme a bit more I'll go for the Ghostface or Clown.25 comments 511 views last activity
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If you lose MMR on one killer, does your highest MMR killer keep pulling them back up, or does your highest rated killer lose MMR?7 comments 261 views last activity
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So why do you play so hard? I don't even kill survivors anyway but you all are going for these crazy break out, wiggle build, save from all angles plays. What is this point of this behavior? Well either way, already tired of wasting cakes this event so I guess I'll go back to saving them.11 comments 141 views last activity
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Change the activation requirement to each hook from generator completed. Additionally give 2 tokens instead of 1, up to the same maximum of 5 tokens. A perk like coup de grace should never be in the hands of the survivor team, in addition it is just too weak for what it does. So adding more possible instances of coup de grace means each individual one can be less impactful without being too pain7 comments 101 views last activity
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Is this perk basically necessary to get hooks against high MMR SWFs? The amount of CoH and perfect body blocking is insane and insufferable.18 comments 161 views last activity
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Was watching Gremlins (1984) for the holiday season and Stripes, Bubba skin when?3 comments 101 views last activity
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I mean honestly it just feels like I'm walking through molasses to get everywhere. Is she 110% and I just missed it?4 comments 231 views last activity
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Where the burning candle and the torture pillar had the same bonus. Uh no sir, because the burning candle was released at 5 seconds it would be called a feature, not a bug.0 comments 41 views last activity
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Circle of Healing, Overcome, Mettle of Man, and Vigil. Be the tank, take the aggro, support and protect your allies.8 comments 331 views last activity
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The minimum should be 5, the same amount of dull totems survivors get for boon totems. But preferably at least 6 to completely eliminate how awful RNG can be on some maps. The greatest offenders being Lampkin Lane, Backwater Swamp, Lery's, RPD. Since we are already usually having to give up any use of BBQ because of how centralized the spawns are the least you could do is make sure we HAVE THE OP5 comments 31 views last activity
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At the moment exhaustion perks are so powerful that anybody that does not run at least 1 is pretty stupid, they make up most of the list of top 10 best survivor perks arguably. However, they are strong for their utility or safety in chase so the unfortunate reality is that unless outside perks are enormously, freakishly strong then they simply will not compete against exhaustion perks. In this0 comments 11 views last activity
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0 comments 11 views last activity
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Reduce or eliminate all killer perk cooldowns. The more frequent a perk occurs, the less impactful each individual instance has to be.17 comments 111 views last activity
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All generic offerings should go to the same shared pool on your account. Survivor or killer specific offerings shared amongst their side.0 comments 11 views last activity
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Did billy get shadow nerfed in the patch or something? All my chainsaw hits are being validated even when survivors are at full health.0 comments 31 views last activity
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PS4 The silver emblem tome challenge is not recording silver emblems0 comments 1 views last activity
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Have open handed increase the range of your boon totems by 4/6/8 meters. This is going to replace the inevitable boon that increases boon distance, and buffs an underrated perk.6 comments 51 views last activity
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Title. Yes my inner child is 12.4 comments 61 views last activity
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Since keys have been nerfed in successive measures in both a) needing charge to open hatch, and soon b) hatch won't even spawn until you are the literal last survivor in the trial as well as c) hatch opening animation to be implemented which lasts 2.5 seconds. Why not finally allow green keys to open hatch? This change is mostly just to make finding a green key in trial without ace in the hole f19 comments 392 views last activity
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Other survivors. You can't rely on anybody to do anything, and normally if you show you know what you are doing (trying to prevent a 3gen, looping well etc etc) the killer just tunnels you down and then attritions the last 3 remaining survivors to death because they know they aren't gonna do anything productive. I wonder if devs considered SBMM would create elo hell for some decent survivors whe0 comments 41 views last activity
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I love winning the opening handily, 2 survivors on death hook before 1 generator pops and then the game becomes literally unplayable because I'm teleporting backwards constantly.3 comments 101 views last activity
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What is the point of the first hook stage? It does literally nothing but maybe allow other survivors to ignore you to second stage while doing a generator. Might as well have struggle phase be the only one, at least the survivor on the hook gets survival points for resisting that. Increase struggle phase to 100 seconds to compensate, folding most of the timer of the first hook into one.8 comments 61 views last activity
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Increase base generator completion time to 120 seconds, this changes repair charges from 1.25c/s to .83~c/s a nerf of 34%. Passively buffs all generator defense perks, giving them a larger window to be effective. Passively buffs survivor perks that interfere with generator regression, specifically repressed alliance, blast mine. Passively buffs all killer perks based on generator % Suggest5 comments 71 views last activity
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I've had killers stare at me for minutes and not proc a single skill check the entire time. Did this skill become broken in the last update or something?1 comments 1 views last activity
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Why do survivors not have any sportsmanship at all? Recently I posted a discussion https://forum.deadbydaylight.com/en/discussion/271969/what-do-survivors-do-for-killer-fun Asking the question what survivors do for killer fun, and most of the replies I received in it were what I would consider to be 'fair' ways to play with a killer, and not necessarily for a killer's f8 comments 171 views last activity
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Why isn't the penalty resetting every day? Its enormously frustrating getting 15/30 minute bans because of connection problems I'm not even having anymore because they were yesterday, or even the day before.2 comments 11 views last activity
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I'm currently playing on PS4 pro and I'm wondering if any other consoles are experiencing hard frame rate dips at important moments? Such as: Readying/releasing power Picking up/Hooking survivors Using exhaustion perks And if so, what is your confidence that BHVR will fix it? Ironically I wasn't having any problems at all before this, even when the DC penalty was turned off because things6 comments 61 views last activity
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If a killer is running Spies, then they should also have a calm spirit effect on them where they don't disturb crows. This would serve as both as indication that the perk is active, as well as a small buff to its utility when in close proximity to where a killer believes a survivor is hiding. This would also help increase its ability as a generic tracking perk available to all killers.6 comments 61 views last activity
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Versed a TTV yesterday that kept dead harding onto trash bags on closed in porches of Haddonfield and it kept causing them to be launched over the porch banister and let them create a loop out of it. https://www.youtube.com/watch?v=rgazV3JuFq84 comments 41 views last activity