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  • @ZoneDymo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1135086#Comment_1135086

    Then you and I have very different experiences

    Killer matches are instand, survivor matches take forever.

    Well it seems to be. Most of my friends and i are playing on EU region and on PC, on what Region / Plattform do you play?

    I have 2 friends that play on Xbox, they have way longer q-times then we do.

  • @ZoneDymo said:

    Seriously, look at BF3 and all the info it keeps track off, I want this in dbd.

    Most/Least played Survivor/Killer

    Most/Least used Perks

    Most/Least perks gone against

    Most/Least Killers/Survivors gone against

    Most successfull Survivor/Killer

    Time Spend on gens, Average time taken till your first hit on a survivor.

    Distance traveled crouching/walking/running

    Most played on Map (though that SHOULD be fairly balanced but it would be nice to see)

    We already get a lot of info from the devs. Also, what do you want to do with these stats?

  • @ZoneDymo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1135048#Comment_1135048

    Ermmm ok? What are you trying to say here?

    So you are great at the game, killer is not hard but.... the majority does not agree with you thus plays less killer thus gives survivors longer queue times....

    Your opinion on them needing to "git gut" or whatever you are trying to say with that comment does not change the facts....

    What facts? That 70% killrate on average is not enough? Or that we should ballance for bad killers? Its Funny that bad killers complain about that the devs are ballancing for bad survivors.

    And i am saying that i dont have long queue times as a killer or a survivor. I suppose this is more a console problem then actually pc (or region?). As a killer i wait 1 minute, as a survivor maxium 2-3. Thats not a lot for me.

    The op asked "I just want to know... you DO realize why you have to wait that long to play a game as survivor... right?"

    And the answer is: There are not that many survivors complaining, and the times are fine right now.

  • @Nestilana said:

    How you doing? Despite all of the dev's bullshit, you still hanging along? No matter how many survivors butt dance at the exit gates... salt in the end-game chat because you didn't let them go (even though they never do that for killers)

    You still hanging on? I know I am, but that's because I play Basement Hag and show survivors no mercy.

    I am not a killer main, but right now i definitly play killer way more then survivor.

    Despite all of the dev's bullshit, you still hanging along?

    What kind of BS are we talking about?

    No matter how many survivors butt dance at the exit gates

    Dead people wont dance.

    salt in the end-game chat because you didn't let them go

    There is almost never salt at the endgame chat for me. I dont tunnel or camp and they have no reason to be mad, so they are not.

    You still hanging on?

    Ofc, i am why should i stop my 30+ 4K killstreak?

    I know I am, but that's because I play Basement Hag and show survivors no mercy

    And you wonder why there is salt at postgame chat ;-)

  • Thats an easy one. Dedicated servers. In history of video games, this might have been the biggest bummer since the 1983 videogame crash.

  • @Mistikus said:

    after almost 4k hours in this game i couldnt care lest about this upcoming dlc

    There will be a new DLC?

  • @Kalec84 said:

    I just want to know... you DO realize why you have to wait that long to play a game as survivor... right?

    No i dont see that many. But i see a lot of baby killers complaining why this game is so hard.

  • @JawsIsTheNextKiller said:

    The nerf that I liked the most was when the devs accidently broke the killer's chase music and you could hear survivors running into bushes to hide.

    But since that was temporary and actually a bug, my favourite nerf was when they lightened Claudette's clothing so she couldn't hide in plain sight as easily.

    I'd be really interested to hear what past nerfs filled your hearts with joy when you discovered them.

    Nurse nerf. No close 2nd.

    She was totally broken for the longest time and she is still to powerful, but at least most killer mains are to bad to acutally play her, which is probably the reason i dont run into a nurse every 2-3 games like it used to be. Well, those rare nurses we face still get their ez 4K, but im fine with that, at least he had to get good with her.

  • @SilentGhostPL said:

    > loads up the game

    > Queues up for survivor

    > Waits 10-20 minutes to find game

    > Joined match

    >Spirit, whatever

    >Rinse and repeat

    Feelsgoodman

    What Plattform?

    Playing DBD on PC and i never wait longer then 3 minutes for a game, neither as survivor or killer.

  • @Toastyy said:

    So I’ve been playing for about 2 hours now and every game I play as survivor I get tunnelled off hook and moried by the same person game after game, like is it reportable ?

    Like do I just have to deal with being moried every game by the same dude all because I got his mate banned for abusing me in messages and he’s even gone to the extent of getting his friends to mori me every game as well ?

    I had the same situation like you, but since i am playing this game on PC most of the time, i run into this person very seldom. There is unfortuntly nothing you can do.

    Well, there is one thing you could do but i doubt you will: Upgrade to Steam version. PC DbD is way better anyway, the performance is better, you get games WAY faster, its definitly more competetive (even tho the level is still low) and it is overall a better gaming experience ;)

  • @TheLastGreatStar said:

    Survivor: No Mither, Resilience, DS and Iron Will

    Killer: PGTW, Monitor & Abuse, NOED and BBQ

    Killer: BBQ, Pop, Corrupt, Safe the best for Last

    Survivor: Iron Will, Dead Hard, Spine Chill, DS

    But most of the time i use "Spin the wheel" to get random perks.

  • @Ardjet said:

    https://forum.deadbydaylight.com/en/discussion/comment/1132804#Comment_1132804

    Are you... actually serious? Or is this a troll? Like someone said a few posts up - ALL Killers except Nurse and Spirit move at the same speed (4.6m/s, or 115%). There is literally no difference between the others.

    If you want points, you have to earn them - and it's possible with practice. Like in all games. You can't use an argument like "I've paid money for this game so I should get points". It's like saying you should be in ESL because you bought Counter-Strike at one point. But yes, as someone said previously, reading your reflections on how it is facing these killers, you probably just need more practice with the game in general.

    On top of Nurse and Spirit there are also Hag, Huntress and T1 Myers who are slower.

  • @AlightBULLDOG said:

    I just got done with a match playing against the clown killer. It's bad enough that his gas if you get hit by it slows you down, but he's so incredibly fast that I believe the only character faster than him would be the hillbilly when he's using his chainsaw Sprint... It's ridiculous. The killer while chasing after me knocked me down even though he had about 5 ft to go to round a wall and turn 180 degrees and go another five feet to hit me... Like really??? It's like trying to outrun an F1 car while riding a tricycle... If nothing else his top-end needs to be curbed.

    Oh yea the clown. When i was new like you, i thought he is super strong aswell. Once i figured out how to deal with him, he became one of those killers i feared the least.

    Also, maybe he had that perk:

    https://deadbydaylight.gamepedia.com/Play_with_Your_Food


  • @Ivaldi said:

    When will the new ranking system be implemented? I know that the current one is completely meaningless but for players that see rank 1 as the only goal in this game, how is it fair that a killer that decides to face camp and get gen rushed.. or a killer that simply cant hook anyone can force the entire survivor team to depip since they cant get any altruism or chase points?

    Well thats the reason why ranking system does not work. Bad performance of the killer = also bad "performance" off the survivors ( also the way around ofc) in the sense of raking up. Obviously that is not how a good ranking system should work (the harder the one side fails, the better the outcome for the other side should be). Right now you get most when the game is as equal as possible which makes no sense.

    @OBX said:

    https://forum.deadbydaylight.com/en/discussion/134316/bad-killers-forcing-depips-on-all-players

    Essentially all you did was blame killers for Behaviors terrible ranking system and also neglected survivors gen rush. Very entitled

    #########? Where was he blaming the killer in his post? He made a point and he is 100% right with that.

    In fact it is you who shoved words in his mouth.


    EDIT: This is how i see the ranking system. The Entity wants to see blood and entertainment. If he/she/it does not get that, everyone suffers from that. A bad excuse for a ranking system, but thats the best you can make yourself out of it.

  • @UniSans said:

    There is also 4 survivors and 1 killer so that 80% is one dude vs the 46 percent of 4 survivors so DS is far more prevalent

    ?

    Your logic makes absolutly no sense. Ruin was used 80% and it affected 4 people every single trial.

  • Every killer is played, but since i can not deside always, i use Spin the wheel.

  • 140$ is not that crazy when you take in consideration for how long they are already working on that game and how much you get as a player. There are also sales, so if you wait for the right moment, you might just play less then 60$ instead.

    I can remember me buying a stinky 16 bit game i played through within less then 2 days for pretty much the same money back in the days. Video games are for what we get not that expensive anymore.

    Or think about other compareable activitys like cinema. For 140$ you get less then 20 hours of enterainment, no including that you need a car, gas and you have to spend time to even get there.

  • @trouble2x said:

    I promote him just because he’s so iconic and I think it’s be a new twist they could introduce to the game while still making him fun to play and scary to go up against. I think there’s endless possibilities to what they can do with him and his character design if they put their minds to it. Not everyone will agree that Chucky is a worthy candidate for Dead By Daylight, I however, think he has potential and could bring a lot to the table. Plus, to have the grown version of Andy Barclay as his Survivor is quite the thought to dwell on. Think of the possibilities he could have. Personally I think it’s at least worth considering, but that’s just me.

    You dont have to justify yourself, it is your opinion and its good we dont all have the same one :)

  • I know that there are only 10 options, but why has the OP pick only entertaining ones? People like Monto, Otz, Noob3, True or Paulie might be fun to watch, but they are not exactly amazing players.

    I always looked for really good youtubers and streamers where i can learn something, unfortunatly i didnt find 2 many.

    Yet, these are Streamers and Youtubers i would reccommand if edjucation is more important then entertainment for you:

    Fungoose: Good with killer and survivor. You think killer is so hard? You think it is impossible to win as survivor? Watch that dude, you will learn a LOT!

    Ayrun: I must say he is a bit toxic, but i can not deny how good of a survivor he is. He pulls of some really crazy stuff that i am not often capable to do. If you want to be a good survivor, learn from this young man. He is a bit like noob, but about 1320942934 times better.

    Zubat: One of the best of the best i have found for both roles. A very calm, self ironic and overall entertaining person. But yet his skill is what sticks out.

    Umbra: Strong killer, exzellent Huntress. I had the plessure to face her, and she got me pretty good. Something True for example can not claim :P.

    Ussylis and Tendrills: Good players, very well with survivors.

    DeviB: Very good killer main, he is the proof that ruin is not needed. Even before the nerf, he was not running that perk very often. Plays every killer frequently. Can be compared with True, but Devi is definitly a way stronger player. Also not as toxic as him, more relaxing to watch aswell.

  • @GamingHulk123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1128618#Comment_1128618

    Yea, but it will be wise for them to give us more information. They say they hear what we are saying but they never respond. If the devs wanted to tell me that no new content is a recipe for disaster, then they should. That's why we have community managers. We need more communication.

    You want more informations? What infos are you missing?

    I am around in gaming industry for a long time and i have played many many online games, but there are hardly any games i can name that involve the community as much as this one. They inform us about their plans all the time, they communitcate throw several plattforms with us all the time, they stream, they have active devs in this forum who answer all the questions that need to be answered, often over and over again the same FAQs.

    You guys have to understand that there are countless opinions and desires for every game and they can not please everybody. Also.. it is a golden rule for game developement to listen to their audience, but what the audience is asking for and what they actually need are often two completly different things. This is a bit offtopic but people dont always know what they really want. They think they know, but when they have it, they see what it costed to get that, and then they realise when it is 2 late.

  • @Spectre13 said:

    I say to any survivor that uses all the standard meta perks like DS and BT and Adren etc I automatically think so much less of you as a person and take great pleasure in face camping you through all 5 gens. You are not clever or edgy by just going with the flow and using the same perks everyone and their mother uses to get cheap thrills and salt all over killers. And I make it my personal mission to tunnel and slug you until the end of time.

    Yours truly - The Killer

    What is wrong with using DS? Dont tunnel the same person and you will never get even in touch with it. Slugging is also a great option. Also BT, dont go for the hooked guy maybe? Dont camp? And adrenaline lol, should survivors now complain about noed aswell? Meta perks are totally fine, they are meta for a reason. Same with killer "meta perks". All i say is ruin, according to devs, it got used by more then 75% in red ranks. Sounds like meta to me aswell. Same with BBQ.

    Oh and finally .. just saying... beeng facecamped is a trophy. You embarrass youself by doing that.

    Yours truly - The objective 50/50 player.

  • @Alice_pbg said:

    People would cheat

    @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/1129450#Comment_1129450

    By finding the lobby of a friend.

    And in doing so, making a lot of people waste time in lobbies that won't start a game

    Maybe its because i just woke up, but i dont get why this would effect escape challanges? If they do that, they can just simply play it out by farming aswell.

  • @GamingHulk123 said:

    I believe that the Game needs so many fixes, I suggest that the game needs more fixing than it needs New content. If the Devs do make this decision to put a halt on new content and focus on game improvements and balancing, I will be more than happy to support them and stay by their side.

    Hello OP

    First of all.. Game developement... i know you probably mean "fixing the game" by that, but just for the record, game developement is not just bug fixing, programming and implementing new ideas for balancing.

    Back to topic: please explain how you would handle that situation and how it would be helpful for the game to focus on fixing the game? Fire everyone that has nothing to do with coding or ballancing? And then hire programmers or new game designers? And after the game is fixed, fire them and get back the old staff? Retraining the Art team?

    I get your idea and i understand your needs, but it is not how things are working in life and definitly not how you run a successful company.

  • Life-sized chucky is even worse, whats the point of that? Make Chucky taller just for the sake we get chucky?

    Nah sry but i really dont want chucky, like i said, there is nothing that would make this killer appropriate for this game.

  • Yes i hate fun, thats why i dont want Fortnite bs in Dead by Daylight.

  • Best? If you mean strongest, it is of course Sally aka Nurse, she is a godess and not just a regular killer.

  • @TheRockstarKnight said:

    Poor Saboteur. It used to be so strong. :,(

    That aside, I never run Iron Will. I prefer to rely more on looping then stealth, doubly so when I'm instadownable.

    Calm Spirit isn't great, but not disturbing crows and not screaming can be very helpful at times.

    Iron Will is actually one of the best perks for looping. Its so strong when you can break LOS at jungle gyms for example. One of the most powerful tools for killers are his/her ears. Gone!

  • I would actually vote for someone else like pyramid head, but out of the given roster for me it has to be either Pinhead or Slenderman. Jason would be fine too, but we already have him more or less in the form of the Trapper.

  • Dont get me wrong, i like the childs play movies, at least some of them, but.... no thanks. Chucky does not fit at all, no matter what anybody would try to do with him. His problem is simple: He is a really small, 3 KG heavy doll. I can understand and accept if unarmed survivors wont stand a chance against any of the killer roster we have so far, but if Chucky even with a Knive would challange an unarmed David King in a 1v1, i bet my money on David any day.

  • Surivivor: Getting dedicated... especially amazing at windows.

    Killer: -

  • @lynelmane said:

    https://forum.deadbydaylight.com/en/discussion/comment/1126628#Comment_1126628

    How does one "get good" when the killer won't let you finish the game? No matter your countless attempts to make him kill you? You can't.

    So you would say, that the doctor with this build is unbeatable?

    Lets look at his build (it is called "impossible skillcheck build" and it is more a meme then anything else btw):

    Overcharge: Does nothing. One of the worst perks in the game, just hit the skillcheck.

    Distressing: His terror radius is bigger... well that is not really dangerous at all, sure, you might get blasted a little bit more often, but thats it.

    Surveillance: Gives him info. A good perk tho, but nothing that you should be afraid of.

    Unnerving Presence: Does nothing. Skillchecks are not hard to hit

    I know that the combinition makes the build, but seriously, there is really nothing to be afraid of. Like i said, get better at the game and hit those skillchecks. Yes they are very small, but they are far far away from impossible to hit.

    Second and probably most important thing... dont 3-gen yourself. If 2 gens are done on one side, you have to do the next gen on the other side, always and against every killer by the way (there are rare conditions that would allow you to do the next gen on the same side without getting punished by the killer). If you see a teammate doing a gen on one side, go and do the middle gen or the one that is furthest away.

    And last but not least, the doctor is loopable, drop the pallet just a bit quicker, get used to his power.

    Thats it, gl with your next game vs the doctor.

  • Why should this build be bannable? It is a normal build, nothing to crazy actually. Instead of complaining how unfair this is, try to figure out ways to succeed. I give you my word, there are planty of ways and all start with "getting" and "good".

  • I rage and i am a terrible looser. It is really hard for me to suppress my desire for calling out people if they played bad or did something toxic.

  • I love Dead by Daylight. Here is why:

    1. The first 2 weeks playing this game were for me the most intense in gaming history. I played so many games (its about 30 years now :o), watched so many scary movies, read many horror books and were in some terrible relationships with horrible women but DbD got me completly unprepaired. Thanks for that!
    2. The amazing sound of Dead by Daylight. Oh god i love the sound, its soooo well done. The music alone is phenomenal but the icing of the cake are the soundeffects and the fact how important sound overall is.
    3. The ballancing is really really good! It must be a really hard task to ballance a asymetric game like this, but they did a really good job so far :) Especially look how much the game changed, watch some old videos and then tell me the game is not in a good shape ballancewise.
    4. I absolutly love the RPG elements with the perk system, its just great. So many wonderful perks to try out, perk combinitions that enebale different playstyles.. just great. I really enjoyed grinding for those perks (and i still do) because i wanted to try out every single one and i wanted to see what i can do.
    5. The amazing Killer. Gosh those killers are really well done. Having Myers, Pig, Ghostface etc from those movies is just epic, but also all the housemade killers are fantastic. I love the powers they have and how they feel to play. Very well done.
    6. The core concept. A 4v1 Cat&Mousegame in a horror universe... Terrorradius, Red Stain, Pallets, Hooks... all those ideas come together so well. I love it
    7. The atmosphere is still really good, even tho i would appreciate it, if it would be a little bit more grity and dark on some maps. A great role model map for good atmosphere is any McMillan Map

    Thank you devs for making such a nice gaming experience. It is a shame, that many dont appreciate your work as you would deserve. Spoiled generation i guess :(

    Kind regards

  • Well you say it, it is stressful but you still get the 4K most of the time if you know how to play killer. It is really hard to make it a calm experience for killers since it is already pretty easy to win. And in comparison with survivors it cant be as relaxing usually since most time during your trial you are sitting on a gen (which is boring) or you are getting chased (which is fun). After the first 2-3 weeks playing survivor is becoming way more relaxing as playing killer.

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/1124525#Comment_1124525

    The issue with OoO is SWF, OoO gives out alot of info early to an SWF.

    But try to keep a conversation civil

    Yes, it does. And it is in the shrine. Those devs are so mean to killers... Mean enough someone opend a thread about OoO beeing in the shrine. Sorry if my comment was a bit harsh, but i am running out of empathy for killers slowly but surley if they keep complaining about every possbile nonsense.

  • @Botiz said:

    What better way to make the game even more unfun for killers by adding OoO to the shrine at a time like this in Dead By Daylight. In my honest opinion, OoO needs a rework to something else.

    I'm so glad I barely play killer anymore. I really wouldn't want to go into every game in fear of multiple OoOs. Seems like a buff to solo survivor.

    Not only that, but the matchmaking is still #########. Do you devs really expect say a green rank killer to still potentially go up against higher-ranked survivors who have more time in the game and will most likely know how to loop well with OoO added on top? I think adding it to the shrine was a very bad move and will only hurt the game once survivors learn how to use it effectively.

    Oh no, OoO is in the shrine, this is the end of the world!!!!

    Entitled baby killers need to stop complaining about every bullshit, its getting old.

  • @FUCKDOCPLAYERS said:

    The game and the players are ######### idiotic sheep who feed the devs their money to get trolled. The Doc is far too OP as are Leatherface and Hillbilly. ######### YOU ######### THE GAME ######### THE GAME'S MAKERS AND ######### EVERYONE WHO PLAYS INCLUDING MYSELF. I SHOULD HAVE NEVER BOUGHT THIS ######### GAME. THE COMUNITY ######### SUCK JUST LIKE IT'S MAKERS. LET'S BE HONEST KILLERS HAVE THE ADVANTAGE HENCE WHY PEOPLE SPAM TO PLAY THEM. THEY GET MORE BLOOD POINTS MORE CHANCES OF WINNING AND DO THE ADMINS CARE? ######### NO! THEY CARE ABOUT MONEY NOTHING ELSE THEY DO NOT GIVE A ######### ABOUT TROLLING NOR CHEATING SO LONG AS THEY PAY. HOW MANY TIMES HAVE YOU HEARD OF SOMEONE GETTING BANNED FROM ONLINE PLAY DUE TO EXPLOITATION, HARRASSMENT/TROLLING, UNNESSARY CONDUCT, ETC? ######### ZERO AND ######### THE FORUMS FOR BACKING AND I DEMAND YOU BANNED ME CAUSE AT LEAST THIS WEBSITE COULD HAVE THE ######### BALLS TO DO SO.

    Seriously, you think Leatherface is op? Is it possible that you played the game for the first time yesterday?

  • Again.. they really have to fix this matchmaking issue. A friend of mine is rank 14 and he was (by playing solo) matched vs a rank 4 killer...

  • @JC316 said:

    Title says it all. Here are the options and perks I already have.....

    Clown - Have Bamboozle and Pop.

    Legion - Have discordance

    Oni - None of his perks

    Wait for Deathslinger.

    I have very little interest in clown and I already have his two best perks, but he is on the list. Deathslinger looks interesting, but I have the feeling that he's the worst killer in the game. The idea of legion intrigues me, plus I would like to have his other perks. I SUCK with billy, so I feel like I would suck with Oni as well, plus his perks are of no interest to me.

    I'm leaning towards legion or Deathslinger, but I want to know your opinion.

    I would go for the clown. He is not a powerhouse, but his perks are excellent. I also enjoy playing him.

    If you change your mind with the clown for some reason, my second pick would be legion. Discordance is great and very good to combine with other perks, and personally i find Legion overall a lot of fun to play.

    I am not the biggest Fan of Oni or Deathslinger right now but they are potentially better killers. But their perks are no match to Bamboozle, Pop or Discordance.

  • @Heartbound said:

    David. No Mither every match. He has dead hard sure but he can't use WGLF because he can't really take protection hits or go for unhooks so...yeah.

    100% agree. Worst is Davis due to No Mither and WGLF (has no use)

    Second worst is probably Ash since he is tall and very loud and his perks are bad aswell

    Third worst is Ace in my opinion. He might be quiet, sure, but his perks are trash.

  • For both sides:

    Hawkins Lab

    Lerys

    Game

    And probably any upcoming indoor map. God, indoor maps are so bad..

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/1122439#Comment_1122439

    Actually yes, it can. A lot of people run Prove Thyself and it is absolutely a possibility that two gens will pop before your first chase ends.

    If i remember correct is was "before he started a chase" and not after he finished a chase. After a chase... yes sure, BNP and 4 Toolboxes are enough for that, if the killer is not leaving chase very soon.

  • @Spooky13 said:

    https://youtu.be/o0XOSYLCTc4

    Give it a watch. In short, he goes in as Bubba with Speed Limiter and Award Winning Chili, possibly the worst killer in the game with an addon that takes away his one positive of instadowns. Surprisingly, he nearly wins before 2 gens can get done. Survivors have made a bunch of mistakes, and naturally he is profiting off of them like a killer should.

    But then Otz makes one tiny mistake, not assuming the Nancy had Unbreakable. This tiny little mistake nearly cost him the game. How can survivors go from being curb stomped after making dozens of mistakes, to bouncing back completely? Same for killer, how can he be in the winning position, but one tiny mistake can nearly cost him the game.?

    Survivors have so many second chances it's insane, and by comparison, killers have next to none. Making tons of mistakes as survivor apparently doesn't matter, when you can bounce completely back when the killer makes one tiny mistake.

    So what? Otz (a killer that is good but by far not one of the best) wins with a comparable bad killer, super bad addons and with a perk build that is questionable to say the least. He gets the 4K by playing trash! And you guys come here and complain about a second chance perk which did nothing to the outcome of the game.

    What happend with this community..?

  • @HauntedMandalorian said:

    It is, Generators are turned on much too quickly. It's not a good feeling when two Generators go on before you've even had a chance to get in a chase.

    This can not happen at all, unless you are afk. Even with Brand new parts on all 4 players, you still should there in time to stop the gens they are working on. If you have a problem finding survivors in the beginning, use whispers until you are experienced enough to know where they spawn and then usually go first.


    Topic: Killer is definitely more stressful, but thats it. There is no need to discuss balance, killers are more then fine.

  • "if it works" ... you already ended the discussion with your own statement.

  • If they manage to balance those kind of perks, sure why not..

  • @Polychrome_Baku said:

    https://forum.deadbydaylight.com/en/discussion/comment/1119815#Comment_1119815

    You don't know the first thing about game balance if this is how you view stats. I love how you people will always cherry pick data and dev posts when it suits your ######### up narrative.

    I dont see any counter or explanation why this data is so wrong in your opinion. All i say is, they want to balance around 2 kills 2 survives overall (and i hope and guess they try this for all ranks, otherwise it will be pointless in the end) and we are far from that since killers are overperforming period. If this is because 1 hooks, everyobdy playing with the best addons, everyone of survivor is potato, rank is messed up, mori, map design etc etc does not matter the slightest if we discuss this topic. These are detail questions that have to be figured HOW to reach the goal.

  • @ermsy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1120053#Comment_1120053

    But according to the data she is the worst killer by a lot. If we are taking this data seriously then nurse should be the next killer to be buffed as the data clearly shows she is the weakest killer.

    We see that there is a problem with her, yes. If we go into detail we will figure out, what exactly the problem is.

    If we think this in terms of problems, we can also say, that nurse is to hard for people and the rest is to easy. So we have to make nurse more easy and other killers harder to play, if this is what devs wish.

    It really does not matter how you turn, we will always end the same: Killers overall are overperforming right now. We dont question why it is, that is a completly different topic, but it is a fact that they do.

  • @Semiyan said:

    Most people dont know what does the perk do or most people dont chose this perk but i gonna explain to you.

    I'm rank 3 survivor and i played minimum 10 games with having ace in the hole. I didnt take anyitem before the game started and everyround ı had very rare items. Yellow map, Purple key, Green or purple toolbox, medkit, and a lot of add-on.. Why nobody dont use this perk. İts underrated. Change my mind

    The reason ace in the hole is a bad perk is simply because finding items in general is not that important. Plus you suffer from disadvantages. You need Plunders + ace in the hole to get a good item. 2 perk slots AND the time to loot a chest for an item that you get from your bloodweb anyway is not exactly useful. Also, you can bring any item you actually want to the trial and you are not dependent on RNG.

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