thrawn3054
thrawn3054
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- thrawn3054
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Comments
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@RavenBirb said:
https://forum.deadbydaylight.com/en/discussion/comment/2924369#Comment_2924369
I feel like ive seen people say "it's forced" this and that i don't agree with that. Or because he had a gf in the past he can't be gay. actually That's been the story of a lot of gay men lol
I'm kinda in the it feels forced camp. I'd have preferred they made the first confirmed lbgt character lbgt from the start. It feels like a retcon to check a box rather than it being a natural part of the character with how they did it. That said I'm glad lbgt people got some representation. I just wish it had been done better.
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@DanielB said:
https://forum.deadbydaylight.com/en/discussion/comment/2924252#Comment_2924252
Yes, just like Dead Hard.
So you're argument is one bad designed perk justifies a badly designed power?
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@DyingWish92 said:
Still can be countered by pallet looping and people already on here saying he's OP because of a few tweaks.
Wraith was a wee bit OP now let's start attacking Legion. Please for God's sake play some killer folks, these posts are uninformed and really bad for the game.
Legion needed this, Ghostface needed this. Stop complaining about weak killers getting some love.
Haddonfield is no longer hold W simulator around fences and jumping through God windows and people out here saying it's massively killer sided now. COME ON!!!!
There is alot of dead space in New Haddonfield. So I can kinda see the argument. Personally I think it's pretty well balanced though.
As for Legion, I can't really fathom how people think they're OP. They've gotten a few nice QoL changes. They look alot more fun to play. You might be able to argue they moved up a couple of slots on tier lists but that's it.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2924106#Comment_2924106
Sorry I'm just basking in nostalgia as a Legion enjoyer
It's been a while since we've seen 'Nerf Legion' y'know how it is
Gotcha.
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@Brokenbones said:
Feels like I'm in 2018 again
Nah 2018 Legion actually was a problem.
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Uhhh what? FF lasts 10 seconds at base. DW mending takes 12 seconds at base. So right off the bat what you're saying is impossible.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2924027#Comment_2924027
I apologize, I read it the wrong way.
All good. I was just like damn little harsh lol.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2923968#Comment_2923968
I'm sorry people enjoying things you personally don't is tough for you, but it's a big part of life so you might want to try to get used to it.
Bro, it was a joke. I literally said to never change.
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You people are ridiculous. Never change.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2923337#Comment_2923337
You should, the brighter the better!
A streamer accused me of using bright charms not long ago to counter Boil Over apparantly...I never thought of that before Haha
Don't see a point in them.
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I never bother with charms but if it makes you'll happy go to it.
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@katoptris said:
It fine but I haven't seen a ghost face yet.
His chase music is basically the same as the ptb. Nobody can stand his music long enough to play him.
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I thought they changed it. It's the same as before as far as I can tell.
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@Aurelle said:
The fence bug has been in the game before the Haddonfield Rework, it was also on old Haddonfield.
But the generator thing seems horrible. I expect to see a lot of Haddonfield offerings because of this.
You'll see alot of offerings because it just got a rework.
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@Marc_123 said:
Isn´t console always a bit later than PC?
On PC it is updating with 22.5 GB, please write how big the PS4 is.
Have to do this tonight then i think. With my internet this takes some hours.
I'm on Playstation and it's updating. I didn't pay attention to the size though.
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I always took it as mostly jokes. I'd 1,000% by a Jane bikini skin though.
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@calem said:
I would like it so that gen repair speeds are slower to some degree until the first gen is completed, or something similar
I'd say until the first hit.
@topic basekit Corrupt would be ridiculous.
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@ShadowsVale said:
https://forum.deadbydaylight.com/en/discussion/comment/2921681#Comment_2921681
Console player by chance? I think the answer to that is rather than removing the entire character, let's get more optimization for him and his blades and console optimizations (which have been needed for some time anyway.)
That would be the better solution to many problems. Unfortunately not likely to happen.
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@ShadowsVale said:
https://forum.deadbydaylight.com/en/discussion/comment/2921643#Comment_2921643
I despise FNAF, but that doesn't mean BHVR shouldn't add the license if they so choose to. My personal opinion should not override the opinions of others. That's called entitlement.
You asked why I'd want him gone. I never said it was based on an unbiased opinion. I can add that his blades can have a detrimental effect on fps if you want something unbiased.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/320433/so-many-neas-fengs-and-claudettes
The three most overrated and trash survivors in this game with Claud being the worst. Why do people play them? Idk
Hey, leave my girl Claudette alone.
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@ShadowsVale said:
https://forum.deadbydaylight.com/en/discussion/comment/2921633#Comment_2921633
You ask for something like the deletion of an entire character, but do not bother to explain why.
As for the map, I'd be all for it. Would be one of the most unique maps we'd have. I'm down. lol
I despise everything about Trickster and he doesn't belong in the game. There you go.
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Petition to delete Trickster all together.
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@Blueberry said:
Well you're not hidden, they know exactly where you are. You also can't pretend as they can tell if you're phasing or not. Not much mind game left with her, and by much I mean none. You're essentially just trying to move faster than they can react now. I'm glad you're having fun though.
Her standing still was never a mind game.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/2919057#Comment_2919057
aren't updates normally Tuesdays?
Normally yes. They said this one was going to be Wednesday. I'm guessing something held them up a day.
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Wednesday.
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I can't deal with the obnoxious chanting. Otherwise I'd play her.
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2916135#Comment_2916135
Mandy mentioned in another thread that they made some changes to his chase theme.
Thank God. I'd of had to DC against him. That music gave me a migraine.
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I really like the Legion changes. They didn't mention Ghostface's chase music. Hopefully they reverted that as well. That music was unbearable.
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If I find them entertaining or informative. I can pickup little tricks or a new way to view a situation.
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30% is too much. 10-15% could be pretty reasonable.
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I've said before he should be 110% in tier 1. That and remove the tier 1 T-Rex arms.
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@Peanits said:
While I can't give an exact number (I don't have that handy), I can say that it's very, very few. The distribution is a bell curve. Most people are in the middle and tapers off the higher or lower you go.
But to address your concerns, the reduced range more than compensates for the reduced cap. Players from the middle who couldn't be matched with with the best of the best before still won't be matched with them now.
But how can that be? Every forum member assures me they only play high MMR. /s
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2911825#Comment_2911825
No, it has a a good set of tile spawns, T/Ls chaining into one another, along with junk tiles/jungle gyms. The main building is crazy and has God Windows next to Breakable Walls, forcing the Killer to waste time.
You want a balanced Map? At best I can give you Dead Dawg Saloon, and that one is not exactly good for Survivors
Didn't Dead Dawg have the highest kill rates? Hardly a balanced map.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2911822#Comment_2911822
It's almost like a Killer has to focus someone down, or have his progress deleted via the healing perks & items. And then Survivors complain that's unfair. Weird, huh?
It's almost like killers use everything as an excuse to tunnel. If you want to play that way it's your right to do so. Own your choices though.
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Probably have cross play off.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2911804#Comment_2911804
Yes. Shelter Woods is a thing, Coal Tower can be messy, Ironworks Of Misery and Groaning Storehouse have a disgusting main building. Shelter Woods might be the only passable MacMillan Map, and that one sucks for Survivors
Seriously? You're complaining about Coal Tower? It's probably the most balanced map in the game.
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Medkits promote tunneling? Seriously? At this point is there anything a survivor is allowed to use without it being used to excuse tunneling?
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All OP wanted was to know if a change had been made or if it was probably a ping issue. Instead we get the usual Dead Hard bad responses.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2911489#Comment_2911489
Give me a D/C penalty, I'm not playing against Survivors who use Map Offerings
For all of them? Like some maps I get, but do you drop for a MacMillan offering?
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1) Said no one ever.
2) Well, it is boring.
3) Again said no one ever.
4) It's annoying.
5) Why did you break my hex? Cause I can.
6) Because you're an obnoxious toddler.
7) Yeah, kinda the point of the perk.
8.) Kinda my job to hook people.
9) Yet, I did. Should have left.
10) For a third time, said no one ever.
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No simply because the grind is at a point where it cannot be ignored. If they want the game to continue to grow or have a hope of retaining any new players they have to do something.
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By my count 11 out of 27 killers are viable. Unless your definition of viable means on pare with 10,000 hour 4 man swf death squad. The only Nurse or Blight can win arguments have been so over done.
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@MyNamePete said:
https://forum.deadbydaylight.com/en/discussion/comment/2909350#Comment_2909350
damn when'd that happen? It used to always be 2 weeks after the PTB so i was assuming itd be tomorrow :/
They added a week a while back to give themselves a little more time to try to polish things. As others have said assume it will be the 26th.
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IW/Shadow Step isn't going to matter since there's a blood trail.
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Are you timing the stun right?
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Only change I'd like to see is they don't stack. Double range is pretty nuts.
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2907187#Comment_2907187
This is BS. Gen times aren't fixed because people cry that doing gens is boring. Yet BHVR refuses to even add a secondary objective or reduce map sizes to patrolling gens is easier. And those same survivors that cry about gens being boring seem to do nothing but work on gens like their literal lives depend on it.
Chases and using your perks/items are the fun parts of the game. That's where the focus should be. Not holding M1 in a stationary position at a gen or staying with 10 meters of a hook until a survivor finally dies on their first hook. DbD can be better. DbD should be better.
Let's be real, increased gen times would 100% lead to more camping. Gen speeds have never been the issue. Map size is.
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She's been out like a month.
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Q&Q, Kindred, and Windows.
Jolt.
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Obviously you're trying to bully the killer and deserve the tunnel. /s
