thrawn3054
thrawn3054
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- thrawn3054
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Legion has the flashing corners to their screen. As for survivor, it's not hard to count.
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@Devilishly_Rowdy said:
https://forum.deadbydaylight.com/en/discussion/comment/2940335#Comment_2940335
Translation, don't you dare stop them from giving us a free 5th perk.
I don't care in the slightest if BT is basekit. The only reason BT matters is killers tunnel if they didn't the perk would do nothing. Don't tunnel and BT won't effect your day.
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They do for cleansing, so I guess it would be consistent. Imagine if Counterforce increased blessing though.
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2940339#Comment_2940339
Tunneling has a counter. DH does not.
Sure it does, bait it out. What's that? Oh you mean to say the available counter doesn't really work. That both things are just bad for the health of the game and should be addressed.
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Sure tunneling is fair. So is DH, but I'll bet you get pretty sick of seeing it don't you?
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Translation don't you dare make my tunneling harder.
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/2939909#Comment_2939909
not really. when u try different things the wall is there to remind you, also i dont want to change my meta perks anyway, i like them, m2 killers are there and meta perks are the only way to counter them, and killers love playing them, the game is far from anything else, the game will die this way aswell.
You do you.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2939868#Comment_2939868
Hey 4 BNPs is illegal ok?
It's pretty mean for sure.
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/2939886#Comment_2939886
the thing is when u see 3 to 4 gen regression perks all the time plus best addons pretty much every game from the killer the only way to play is by bringing the strongest stuff u can aswell. is a circle.
Completely disagree. It'll be harder, but you need to be the change you want to see.
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@Devilishly_Rowdy said:
https://forum.deadbydaylight.com/en/discussion/comment/2939557#Comment_2939557
They can body block for their team mates and go down instead. My point is that tunneling and "gen rushing" is basically the same thing, trying to complete your objective as fast as possible even if it ruins somebody else's experience.
So your argument is their teammates need to hand the killer a free down to not tunnel? Which most of the time will just give the killer two downs when they till tunnel.
As for the original question. The same reason survivors shouldn't constantly bring the best items and addons/perks. It makes the game boring and miserable for the other side.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2939853#Comment_2939853
Ah but gen rushing is the killer not applying enough pressure on survs.
Ya see, I play both sides and can critique both, and often do.
Gen rushing is no longer a thing, that term was from before BNPs were nerfed, and Prove Thyself was busted.
Gen rushing means killer didnt apply pressure.
4 toolboxes with BnP would still be Gen rushing imo. That aside it wouldn't matter if they didn't apply enough pressure. The Gen rushing complaints would still be flying. Hell we see them all the time on here, and you can bet most of those games nobody had a single toolbox.
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@DrDeepwound said:
Tunneling or camping is just survivors not doing gens fast enough to negate the killers performance.
Then the killer will moan about being gen rushed.
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@Raccoon said:
User creates click bait title in an apparent attempt to battle toxicity.
User complains about getting the expected click bait title replies while talking down to others.
More irony at 6, after sports.
If people actually read the OP's post it wasn't toxic. I disagree with them as it's too much of a blanket statement. If you need 4 slowdowns as Nurse, well yeah you kinda suck. At least at Nurse. If you need 4 slowdowns as Trapper, well yeah Trapper is terrible.
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@CashelP14 said:
I don't like reviving dead threads but I didn't want to create a new thread.
Please buff flashbangs for the 6th anniversary chapter. Just let me collect flashbangs similar to Stake Out. Maybe even let it only take 25% to charge up.
As I was reading i was like who necro'd this thread. Then I was glad it was because there were so many silly fun ideas. My favorite was the tactical vest so you could carry four flash bangs.
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They were an idiot. Just give the killer their 1k and move on.
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All Saboteur needs is two changes. It doesn't go into cooldown unless you finish the sabotage. It gives you a buff to toolbox charges same as Self Care does for medkits. With the caveat that it only effects charges used for sabotage. It still would be weak overall, but it would feel like it was worth using.
Breakout is fine as is really. You could argue for a small range buff or a small haste increase. Even those would be questionable.
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2937545#Comment_2937545
They refuse to do so, so Legion sees you all game, can't hide ever, and takes out pallets extremely fast.
Reminds of me pre nerf Wraith braindead easy way to hit survivors, and addons which made him see every survivor in huge radius.
Legion is pre nerf Wraith and Pre nerf Freddy on steroids
Every second game against Legion since the buff
If you steer clear of other survivors in a Legion game you'll be fine. You can also spin them or stun them. Legion is still a C tier, maybe a low B tier at best.
As for you Wraith example, really? Wraith wasn't hard to counter. Also 12m wasn't a huge range.
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All you have to do is spread out.
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@Leatherface1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/2937339#Comment_2937339
But you unhook 1 second faster so there's that.
BK heals faster on average and gives you more charges on a medkit. I'm not say it's a knockout, but it's clear BK is the overall better perk.
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@EvilJoshy said:
If a popular streamer isn't praising it most players assume it's bad. Players tend to copy instead of actually trying to figure out what works.
To be fair Desperate Measures is outclassed by Botany Knowledge.
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@Satelit said:
https://forum.deadbydaylight.com/en/discussion/comment/2937131#Comment_2937131
https://youtu.be/RO5Y_XJ9X9k?t=489
Based on his respose to the relationship question they do seem to have plenty time to talk to eachother without a killer on them.Them being at the campfire made sense when there were 4 characters but now 30 people at 1 campfire seems excessive.
I would guess it's more of a rotation at the campfire with trials basically happening constantly. So eventually everyone will meet everyone depending on who gets pulled onto which trials.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2937047#Comment_2937047
And the beauties of headcanons means they still can choose to completely ignore it.
Typically head canons are used for things that aren't explicitly stated. That's why I would have preferred they had a new character be their first Lbgt character.
@Chaos999 said:
Honestly I would love to see a strong straight male role model who wholeheartedly accepts David as his friend.
Inclusion is a powerful theme, but so is love and acceptance.
That would be nice to see.
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@Mandy said:
Midwich itself is still in rotation...the offering to go there has been disabled (as shown in the OP's screenshot).
I'm surprised given the issue the map wasn't also kill switched.
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There's two main issues I see. First we got a bunch of anti loop killers in a row. So lack of variety. Second anti loop killers mean you have to predrop pallets and hold w. Obviously that's not exactly the most interesting game play.
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@xBlitzAce1989x said:
https://forum.deadbydaylight.com/en/discussion/comment/2935993#Comment_2935993
It teaches Survivors to do their thing and not purposely get in a Killers face whilst teabagging, clicking, etc.
No it doesn't. All that says is that killer is easily tilted.
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I wouldn't bet on it. Four different gaming companies need to agree to it.
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@xBlitzAce1989x said:
I whole-heartedly enjoy playing on both sides. The problem I'm noticing (mostly on the survivor side) is that some of them really don't play Killer and therefore don't understand why Killers do certain things. I was the same way until I started spending more time as a Killer. I've been pretty bored lately so I started camping more and more... and some Survivors are cool with it, others... not so much. If someone throws enough salt my way, I'll just direct them to the, "I'm a Happy Camper" song from Sleepaway Camp 2.
Does anyone have a similar experience and now understand something previously unknown to them?
This makes no sense. What is face camping going to teach anyone. I agree with the understanding something you didn't by playing killer. You example wouldn't explain anything.
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@katoptris said:
I just want twins to be fixed and victor get a hat in celebration of the game.
Instead of a crown for Twins Victor gets one of those pointy birthday party hats.
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@Pulsar said:
I can't think of any way you can spin it to make Mending fun. It's just not enjoyable.
I'm just impressed you could decipher that. I feel like I nearly had an aneurysm trying.
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@Somna said:
https://forum.deadbydaylight.com/en/discussion/comment/2932633#Comment_2932633
Yes, because that's the default standard for this game.
If the default behavior in the game was not being toxic, your point would have a lot more merit to me, and playing killer wouldn't be such a nightmare.
Otherwise, your point requires an unrealistic suspension of disbelief given the typical behavior I see in game both on the survivor and killer side, especially after spectating matches for the last year if I get tunneled out first.
The default standard isn't toxic because you think it is.
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@Somna said:
https://forum.deadbydaylight.com/en/discussion/comment/2932477#Comment_2932477
Most of your examples are reasons that the opponent has no way to know about until after the match, IF someone is actually nice enough to clarify it. I also don't see how the killer is going to know to go to a gen that is at 99% without Tinkerer. Maybe it's just me, but if I'm on killer, it pops and I don't immediately head to it, it's usually safe to assume I have no chance of making to it in time anyway and it's better for me to keep doing what I was in the middle of doing.
Again, the specific point where it is toxic is the waiting. Just like people wait at the hatch or at the exit gate. If you are being chased there, that's not toxic. If you are still working on it and the killer shows up, that's not toxic. Just finishing the gen itself is not toxic. It's the waiting.
That's my point. You can't know why they were waiting. You're assuming they are being toxic with nothing backing that assumption.
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@Somna said:
https://forum.deadbydaylight.com/en/discussion/comment/2931893#Comment_2931893
So? I could suddenly have a stuck CTRL key that forces it to trigger multiple times when I press it because I wanted to crouch. Or maybe I'm a streamer and I have a challenge to Tbag the killer every time someone spends a particular amount of points. I'd still be Tbagging. You're going away from in-game reasons on why it would be happening into external reasons on why something could have happened. If you want to extend into that, anything is excusable.
Yes, except my examples were things that happen regularly. You deliberately went for highly unlikely scenarios.
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@Somna said:
https://forum.deadbydaylight.com/en/discussion/comment/2931857#Comment_2931857
Uh, and what do you think BM stands for? Taunting falls under that you know.
Why would you stand next to a 99% gen and wait for the killer to show up before finishing it in their face? Archive challenges for finishing are terror radius, not Killer being on top of the gen. Killer shows up, then you tap the gen to finish it?
Intent matters, and when you make it clear with your actions that you COULD have gotten it done earlier and chose not to, yes that's toxic to people who actually have a sense of ethics.
There are several reasons I can think of for someone doing this. Mouse/Controller dying. Making sure the killer commits to coming to that gen to waste their time. They could be streaming with challenges from their chat.
They could be doing it to annoy the killer. With no proof though you shouldn't just assume they're being toxic.
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@Entinaty said:
https://forum.deadbydaylight.com/en/discussion/comment/2930323#Comment_2930323
Considering some of the ridiculous threads there have been lately I would disagree.
As I said odds are. That's not to say there aren't exceptions.
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2930328#Comment_2930328
Legion was very popular before buff, now he is the new wraith and freddy. Brainless easy win
Uhhh what? Legion moved up a slot maybe two on tier lists. Almost everything was pure QoL updates.
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@QwQw said:
Ah yes, the old "nerf it because I don't find it fun" argument.
I would argue if a large portion of the player base dislikes something odds are it probably needs a change. That said I entirely disagree with OP here.
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I thought the should have made a new survivor who was gay. I feel like it would have been better received.
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@ChiSoxFan11 said:
I always let someone do a glyph. I've found someone injured doing a glyph numerous times, and I always let them finish it before trying to down them. In a number of those instances, the survivor has stayed still and allowed themselves to be downed -- in those case, I'm guessing it's a way of saying thanks as in, "I know you could have downed me and didn't, so here's your hook you could have had."
I always give them the hook if they let me do a glyph. I usually give them the single tbag thank you.
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@Ryan489x said:
I really don't like it at all.
The new legion chase music is awesome but the music for ghostface is just annoying.
It'd be far more unusual if you liked it.
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@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/2929238#Comment_2929238
I understand, but the problem is that this helps this playstyle aka makes it even more effective ---> people gona do it more ---> everyone will have worse time (exept for the people who enjoys sitting 80% of the game at hooks)
Let it be effective. Let the face camping Bubbas have their fun. Either they'll eventually get bored and stop. Or they'll be the happiest DbD players around. Either way I'm not bothered enough to waste my time on it.
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@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/2929230#Comment_2929230
Yea, they are helping them. It's like "I hate this playstyle so I will support him and get killed the whole team haha".
Or they don't care about the game enough to waste their time.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2928538#Comment_2928538
Thing is - yes, most people would rather face Ghostface now than Legion, because Ghostface is much easier to beat, as his 'buffs' came out at a wash. Legion requires a bit of foresight.
It's the same as people preferring to face Pig as opposed to Nurse, or Sadako as opposed to Spirit.
With that chase music I'd DC against GF.
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I'm set to friends only, so never.
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Took less than a day for the complaints to start.
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@Snowbawlzzz said:
I like how he says "As a Bubba main" like that's some kind of qualification lol. Are you able to give a more in-depth analysis because you play the fat chainsaw man?
Well you see Legion Frenzies. While Bubba tantrums. The similarities are pretty obvious really.
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My head hurts.
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@dollidahlia said:
https://forum.deadbydaylight.com/en/discussion/comment/2924413#Comment_2924413
Making a new character and then making them gay would just make their whole personality gay.
david being gay is normal, because it shows even if you’re full on masculine you can still be gay.
If written poorly I'd agree. If they write the character well it would be a part of them without being their entire personality.
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@OpenX said:
https://forum.deadbydaylight.com/en/discussion/comment/2924387#Comment_2924387
Against anti-loop killers the entire map is pretty much dead space lol, outside a few vaults that are not even that good without BL.
https://forum.deadbydaylight.com/en/discussion/comment/2924405#Comment_2924405
Nothing says you really need to even go to those though. Many times the gens are just sitting out in the open, which is going to be easy pickings for any killer with mobility. I am sure a decent 3 gen strat on this map with certain killers is going to be insane.
The first floor vaults seem pretty strong.
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@Mewishis said:
Am I the only one here confused about why people are complaining and complaining about complaining this much. Like my reaction was like oh David is gay in his lore neat. Then I see this dumpster fire, I'm so confused.
Aside from the people against it because they're homophobic, which I'm sure is a higher number then we'd like to believe. You have people like me who felt like it was just retconned to check a box. I'd have preferred a new character who was lbgt from the start. I dunno, it just feels like the whole thing could have been done better.
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The amount of dead space makes it a bit rough. Overall I think it's decently balanced though.
