Can Brutal Strength Increase Boon Snuffing Speed?
Just seems like a natural continuation of the perk to me.
Just seems like a natural continuation of the perk to me.
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agreed.
same for fire up.
It should.
It should.
It should also Increase hatch closing speed as well
why not right?
Boon snuffing is already really fast, why would they make a perk make it faster?
I'm not sure, I feel like boon snuffing is already fast enough that increasing the speed doesn't really help you out all that much. Personally, I lose more time from finnicky angles and not being able to find the damn thing to begin with than I do from the like, second-long animation.
The answer is "because it would help killers and nonono we can't have that" but that would be me "being bitter" so nonono we can't have that :^)
Isn't it one second tho?
like it'll go from 1 to .95
Killer should have at least 180 degree cone to snuff. I feel the you have to be stand super close, face direct to Boon to snuff. Which cause a snuffing takes more time than other.
Yeah, it wouldn’t be a big benefit or anything obviously since it’s already a really quick action, but it probably should speed that action up. Likewise for Fire Up.
Yeah that’s true it’s not like legion was just buffed and can finally down people now. And they buffed the killer perks and nerfed survivor wow they totally don’t help killer
Sure! But Leader, Resilience and Spine Chill should increase the blessing speed for survivors as compensation.
Why?
You know what would be even better? Undo the nerf they did and make it the old speed it was on launch.
They increased base break speed but nerfed brutal strength.
It'd be a neat quality of life change. But that isn't really the time-consuming part of the perk.
The part that's time-consuming is the fact that you have to tredge around to look for it, find it, snuff it, then go back to whatever you were doing. Its the detour in the first place that makes it undesirable.
Now, if it were BROKEN after snuffing it, then the time consumed would be more worth it, as it prevents a survivor from using that totem again for the same purpose.
Everyone is saying "but its less than a second" as if there is no difference between a fast vault and a slow vault which is "less than a second"
They do for cleansing, so I guess it would be consistent. Imagine if Counterforce increased blessing though.
I mean , why? Boon snuffing takes what. 1 second? Mabye Even less. I don't know if it can go lower than that
So should Object of Obsession; but Dying Light and Thanataphobia should decrease blessing speeds as well. If we’re being consistent here.
Brutal Strength is not very good, adding a minor effect like faster snuffing and faster closing the hatch wouldnt break it, it wouldnt even make it meta but the people who decide to run it will get a little bit more for the same perk.
In any case as with most things, it could be tried on a PTB to see if its game breaking (albeit I doubt it).
Albeit Im for giving Brutal Strength the faster boon cleansing its not comparable to vaults, the main difference between fast and medium vaults is not the speed itself but how your hitbox works.
The animation for snuffing boons is already so fast that you wouldn't notice any difference and the overall time saved in the match would be very negligible.
Then what’s the problem adding it? It thematically fits the perk. Brutal can use a little love.
The only problem is that it would impact so little that is not worth to change a perk, risking to create more bugs.
For such a short action, I don't see how this would make for an impactful change.
The problem with snuffing lies in finding/getting to the thing in the first place.
It ain’t DbD if there ain’t bugs. Not really a valid excuse to me. 🤷🏼♂️
I would dislike boons at least 10% less if stomping them felt more substantial. Not like breaking the totem but a proper crunchy noise not this sad little pwwfft when you blow them out.
They could have one of the entity's spider legs lunge out of the ground just ahead of where the killer stomps. This could help with sound direction, add better context to the stomping animation, and strengthen the connection between the killer and the entity. It could even be used from slightly farther away in order to cut down on placement shenanigans. I imagine it would shoot out toward the totem then wrap around it which in turn would block the totem for 30 seconds or so.
Or maybe they could incorporate the red stain in some way? Like, maybe the killer sees the red stain for a second before it engulfs the totem? IDK I just think that anything would be better than what we have now.
only if Brutal Strength allows me to load the game faster