Lets see if new Haddonfield Map will be Killswitched
I don't like where this is going...
I don't like where this is going...
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I'd make a joke but this type of thing has been happening for so long that every joke has been said
The fence bug has been in the game before the Haddonfield Rework, it was also on old Haddonfield.
But the generator thing seems horrible. I expect to see a lot of Haddonfield offerings because of this.
The generator thing might not be quite as bad since it just says grabs aren't possible but hits probably still are so it's not like survivors are totally safe doing the gens. The fence thing, though, could maybe be exploited a bit.
Killer issues. So they'll leave it enabled. Because killers don't matter.
Why would they kill switch it, they only do that when it benefits killers.
Totems that can't be cleansed prevent the game being played, but not being able to pick up a surv is fine.
The gen bug is whatever as long as you can still hit them at least.
The fence bug might be a problem.
You'll see alot of offerings because it just got a rework.
If they exploit the fence bug then slug everyone who does so.
Then they just have to bleed out for several minutes if they want to play that way.
I had to do the same thing back when boil over was so strong.
And if they use perks like no mither along with the fence bug (also a popular combo with boil over back then) to keep getting up and running to fences, report them for holding hostage. And run a video recording software in the background if you see haddonfield offering ^^