survivormain1105
survivormain1105
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- survivormain1105
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Comments
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@Peanits said:
Yes, we did. They were far too powerful and didn't take any planning or skill to use. Any time you got hit, you could use it to get a free health state. You could even use a syringe after the killer downs a survivor to completely negate the entire chase and reset them back to healthy. It was definitely too much.
Ok I see what your saying. But at the same time there are many other items or offerings that killers use that take no skill or even that they fail to do there job they get rewarded with a insta down. Then they have ebony mori they just tunnel and then kill the survivors from one hook. Either they die on first hook or moried. But hey u ruined a great killer why not even with ruining a survivor addon. Doing a great job so far.
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@Hex_Stalk said:
Good riddance. Might actually get to red ranks now without being manhandled by an op Nurse.
Rather see nurse nurse nurse... then spirit spirit spirit ..just saying nurse was fun to play against spirit is such a chore and boring.
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/746326#Comment_746326
They also finally got rid of instaheals! Styptic, the purple one, gives 15 seconds of Endurance, basically BT or MOM, and Syringe, the red one, heals passively over 8 seconds. Good riddance.
So you say yay no insta heals. What bout insta downs.. bet you don't agree with that or ibony mori right... get rid of one op side but not the other... ok
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RIP nurse
You shall be missed.
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@Rin_is_my_waifu said:
Unfortunately survivor mains won again. I rarely play nurse but this hurts me since she is one of the 2 killers that can deal with SWF.
For those who don't know, nurse has a recharge mechanic now. Base blinks are two and whenever she consumes them, she has to wait 3 seconds for each blink. It's not tested yet but I think she will have trouble catching up with 3.85 speed
The roaster of red rank viable killers is getting smaller and smaller until they will be nobody left and playing killer will become a joke
Please devs don't touch spirit. Red rank will be a bully simulator. Listen to me
As a non nurse player... i think it's sad..I enjoy playing against nurses..... (rather that then spirit) but after reading the update thoughts I believe i wont be seeing nurses very often. Def in red ranks. Thanks dev for ruining a great killer....
Love,
The Survivor mains tired of spirits....:(
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@THEFREAK420 said:
I get your point fine. You said its an anti-tunneling perk that should reset when someone else gets hooked. That ridiculous. Giving someone 6 DS in 1 match? Youre out of your mind. There no such thing as tunneling. Its an imaginary rule of the survivors who dont like being chased, and can't handle losing.
No such thing. I say that tunneling is when you get unhooked killer comes back to get you picks you up and instantly goes to put u back. I have seen many killers do that. Even left a chase to do it. I just played a doc that did that.
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@StupidPallets said:
Many of these threads are one game, and the other 5 matches were just fine.
I have had many on both sides so it's not just a few. It's all the time.
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@Xboned said:
https://forum.deadbydaylight.com/en/discussion/comment/717470#Comment_717470
That would make a big difference. I see no reason for perks to have tiers except to artificially prolong an already ridiculous grind. The only perk I can think of that people prefer at tier 1 is Discordance and that's just poorly designed imho.
https://forum.deadbydaylight.com/en/discussion/comment/717456#Comment_717456
Yeah... that's insane. It's also one reason why I don't ever see myself branching out into survivor gameplay. The idea of doing this all twice is just... not okay.
The grind is so bad that even players in unrelated threads comment on it, in one of the DC threads a guy took a screenshot of the post-match lobby and someone was like "wow you got all your meta perks before 40, so jealous" and he responds with "yeah but not on any of my other killers".
I don't see how the game benefits from this system. If anything, it must make balancing an even greater nightmare.
Yeah its horrible trying to do both. But after a while you stop spending money on new content and just lvl up everyone for teachable and main one survivors and have no use of blood points expect to spend on killers.
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@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/721450#Comment_721450
Name shaming? That can get you banned bud
I've been saying that I want original content because we've had licensed chapters too many times in a row, not because I don't like them
Agreed
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Fun fun. Gotta love it
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Not going to lie I have been experiencing the same thing. And for the life of me didnt understand lol. It's very annoying
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/718567#Comment_718567
gg ez git gud Oh no. it's coming out again. someone help me be less toxic
A damn camping/tunneling rank 5 nurse sent me that earlier. So annoying ...
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@BloodyNights said:
Don't let it get to you so hard. I mean I guess I'm a bit toxic myself as a survivor. I teabag at the gates, feels like a ritual at this point. But mostly because I want the killer to chase me out so I get a little bit more bloodpoints. I don't teabag or flashlight click in game.
As killer all that means when they do that stuff, not at exit gates, but like actually in game. Like congrats you hit me with a pallet, or jumped over a window before I could hit you, and then start teabagging/pointing? All that does is make me take off the nice gloves. Usually I always attack the person who saved someone off the hook, don't tunnel or camp. Lot's of the time it ends with me having to hook everyone 3 times. At worst I'll slug the person who did a bad save and go after another person.
But when they teabag/flashlight click me, I see that as a challenge. Like hey please kill me. So they get tunneled with zero remorse, they won't get the hatch if I can help it. I may even proxy camp just to make sure they die.
By the way, If I'm Ghostface...I teabag with the survivors at the exit gate...it's the only proper thing to do really.
I do the same #########. I'm relax and what not. But as soon as you start teabagging and taunt my bing bong boi , I will make sure you will die. It erkks me so much playing toxic #########. Specially since I dont do it as survivor. I just try to survive. But hey kill em all
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@arslaN said:
Why are moris, prayer beads, iridescent head huntress still ignored?
Wanna know why..... QOL of OP items are ignored.. devs are worried about making more killers and survivors add on to help the other op stuff. :) doing a great job so far
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@will_i_am_14_85 said:
Was there a sound when they disconnected? If there was a sound then it was intentional, if no sound then they were booted from the game, since the patch went live I've seen a lot of unintentional disconnects, me included.
Agreed. My buddy was playing a farm game stacking everything maxed and DCed at the end. Let's just say he wasnt happy
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That's why I love bing bong boi. He can shut down some loops with mind gaming.
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@twistedmonkey said:
Most killers powers tend to not work with basic hit attacks and tbh allowing this would only really help with lower ranked players.
Skill checks again won't help against the better survivors and only serve to hurt the lower ranks or new players.
There are already numerous threads about how new players and how people struggle to get friends to keep playing.
The Pig does need some love but those need to help with the high rank play without making it seemingly too daunting for new players to verse.
Exactly, nobody thinks of all rank positions. Balanced or too powerful on high ranks means dismantling for low ranks.
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Well I already lvled up my survivors all to 40 or more. So I guess I will do that with my killers. Bing bong boi for the win baby
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/713414#Comment_713414
Every map is killer sided except Laurie's map.
Maps are literally just a tracking tool.
Keys act as a second chance to get the hatch if it was being camped or if you want a multi-escape.
Insta-heals and anti-tunnel/camp perks need to stay. Camping and tunneling just proves you're a terrible killer and can't get kills.
Wraith is kinda just ######### by default. D-tier.
Hey leave my bing bong boi alone lol.
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@Sauceman_Tim said:
https://forum.deadbydaylight.com/en/discussion/comment/713349#Comment_713349
Ummm that's like already implied my dude. That doesn't excuse the fact that there are more fingers on my hand than rank one killers compared to the never ending list of rank 1 survivors.
How bout this. There are more rank 1 survivors cause wait for it..... there are over 4 times as many survivors then killers. So if the number of rank 1 killer over seeded survivors it would be overkill and a dying game due to lack of other side playing. Also you must take rank reset into factor. Once a killer reaches 1 and gets achievement then never really has to go there again so why would u??? I personally hate rank 1 for both. I hate having to play "sweaty" ever game with the same meta perks over and over again. Personally I wish they make a 2nd choice to do casual game.... but enough rant....
Your title is stupid.. the developers of course are a little bit to survivor side..... but not because of rank... survivors are like I said the majority of the game sense you need 4 and only 1 killer. But frankly for QOL purposes it pretty even between killers and survivors.
Change my mind.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/713196#Comment_713196
After getting "merked." I don't know what "merked" is.
Killed over and over again easily.
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Yep I'm sick of face camping.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/713173#Comment_713173
After getting what?
https://forum.deadbydaylight.com/en/discussion/comment/713177#Comment_713177
"The killer could of used facing the higher rank to become better too for when he got to red ranks."
You don't see the double standard in saying that?
What u mean getting what?
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/713155#Comment_713155
Or maybe it's just a way for the Rank 20 to improve so that they stand a better chance when they pair up with their rank 1 friends.
And yes, de-ranking is bad. I would report the de-ranker for deliberately de-ranking.
So ur telling me that u would continue to play after getting merked every game. Just cause you want to play with a good friend. Dont lie man.
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@Regionlock said:
This will hardly change the experience mid-tier and low ranking killers get by much. If anything this will drive up the number of people deranking so they can play with their friends.
Why would I for example force my friends to play versus rank 1 killers when they hardly play this game? They aren't trying to be E-sport DBD players, and the game is balanced more around killer if you have no idea how to properly play survivor.
You just watch the number of DC and derankers go up, it's a guarantee for people that already got the rank 1 achievement. Red ranks mean nothing to them anymore, unless you want to sweat every match.
Agreed 100% next season I will def be that % that DC. I play to play with friends that's all I care. And now I cant even do that. Without them gets wrecked every game
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@Mr_K said:
Another side effect of the Oblivious status. BT less effective while OoO is more.
Thank you def was about to go there
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@Yung_Slug said:
Survivors rush gens immediately if I don't have ruin.
Just means you didnt pressure enough... lol jk. Before I used ruin. Normally two gens pop or close to pop during 1st hook against good loopers. I use it just slow the game a little bit. Little bit meaning the 12 secs it takes to break the totem thats laying in the middle of the field.
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@Bongbingbing said:
https://forum.deadbydaylight.com/en/discussion/comment/712400#Comment_712400
SWF by default gives you an advantage, Being matched with a killer of the highest player in that group seems fair to me.
Having it go on an average lead to too many instances where people would play with multiple red ranks and one brown in order to get matched with a killer that wasn't on the same level and would easily get looped by the higher ranked players.
It well never be perfect anyway. So o well looks like new season I wont rank up
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@Bongbingbing said:
Yes, It's nice to see steps in the right direction to closing the gap between SWF and Killer.
But it doesnt close it. It just makes it impossible to play with certain friends
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No, solely because now I cant enjoy playing with lower ranked friends that haven't learned all the tricks as red ranks need. I played a game yesterday with a 11 and 15 friends and they got destroyed in mins of playing a rank 4 killer. I'm rank 1 btw. At least when it was averaged. It would be a rank 8 or something. Which is still good enough to play red ranks survivors. But also I dont play toxic in a ahole way. I play to survive and that my team survives. O fyi I play both survivor and killer. Just so you cant say I'm one sided.
And also ranking is broken anyway. You can be a rank 10 killer that use to be rank 1 so really dont see the issue. Or the needed change.
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@snowflake102 said:
Lets balance the game first:) But for me I would like it to be jason:) Also maybe a alien like humanoid thing? But I will really like jason to get added cause I never got to play Friday the 13 game:(
I agree let's try to fix the problems.
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@starkiller1286 said:
https://forum.deadbydaylight.com/en/discussion/comment/710632#Comment_710632
Unless it was a tomestone or inifinte T3 myers it really shouldn't be more than an inconvience.
Not the point. Needs to be fixed
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/710341#Comment_710341
No that sounds like either a bug or the demogorgon was using Enduring plus Spirit Fury
I dont belive so. But who knows.
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@joker7997 said:
I'm real sick of exit gates that spawn way the hell too far apart. This only matters for survivors that failed and the hatch gets closed. Cry me a river.
What bout when killer fails at stopping gens getting finished and now stands at both doors looking. at both waiting. Try escaping a Tier 3 MM with both doors next each other... =not fun
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Plus being red ranks makes it harder to ply with friends newer to the game or at green ranks. Specially now with new update. Rank 13 friend and rank 16 friend got destroyed by a rank 4 freddy.
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@Cassandra_Alexandra said:
https://forum.deadbydaylight.com/en/discussion/comment/710577#Comment_710577
Exactly. I’m tired of running the same perks over and over and over. It’s no fun. After a long stressful day at work, I just want to unwind and enjoy myself. I use to be able to run certain “fun” perk builds and enjoy experimenting.
True but what you get is toxic builds that end up camping anyway.. .. hashtags no fun
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/710580#Comment_710580
Well okay, not that long for me.
Yeah and on top of that. The new lobby system is broken with friends not really joining and what not. Urk. Time to play killer. Here I come bing bong boi
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@Xboned said:
https://us.v-cdn.net/6030815/uploads/069/EU4IR1J3TGG0.png
Not gonna lie, this was distracting AF in the first game I played with him in it.
Facts. Had me laughing so much
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/710494#Comment_710494
Has gotten longer for me.
Same here I have a swf lobby waiting for 20 mins and more.. yay!!!
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And when playing those killers. It's like you almost always have to use sweaty meta perks.. . Also =no fun... I want to run meme perk builds and get enjoyment.
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@Cassandra_Alexandra said:
https://forum.deadbydaylight.com/en/discussion/comment/710550#Comment_710550
I’m so unhappy in red ranks. I don’t have any fun. The killers figure out I’m not an expert looper so they tunnel me. I got to red ranks last season, but late in the season so I didn’t have to wait long for reset. This time it only took me less than a week. Now I’m stuck.
It's always a sweaty game. I want to play the game to enjoy it. I'm always playing sweaty nurses, Billy and spirit. With meta perks =no fun.
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@Cassandra_Alexandra said:
I just started getting to red ranks and frankly it sucks. I play mainly solo survivor on PS4 and I figured I'd have much better matches because the killers would be highly skilled that they wouldn't need to tunnel, camp, slug, etc. unless the survivor is being toxic of course. I don't teabag, flashlight, body block, etc. I'm surprised at how much I get tunneled, camped and/or slugged. I barely earn any BP and most of the matches are so unenjoyable. I'll never be an expert juker. My stealthy game got me to red ranks, but it isn't holding up anymore. I wish I could de-rank back to green. I don't like to dcn or suicide because that's not fair to my fellow survivors. I'm tired of people saying "git gud." I'm tired of getting messages from killers afterwards saying "gg too ez" after they annihilated the team. I don't understand how a 5 minute game is fun for them. I wish I could maintain a more positive attitude. I play killer occasionally, but I've never liked playing 1st person perspective. I guess most people will say I should take a break. Thanks for listening. Sorry for the long rant.
Hey run, from the red ranks. It's horrible. I hate being rank 1 it's just to easy to reach
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/710430#Comment_710430
Odd, its fine for me still, its almost instant now for killer.
Who knows. Im rank 1 so maybe it's looking for rank 1s
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Wait time seems to be high for survivors.
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@bubbascal said:
https://forum.deadbydaylight.com/en/discussion/comment/710341#Comment_710341
Vaults say "hi".
How good at looping is your wife, anyways? Is she the type to throw down pallets early or not try to fake dropping them for extra loops?
IMO he needs this. As well as a fast charge time for his pounce for mindgames. But you DO have that username, I don't trust you will have a non-biased point of view...
No no. I disagree with the break ability. I was asking about the hitting too. And the charge seemed a little too fast that's all
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@Cetren said:
https://forum.deadbydaylight.com/en/discussion/comment/710341#Comment_710341
It's the exact same thing with every other killer with a pallet breaking ability. If they hit the pallet while a survivor is on it, they get a hit and a break. My advice would be if you know you're going to get hit, don't vault and save the pallet for later. (Especially since the shred isn't an instant down attack.)
O I have never been downed while throwing a pallet against insta break
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So we just played against the new demogorgon. Not to bad of a killer. Only a few question and complaints. Charge time seems to fast. what is the approx charge time.
On to complaint #2
The pallet breaking thing seems to much. My wife was being chased threw the pallet stunned him he broke it and she went down. All at the same time I think that's a problem. Yes he can break the pallet that's fine. But shouldn't be able to hit to. What yall think?
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@TheRoyalOwl said:
Impressive as they seem to have some nasty builds.
It was a good game. I was surprised by the ranks too.
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They only finished 2 gens.
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