supersonic853
supersonic853
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- Username
- supersonic853
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Comments
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@Yamaoka said:
Don't forget the "random" skillcheck that pops up exactly when the killer hooks someone.
I hate that lol the scream also for some reason overlaps the skillcheck noise so like 9/10 times i screw it up lol.
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@[Deleted User] said:
It could potentially be far too oppressive without a cooldown if the killer snowballed
And the killer getting constant knowledge on survivors with infectious isnt? Down one survivor another nearby screams down him and you just got a easy 2 down. Also yeah its 8 percent and when a gens already blown up it does nothing.
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@pseudechis said:
This sounds more like I'm a one trick pony and this one killer doesn't let me use my one trick. I can't endlessly loop someone so its not fun for me nerf him.
Like how when survivors found out ph isnt affected by ds and bt and rioted that his cage should activate them? I think survivors expect every killer to be solved by the same thing and thatd make the game boring if it was the case.
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Nothings more boring than new impossible skillcheck doctor
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To all freddies who run pop-go suck it.
To all doctors that run distressing you to.
There will always be perks that work well with killers its called synergy.
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You want oppresive max static blast radius doctor with iron maiden. Most bs thing ive ever seen.
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Ph already does by not allowing you to hook suicide. Just make hooks like his cages where you do nothing at first and then have to complete skillchecks but if you fail you only die alittle quicker so you still cant hook suicide.
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Nothings more terrifying then a good nurse. Spirit just annoys me because i could be walking with ironwill and no blood trail and still she stops right next to me and smacks me. A good nurse is a battle of the brain.
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Poor nurse still over here dead with bugs.
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@Zena said:
https://forum.deadbydaylight.com/en/discussion/comment/1310415#Comment_1310415
i didn't say it was a bad skin, i said we don't need any more after this.
Well its kinda hard when they cant give the licensed killers skins and some of the others take longer to make.
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######### you never stop slashing legion is gonna be amazing it was one of the most upvoted fan submissions so obviously the community wanted it.
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Doesnt Michael have a immortal curse?
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1307702#Comment_1307702
If you're already running at 4k, I would be careful with resolution scaling. It can cause different issues depending on where you're setting it. There's some settings in Windows that'll simply increase the size of text and icons so they're appropriately sized on high resolutions (4k), but there's also settings that'll increase the amount of pixels rendered. Adding a 300% scale on top of a 4k resolution can turn your 3840 x 2160 into 11520 x 6480. That's nine times the amount of pixels it's trying to render.
Side note: If you are setting the resolution scale through Windows, that has also been known to cause mouse clicks to not register in many games. On the off chance that's happening to you, that's probably why: https://forum.deadbydaylight.com/en/kb/articles/158-technical-issues#the-game-isn't-registering-my-mouse-clicks
The first thing I'd suggest is turning off resolution scaling, see if that helps. Check for the option to change the size of text and icons instead if you can.
Hey it worked! Thanks peanits your a lifesaver! Idk why other games didnt give me any problems.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1307702#Comment_1307702
If you're already running at 4k, I would be careful with resolution scaling. It can cause different issues depending on where you're setting it. There's some settings in Windows that'll simply increase the size of text and icons so they're appropriately sized on high resolutions (4k), but there's also settings that'll increase the amount of pixels rendered. Adding a 300% scale on top of a 4k resolution can turn your 3840 x 2160 into 11520 x 6480. That's nine times the amount of pixels it's trying to render.
Side note: If you are setting the resolution scale through Windows, that has also been known to cause mouse clicks to not register in many games. On the off chance that's happening to you, that's probably why: https://forum.deadbydaylight.com/en/kb/articles/158-technical-issues#the-game-isn't-registering-my-mouse-clicks
The first thing I'd suggest is turning off resolution scaling, see if that helps. Check for the option to change the size of text and icons instead if you can.
Oh okay ill try this thanks! For some reason the scaling was 200% by default (idk if windows did that or the company that built it) it looks like the windows one just ups the icons but ill try setting it to 100% on dbd and see if it runs any better. If not i can try setting it to 1080p like was suggested. (I know i didnt have this problem before i upgraded)
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@Waffleyumboy said:
If I see a baby facecamping PH, I'm rushhing gens, teabagging, and getting out. New killers don't deserve mercy if they don't show it to the survivors. Facecamping is not "learning the killer".
My first match yesterday as ph was 2 rank 1s a rank 3 and a rank 4 so... after getting my ass blasted i had to guarantee A Kill.
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@coppersly said:
Since you play at 4k, do you play at 240? Well at least on other games. I don't think DbD supports past 144.
Overwatch ive reached that and it was max graphics so yeah. Idk why dbds the only game that hates my monitor.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1307702#Comment_1307702
Sorry I just re-checked the notes.
The exact wording is "Better accommodate" not "added support". I assume this means there will still be some issues but it should be a whole lot smoother than beforehand.
For the optimal experience I'd suggest going for the 1080 res instead- though I hope 4k is available for when they update the graphics it doesn't seem to be now.
So just change my resolution before i load up dbd! Got it ill try that thanks! (Itll probably look atrocious but what can ya do until new graphics)
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Slenderman- while i wish so much his creator seems pretty picky and im surprised sony even got permission to make a movie that bombed. Also him not being able to move and blur the survivors screens dont seem healthy.
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@GoodBoyKaru said:
Checking the patch notes for the current PTB (ETA being in about 3 weeks time), they've added support for 4k resolution.
Weird because even on the ptb im getting some framerate lag. Maybe it's my resolution scaling i think by default its like 300 maybe dbd doesnt like that?
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Jason-You wish.
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@xhimsa12x said:
Just signed in to Xbox live excited to play new map and killer and no update.......... what’s the deal? Why am i seeing PC guys playing this and i cannot?
Ptb youll get in 3 weeks they need to test it with pc players first to see if theres any problems.
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In the devs words "we dont want people maxing a killer right when they come out" dont see why thats a problem but apparently it is.
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I play on a extremely strong computer that can run like rainbow six siege on max yet this game i still framerate drop and stutter. So idk if theres much that can be done.
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@Clockso said:
https://forum.deadbydaylight.com/en/discussion/comment/1307290#Comment_1307290
your logic can also be used to say that giving them 1 perk slot with a tier 1 teachable perk might mess up their info since the killer is not in their full potential, also that myers example is too specific, why specifically tier 1 since most ppl who play myers will want to get out of tier 1, (jumpscare myers excluded)
Yeah mb should have said tier 2 since its the most prominent mode but people who run infinite tier 3 try to get into it as fast as possible. But yes its kinda hard to find a middle ground i just assume they want people who are good at the character (aka the ones willing to grind on the ptb) to get the info.
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@Clockso said:
https://forum.deadbydaylight.com/en/discussion/comment/1307273#Comment_1307273
then lock every killer except for clown and executioner, and give both of them access to all perks tier 3 and all add ons
The locking makes some sense but giving infinite off the addons and the perks maxed for free might mess up their info. If everyones just running the best addons and perk combos they cant find out the changes on their own. Imagine if michael got a change to like tier 1 and infinite addons was a thing so everyone just runs permanent tier 3. We get no info on tier 1s buff because the addons just get ran instead.
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They answered this they dont want you playing plague if shes free if theres no changes on her. Like right now clown got changes so hes free and pyramid head got released so hes free as well. So they can get info on the changes and pyramid head they dont want everyone playing others with no changes and just using the ptb as a free everything.
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@Aven_Fallen said:
Downloading it right now
hm maybe i need to restart steam? weird
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Hate bumping but its in a hour so any last minute entries?
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@Cheers said:
Besides the new killer, I'm really hoping Never Stop Slashing won the art competition as I believe it's being announced today.
Oh sounds cool.
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@Karl_Childers said:
So now you want to subtract BP from the other survivors when a killer is camping the hook? No thanks!
Simple fix is to make it so they dont lose points if the killer is near the hook.
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Dang noone has anyting they want changed?
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@Booper_Of_Snoot said:
Not the same team of devs
Yeah easy to tell when the other team listens to feedback and puts changes through quickly people request and fix bugs within days killer and survivor.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1293215#Comment_1293215
Lagswitching on dedicated servers?
You can with vpning they answer this in the devstream.
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@[Deleted User] said:
When I opened the game I got a message saying I was given a gift of bloodpoints and shards, I thought it was some kind of event thing, but I saw no news of such an occurrence. A surprise, to be sure, but a welcome one.
Hmm i havent been on today is it a pc exclusive thing? I play mainly on console so ill see if i get it.
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Any build with iri head+infantry belt. Your welcome.
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@KettleWettle said:
https://forum.deadbydaylight.com/en/discussion/comment/1291905#Comment_1291905
This is why we have a crows feature. The crows tell you where someone is if they haven't moved in a long period of time. The crows feature is already enough IMO. Like i said, if nobody wants to do anything, that's just a strat you gotta do sometimes, usually when there's 3 gens and two people left. If there's one person doing nothing while there's still 3 other people left alive, you can still win the match without them even though it's annoying as hell.
Emoting prevents crows pretty sure because i was standing still emoting for a while.
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@HellDescent said:
you can't heal while affected by broken
With plagues broken you can by cleansing thats why i was confused.
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@Zeidoktor said:
I would assume the Broken status takes precedence, no different than if a No Mither cleansed at a fountain. You'd still cleanse the sickness but you get no healing from it if you're Broken.
Ah yeah that makes sense thanks.
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Im surprised it doesnt naturally regress its annoying when i lose him see him 5 minutes later and instantly exposed. Its infinite unlike michael so i feel it should have some slow regression.
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@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/1291259#Comment_1291259
That is, but I don’t think he’s even talking about when it’s two survivors left not doing anything.Pretty sure he is talking about ome survivor who’s just hiding a lot that he can’t find from the start of the game (the stereotypical urban evading Claudette hiding in the corner a lot ). That’s why he has conditions like unhooking and healing in there. While boring and being a bad teammate, that’s obviously not reportable.
We all have that survivor lol. I was afraid of being banned because i play on ps4 and i was killer and they had a blendette who wasnt helping so the meg added me to a group and was spam giving me locations i didnt know whether to ignore it and let her go or listen to it and kill her. I know how it feels as well but its not bannable.
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Peanits confirmed this is bannable as they are holding the game hostage (if its the last 2) because they are refusing to do the objective so the game cant advance (aka why its considered holding the game hostage) so just report them they can enjoy their ban.
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Slenderman would blurr the survivors screens which would make him a much worse doctor. Also in arrival slender is noted to teleport not walk. Id love him as his own killer but i wonder where his license lies.
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@Hex_KillerMainBTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1288230#Comment_1288230
Why would they even nerf it? By the time one person dies on a hook from being face camped, 2-3 gens are going to be popped in that time frame. So the most kills they'll even get is 2 at most. They're not going to nerf it. But, you believe what you want to believe
The problem is comboing it with noed because the counter to camping is to genrush which means you cant do totems. Killer facecamps 2 survivors because thats about how long it takes. Then boom hits the 3rd and possibly the 4th with noed. Otz did a stream on this in red ranks and it only got countered by a stream sniping 4 man swf.
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@Huff said:
This reminds me of that time when they changed Ruin and a bunch of people said "I'm going to run NOED every game until they change it back"
And noed is still in every game i havent seen ruin in like a month.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1287513#Comment_1287513
To be perfectly fair, that can also be easier said than done. If you're going up against a good killer with multiple slowdown perks-- especially on a map like Lery's with unsafe loops and very hidden totems-- stopping to cleanse five totems in the middle of the game is more often than not going to get you killed.
Granted, that's not always the case. Sometimes people will complain about it in spite of having ample time to cleanse the totems. In that case it's completely on them.
On another scenario though i could cleanse 4 totems in solos hoping the survivors got the last 1 and then boom at the end i get hit by noed. I did my job and even more so by cleansing 4 totems but the other survivors couldnt get one last one. (Whether they just didnt care about it or if it was hiding in a sneaky place)
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/1287388#Comment_1287388
This is probably the best idea for a noed fix I've seen. Gives a reason for killers to keep using it but makes it more fair to the survivors. That way if they didn't do any totems they're punished but if they just missed one or two the killer can't completely 2nd chance in the endgame
Itd also synergize with toth since the killer would know how many hits they have by toths totem number.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1287241#Comment_1287241
Can we not waste a bunch of time in several matches just to get a few extra points in very few of them?
You wanna use deliverance? Then get hooked in place of someone dead on hook. That's what it's there for, so you can safely trade places.
Also theres no guarantee the killer knows you have it i have killers walk away from me all the time after they hook me to find the hatch or something.
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@MadArtillery said:
https://forum.deadbydaylight.com/en/discussion/comment/1287129#Comment_1287129
The skill check can be done while running from any distance. It's the only skill check that does this.
So would you make them be still to hit it or what?
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1287189#Comment_1287189
By now the killer knows you have deadhard. And could probably lunge into you anyway.
And how far do you think you can even get?
Besides might as well get some more points from the unhooking self action.
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Im game for more daily challenges that premote good gameplay like unhooking survivors safely. And idk for the killer side like hook 4 different survivors to promote playing the right way. Itd lower also this games agonizing grind.