ryseterion
ryseterion
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- ryseterion
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Comments
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I mean its a decent gap. The oldest survivor being laurie (1978), and the youngest being yun jin (2020/2021).
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Well all killers are under the entitys influence so your point isnt valid. Why not add them? They are good at killing and can still have an interesting story. A zenomorph would be great for this game
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Most posts here are saying crutch crap that would be crazy bad for the game health. So heres a more passive idea
Survivor: kindred
Serious solo Q buff
Killer: predator
The scratch marks are very awkward at times, leading you in the wrong direction
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@velosinhooo said:
https://forum.deadbydaylight.com/en/discussion/comment/2250907#Comment_2250907
depends on the side, as survivor I like MIdwich, as killer I prefer the game
The game is pallet city what do you mean? Midwich is a very strong killer map if you know what you are doing
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@Trickstaaaaa said:
Most of the story are simple. But trickster is by far the most detailed up to a date. A star who is a psycho, you can't beat the story of so called famous person.
Yes you can. Just because its detailed doesn't mean its good. Trickster has decent base lore but without a tome its not the best. Plague, oni and billy have by far the best lore just from realism, to relatability, to simple entertainment. The morals of the story and how the characters feel are very important to who they are and how we feel about them. This is also why nurse and hags tome lore sucks balls. They dont fit with their actual characters base lore, ruining the experience.
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The reason why no mither isnt the answer is because, it has a use. Its not a good perk at all, but any means necessary is straight up useless. 30 percent bigger great skill check zones while injured is by far the dumbest perk idea in the game and it should have been reworked years ago
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It depends. The all-kill chapter getting a map isnt out of the question, as for the rest i seriously dout it.
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Out of the box
You are creative and can come up with something in almost any situation.
While crouching, press the active ability button to gather grime on your hands, this action takes 45/40/35 seconds and can be paused.
If this perk is active, the next time the killer picks you up you will smear their eyes, blurring their vision for 5 seconds and removing all hook auras for 7 seconds.
This perk can be activated twice in a trial
Stealthy expertise
Sometimes tucking your tail behind your legs isnt so bad
When crouching, you are on all fours, making you more agile. When crouch walking you move 15/20/25 percent faster.
While crouching, pressing the sprint button will put you in a crawl, while crawling you move 15/20/25 percent faster
Intense focus
You do well under pressure, and come out unscathed.
While in the killers terror radius, all action speeds are increased by 5/10/15 percent
Teachables from survivor (insert real name here)
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@truegod_10 said:
https://forum.deadbydaylight.com/en/discussion/comment/2262103#Comment_2262103
Just wait until rank reset and do a couple killer adepts you havent been able to complete. They are easier to get at lower ranks due to what is considered a double-pip on the emblem system. I am on ps4 and this recent rank reset glitch, which put me back to 13, was heaven for this.
I now have them all except Oni and ghostface
Well since rank reset takes forever i just abused the mmr and finished them all off lol. Oni was surprisingly the most annoying to do, even when i never used my power the chaser emblem was so hard to get
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I want dynamic maps. Maybe once in a while it will rain, or it will be foggy just to spice it up. It would also be nice to see more realistic physics with the characters like if you jump off of something you could sprain your ankle. Maybe add a map with a lake or some sort of water feature than you can swim through. Maybe the characters could perform a little jump to climb onto or over certain things.
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As a part time billy main it hurts my soul to see a billy once every two weeks
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Well with my million bp i will get them all to ten for adepts. Then i will either do nemesis or leon
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@akanadi said:
you dont have to do them
But some of us are achivement hunters and want to do them. Its like seeing something is uneven and wanting to change it
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@Gylfie said:
I just got Adept Hag an hour ago. I'm a rank 1 killer so it was hell. I got demolished most tries, and the games where it was close I got ruthless killer where all I needed was a tiny bit more Chaser... It was infuriating and I will gladly never touch Hag again.
What about the other hag achivement?
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Make it 10/15/20 seconds and you've got a decent perk!
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@Kira4Evr said:
I just got slammed by this thought. I think that we can agree that 80% of us use them for BloodPoints, at least for WGLF. What if 4 wasn't the maximum amount of stacks you could get, but 12? Every stack would still give 25% bonus BloodPoints but you would be able to get and 300% bonus BloodPoints instead of 100%. I think it would be nice.
What do you guys think?
Yes please! And make the bloodpoints doubled forever as well that would fix the grind super quickly
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@Northener1907 said:
Adept Plague is not hard my friend. I had to show effort but it was not hard.
Well after a while yea, but being rank one with little plague experience on ps4 with only a few guides its not easy
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Well it is just more practice to actually hit skill checks for newer players. Theres nothing wrong with them it it just takes time
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2258609#Comment_2258609
Because forcing Blight mains to m1 is fun. When they try m1, lets run around pallet.
But that only happens at small pallets and loops
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You win a cosmic brownie
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How dare you put blight higher than billy in the latest patch.
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Beat that
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I hate going against p3 felix players. They seem to be ready to bully 75 percent of the time. Yuis also seem to be pretty dumb from what ive seen
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Demo, huntress, cheryl, yui, claud, dwight, felix, quentin, feng and i almost have billy, pig, kate and jeff p3. I have all the perks on demo, cheryl, dwight, and claud
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2250970#Comment_2250970
"One: the traps should have the faint glow from the killer pov to the surv pov so that you can actually see them. Two: have a second long delay when teleporting and attacking so that its possible to not instantly die to a scroll wheel hag."
it's very easy to test... count to one. or hit at the very last second you can. we'll see if it ever works.
Yea but if its anything less which it probably would be i just use one second as a general term it wouldnt be, and a ptb would be necessary anyways since we dont actually know on a grand scale how it would pan out. And it would also be a good excuse to have other killer changes too. Like a mid chapter patch
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2246949#Comment_2246949
show proof of it working with half a second of not doing anything after teleporting... you can easily test this one, what's stopping you?
So do you think the grace period freezes the character? It only means that you cant attack for 0.5 seconds and could easily go down to 0.3 seconds. Thats not easy to test
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2246513#Comment_2246513
go ahead... try to get a single hit from a trap with this half a second in place. I'll be waiting.
Well i dont know about you but i was a hag main a while back, most of my trap hits would not have been affected with this grace period, it wont nerf window traps. Pallets are practically the same. We should really get a week or two long ptb to see how it works out in game
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2245327#Comment_2245327
What you asked for will literally destroy hag.
So either you want to destroy her, or you have no idea what reasonable means
Ok so a half second grace period kills her? I dont see that happening.
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At rank one i a mixes bag of spirit, PH, blight, plague, and freddy
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And that right there would get me to play a different game for the night
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2242833#Comment_2242833
So you just want to absolutely destroy hag... totally fair and reasonable...
/s
No, just make her more reasonable to play against
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Furtive chase, nemesis, ds, for the people, Etc
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Ok here we go. I have ps4 platinum. This is every achivement up until myers came out. I also have all achivements in order until oni. I got adept trickster at rank 1 before the buff
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BIIIILLLLYYYYYYY we need more billy players
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Extend the demogorgon's shred by 3 meters, that or make it so that you can take a portal back without survs having to break it.
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Make his early game easier by getting double stalk in tier 1, then with addons just do some balances with combos, like dead rabbit and monitor having like a 2M TR in tier 2
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So i made a post about how hag should be changed and got alot of backlash for almost no reason. One: the traps should have the faint glow from the killer pov to the surv pov so that you can actually see them. Two: have a second long delay when teleporting and attacking so that its possible to not instantly die to a scroll wheel hag.
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Neither of these theories work from the title alone. A Legendary skin for Mr. X really doesnt make sense because all he does is punch #########, theres no tentacle or anything. And theres not going to be ANOTHER resident evil chapter, ir even a paragraph featuring one killer. Simply not gonna happen, neither will miss D come in either, its the same thing
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Turn bubba around. He got that texan ass, i know cause im a texan too
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Well since freddy is a ######### to play against, and the players are really toxic or just downright dumb, myers is the best choice
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@danielmaster87 said:
Why even call her a ranged killer? Her puke can't go 5 feet without you staring up at the sky, because for some reason puke has BULLET DROP. There's so many times where the puke goes right through the survivors and it doesn't even register! She has garbage sensitivity in her power, so I implore you to give her the console Blight treatment. I see PC players pull off ridiculous back and forth volleys of puke across half the map, but that's never gonna happen on console because the sensitivity is nowhere near the same. She goes from A to D tier depending on your platform. The survivors can simply mash the joystick in a bunch of different directions to avoid 80% of your spray. Plague's base infection rate sucks. Dead Hard is Dead Hard, but it somehow gives you i-frames for even longer against Plague's red puke. She has the old Leatherface problem where you didn't hold the bar quite long enough so instead of a short burst of puke, it gets cancelled altogether. This killer has more problems than Nurse at this point. Give us completed characters please from now on, please!
I honestly believe that tou are just bad with her. The hit register is on all platforms, but hitting people with it isnt impossible. If you cant hit people its because you are aiming for their feet or just behind them. I play on ps4 and shese fine
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1. Standing still shouldn't be a mind game
2. She is way too easy to play being the second strongest killer in the game
3. Stridor is a free win half the time
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@onemind said:
When the f is midwich getting changed
I hate th is map as much as haddon field
w sim into A room when the killer gets close and hope there a pallet or semi god window
"Godzilla had a stroke trying to read this and ######### died"
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Well the survivors have their memories wiped after every trial, otherwise they would all just go insane and stop trying to escape. I think the killers just wait in their own little space away from the fire but can still see it like in the lobby. But it would be funny to see how they would interact socially with each other. I know that demogorgon would be like a dog and want belly rubs, that is for sure.
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Well they are saying that because your build suggests that you hid in a corner the whole game. Its not your fault bro don't worry about it. Sone people just take these things too seriously
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@Zesty said:
https://forum.deadbydaylight.com/en/discussion/comment/2197576#Comment_2197576
The problem with that argument, is killers like deathslinger are also good in chase and don't have map pressure. In the right hands, like me for example, trickster can actually be quite scary, even against sweaty TTV squads.
Yes, but in this argument and in most of these arguments we examine the killer as if they were being played by an average player. I have over 1000 hours on demo and get consistent 4 and 3 kills but still say he isn't amazing.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2200981#Comment_2200981
But that's the thing. I like jungle gyms and standard mind games, not guessing. Plus, the map removes all forms of tracking. I don't typically condone this, but half the time I get this map, I'll just DC. It's just going to be boring no matter what.
Whatever floats your boat i guess
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They hired roblox to make a chat filter. Classic bhvr messing it up again
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Hitting a near impossible prediction shred with demogorgon. Especially after the buff.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2200935#Comment_2200935
Not imo. I hate it on both sides. Killer is because I main Nurse, survivor because there aren't any fun loops to run. It's more of a fun thing than anything, because you can still win on both maps.
Well i get the nurse part and i totally understand. But the fact is, that most people dint understand how to loop hawkins specifically. Everyone says that all the pallets are trash but dont see how close they are together, forming a strong multipallet loop. Hawkins is just unique like that

