akanadi
akanadi
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- akanadi
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Comments
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feng chads? no offense but feng mains are the survivor equivalent of freddy mains
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@Cyber_Atlas said:
Survivors have all the tools (perks and items) to win a trial, though they often end up speaking about Tunneling/Slugging/Camping as the reason why they lost the trial. While I agree that these actions or chain of actions don't require or suggest a great skill of the killer, why people can't simply (and humbly) call on their selves when they loose?
Tunneling and Camping leave big windows to punish the killer. If you loose, you (or your team) were not good enough!
I play mostly as a survivor, but when I play as a killer I never heard one person complimenting or being positive about the way I play or the trial, no matter what happens! This has to change, for good!
maybe youre just not good at killer i do quite fine and i get alot of positive comments on my steam acc (which i can provide proof for if needed for you to believe me)
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@Laluzi said:
https://us.v-cdn.net/6030815/uploads/96DKQO0SMEA4/image.png
Okay, Feng getting another licensed character's new outfit once was funny, but at this point it's getting a little sad. We know she's a cash cow, BHVR, you don't gotta be so obvious about it.
I'm thrilled about getting Princess Heart for Cheryl, and her first outfit in two years is some good food for Silent Hill fans, but c'mon. Is this just how it's going to be now? Feng Min 'cosplays' every new female outfit that looks like it might sell well?
i mean it makes money and doesnt require much effort so decent business decision
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@Ryuhi said:
Flashlights have always been centered and balanced around animation locks: They are designed to be used when the killer is unable to turn their camera, and if a big part of the reason why they can't turn their camera when it happens. While I definitely agree that some items like medkits have extremely strong value in the current meta, flashlights have the ability to deny the killer's objective entirely, making them extremely strong when used properly. They were never intended to just be free blinds, they are for killer specific counters (like wraith and hag, who hag especially suffers from a LOT) and flashlight saves or blinds if the killer breaks pallets or tries to vault. The last two are not terribly strong if the killer player has very good hearing, but it does still work to disorient them to a degree during and directly after the blind.
i mean when you pick up you can look at a wall
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bhvr try not to mess up jills model challenge (hard)
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@Crowman said:
Why aren't the devs realizing that no one wants to play against swf?
Nurse has already been reworked and survivors will never be happy with nurse as it's unlikely the devs will change how her power functions. Nurse will always be able to blink and survivors will always complain about it. Same with Legion. Legion will always be the killer who runs around putting survivors into deep wounds and survivors will always complain about it.
People rage quitting is not a valid reason to change a killer as there's no way to guarantee the rage quit was because of the killer.
nah i like going against swfs its fun trying different mind games and having more of a challenge
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@Witchubtet said:
The concept is amazing but he just doesn’t have a good kit. He is the so easy to dodge and break free from and is the pure essence of a M1 killer. He can’t vault hit like huntress or spam like trickster. His add-ons are basic and his expose add on has a hitch that they have to be twelve meters from him. The maps almost all have so much junk that he will get his chain broken.
Just feels like he isn’t useful compared to the other ranged killers.
(I was forced to do his daily so I just had four annoying matches as him)
nah i just started playing him he really fun fr fr
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@DemonDaddy said:
https://forum.deadbydaylight.com/en/discussion/340572/swf-shouldnt-and-never-should-be-nerfed
It's not a punishment to balance and account for all the things swf on comms can ignore/negate.
It also shouldn't matter if not all of them are great players. With any game the devs need to create a fair exchange at the top, this way shortcomings are not due to balance issues but the personal responsibility of the player.
what about swfs without comms, ik its not all swfs but most swfs i play i dont voice chat
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@MikaelaWantsYourBoon said:
More Nemmy, more fun.
less nemmy more demo
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@RatbasterdJr said:
Dude, I had to break what felt like 40 pallets before finally getting my first down. Same guy, just pre dropped everything. Got the 4k eventually because he dropped every pallet on the map then DC’d when I caught him. But HOLY **** there are so many pallets. XD end rant.
weclome to dbd
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@Blue_Foxy said:
im gonna be honest, artist is my favorite killer, imo shes pretty balanced on both sides, shes really fun to play and has decently fun counterplay, while still going up on s-tier for me, her power is good enough that the addons are not needed but good to have and she probably has the best design and best outfits of any killer in the game, im not even an artist main but come on, you never see people play her nor talk about her? ive seen people play more twins than artist in the last month and im so confused why
bc shes boring lmfao
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@ACleverName4Me said:
So...you think it's okay for a survivor to be on a hook for over 4 minutes?
Also the perk shouldn't work during endgame. And the perk should have the longer cooldown so it doesn't stack from a single person
yes i do they have to be 6 meters next to the hook. it really only effects you if youre camping lmfao
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@Iron_Cutlass said:
I think people should be encouraged to play with friends to be honest. A lot of the games I play have benefits for playing with others, like bonus XP and stuff. I feel like DbD should boost the BP gains of survivors for playing with friends (and boost the BP gains of the killer for facing a SWF).
thatd be really cool but its bhvr they hate bloodpoints
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/3126534#Comment_3126534
People don't want to be held hostage to the point the only way out is to disconnect which is what reassurance can cause. I've already seen someone on the forums talk about being held on the hook for an hour.
then dc or tab out it was just the ptb itll get fixed
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@Huge_Bush said:
And as such, killer mains deserve a killer powerful enough to beat or at least compete with the best SWF, which is why Nurse should never be nerfed.
I do agree that people playing with their friends shouldn't be punished.
wdym???? what about solo queue? youre just punishing them and trust me 95% of swf's arent gods, and awful point saying nurse doesnt need to be nerfed thats a different discussion nothing to do with swf, if anything solo queue needs to be more like swf or killers should get to know who is swf so they can use some counterplay like being unpredictable yknow
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@Dhurl421 said:
I think the issue is you can't really nerf SWF without nerfing soloq, which isn't great as is. And like you said, you shouldn't punish people for playing with friends.
The solution is getting soloq as close to SWF as possible with icons of what you're doing/quick communication texts, then balancing killers around that. But survivor teammates are so abysmal, I'm not even sure adding icons or quick chat options would help.
gigachad
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@Crowman said:
Because the game is more complex than just "don't camp".
There's valid reasons for the killer to be near the hook such when other survivors are heading towards the hooked survivor or the hooked survivor is between a 3-4 gen area that the killer wants to defend. Reassurance with the current values is way to effective at forcing valid situations into lose-lose situations on the killer which isn't exactly fair.
Not to mention the ability to grief other survivors by preventing them from dying. If you think a killer facecamping you to death for 2 minutes is bad. 2 survivors can "facecamp" you forever.
griefing part is bad but tab out and do something else, helps you know theyre wasting their time while you watch family guy funny moments
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@humanbeing1704 said:
depending on the situation it would be more ideal to just heal the person
damn that ratio compared to the OP is crazy
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really? i think cheryl is cute might just be only me
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@dugman said:
What's wrong with tunneling?
most players dont find it fun
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@Neprašheart said:
https://forum.deadbydaylight.com/en/discussion/comment/3122118#Comment_3122118
New players; They've felt that it gives the killer an unfair advantage.
yeah so why the bp
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@Dead_Harder said:
Eh cmon. I felt compelled to run bbq on all killers. Yeah its sad that its gone but it was a good change.
Im sad they didnt incorperate it into the game though.
wdym good change? who tf was complaining about bbq 💀
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/3111097#Comment_3111097
That's not what that does, they won't be able to add you.
so blocking is useless right? if im mad at someone why would they even add me?
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3110070#Comment_3110070
Apparently they do bans in waves, so you might have observed this in between one of these. Also iirc some offenses don’t result in permanent bans and may only result in warnings or temporary bans (both of which can’t be seen on platform profiles). Could also be that the video evidence wasn’t enough if you may have started the clip too late or something? (Had it happen to me several times that I saw killer and survivor directly working together with gestures etc, started recording and then nothing indicated it again..)
i am not trying to say they are always acting on every report correctly and you must be wrong - but there is a possibility that there is an explanation other than ‚they do nothing‘
also, it’s pretty wild that those two apparently get so often together into a lobby and then even often against you! Are you playing with crossplay turned off?
yeah but they dont read the in game reports you have to submit a ticket
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nurse isnt healthy for the game and hell nurse has the lowest kill rate my issue is she doesnt follow the rules like other killers and at the highest level is significantly stronger than the average killers, calling me bad proves that youre out of points against me other than "get good" and most killers do require skill its just with skill nurse will get the best results by a long shot
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welcome to solo queue man
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pipping doesnt matter at all in the slightest dawg 💀
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@Laluzi said:
I mean, I thought it was good they were reacting to overwhelming community feedback. The issue is that they got basically all of it wrong.
I'm happy about ditching the orange glyph, though.
yeah orange glyph hurt me eyes so much
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2 words: goth mommy
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you dont pepelaugh
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@Slan said:
And as for those who say that they should not do anything I would like to know why do you support that idea.
because its harmless and ######### over the survivor yknow
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3109642#Comment_3109642
https://forum.deadbydaylight.com/en/discussion/comment/3109646#Comment_3109646
I'm going to blow your minds. Being slugged is part of the game.
your acting like its a fun part of the game like "OH ######### YEAH DUDE I JUST GOT SLUGGED LETS GOO" its not fun and its the end of the match so it doesnt even ######### matter
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@AarcvanDemen said:
You might as well revert the buff to Thana to its original state because this is just pathetic. Because Plague and Legion get to have use out of this perk doesn't mean that other killers have to suffer from it. What the hell is the point of using this unique perk on Nurse when it's originally designed for her? No reason whatsoever.
Please, rethink your balance choices, this is complete asinine.
i will die on this hill thana was never good, it was only good on legion or plague but on most killers its pretty bad so it is no big deal calm down
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@Marik1987 said:
https://forum.deadbydaylight.com/en/discussion/comment/3109959#Comment_3109959
This does not compare to his overall weaknesses. Earlier, you could use his ability to scare people off for ruin or for Pop etc.
Now he has nothing, because all perks he was designed for are dead or bad. And Addons... No words needed.
because his kit is very mediocre and relies off perks. for example skill = great results for alot of killers like billy nurse huntress blight ect but being the best freddy players isnt a big deal because the skill ceiling isnt too high
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@Viktor1853 said:
Nurse is fine if you are good as survivor
ngl you look goofy as hell i aint gonna hold it to you
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W post
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@Bardon said:
On the contrary, they're so slow and stupid (as zombies should be!) if you get into a situation where they've bodyblocked you then that's entirely on you.
DUDE HAVE YOU PLAYED ON LERYS RPD MIDWICH OR BADHAM
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nah instead of fixing solo queue they should focus more on making sure no cosmetic bugs exist 1# issue in dbd fr fr
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@TragicSolitude said:
I think it's the appearance of being endless with no rewards past a certain point, plus earning fewer Bloodpoints in matches.
Earning Bloodpoints is addictive, so suddenly earning no Bloodpoints feels draining and boring. It's caused me to stop playing.
ok thank you its not just me
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bloodhunts are only for events or when theyre scared of a new game taking over them
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on pc i prefered having it set to mouse wheel down and just giving it a good scroll personally i dont like the skill checks, and for new players it must feel like "yay more skill checks" but i remember being stressed when i first got dbd about struggling yknow it gave me some adrenaline
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killer queues are normal ish around like 1-3 am for me
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freddy will ALWAYS be in his grave unless they rework him
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3075232#Comment_3075232
So what TheGannMan said.
i guess but i dont play survivor kekw
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@GannTM said:
Why Spirit specifically? Did her majesty destroy you? ☺️
no she just takes not that much effort
its good headphone = win
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@foxsansbox said:
Solo Queuer's need to stop being potatoes, or you need to queue until you get some of those meatier SWFs that want to win.
if only i could know which survivors are swfs
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@Header said:
got destroyed in my first game of the patch so idk about that
HOW
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@Bartlaus said:
https://forum.deadbydaylight.com/en/discussion/330263/do-people-actually-like-facing-billy
I dont understand the question. The most fun experience is playing against Billy or Bubba. Unfortunately I rarely meet Billys anymore :(
the question is do you like going against billy and your honest thoughts on him
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@sizzlingmario4 said:
It’s around 57 seconds with mangled and 46 without.
Fun fact selfcaring after the nerf will take the same amount of time as it does to selfcare now if the killer has pentimento’s healing speed penalty active :)
Overnerfed for sure.
ok thank you im awful at math
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@Marigoria said:
It was already not good, they turned it into a killer perk now that you can equip to screw the rest of your team.
agreed forgot to mention that
