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redsopine01

redsopine01

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redsopine01
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  • If they used Jason I hope his power is his ability to just vanish or walk through stuff say buby to looping and If your being sneaky poor gone and right behind you
  • It's a situational perk used on gens near completion once you chase somone off to see if there gonna loop around of if there's somone hiding around them I know because I've used her with it and found people a few times
  • MrZapp said:
    1. They're not
    2. She's not

    So as we know, unique perks for killers are supposed to be stronger on that specific killer and help them during trials.

    That being said, how the hell is the Pig supposed to kick three generators in 16 seconds?

    To you both read it better it says last 3 will be marked for 16 seconds once kicked not you have 16 seconds to kick them
  • Zanely89 said:
    Zanely89 said:
    I agree that choosing map is annoying sometime. I get that you want to choose a map favouring specific built of your killer, but when I get scratch mirror Myer on The Game or Lery 3~4 times in a day, I just want to throw my hand up in the air and give up. Once or twice is fun but after that is just pure annoyance when I keep getting match that burning map favouring the opposite side.
    Once had a tombstone build for the trophy and some cheeky swf team decided to use the game man it was tense though scratch mirror myres is fun to play on certain maps
    Scratch mirror Myers on Lery and The Game is the closest horror experience you ever get out of DBD, no whooshing sound Spirit come close too.
    I have so much fun going against them (especially you SWF, hearing them get scared pulled off the gen by Myers). It just my luck that day I got matched constantly to killer that burn offering of that 2 maps.
    Oooh scratch mirror with maa no tr what so ever now if only they could make a add-on that ew1 myrers has no stain would make for as some scares
  • Orion said:

    @Neaisnotakiller said:
    Mmh ok :/
    Or maybe the progress is slowed down by (30%/40%/50%) in a range of (8/10/12m). This would be fair for both sides

    It's the same principle, so no.

    How about reverting the timer? Like, if the killer camps the timer goes normally down and if he leaves he gets rewarded by the timer going faster. Was that ever tested? Couldn't think about a way the killer or survivors could abuse that 
    Points to the very well tended hooks in the basement with entity claws at the ready And a alter down there (making a joke on a perk here) use that
  • Zanely89 said:
    I agree that choosing map is annoying sometime. I get that you want to choose a map favouring specific built of your killer, but when I get scratch mirror Myer on The Game or Lery 3~4 times in a day, I just want to throw my hand up in the air and give up. Once or twice is fun but after that is just pure annoyance when I keep getting match that burning map favouring the opposite side.
    Once had a tombstone build for the trophy and some cheeky swf team decided to use the game man it was tense though scratch mirror myres is fun to play on certain maps
  • M2Fream said:

    I bet he wont get banned. I reported him ingame, but do I need video evidence of him typing this?

    Seems like a east end wannabe with a temper (im gussing that as I'm from the uk and spoon is both to insult and joining between mates)
  • Its just yet another map with a really boring, annoying center building for survivors to spend 90% of their time in.

    Seems thats what the designers want though.
    Maby so but having trophys in these buildings is a definite people are gonna try to get this gen I know i did and paid for it at the start
  • Zarr0ch said:

    Xmas Eve and I get the Snow Resort Map at last!
    Thanks for getting it fixed before Xmas!

    Had that yesterday what you play on if it's console I could play you or with you so you could get the trophy for that map of your on ps4
  • Erm might ruin the spirit of the game but do what people do when going for triple blink nurse grab and ask somone to farm with you for it and show your playing a farm game  buy letting them hit you with pallets in front of others
  • @Vietfox said:

    @SmokePotion said:

    @BlackendSea said:
    How am I not supposed to DC when the killer decides to slug? To me, if the killer is slugging I just DC immediately so they can get the hatch

    Don't get slugged? If you hate being slugged, stop running DS. Or run that perk that lets you pick yourself up with it.

    Or just, you know... Dodge.

    You are not seriously saying that killers only slug DS users, are you?

    "Or run that perk that lets you pick yourself up with it." Just out of curiosity, how often do you play as a survivor? I'm asking because you didn't even know how they are called.

    About daily. I'm just high atm, and don't feel like looking it up.

    And no, there are other times killers slug. They could be running a slugging build and be using that for map pressure.

    They could slug cause you're getting greedy with loops and pissed them off.

    They could slug cause they saw someone else they think they can get.

    They can slug cause they are high and forgot they downed you.

    But if you are getting slugged on the reg, you are probably running DS.

    You forgot tombstone and infinite ew3 Myers 
  • WellFed said:

    @redsopine01 said:
    Ikr also I had a team of randoms that knew what they was doing they saved my ass big time by one having breakdown active and two of them breaking hooks gave me time to get away and be healed on my last hook and I escaped getting 2 trophys the one for fixing the gen inside the lodge and adept nea (Also urban is so op when used correctly like snuk upstairs before legion showed up then snuck back down to keep working after they hooked someone and all that and I booked it out the gate with a flash light)

    Congratulations on getting your achievements! Good luck on your games


    Thanks and you two it's taking time but it seems the killers that know what there doing have left rank reset area so hopefully can get to green ranks soom

  • Not every killer always has a terror radius. If the killer camps, a surv can wave their arms.

    What makes SWF strong is that they can coordinate who is going to the hook and who is staying on a gen. That saves a lot of time.

    One issue with arm waving since I play both sides as a killer I know that's the signal for get away I'm being camped which makes it really hard for me to not camp when I search for them
  • Gorgonia said:

    I have a low specs computer that used to run DbD until before the patch. Now it's unplayable.
    I'll stick to PS4.

    Oooh what's your psn name I'm on ps4 as well and trying to get adept trophys so could use the help
  • Would make for new builds if used correctly like tombstone myres kill the obsession early on or near then end with him and suddenly you got a maniac killing you like no tomorrow
  • While it would be fun to have that it would change things to much as well besides lol the amount of times I've killed the last guy hiding in a locker waiting to make a save when I go to reload is priceless 
  • Ikr also I had a team of randoms that knew what they was doing they saved my ass big time by one having breakdown active and two of them breaking hooks gave me time to get away and be healed on my last hook and I escaped getting 2 trophys the one for fixing the gen inside the lodge and adept nea (Also urban is so op when used correctly like snuk upstairs before legion showed up then snuck back down to keep working after they hooked someone and all that and I booked it out the gate with a flash light)
  • I got it a extra it clown add on turing it into a Molotov making fires to light the map up and effect the environment like burning down the corn locking out a loop whole also hurting survivors caught in it (cannot kill them and killers cannot pick them up in the flames unless it's around the hatch to stop sneaky survivors) it's a simple change that can affect the game a lot but it can only be used 4 times maby more if used with a bottle add-on but once used up it goes back to normal tonic 
  • We need s bit more information do they just kill you alone and let the others go or do they kill you first then the others if it's you alone that can be classed as grifing if only you first then others then they know you got skill and as such take you out first so they don't have to worry about a skilled player I know it happens to me.alot
  • The escape rate per rank shows why survivor blows at low ranks.

    I hate rank reset. You need to grind to get out of the green ranks asap.
    Brown ranks are way worse then green ranks since you get stuck with noobs and you have killers you k ow you can beat recognizing you and killing you first off the bat while potatos rush the saves
  • Note noed will still be a free for all perk as it's unusable till endgame 
  • Swf are fun to play against just change the totems and the end game rules like if you run more then one active totem then each totem is colour coded and each survivor icon has a colour meaning your running dh or ruin with toth then 2 survivors can break each of them if you run 4 then like ruin Lulllaby dh and Toth then once you know who's after what you can prioritise what to defend and again as it's been said lovl out the add-on screen till after match when the host leaves
  • I take ebonys and ivroys for dailys or had a few bad games and if a teams to good or jerkish I use them but forgot sometimes I got it
  • I would add in you don't get a unhook stack unless it's a safe unhook but should allow you to get a stack if your hit doing a unhook and 2 if grabbed while trying to save them
  • Had that today on a game pale rose map the killer was chasing and hit somone but me and another 2 was upstairs on the pale rose (the steamer makes sense lol) and they had Toth and ruin and I can power through the totems effects along with not caring about it (litterly had one guy gen tapping and I just pointed at them to go away lol) but as soon as o started working on there totem (we did2 gens with it so it was pure points lol) they quit and I lost my toolbox and ended up going back to 0 pips in the everyone is a potato player and your scrwed if somone quits/rank 1 killers looking for easy games rank
  • What's so special about lagswitching on console? 
    It's supposed to be impossible as the consoles record and then the respective party's ban lagswitchers
  • I've seen a lagswitcher on DBD for Xbox before. He was a Doc too, I'm wondering maybe it was the same guy.

    He did it to both me and my friend several times across multiple games. Things would be totally fine, but if you hit him with a FL suddenly the game becomes super laggy and when it stops you are either on a hook or being carried to one. I confronted him about this one time it was kinda obvious. I said "did you just lag switch?" and his response was something like "I wanted to do it the easy way, but then you hit me with a FL" hinting that yes he did indeed do it. He also rage quits if you destroy his Ruin.

    Ok lol Diffrent doc doing the nodding but yes this guy just went after the guy with the tool box and lagged us
  • ummmmok said:

    Items are never removed from inventory. Even the moonlight ones can still be used in KYF. The firecracker cannot be used outside of the event. Any other items you got are normal. Bloodwebs stay as is until the next level after event.

    Update the moonlight was deactivated for rank and kyf
  • So to clarify does that mean repeatedly down in with the power 
  • Here's a week one escape as a no mither with each character with no items and through the gate without being downed once for the entire week with video proof if you do I will give you a code on psn for music cells you can use
  • You realize mpro ones are like 60k no right thoese ones should always stay solo or half them so you get 6 a day so get the max points 
  • @AshleyWB said:
    My thinking behind this perk is to be more aware as to how your scratch marks are distributed, so you can implement scratch mark deception towards the killer more.

    Well if you play a good amount of killer you get a good understanding of how they work anyway.

    @TangledHelix said:

    @thesuicidefox said:
    I like the idea, but just to play devil's advocate... what would be the purpose of this?

    I ask because I don't see much reason for a survivor to be able to see scratch marks. To find other survivors? Use the more superior perks Bond/Empathy/Aftercare. To see what the killer sees? Well if you see them looking at the ground where you just were or following you without actually seeing you then they can see scratches. I'm just having a hard time finding a point to it, as interesting as it may be to use the perk it would ultimately being kinda pointless, right?

    The only reason I'd like this perk is to see my own scratchmarks rather than other survivors. I'd like to know if my scratchmarks are gone so I can juke the killer easier and I can keep track of my own trail.

    I could see some value in that, but if you understand that run = scratches then it becomes rather easy to juke the killer and bait them to follow scratches. I do this thing where if they killer has been chasing me a long time and I break LOS, I run to a locker, then casually walk away. Most of the time they check the locker and then I'm gone.

    Don't work on me I look for blood as well as marks I see blood leading away I follow the blood
  • Peanits said:

    I don't think you'll find many people who will tell you that the hatch is great, but let's just explore the alternative for a second.

    So you close the hatch. Now what?

    The survivor needs to power up to three generators as the killer patrols them. You can very easily patrol an entire map in 80 seconds (the time it takes for that one survivor to fix a generator), and if you hear that a generator has progressed, you'll know the survivor is around. For the survivor, touching a generator is suicide. It's a "come kill me" alarm. In a normal game, this is no big deal, you get chased, other people keep fixing generators and then maybe you get saved. When you're the last survivor, that's it, that's game over.

    So naturally they would wait for the perfect opportunity, where they can magically completely fix a generator before the killer can return, except that opportunity never comes. If they attempt to fix a generator, they're dead. Queue the hide and seek world championship. They have no reason to try to escape because trying to escape is actually trying to die faster. They wouldn't be griefing either because by definition they are just trying to win.

    I'm totally down for an end-game rework, but closing the hatch alone would not quite work. Even if it powers the gates and allows the survivors to work on either one, it would be pretty much the same situation. Some gates spawn just a couple tiles away from each other, making them incredibly easy to patrol. On some occasions, they even spawn in eye shot of each other, so you could literally stand in front of one and stare at the other. If the survivor dares to touch them, they get a red "come kill me" light on them too.

    TL;DR: It's great on paper, but it wouldn't quite work in practice. That is why the hatch change didn't go through.

    Use left behind and other perks that are designs do speed up gens if your last man standing
  • Never played on of but as some say ps4 is less toxic and takes a bit more skill for some players and killers though it's nice to meet the nice ones as well and you get a lot more farming and kyf games for practice and messing about (like my.last game with friends played scratch mirror myres remember me dying light monitor and abuse and save the vest for last)
  • I'd love some lederbord and stats for each character and overall so I can track my bubba masks
  • Entità said:

    @redsopine01 Blood rain?

    Yup it's a I'd because it hides your tr and the eyes and to clarify by hide I mean makes it half the range
  • @redsopine01 said:
    Amazing

    By the way should have mentioned this, I contacted red barrels and waiting to get a response

    Huh
  • Why not a no hood 1no mask for each one and allow that to change there play style no he but you can't attack unless alone and unseen (I.e no mask and the knife can only be grabbed from a locker to make things interesting and if your working on a gen it has a Diffrent power bar that once it hits max it's trapped and every good and great skill check on them don't increase the gen but decrease it making survivors paranoid lol
  • Ryuhi said:

    @se05239 said:

    @alivebydeadight said:

    @Avariku said:
    I don't know about "right where the devs wanted him" as even they have admitted he needs some tweaks, but he's definitely not as bad as some would have us believe.

    they are a good killer, but people just cannot seem to play them right

    Please provide examples on how YOU think people should play Legion.

    From what I've watched of good Legion players in red ranks, its a matter of prioritizing pressure over tunneling, spreading deep wounds as much as possible to prevent progress, and then punishing survivors who get sloppy under said pressure?

    Biggest mistake I see are Legions focusing on tunneling down a single survivor. Their power is designed specifically to discourage that, yet people still try to do it and then complain they feel weak when they get rushed for ignoring most of the map. Its also part of why people hate playing against them, since there is no counterplay to that level of tunneling for the person being chased: all you can do is waste as much time as possible so your team can secure gens.

    I made this mistake and posted how I get people don't like him and even admitted I played him wrong lol but u learn and one is if they keep doing zig zag 360 to avoid power don't use and normal slug them and check the hooks to many times they rush a hook so you can't get to the gens is a nusance
  • So as a sruvivor main, did you get your 4K by playing "nicely" as survivors see it? I struggle as Huntress but was fortunate enough to encounter a suicidal SWF team to get Adept Huntress and I didn't have to resort to camping or tunnelling as they all came to me.

    However, I am thoroughly ashamed about how I got Adept Legion!

    My way is basement hook power hit them down the stairs and wait at them because there gonna go down no matter what hehe 
  • Bravo0413 said:
    Why not wait for the servers then the changes can be implemented to a system to monitor it and how it impacts the game and new offerings say killer uses a thunderstorm one or a creepy it offering for blood rain that amplifies the tr so you can't tell where they are and it negates the eyes as everything is blood red on open maps and red lights on closed ones
    This would dope AF tbh! 
    Ikr then add in mirror myres extra smol radius and fast stalk walking just change Halloween to jaws for the stalking power
  • I love that perk as it's a nightmare to counter
  • I would love if we could have both and top 10 get rewards from shards to ur and vr items and add-ons say top 3 get shards and depending on killer or survivor can have one really rare item that's near impossible to find (I'm on about virgos toolbox I've seen it before as killer in end game but never got it in bloodweb)
  • powerbats said:

    What @purebalance is saying is accurate, the survivors can't simply bodyblock a killer without taking hits and or getting downed. In the case of EW Myers they can't body block him since the predictable outcome is EW III and having Myers hold M2 is a deflection.

    If somehow the survivors found a way to body block a killer without taking hits it'd get hotfixed pretty quickly since that'd be an exploit. If you bodyblock someone so they can't move but take no other actions that's considered taking the game hostage.

    @DwightsLifeMatters Again with the deflection, the killer has to hold M2 to not bodyblock so then they couldn't block the person to wait out BT. The issue is that the killer can boy block without the survivor having any recourse. The killer can simply M1 to get themselves unblocked and if they have an instant down EW III, exposed etc it's not an issue.

    Not forgetting if they have infinate and tombstone there gonna mori you all for it
  • Why not wait for the servers then the changes can be implemented to a system to monitor it and how it impacts the game and new offerings say killer uses a thunderstorm one or a creepy it offering for blood rain that amplifies the tr so you can't tell where they are and it negates the eyes as everything is blood red on open maps and red lights on closed ones
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