Swf vs solo balance idea - Make hooked survivors aura change based on killer TR intensity
Darker the closer the killer is to normal if he is not in terror radius.
Darker the closer the killer is to normal if he is not in terror radius.
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Comments
Not every killer always has a terror radius. If the killer camps, a surv can wave their arms.
What makes SWF strong is that they can coordinate who is going to the hook and who is staying on a gen. That saves a lot of time.
This wouldn't work, it will only punish killers. This won't help combat camping either since players who want to camp will start using insidious.
Just make a built in Kindred and rework the current one to be something like this:
When on a hook, give a 9% generator repair speed to 1/2/3 survivors.That is literally all it needs to combat camping and make solo as strong as SWF. Then buff the killers to be as strong as Nurse or Billy.
Kindred should be a passive thing for every solo survs
This is just a small QOL improvement to help with the huge camping issues the game has.
Besides swf already have this so its not like killers are going to be put at a massivse disadvantage, this only helps out solo players.
It would be better if they first seperated buffs for how someone joins a game so joining via swf queue you get hindered since you already have a list of perks via comms.
Giving solo players all this information just dumbs down the game and removes any need to be aware of what's going on in the game like it was in the past, personally all the information they are giving is not making the game more fun, it is making it less fun by leading us by the hand and telling us what we need to do in a situation.
Bring back the dbd where we had to think and be aware of what was going on, using our knowledge of the game we built up by playing.
Yea just keep buffing survivors. Don't stop.