pleasedontbetoxic117
pleasedontbetoxic117
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- pleasedontbetoxic117
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@ThatOneDemoPlayer said:
Let's be honest, the most popular fan chapters will be the ones with either the most op stuff, a Killer that's better than Nurse, Survivor Perks that rival Dead Hard, or the weakest stuff, like a Killer that's weaker than Trapper or Survivor Perks worse than No Mither
I see what you mean but I feel like it could be properly done right if certain rules would be in play and people to monitor and critic the balance of the chapters. I have a list of chapters I have done in the past.
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@GuyFawx said:
Who would hold the right? its a tricky beast
Well I would say the developers would hold the rights or share the rights like a licensed chapter. Example: Ghostface, they own the rights to their original creation of the ghost face killer but share the rights for the mask and costumes. They could compensate the original idea owner and could be immortalized forever in a game.
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@OldHunterLight said:
Supalf wants to have a word with you, he is probably the best console nurse out there and probably not just on console he is great but also he is on pair with the best pc nurses out there and he plays on ps4.
He dedicated a lot of time to learn her and now that is how he got paid, being one of the best nurses out there.
I also used to play nurse on ps4 after the change and most of the time I did decent, don't give up learning and keep on trying.
Well good for him and thanks for the encouragement but I'm mostly a Survivor main. I just want a real challenge against a Nurse like I use too.
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@EuphoricBliss35 said:
stop the theatrics. First off, nurse has always been more difficult on console. You have to be more precise with a less precise tool at your disposal. Nerf didn’t change her blink distance, time to charge a blink, etc.
you must be playing on the Switch if you face rank 1 nurses, on any major platform, and they “don’t even get a kill.” Not knocking the Switch itself, just the horrible frames/graphics/controls given to it
No I play on Xbox and everytime I face off against a Nurse they suck so badly that all I can do is just laugh. I just wish that they didn't add the stupid recharge mechanic. I'm fine with the addon rework even though it's most of the addons suck again. So how about you stop being a condescending ***** and politely gfy.
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@Withered8 said:
https://forum.deadbydaylight.com/en/discussion/comment/1837081#Comment_1837081
Go watch a tournament nurse game and tell me if you still think she's weak.
There are quite a few nurses out there who will skew her balance because they don't know how to play her but once you learn her, it's a completely different story.
So you're argument is if only a handful can play her so what "decent" then anyone can play her? That is a fallacy to the point of ignorance and exaggerated arrogance. That is the same thinking that ruins games.
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@Withered8 said:
Because either she's weak on console and balanced on PC or she's decent on console and broken as hell on PC. Makes sense that PC game health always takes priority, especially considering that's where tournaments are run and majority of the playerbase are.
Also nurse is still playable on console, it's just really hard. I have still seen a few decent console nurses since the change, so it's still possible to be good with her.
Every time I face off a Nurse in the Red Ranks or any rank in general she can't even get a kill. So I don't understand why nerfed her to the ground when all she need was addon rework like Bubba and Billy. Billy's change was not need again except for addons.
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Too all that say that Nurse is still strong please play on consoles and come back to say it to my face.😡
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Sad thing is the game is survivor favored, but it has gotten better. Unfortunately, the devs are starting to swing once again in the Survivor side. This is coming from a Survivor main. 4 out of 5 matches I can escape with one or two hooks occurring and survive the match before the Killer can stop me and my friends. The game has become boring and that is why I stop playing.
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@Scoted said:
How would the power work on two story maps like Lampkin lane, the game and Midwich?
Good question. I never thought about that until now really.
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@Chordyceps said:
I love how much detail is put into this, I dont think I've ever seen someone put achievements to go with their chapter on here before. Not to mention how much detail you put into this with the cosmetics and add-ons.
I like the concept behind the Brute. Gameplay wise, he sounds kinda like a wraith alternative to me. While the wraith isn't completely invisible, but has his terror radius repressed, The Brute is essentially completely invisible, but has a larger terror radius. When he's traveling underground, what does his vision look like? Is it similar to the demogorgon, or would the camera be right above the ground. I do have a couple balance suggestions. I think he should either take longer to exit the ground, or have reduced movement speed temporarily afterwards. Cause wile the increased terror radius would still give people more time to react, at 135% movement speed, you could catch up to them no problem pretty quickly. To compensate for that though, I think it could be fair to reduce the cooldown of the ability a little.
As far as perks go, Fresh Meat sounds a little to similar to infectious fright, especially on killers with instadown abilities where a hit is also a down. Dark forces I like, it seems like a good way to protect your totems while also making you more dangerous in the end game, especially with The Brute's unique ability. Could make survivors think twice about 99ing gates. Blood rush I also like, but I think the extended duration should be shorter. I feel like in 20 seconds after ending a chase, you could run off, find someone else and still have bloodlust. And now that you're in a chase again, you're still maintaining it.
Semper Fidelis really only needs to do one of those two things. Endurance only effects you if you would be put into the dying state, which if you're healthy, you wouldn't be unless the killer has instadowns. There's also really no point in Fighting Spirit ignoring exhaustion since being hooked instantly cures exhaustion. Also ignoring exhaustion for escaping from a bear trap is just kinda a slap in the face to a killer with an already fairly weak ability. The exhaustion should also just trigger regardless of if youre in the terror radius. Being able to potentially use two exhaustion perks back to back is kinda whack, ngl. Intense Experience though, I take no issue with, that's just pretty useful.
Overall, I do really like this chapter and the amount of effort you put into this is amazing. I would love to see more work with this much love put into it from you.
Well thanks for the comments. The FOV would be underground like the Demogorgon's tunnel ability while can see outliers of survivors and objects within a 16 meter radius but able to track generators normally.
I also wrote this before the Plague came out.
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@QwQw said:
I really like this idea, it had a lot of care put into it.
Thank you
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@Emeal said:
You have put a lot of work into your ideas, Well done.
Thank you.
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Shop smart, Shop S-Mart.
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Myers all the way. I love jump scaring people and being terrifying in this game.
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Framerates are the main issue along side lag and lag of real but decent official dedicated servers.
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No since we already have Trapper.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/865803#Comment_865803
To be fair, she was bad on Console anyway, even before the Rework. The performance is not the best on Console, to say it nice.
(No offense, but I dont think that Console players run into that many really good Nurses like PC players do, especially because of the difference in performance)
Well she wasn't bad on consoles before but you just needed to set your sensitivity up to 85-100 in order to get her to work. Now that doesn't even matter since she is unable to get close to survivors.
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@Aven_Fallen said:
Still the best Killer.
But I guess, with those WONDERFUL Dedicated Servers, she lacks more than she should. Disabling the Servers might help with getting a real experience, the Servers are hurting her more than the Rework.
Try playing on consoles and come back to the discussion. We don't have dedicated servers and she is not the best on there instead one of the worst Killers now on consoles.
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@Helevetin_nopee said:
https://forum.deadbydaylight.com/en/discussion/comment/860825#Comment_860825
Shes easy to bully....... If the Nurse player is bad. She is still the strongest killer in the game.
Well you might think that but Behavior says otherwise with the Spirit.
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@SebaOutbreak said:
She's still good. Granted, not as good and godly as before, but still a viable pick. I still see people kicking ass with her in high ranks.
The problem is, some people relied too much on her add-ons. And I've seen my fair share of Nurses demolishing teams with brown or no add-ons at all. That's one reason on why some people (not ALL, chill) bash on her new gameplay style so much. I bet that if she only had the blink cooldown tweak and no rework to her add-ons, everyone would still see her as the best killer.
Old Nurse just need addon reworked not be neutered to the point where Legion is better than her now in my opinion.
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@Seiko300 said:
If you think Nurse is anywhere near easy to bully you either don't frequent high ranks, haven't seen an actual good Nurse before, or are overreacting.
Let me put the end all be all of this discussion:
The central game mechanic regarding chases is pallet and window looping. Running in constant circles to avoid the killer and waste as much time as possible, the Nurse can teleport right through these loops and catch survivors on either side, her power has not been changed and she is still very much the best killer in the entire game regardless of a two or three second cool down.
Anybody who says she's garbage (or anything similar) needs to stop and think how any single killer has a power that is better than the Nurse's Blink when it comes to cancelling loops and ending chases quickly.
Spirit is the answer you are looking for plus current PTB Oni. No I'm not exaggerating or overreacting, and yes I frequently do play red ranks. So please tell me how all condescending might God that I, a poor pleb/peasant, how to be so great as the Nurse now.😒
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@Acromio said:
She's garbage.
They reduced the counterplay to her power from "use LOS blockers and the environment at your advantage, and try to predict her blinks" to "run in a straight line and she'll never catch up to you because she has 96% movement speed and a 6 seconds bullshit cooldown on her power".
Thank you! Someone understands my pain. I forgot to mention that I play red ranks too so that is why I made this poll.
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@Rizzo said:
Please try to keep the discussion civil and respectful.
You're asking for the impossible out of this "community".😒
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@AhoyWolf said:
She is not bad, just not fun to play.
So why is she easier to bully than pre-reworked Freddy then?
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Pre-Nerf or incoming Post-Nerf?
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No, just no this is Mettle of Man pre-nerf levels of broken.
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@TheKingOfAll said:
https://forum.deadbydaylight.com/en/discussion/comment/821326#Comment_821326
Name a single sign of when she is phasing with prayer beads, a single one
Crows move when she moves towards the direction she is heading, the grass around her moves slightly as she is phasing through plus Spine Chills tells you she's coming also finally just run Premonition to detect her in advance to move. Everyone just needs to slow down in this game and try stealth since you can easily survive longer doing so. This is why I don't run meta in games because it tends to be more inefficient compared to other ways to play.
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@TheKingOfAll said:
https://forum.deadbydaylight.com/en/discussion/comment/817568#Comment_817568
In my opinion it is just too strong in her current state, survivors get absolutely no chance to react or even notice anything before they get grabbed off a gen. It’s just too strong in my opinion
So you're saying that you don't pay attention to your environment where there are signs of where she's moving and has the ability to actually combat Survivors. Okay, I guess all Killers should not be allowed to do anything or better yet not exist in game.
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What is up with the hate on Prayer Beads? Seriously just change them to Ultra Rare and they become more balanced.
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Spirit is fine stop complaining and just fix the other Killers to make them viable.
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Real actual dedicated servers that properly function right instead of the ones now on PC. BHVS - " I think we've done pretty good job so far!"
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I would love to give Freddy the Iconic blood bed fountain kill for a mori.
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@AhoyWolf said:
Prestige 5? I don't want to grind 10 000 000 bloodpoints just to get one more perk slot, this will be awful.
Prestige should be optional, because people who don't want to prestige would be forced to grind bloodpoints just to have a fair game against Survivors / Killers with 5 perk slots. Or they will just play with 4 perk slots and have a disadvantage.
I just was throwing ideas out there. Besides I just wish Prestige was more meaningful.
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I would like just to be able to have one or two more perk slots for the Killers and just one for the Survivors since Survivor is pretty easy to play as now.
Edit: Give the extra perk slots by level Prestige 5 for the rework to actually make Prestige be meaningful.
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@Boss said:
The Tank from L4D or a tank-type of character.
A lot slower than regular Killers (still faster than Survivors), but way stronger: Damaging Generators sets them back by ~5%, Pallets can be destroyed with M1s, stuns are less effective (don't know a good % for that though), etc. etc.
Probably a giant standard Terror Radius too, maybe it can't gain Undetectable.
Idk, just thinking of a devastating & obvious Killer.
I was thinking more along the lines of the Spitter from L4D2 but Tank would be cool.
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John Carpenter's The Thing Chapter, IT Chapter, Legion Rework, or Clayface from DC.
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Dwight unless they're playing Waldo Dwight.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/795525#Comment_795525
It would be if the devs didn't say what I said.
They said it in a stream, how our DbD Bill is actually another Bill.
I didn't know that. Well that's kinda stupid in my honest opinion.
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@Boss said:
Idk if it applies here (Idk much about Ash), but the Entity practically made a copy of Bill.
One's in Dead by Daylight and was revived by the Entity, the real one died and is still dead in Left 4 Dead.
Maybe that happened here too?
Just made a copy of Ash.
Remember the Entity has the power to reanimate both bodies and souls so it's in the "realm" of possiblity that Bill's body and/or soul was snatched and reanimated by the Entity.
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Big Daddy from Bioshock.
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I like the way it's on consoles besides that I would only say yes to voice chat for the memes.
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Every survivor is big dick OG Baller until NOED comes into play.
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Legion and Leatherface for sure.
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Me after hitting an nearly complete generator with Pop Goes The Weasel.
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Tunneling gets you screwed over if you're a Killer main. Best thing to do is just give up a chase and go to a generator, only if, you can't get a hit off a survivor in the first 30 seconds of the chase.
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Wraith would be going bye bye like Bing Bong from Inside Out!
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It would make the game a lot more balanced since everyone's perspective the same as Killer plus actually reintroduces true horror to the game.
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@Toxicboii said:
We have a Michael that stalks and kills because of evil curse of thorn kinda crap.
We have a pedophile with claws.
A Cannibal. 2 of them. One a wendigo the other... Not a wendigo.
A seriously FUBAR woman because of infections
A very russian hunter.
A literal monster from another dimension.
4 demented angsty teens
Can't imagine a literal cartoon getting into this game. I feel this is bait.
I said at the beginning that this is a joke poll.
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Freddy has the worst since he doesn't have any outside of prestige levels. On top of that, his base skin is garbage since it's not Robert England's Freddie's. I want Dream Warriors, Freddy vs. Jason, or New Nightmare skins.
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Wraith is Worst and boring as heck while Demodoggo is the best for how brutal it is.
