not_Queef
not_Queef
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- Username
- not_Queef
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Oh man, not another entitled killer main that doesn't like locker spam notifications for an entire minute while you're trying your best not to tunnel.
DS is clearly fine as it is!
https://www.youtube.com/watch?v=L_mrNQBLSMU -
It isn't always two weeks between PTB and release. Spirit was three weeks, for example.
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Chucky? Hell no
Chuck E Cheese? Nightmare fuel
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I didn't read the post, I just upvoted for the title.
It is a perk used almost exclusively to bully the killer. It should be at the top of the list to be reworked.
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+1 for the OP
I don't know what the devs were thinking when they added Infectious Fright. For a long time it was pretty rare, so I barely noticed how awful it was. Calm Spirit is a nice counter, but if the rest of the team doesn't use it, all I can do is stand and watch as they get repeatedly slugged. It's so tedious.
Object of Obsession just straight up needs to go.
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Spirit
She's super strong and pretty easy to play, so even the sweatiest SWFs are no problem.
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Filling the game with x-ray vision.
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Good, he was a terrible ambassador for the game and for BHVR in general.
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They're the same thing.
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I wish more killers had exhaustion addons.
More perks that cause exhaustion as well, please!
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Make it a feature.
Stridor sucks.
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In this situation, it is best to just keep running until you find somebody to mend you. Then snap out.
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5 mins?
Sweet, just enough time to make a cup of tea.
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Rather than nerfing exhaustion perks, I'd like to see more killer perks and addons that cause exhaustion (in a meaningful way).
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What if the generators emitted his gas for a set period of time whenever he hooks somebody. Causes survivors to scream and stalls them in repairs, also gives them exhaustion if you are running the addon etc.
And I agree with the above that direct hits should deal a greater Hindered penalty.
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It should deactivate if the killer hooks someone else, but be usable more than once.
This would be fairer to killers who don't tunnel whilst severely punishing those who do.
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Full
crutchmeta is boring and makes the game too easy.I don't want easy mode, thanks.
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What if there was a cap on repair speeds. For example, atm one survivor repairing a gen is 1x, two on a gen is ~2x (idk the actual numbers). So, implement a simple cap of say 1.5x. So, no matter what toolbox or perk is being used, or how many survivors are repairing the gen, there is a limit to how quickly it can be repaired.
Similarly, I would also like a cap on repair speed debuffs, so killers can't just stack addons + perks to slow gens to a tedious crawl.
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Traps should start in an armed state, and only spawn near useful spots like buildings or windows, never way out in the corner of the map where nobody will ever go (Swamp maps are a pain for this).
It should be possible to re-arm traps in place without picking them up first.
Trap sabotage should be removed completely. This is a hangover from a time when the devs were still figuring out what the game would be. Just get rid of it.
Remove the carrying limit, trapper bag addons only give additional traps.
Disarm time should be increased, or better yet, make it so traps can't be disarmed at all. Now hear me out! I would also prevent traps from being placed directly at doors, pallets and windows. So, he couldn't simply trap somebody in the basement and then completely block off all entrances. He would need to be smarter with his traps, so it would reward good trappers.
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Actually, I've started playing killer way more since solo survivor has become an unbearable chore. I guess it doesn't help that I don't like to use the full meta crutch build, so I don't get all the free escapes that "skilled" players enjoy. Playing killer is so much more relaxing by comparison, because I'm relying only on myself and not the trio of lobotomised chimps that I got matched up with.
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I'd rather they just made it so Trapper can't stand in his own traps.
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@Shaai1 said:
Then in addition survivors can't work on another generator for 30 seconds after one is done.
I wonder if that would work as a perk. Every time a generator is completed, all other gens are blocked by the entity for 30 seconds 🤔
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Billy, Leatherface and Huntress are the only ones remaining with the incorrect number of addons. I would expect them to be looked at next.
Probably the chainsaw bros first.
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Use Discordance and you instantly know which gen they are on.
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I don't get why anybody even tries to do skillchecks on snapping out.
You can just tap now.
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Killer:
Infectious Fright, since all it does is encourage and facilitate slugging, which saps the fun out of the game.
Survivor
Object of Obsession. I hate x-ray vision perks in general (for both sides) but this one is used almost exclusively to make the killer's game as miserable an experience as possible.
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When people say Legion isn't fun, they mean playing against him. His power sucks the joy out of every game.
You might be having fun, but nobody else is.
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Chucky wouldn't work in this game, Pennywise would suck and there is already a clown, Jason is a no-go from a legal standpoint and there is already a Jason-inspired killer in the game anyway.
Stop expecting every killer from every horror movie to appear. They should only do licensed killers if their power is compatible with the game's existing mechanics.
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NOED would be fine if survivors were simply notified that they are Exposed as soon as the perk becomes active, rather than after the first hit. I understand the benefit of maintaining the element of surprise, but the current version of NOED goes against the game's design principles. Status effects are there for a reason.
DS should deactivate as soon as somebody else is hooked, but should be usable more than once. This would severely punish tunnelling killers whilst not hurting those who play "fair".
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Since the old Ruin was designed to impede gen repairs at the start of the game, why not replace it with something that at least serves the same purpose?
New Ruin only encourages survivors to rush the gens even harder to avoid the automatic regression.
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The only time slugging is a problem is when the killer is literally just downing one survivor after another and making no attempt to hook. This is usually done by
Russiansadistic killers whose only goal is to sap the fun out of the game. Unfortunately, Infectious Fright makes this tedious playstyle much easier.Oh, and "slugging for the 4K". That's boring too.
The rest of the time, it's pretty much fine.
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Not unsportsmanlike at all.
It's not your fault they played so poorly. The smart thing to do would be to repair a different gen. They chose their own fate.
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Discordance
Wait for that yellow gen and head straight to it. Send the rats scattering and if you're remotely competent in chases, you will have the first hook secured before one gen pops.
Of course, if they spawn separately then this is harder to pull off, but you're also more likely to find someone whilst scouting the gens early on.
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I thought it would be cool if they were simply darker (eg. covered in blood) rather than lit up like a Christmas tree.
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As survivor, I only encountered one mori and it was a guy who literally uses a mori every single game anyway.
I guess most killers are just learning to adapt, rather than having a childish tantrum.
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Gen progress has never been nerfed?
You're funny, OP.
Welcome to the game, btw.
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I always look forward to seeing what new bugs they will add. Some of my favourites in 2019 were the catastrophic mid load crashes (still not completely fixed btw) and the rank update error. The introduction of dedicated servers was a goldmine of broken functionality, too.
In 2020, I think they will pull out all the stops and deliver something truly game-breaking.
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https://www.youtube.com/watch?v=nQB4nAjZIdE
This is the official theme not just for the character but Legion mains as well.
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I dunno, I've hated moris ever since I first started playing. The original nerf was nice and all but even with the hook requirement they still suck. The only time anybody likes moris is when there is a new killer out and they get to see the cool new animation. Beyond that, they are mostly used by killers who either can't handle a proper game or just want to ruin everyone else's fun.
Tbh I think keys are mostly fine, it's the parameters required for the hatch to spawn that should be changed. I think it should only appear when all gens are completed or when there is only one survivor left. This would solve the problem of games ending early. It would also remove situations where the killer knows exactly where the hatch is and closes it as soon as the third survivor dies. It would make 1v1 EGC situations a bit fairer as both sides would need to search for the hatch.
I'd actually like to see more addons for keys, similar to the recent Obsession aura addon.
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"Also did the composer have to go so hard in this movie?"
wdym Jerry Goldsmith was firing on all cylinders when he wrote this score.
The film music landscape changed forever in 2004 :(
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https://www.twitch.tv/lmclean_bhvr/clip/TsundereScrumptiousPangolinTheRinger
I mean, it's been 9 months but I'm still holding out hope...
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Good Lord, that must be the most obnoxious streamer I've ever seen.
Oh well, just another unfair
exploittech for "skilled" players to abuse and make killers want to uninstall. -
I bring things just to spice things up. Broken keys with Blood Amber or the new ring addon, maps for totem munching etc
I don't bring toolboxes though.
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It means don't come, the killer is camping.
Unless nobody is coming and the killer isn't camping, in which case it means come and get me ffs.
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Feng cuz cutie
Jane cuz dat booty
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Stressful? Probably killer, but only if you want to play "fair" (I do). If you are the kind of killer that tunnels the first person you find and uses moris etc, then I can't see how this would be stressful at all.
Survivor isn't really stressful, but it can be very frustrating and tedious at times. Bad teammates, certain killer playstyles, latency etc. There are many things that can sap my will to live while playing this game.
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Finished weeks ago.
I did start on tier 27 though.
I wish that the challenges would offer shards instead of useless blue shizzles once you reach the end.
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I prefer this:
Legion Change
- Legion deleted from the game
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Free key from Alienware Arena
"I'll just play it for the Steam trading cards", I said.
4k+ hours later...
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Funny thread OP 👌