luka2211
luka2211
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Comments
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@anusise said:
https://forum.deadbydaylight.com/en/discussion/comment/1255557#Comment_1255557
Thank u, if you’re right most of the killers that I get are having garbage connection, but the thing is when I’m loading to the match I get something around 90ms so technically it should be fine, but it isn’t. Maybe there’s something wrong with my connection? Dunno but this thing is pretty annoying.
Yeah,even if you have good ms to the server the killer could have alot worse connection or possibly vpning or doing something to slow down his connection unintenionally/intentionally and ur good ping doesn't matter alot then :3
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I mean survs themselves decide whether they'll take the chance of noed coming into play or not by cleansing totems. Although,cleansing totems is more than 70 secs if u consider finding totems and traversing the map :3
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They should just make it automated and give you an option to kill urself on hook when struggling. It's that simple :F like @raulblideran said aswell.
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@anusise said:
Can some one explain to me, what’s the actual problem, because if it isn’t hitboxes than I dunno. My knowledge about that stuff it’s kinda poor but I don’t get it why a killer can hit me being a few meters away from me. Is it about my connection, someone’s connection, dedicated servers or what?
Vaults and hitboxes work good when everyone has around 60-90ms for me. When the killer has garbage net,everyone suffers for it except him. If the surv has a garbage net,he suffers for it himself. It's just a latency thing.
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1250987#Comment_1250987
1 There is no competitive dbd really
2 funny how everyone has a "friend who is ____ and much better then you so I know what I'm talking about"
Well do you want me to ######### introduce you to him lmfao? By any chance,considering you're tryna say I'm lying. Could care less but I could prove you wrong if ur willing.
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@CardClasher said:
https://us.v-cdn.net/6030815/uploads/154/9NLOHW373ZJJ.png
https://us.v-cdn.net/6030815/uploads/626/7D0TP6QR7MOB.png
You Clearly have not played vs a Proffesional Sluggin Billy and Nurse
Remember when you insta slugged my team with just crack billy I think on torment. Looper here btw KEKW
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1252359#Comment_1252359
The vsinc exists, just watch the game settings
he means that you can't turn it off,he obv knows it exists lmfao. He means there should be a setting to turn it off ingame,which doesn't exist as of rn.
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I tried to do it today,couldn't do it.
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That made me laugh ngl
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@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/1251926#Comment_1251926
Dbd isn't a competitive game at all. That why it funny to hear and see the word competitive with dbd in the same sentence.
Glad you have an explanation,unlike most people who go "comp dbd lmfaooooo". It might not be a competitive game by default,but with rules you can make it :F
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There's this thing called timing mate xD
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Solo is really UP as of rn. Don't play alot of swf with coms but it still seems quite strong.
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that title is harsh,go ez on 'em :/
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@pizzamess11 said:
https://forum.deadbydaylight.com/en/discussion/comment/1250987#Comment_1250987
Lol competitive dbd.
Don't know why comp dbd was always funny to people lmfao. Tournaments have rules exactly cause of the inbalance of the game and 4v1 isn't the only way tourneys can be played. It can be BP based aswell,like 2v2 or 1v1v1v1 or just 4v1 BP based instead of escape based. Or it can just be a sandbag tourney,there's many other possibilities.
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@pizzamess11 said:
https://forum.deadbydaylight.com/en/discussion/comment/1249282#Comment_1249282
I mean the game isnt designed for survivors to get away. The game is designed to allow survs to stall for as long as they can but a dedicated killer will get you eventually even if they lose the game for it. All the best killers in game have ways to shorten the time it takes to down survivors. Doc isnt even the best at that imo, hes just more consisten, but a better nurse, billy, huntress, spirit, or an oni will end chases far faster with the proper skill level. I will say that doc has an easier learning curve then all the top killers, but he also has a lower skill ceiling so I'd say that's a fair trade off.
So the survivor should just die with no actual way to drop the pallet except for using a exhaustion perk(bare in mind from my experience it takes around 20 secs for a GOOD doc to get a hit on a pallet,especially an open one where he has LoS on you)? When I get downed by a nurse/billy/huntress/spirit/oni i actually feel outplayed. With doc he can just force you to go down with time. And you can't do ######### about it,EXCEPT play in the most boring way possible so you have no fun and so doesn't the killer either by just predropping pallets and have him play pallet break simulator. Windows aren't the best idea either,as they put you into 50/50 situations quite often aswell.
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@Raccoon said:
That's fantastic - See you at 4000 posts, I guess.
I'll just say KEKW
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I was testing out the whole map for flickbilly with a friend yesterday. Dunno what kind of person would make that design,to make the window unusable completely. Like yeah,the two windows were quite #########' strong, but you could have done something else instead of adding breakable walls which are never gonna get broken lmfao.
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I have been noticing it as a surv for months now. I die like 20+ SoloQ games before I escape one cause no one does gens and everyone goes down in 20 secs. And I escape it by hatch/killer closed hatch so i gotta open a gate.
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I just say "wrap it up mate" or i say ok,and leave.
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this has been here for ages since servers arrived unfortunately,got robbed like 55 trillion times by now.
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Intelligent conclusion,i like it @toxicnancymain
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1249561#Comment_1249561
Once again, a matter of git gud. A good doctor won't spam shock because of how stupid it is,and most will know how to rob a survivor of a window or npallet to get a free hit. You probably get shocked, try to drop pallet, then run and then complain when he hits you.
Yep mate,except i have a friend who plays competitive dbd and is a doc main lmao. Guess he is wrong,after all and shocking is a waste of time. And no I don't do that at all,. I just try to go for unique plays and stuff like that because it's the only thing that barely works,cause looping against actual good doc players won't work for long. And I'm not complaining either,I'm just stating why I think the op finds him broken. His map pressure is garbage,but if you actually manage to get extremely good muscle memory with timing shocks,survs are ######### at many loops.
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@ToshinoriYagi said:
Hey guys! So I was playing a game as a killer and while chasing the last remaining 2 survivors, I got dragged across the map and ended up getting stuck in one of the walls of the killer shack. I assumed I was lagging at first (me getting dragged across the map looks exactly as if I was rubber banding) but everything was running smoothly. The survivors were still doing generators and came up to tease me after they found out that I was stuck. My character was just merely touching the walls however, I kept on getting pulled back to the same spot every time I moved. I've heard of hackers teleporting survivors to them so I assumed the hackers could teleport killers too. Would love to hear from the community if they have ever faced this issue before. Not sure if I can link the video since the file is too big and has to be uploaded on YouTube instead.
Unlucky I'd say,cause if someone did that you'd be able to tell cause they would be together with you if they tped you to them. And this update caused people to get stuck and similar stuff alot more,wouldn't be surprised if that was ur case aswell.
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1249266#Comment_1249266
You realize hes slower when shocking, and yeah, so what if you have to pre drop? thats essentially his power, tracking and loop ending. Just like clown.
His slowdown is not enough at all mate,dunno what you mean when he can just keep shocking over and over again gaining distance on you. Predropping is literally just boring af gameplay(literally 0 interaction if you just predrop pallets),and his addons make it even more boring and obnoxious.
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@Nazeef13 said:
https://forum.deadbydaylight.com/en/discussion/149151/revert-the-patch-please
Survivord have been saying vaults and pallet throws are smoother because they are not getting stuck or puled back any more.
Based on my experience, instead of survivors getting pulled back, dedicated servers are pushing killers forward, making the animations smoother but still getting the same effect.
Maybe you are getting pushed forward into the pallet and then getting stuck.
I'll make a post about this after I get more clips and see it in action a few more times.
That actually sounds very intelligent as to how ur lookin' at it.
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I just send ggs,wp regardless of how the other side played. Unless I for example just stomped a soloQ team in 3 mins,then I won't say it. Or if I get stomped as a surv in a soloQ team in 3 mins,I won't say it either :F
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@katoptris said:
He can't prevent dead hard cause that obedience add on is gone.
Ur stopped from using it while shocked.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/1249266#Comment_1249266
If he spams his shock till he gets a hit, then he has lost precious time from patrolling the gens
I guess that's the argument,but the problem is you can't do anything about it. I could care less about doc myself,but I can see why a person would make a post saying he's "broken"(he does lack a ######### ton of map pressure). Essentially he's guaranteed to get ya and you can't do really much against it except dh once but wastes time with it. I still don't like it that way personally. I'd face freddy over this guy. I'd rather get hit by a huntresses hatchet 2 times in an open loop and get downed cause I KNOW it was a misplay from my side,I didn't crouch in time(except for some ######### loops where she can hit you even when you crouch lmao). I guess that's why the op thinks he's broken but he still needs alot of muscle memory and has pretty bad map pressure imo,and I guess you can predrop pallets against good docs,don't see anything else that would work consistently.
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@Booper_Of_Snoot said:
SKILL = LACKING.
Seriously, doctor may be annoying but this is seriously a situation of "git gud"
He was like this even before his rework, just now hes played more.
Let me ask you a question. How can you as a survivor prevent him from getting you at an open loop except for pre dropping the pallet? Or any pallet for that matter,as he can just shock over and over again until he closes enough distance to smack ya. Talking about decent docs here,just an fyi. What do you do when he keeps shocking you on a loop till he gains enough distance without dh?
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@SmarulKusia said:
I’m just going to say this - Dead Hard is a trash exhaustion perk and relying on it to get you out of sticky situations will more likely kill you than save you.
doctor is trash too, but I hate seeing dead hard being praised as this saviour of all when it’s a bad perk
If you think dh is a trash exhaustion perk then I dunno lmfao. It's exactly the perk perfect for doctor/freddy/clown considering other two slow you down while this one stops you from using vaults/pallets. If the doctor knows how to time shocks over and over on an open filler pallet ur screwed unless you have dh. Most docs use the disciple carter notes and the green one to increase range. So essentially ur blind in a chase because you can't see the stain and ur hearing the tr the whole time while he can keep shocking ya and its just a matter of time before you go down. That's just how it is against GOOD docs,he keeps shocking you perfectly stopping you from using a vault/pallet over and over until he has enough distance to just smack you.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1249172#Comment_1249172
I think op is referring to Doctor's exhaustion addon in terms of Dead Hard. I could be wrong, though.
You can't dh when he shocks you as much as you can't use vaults/pallets.
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@LALYTHIA said:
I feel like if killers didn't get notified they would just proxy camp everyone. It would also hurt perks like MYC. But it could be fun to have a special game mode where players play more blind like this.
Imagine a game mode without notifications,would be pretty cool ngl,no hud/info for both sides :F
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Indoor maps drop frames cause of the geometry and the fact they are indoor thus no open space pretty sure. So it means more stuff to render,dunno why but ormond causes frame drops aswell.
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PC is far from that,lemme tell you. You just die after a game,after a game cause of ######### potatoes all the time. And the killers are a bit better on pc pretty sure cause of the controls atleast.
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@Eye66 said:
https://forum.deadbydaylight.com/en/discussion/comment/1244893#Comment_1244893
Yeah they buffed it pretty hard for survivors unfortunately
You can still just walk ontop of it,had 2 killers do it to me today. Positioning just isn't the same,but it shouldn't be that easy to catch someone around it anyway. It leaves surv with very minimal counterplay of just guessing whether the killer is gonna jump onto the haybale or vault the window.
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Why did someone revive a post made from a troll from 3 months ago lmao
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my ping stayed the same,dunno.
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@Aven_Fallen said:
I am running DS partly for this reason - then there is an Obsession in the game. I mostly cannot use my DS, because I am not running at the Killer with it and if I get to use it, it was well-deserved for the Killer.
However, I think there should be an Obsession in every game. Because if there is none, the Killer will tunnel, because sadly it is the best strategy to remove a Survivor ASAP to have an easy game.
Agreed,wish there was always an obsession.
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I like playing against billy the most personally,Pig is just kind of an m1 killer at most loops. Unless she dashes everywhere lmao,but it isn't useful at alot of loops.
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@Desh said:
They also changed the loop on the Tractor in Billy's maps. When a Survivor would vault onto the bale of hale and stand there, Killers would typically go up and run to the side over the little bump to swing around and hit them before they could vault back. You can't go over bump now.
You still don't have to lunge,had a trapper walk onto it today.
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@Ivaldi said:
I dont understand how people can say someone is a "boosted" survivor, when the ranking system is literally based on individual performance. A good team can't magically help you pip. That survivor still has to do objectives, that survivor still has to save their teammates, that survivor still has to run the killer.
I wish they reverted that ultra hard emblem system they had for like a month i think. My games had actual good survivors then,because it was hard af to pip.
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You don't see it as a survivor. You just see EMPTY SPACE as if the pallet never spawned there. I thought shack pallet didn't spawn once cause of it lmao.
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I mean you said it was ez to 4k. That should give you a challenge shouldn't it.
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@Chewy102 said:
Locking the .ini file isn't about those that need to squeeze the most out of their system. It is to prevent people from going BELOW the recommended settings to exploit those settings as much as possible.
https://www.youtube.com/watch?v=Lh6WF29UpkI&feature=youtu.be
THAT is why user settings and .ini files are locked. People abuse the hell out of them. The devs should put in better options in game but they can't ignore crap like that either. And to be perfectly honest. If your PC is so poor that you have problems playing a game, then maybe you shouldn't be playing the game.
That's one of the pros/cons of PC gaming. You NEED to update your hardware once in a while or you will be left behind. PC often gives better options and flexibility for aging hardware, but sooner or later you will need to upgrade. Can't afford a new PC? Tough luck. Learn to budget you money better and plan for these things like everyone else.
one interesting thing,you see how the person in the vid alt tabs at 1:46? He does it so he doesn't get dedi hit. When the vaults weren't fixed,before the mid chapter came,you could alt tab to keep momentum and not get dedi hit.
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@Blindninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1243656#Comment_1243656
So all of these people are just now noticing after this patch for no real reason?
They literally had it disabled the whole time mate,by editing engine.ini. Do you even follow lmao? Now the devs disabled the editing of engine.ini and people can't get rid of the dumbass AA anymore so they are complaining about it and why it isn't in the normal game options.
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@Blindninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1243163#Comment_1243163
So why was I not having jagged edges to survivors auras and things like that before this patch and now suddenly it's there?
There is no other possibility,everyone has had forced AA since like 3.2.1,maybe even earlier. You just didn't notice it till now prob.
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I think the game is perfect rn
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@Blindninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1242589#Comment_1242589
I always played this game on ultra settings and now it looks like I have jagged lines on the survivors aura. So tell me how is anti aliasing on now? It looks to me like it's been turned off and that's why lines and outlines are jagged right?
no it's always on mate. Unless you edit pak files which is bannable,it's always on.
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Yeah,you can just jump on it still as many noted. Kind of dumb imo,as the survivor just has to outright predict what the killer will do.