luka2211
luka2211
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- Username
- luka2211
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Comments
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@FixDBDPls said:
https://forum.deadbydaylight.com/en/discussion/comment/1268004#Comment_1268004
Ok, use no mither than if you like being injured and always be 1 tap down, good idea especially with ya boi deathslinger in the game atm
I just said sc is overrated and wastes time. I did say healing was overrated,and it is really overrated at times. Never said you should never do it,and no mither is a waste of a perk slot and I'd never use it. Dunno what kind of argument was it,but I guess it had to do with me playing injured the whole time and being 1 tap(still weak "argument" or whatever it was supposed to be). Also if you have trouble with slinger the most,then I dunno. Just predrop all pallets if u're that insecure.
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@FixDBDPls said:
https://forum.deadbydaylight.com/en/discussion/comment/1263979#Comment_1263979
Yeah it is good in solo q, especially when you want to escape and actually be able to save your teamates without searching the whole map for a blendett hiding in a bush to heal you. With that perk that everybody ridicules you get more value in solo q than any other perk, but what i know i have only 1.6k hours in this game and been trough hell without it (:
Yeah,don't agree any day of the week. Wastes too much time,nearly 1 half of of a gen missed. Even worse when the killer uses sloppy/has some type of slowdown. Besides,healing is overrated anyway. Just Use IW,do gens,loop and escape. That's atleast how I do it,you don't need adren either although it's good if you don't heal.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1263979#Comment_1263979
Remember when self care was meta.. before the healing nerf kicked in
ye,the times :F
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You should send a support ticket,not post it here. Also you should censor the name,considering you put it here anyway.
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@Aven_Fallen said:
Thought you were talking about that Troll Window on Family Residence...
But yeah, apparently you can get stuck at multiple Windows/Drops in the Temple. It should be disabled until fixed.
I remember outplaying alot of people by lagging back as if I never vaulted there lmfao
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@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/1266775#Comment_1266775
I was thinking the same thing and figured we might get some rando. I googled various things and found a killer called Chromeskull from the horror movie Laid to Rest. Best part is the skull "kinda" resembles the one from the picture and from artwork I've seen the skull is sometimes depicted as melting. I think the killers face melted or something in the movie, I don't really know.
There is even anther movie set to come out eventually. Let's get Chromeskull for DBD!
Lmfaooo
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@KingOfBadRNG said:
Whats the bug?
You don't see the entity blocker. The sound also seems to be alot quieter,atleast for me.
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@Aven_Fallen said:
Yeah, also facing more Bamboozles since the Patch. But this happens every time, when something is bugged, players have to abuse it. Sad.
Agreed,really sad that some players abuse a bug on purpose.
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@NursesBootie said:
Yeah, annoying af.
Yeah,got outplayed by it billion times by now lmao
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@candyman said:
https://forum.deadbydaylight.com/en/discussion/comment/1266729#Comment_1266729
i didn’t know that at the time I’m new to the forums
Ah,I see. Welcome then :F
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Ur posts are making me so hyped lmfao. Inbefore we get some random ass guy from some random ass horror movie no one has ever heard of before xD
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Why did you post a bug here about dbd mobile when they have a specific page and are completely separate from the main dbd team.
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To play as:
Fun:Billy(Double engravings mainly for curving)
Boring:Poopooslinger
To play against:
Fun: Again Billy,and I'd say probably demo/huntress.
Boring:Poopooslinger
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We still need to see who the killer is,what his power is,etc you know lmao. Can't make a post complaining about it insta before it has come to the game no matter the previous experiences.
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@LALYTHIA said:
I feel like the game has some sort of pressure sensor that can tell when you're pulling off a gen or stopping a heal action. It always seems to choose that exact moment to populate a skill check, mid-pull, so that it inevitably blows the gen or makes you scream.
Wouldn't be surprised if u were right tbh lmao.
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Just bbq and shadowborn/enduring on anyone are my builds most of the time.
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Had torment 2 times in a row today,and ironworks 3 times in a row today. Maybe that post someone made some time ago was tru3,maybe they did crank up the rng for the reworked maps :/
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I use stretched cause it actually makes the game look good for me. Might sound weird,but it just does. It also gives a bit of fps so yeah,there's that. Could care less about the advantages of it,I just use it cause the native makes me puke. Edit:I'd be all up for an fov slider so I could be less sick while playing this game and I agree with ur post.
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@Snowstruck said:
https://forum.deadbydaylight.com/en/discussion/comment/1264651#Comment_1264651
I would say start walking towards her when she's phasing.. IF you know she's phasing. But again, even if you have iron will, if she has stridor- it doesn't work. You're basically screwed, as long as the killer has ears on their head.
You have an indicator on skins with long hairs. When she phases her hair goes into V pretty much. As far as I know it only works on default,hallowed blight,prestige and dunno what else. Although before,on some skins that had short hair,her head would bug out for a sec when she starts phasing. As for the stridor part,that's correct. Sort of. It still does something,but to a less degree. She can't hear you as far,and needs to be a bit more precise with her phasing IMO.
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Survivors-Dunno why but quentins/megs/claudettes always sandbag me. And they are always rank 20s,david's and bills sometimes too.
Killers-I'm not really bothered by any killer tbh,but I'm bothered by a combo of a garbage ass map and a not that fun killer but still playable against on an enjoyable map. E.g Doctor on lerys(dislike both,can play against doctor on outdoor maps but indoor just sucks ass) Doctor on any autohaven map(I'll have more fun cause I like the realm)
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This reminded me of summer 2019 with all the spirit posts,when I myself complained about her. Then I started playing her later,stopped but I kind of figured what I need to do,to have the best chances of surviving in a chase against her.
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for ur info Silkrain is the person with most escapes(15.673) and the person with the most sacrifices is Piggyz(41.180). That's all the info I have :F just go to https://dbd.onteh.net.au/#leaderboard
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The window can block off and you won't see it,you sure you counted everything correctly? Isn't only bamboozle.
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@BubbaMain64 said:
Changing moris is much simpler and much more effective. After 3 hooks you can mori. This prevents tunneling and ensures surivors have a chance, without being too harsh towards the offering. It's not as strong bu still strong non the less.
I agree with that :D
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@jmaximo93 said:
https://forum.deadbydaylight.com/en/discussion/comment/1263986#Comment_1263986
While I understand that and I remember having to wait forever. But also going in to every match and just being completely dominated isn't fair. That's why I thought options would be better. And if they can't find a match right away it could try to find someone within a one color difference. Matchmaking has always been that one issue that doesn't have a clear answer.
true that last sentence
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You'd hate it immediately because of how long it would take you to queue. You could queue for 20 mins or even longer depending on ur rank just to have a boring game/someone dc while loading and having to repeat the process all over again.
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@Revzi100 said:
https://forum.deadbydaylight.com/en/discussion/comment/1263876#Comment_1263876
no i wasnt dead i escaped the end of the match, was just putting the vid on to show he never hit me
By dead I mean you were downed. Not dead,in the game.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1263907#Comment_1263907
This is happening pretty rarely. Just because this works when getting matched vs a brown Rank Killer does not mean that Exhaustion Add Ons are fine.
I never said they were fine. I actually meant that they were strong,and that the time of the exhaustion should be reduced to 10-15 secs. It would matter mate,you don't need to be running 24/7 in a chase. And why do you automatically assume I get brown ranks?
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@Aven_Fallen said:
They are clearly outdated for the reasons stated. And I am pretty sure that they will be removed once the respective Killers get their Add On Reworks.
Simply without any sense that something which costs 3k BPs can negate a Perk. Just imagine the current Instructions Add On (removing Skill Checks) would have been introduced like this while old Ruin was present with old Toolboxes. Killers would have been raging.
The amount of seconds also does not matter at all. It can be 10 seconds of Exhaustion or 10 minutes, it will not go down in a chase anyway.
you can walk when you can instead of running. You will lose distance in the progress,but I was able to recover 20 sec exhaustion in chases before.
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I wish the time that you are exhausted got reduced to like 15 secs. For each exhaustion addon,or just remove 'em. The reason for 15 secs is so that you can possibly recover it in chase depending on the length. Clown's gas would keep resetting it tho :/
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you were ded anyway. What kind of person crouches in a bush with no IW KEKW
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I have not had a same map happen in a row for weeks now personally. Just bad luck I think.
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You guys are making me hyped af about this chapter :D
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I honestly haven't noticed alot of change ingame,although I know that soloQ got worse,alot.
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@zone_dymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1262417#Comment_1262417
ermmm no, because I know im going to get hits around corners because of the beachball hatchet hitbox.
If a survivor goes around the corner and I cant see them anymore, all I have to do is throw my hatchet right passed that corner to hit them, I do this all the time, you cant blame that on latency because even on my end it was a miss.
I just know that the hatchets have bs hitboxes:
https://media.discordapp.net/attachments/264918643278610432/708229392257777724/unknown.png
instead of:
https://cdn.discordapp.com/attachments/264918643278610432/708229444686315640/unknown.png
That second model is actually so good why isn't it in the game lmfao
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1263548#Comment_1263548
Why wouldn't you when every killer runs bbq infectious fright and s tier addons blah blah blah
Every time I try to mess around with fun perks I remember why it's actually no fun.. the no fun patrol is here to stay apparently
U're completely right on that. Both sides use the same perks over and over. Atleast it's like that in my games.
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@KingFrost said:
It's better to heal before finishing a generator, because when you pop that generator, you won't have time to heal because the killer might be headed in your direction.
Finishing a gen>healing. I always play injured,no adren. Healing is just a waste of time imo. Ofc depends on the killer,but I still don't heal.
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@YuiKim said:
https://forum.deadbydaylight.com/en/discussion/comment/1261643#Comment_1261643
You're right.
All we can do is wait for a dev
I got the vid done,gonna upload it tommorow/later at night.
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I know alot of billy mains(specifically flickbillys)but none of em are that popular :/ For nurse you could put Knightlight
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1261630#Comment_1261630
You know what? It's not worth it to prove something that you can do yourself ingame.
Believe me or not, because I'm not putting in the work to prove something you should know by just playing the game.
I'm still standing with my point, but the realization dawned on me that I am wasting time shifting through videos to prove something to someone who probably don't want their minds changed.
I mean I always believed and saw that it isn't possible. We'll see I guess when I try it in kyf today.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1261604#Comment_1261604
I hate bringing up Tru3 but here
4 minutes into the video, blinded at Pallet stun.
So yes, it's just you as a player, not the Spirit themselves.
He literally got blinded while being stunned. Try blinding a spirit/hag WHILE SHE IS BREAKING a pallet. You can't,literally. It isn't possible. Find a vid in which someone starts blinding right when the killer starts breaking.
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@YuiKim said:
https://forum.deadbydaylight.com/en/discussion/comment/1261585#Comment_1261585
My comment is waiting for be approved so you can wait for it, not gonna write it again.
And how do we know you were breaking a pallet?
Show us a video proof?
I could make a kyf video in which I show you can't blind either during animation. Later in the day tho,as I don't have anyone online rn :/
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@ermsy said:
https://forum.deadbydaylight.com/en/discussion/comment/1260881#Comment_1260881
You don't know that and even if that is true it is irrelevant to the point which is DC penalties have not decreased the playerbase at all and you could argue it might have played a part in increasing it instead.
You literally showed him official data and he's still denying it somehow :/
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Had the same problem a few days ago. Got stuck when going around the middle of the temple,and couldn't move, period.
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You should have sent a support ticket,not report it in the bugs forum because it's literally hacking in this case. Nothing to do with bugs,but just stacking perks using CE.
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@pizzamess11 said:
https://forum.deadbydaylight.com/en/discussion/comment/1261327#Comment_1261327
Fair and you'll probably get used to new doc eventually.
I hope I will sooner or later. I personally don't hate him,I just tried to point out why the OP thinks doc is broken :F stay safe in the fog mate :3
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Upload to youtube and post the link here. What you should have done is reported this in the bug reporting section tho.
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@pizzamess11 said:
https://forum.deadbydaylight.com/en/discussion/comment/1261312#Comment_1261312
I mean at this point it seems we're purely at a point of preference, cause imo a spirit is someone that even if you mind game perfectly you just have to get lucky and hope they do what you expect, where as doc has clear boundaries and has obvious flaws that are imo easier to exploit then spirit.
Everyone is different man :F I just personally have that opinion. Although I hated spirit alot a long time ago,at like summer of 2019,but then I just got used to her I guess.