Do bones is the equivalent of just slug imo

Both arguments just dont work but some people still try to defend noed or ds.

I don't think ds should be destroyed just fixed in a way that makes it an anti tunnel perk

And noed should reward the killer in the endgame for playing well in the mid game not for playing bad in the mid game

This is just my opinion. Tell me your opinions on "just do bones 4head" and "just slug lol"

Tagged: Trusted

Comments

  • Both shouldn't be defended, both need a change of some sort ngl.

  • People think noeds just too strong i feel.If they reworked noed to be like when the gates get powered and you hooked 4 or more times it activates people would still say it rewards bad gameplay.

  • Correct. Neither promote constructive discussion and both are very simple and misleading pieces of advice.

  • Shhh, don't call out obvious equivalents to annoying survivor perks that killers have to deal with by playing suboptimally just like survivors with NOED.

    All survivor perks are fair and promote "FUN" gameplay while also beiing too weak so devs should just buff them. Only killer perks are too OP and don't have enough counterplay and are too game swingy.

  • @Kebek said:

    Shhh, don't call out obvious equivalents to annoying survivor perks that killers have to deal with by playing suboptimally just like survivors with NOED.

    All survivor perks are fair and promote "FUN" gameplay while also beiing too weak so devs should just buff them. Only killer perks are too OP and don't have enough counterplay and are too game swingy.

    Please dont make this one sided. Both sides do it just as much

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1250908#Comment_1250908

    Please dont make this one sided. Both sides do it just as much

    Sorry, I couldn't help myself to poke fun at the dumb stereotypical idea that DS is only promoting healthy gameplay with it beiing "anti-tunneling" perk when it clearly gives 1 min immunity.

    I do agree, both perks NOED and DS need some changes but neither should be gutted, just reworked to lessen the frustrating aspects of them. Both are problematic equally and hopefully devs didn't forget about them and are planning to change both.

  • You need to change the minds of the devs. Their game, their rules. Even with the spamming of NOED threads every second, 24/7/365...It still appears that the devs think noed is in a good place.

  • "Just slug" is a perfectly reasonable response to complaints about DS. Killers in general need to learn the best times to slug rather than go straight for a hook. The only issue is that Unbreakable makes relying on teammates unnecessary, which I feel is unhealthy for a game as team-oriented as DbD

  • You can't do all 5 totems alone if you have 3 potatoes in your team. But biased killer mains will always deny it.

  • @Waffleyumboy said:

    Correct. Neither promote constructive discussion and both are very simple and misleading pieces of advice.

    We both joined the fourms december 2019 how the hell do you have 5000 posts but i only have 500. How much time do you spend on the fourms? Damm

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1250886#Comment_1250886

    We both joined the fourms december 2019 how the hell do you have 5000 posts but i only have 500. How much time do you spend on the fourms? Damm

    I just like to contribute :]

    Why'd so many join last December? Was that Ruin nerf?

  • @megdonalds said:

    You can't do all 5 totems alone if you have 3 potatoes in your teams. But biased killer mains will always deny it because they don't know sh!t.

    I fail to see the reason why potato teammates are the killers fault.

  • I always look for extra bones and slugs when needed, it doesnt bother me that much. Even as killer if I run NOED, it never procs about 80% of the time. DS doesnt bother me to bad either except few select situations. I always ate it or waited 60 seconds by looking for another surv

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1250942#Comment_1250942

    I just like to contribute :]

    Why'd so many join last December? Was that Ruin nerf?

    Last december was yui and oni. Ruin was in jan. I like to contribute too but 5000 is alot some people have been in the fourms since like 2018 and only have 2000 posts. Surprisingly most your posts are actually contributing and not just spam like git gud or just slug lol

  • Slugging helps in every match, all the time, where as doing bones wont always help, they're pretty far apart from one another imo.

  • @Seanzu said:

    Slugging helps in every match, all the time, where as doing bones wont always help, they're pretty far apart from one another imo.

    Im not against slugging but in some situations your not in a position where you can slug such as jumping in lockers or endgame which is where ds imo becomes op

  • Its really not. Survivors dont have time for bones anymore due to the chases ending much faster. Killers have more than enough time to secure their victory, but if they're messing up then slugging is a viable way to ensure the game is slowed down.

  • @The_Bootie_Gorgon said:

    You need to change the minds of the devs. Their game, their rules. Even with the spamming of NOED threads every second, 24/7365...It still appears that the devs think noed is in a good place.

    It's the Nurse and Legion effect.

    Make as many posts as you can about something you don't like and poof, it goes away.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1250933#Comment_1250933

    It's the Nurse and Legion effect.

    Make as many posts as you can about something you don't like and poof, it goes away.

    Somehow noed hasn't been changed since hex perks were introduced and ds/bt/adrenaline still remain in the game.

  • @metalklok said:

    People think noeds just too strong i feel.If they reworked noed to be like when the gates get powered and you hooked 4 or more times it activates people would still say it rewards bad gameplay.

    Thats just devour hope but better

  • Both noed and Ds are fine.even old ds was fine.

  • Intelligent conclusion,i like it @toxicnancymain

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251011#Comment_1251011

    Somehow noed hasn't been changed since hex perks were introduced and ds/bt/adrenaline still remain in the game.

    1. DS Activates because the killer allows it to. Stop complaining about DS, it's perfect in its state.
    2. Borrowed Time? Target the damn unhooker.
    3. Adrenaline lol A 1 time use perk only at end game, Jesus Christ the survivor is running 3 perks for a CHANCE at its activation and it doesn't guarantee an escape.

    And I'm a killer main lol

    Actually no, I honestly play both roles equally.

  • 5 x totems 14 seconds perk totem = 70 seconds for 5 totems

    4 x survivor

    5 x gens 80 seconds per gen = 4:00 minutes based off 1 x survivor

    chances are you come across these totems they’re just not a priority in survivors heads. Yet survivors state they take too long to cleanse

    Imagine blaming a 3 perk killer for 1 perk that’s activated in the final 2 minutes of gameplay, instead of acknowledging survivors ignorance.....

    A simple all rounded survivor acknowledgment of totems are priorities would make NOED obsolete and killers would stop running it.


    But go ahead, make a valid argument on how it’s not ignorance I’ll wait.....

  • Well, i do kinda like finding Totems...

  • Honestly, do bones is even worse that 'just slug'. At least you get something out of slugging someone, it's map pressure! Although I don't often have many opportinities to slug out the DS these days what with DS lockers still being a thing. 'Do bones' is more along to 'facecamp the locker the guy fast-vaulted into the locker 20 seconds after being unhooked and healing at a jungle gym'.

    Except it's still somehow worse, because the 'counterplay' to NOED is actually stronger than the perk itself, AND is only valid as long as you cleanse all 5 totems AND the killer actually had NOED. On top of that? 'RuN a PeRk To CoUnTeR a PeRk'. Yeah, real intelligent argument you have there. Even ignoring THAT level of stupidity, what happens if I cleanse 3 totems, my teammates cleanse 2, AND WE CANNOT TELL EACH OTHER SO WE SPEND ANOTHER 5 MINUTES NOT DOING GENS, SEARCHING FOR TOTEMS THAT DONT EXIST?

    'Do bones' is the absolute dumbest bit of counterplay in this entire game, mostly because it actually seems reasonable on the surface and IS reasonable if you are in a 4-person party. No-one rational actually thinks that it's okay to force a DS.

  • @MadLordJack said:

    Honestly, do bones is even worse that 'just slug'. At least you get something out of slugging someone, it's map pressure! Although I don't often have many opportinities to slug out the DS these days what with DS lockers still being a thing. 'Do bones' is more along to 'facecamp the locker the guy fast-vaulted into the locker 20 seconds after being unhooked and healing at a jungle gym'.

    Except it's still somehow worse, because the 'counterplay' to NOED is actually stronger than the perk itself, AND is only valid as long as you cleanse all 5 totems AND the killer actually had NOED. On top of that? 'RuN a PeRk To CoUnTeR a PeRk'. Yeah, real intelligent argument you have there. Even ignoring THAT level of stupidity, what happens if I cleanse 3 totems, my teammates cleanse 2, AND WE CANNOT TELL EACH OTHER SO WE SPEND ANOTHER 5 MINUTES NOT DOING GENS, SEARCHING FOR TOTEMS THAT DONT EXIST?

    'Do bones' is the absolute dumbest bit of counterplay in this entire game, mostly because it actually seems reasonable on the surface and IS reasonable if you are in a 4-person party. No-one rational actually thinks that it's okay to force a DS.

    Ig the argument dosent really make sense now that i actually think about it

    Edit: i always though do bones was dumb i meant the just slug vs do bones argument

  • have you tried applying pressure to the bones ?

  • @metalklok said:

    People think noeds just too strong i feel.If they reworked noed to be like when the gates get powered and you hooked 4 or more times it activates people would still say it rewards bad gameplay.

    If they removed the speed boost from NoeD the perk would be fair and balanced. Anyone who has played with or against PWYF enough can confirm a small boost of speed can be game changing.

  • @emptyCups said:

    have you tried applying pressure to the bones ?

    Have you tried slugging?

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251143#Comment_1251143

    Ig the argument dosent really make sense now that i actually think about it

    Edit: i always though do bones was dumb i meant the just slug vs do bones argument

    Yeah, but the slug argument has merit beyond countering DS: It's map pressure for the killer. Maybe not in the best way, but it's still pressure, unless they run the good old DS/Unbreakable. If you cleanse all 5 dull totems in a game with no NOED, or 4 in a game with NOED, you get nothing for it. In fact, you are helping the killer out.

    I think maybe the problem is that there is no 1 perk that survivors have that is directly comparable to NOED. Adrenaline has a similar effect, but there is literally 0 counterplay and it only effects 1 person per perk. Even DS is mostly just a problem when people exploit it and/or combo it with other perks. It's just one of those things that really needs to be experienced, but I guess a lot of people just refuse to play survivor and just assume everyone is Seal Team SWF.

  • I've always felt like there should be more incentive to break bones than just to disable NOED or activate Inner Strength. Some kind of mechanic where, the more totems that are destroyed, the more powerful the survivors get in some way. Something that makes survivors want to look for and cleanse totems to improve their odds for escaping.

  • @Freesham said:

    I've always felt like there should be more incentive to break bones than just to disable NOED or activate Inner Strength. Some kind of mechanic where, the more totems that are destroyed, the more powerful the survivors get in some way. Something that makes survivors want to look for and cleanse totems to improve their odds for escaping.

    I always liked the idea of killers breaking pallets and gens faster per dull totem standing

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251352#Comment_1251352

    I always liked the idea of killers breaking pallets and gens faster per dull totem standing

    Thats actually a really good idea you should make a discussion about it instead of just a comment

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251367#Comment_1251367

    Thats actually a really good idea you should make a discussion about it instead of just a comment

    I think it would come out bad rn. Typing on xbox controller atm. I'll add it to the queue though.

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251385#Comment_1251385

    I think it would come out bad rn. Typing on xbox controller atm. I'll add it to the queue though.

    Your on the dbd fourms on your xbox?

  • Lol yeah. Works fine even with Edge's slow loading.

  • It works fine but why? I like to just play dbd on my xbox while using my phone for the fourms

  • image.png

    You Clearly have not played vs a Proffesional Sluggin Billy and Nurse

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251404#Comment_1251404

    It works fine but why? I like to just play dbd on my xbox while using my phone for the fourms

    I chill here during queues and loading screens. I don't use my phone so I can hold my controller and manage my mic. Not the most efficient strat probably but it makes for a funny story.

  • I have i actually am a pro slugging billy lol. But if its a normal killer lets say clown against ds+unbreakable you slug them they pick themselves up so it was usless just like having to do 5 bones solo

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251406#Comment_1251406

    I chill here during queues and loading screens. I don't use my phone so I can hold my controller and manage my mic. Not the most efficient strat probably but it makes for a funny story.

    Its not efficient lol i just take of my headphones and controller since survivor q times are horrible but i can see my screen so i can tell when a game has started.

    Btw since your on xbox maybe we should play sometime (my mic dosent work so cant talk only the headphone part works) if you wanna play just tell me your gamertag and I'll add you when i play later im rank 4 but havent played in a few days

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251411#Comment_1251411

    I have i actually am a pro slugging billy lol. But if its a normal killer lets say clown against ds+unbreakable you slug them they pick themselves up so it was usless just like having to do 5 bones solo

    having this Slugg convo would be more fun if you knew who i actually am. But go ahead and call yourself a Pro at slugging. and yes i do agree weaker killers cannot slugg Mainly M1 killers without anything to help in chase "focused on insta downs mainly" cause they are just to... slow yes but you kinda don't have to cleanse totems "Just do totems" Litrally just scout Totems and remember the spawns saves litrally 1 minute by not cleansing all of them and 1 minute 15 if there's no noed.

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251415#Comment_1251415

    Its not efficient lol i just take of my headphones and controller since survivor q times are horrible but i can see my screen so i can tell when a game has started.

    Btw since your on xbox maybe we should play sometime (my mic dosent work so cant talk only the headphone part works) if you wanna play just tell me your gamertag and I'll add you when i play later im rank 4 but havent played in a few days

    Usually my friends and I keep talking during queue.

  • @CardClasher said:

    https://forum.deadbydaylight.com/en/discussion/comment/1251419#Comment_1251419

    having this Slugg convo would be more fun if you knew who i actually am. But go ahead and call yourself a Pro at slugging. and yes i do agree weaker killers cannot slugg Mainly M1 killers without anything to help in chase "focused on insta downs mainly" cause they are just to... slow yes but you kinda don't have to cleanse totems "Just do totems" Litrally just scout Totems and remember the spawns saves litrally 1 minute by not cleansing all of them and 1 minute 15 if there's no noed.

    Are you a god billy/nurse whos really good at slugging?

  • @toxicnancymain

    Oni and Billy mainly but nurse if somone redeems it.

    Oni 4 Perks

    Billy Knockout and Infectious

    Nurse Knockout and Infectious.

    Like no matter what killer i play it always turns into a slugg game so i had this thought awhile ago cause every game always become a slugg game why dont i just commit to it

  • @CardClasher said:

    @toxicnancymain

    Oni and Billy mainly but nurse if somone redeems it.

    Oni 4 Perks

    Billy Knockout and Infectious

    Nurse Knockout and Infectious.

    Like no matter what killer i play it always turns into a slugg game so i had this thought awhile ago cause every game always become a slugg game why dont i just commit to it

    I hate playing oni he feels like a weaker billy. My perks on billy are

    Infectious-deer stalker-knock out and either pop or bbq

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