landromat
landromat
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Comments
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2805993#Comment_2805993
Careful with such a request. This word is known for destroying things and replacing them with trash.
Nothing can be worse than that so i'll take it
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@GeneralV said:
There is nothing that can be done. Huntress hitboxes will either work like that or they won't work at all, as it has been already proven.
So it's time to rework huntress from scratch
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Not enough to make me use them,
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@MikaelaWantsYourBoon said:
Dead Hard is still problem for my tentacle hits. I mean okey, survivor escaped than my hit, fair. But why i have long cool-down if i don't hit them actually.
I hate this perk so much.
Nemesis has 2.5s cd no matter if you hit your target or not. Problem is when your hit got validated tentacle does not destroy the pallet or hit survivor nearby. Validation just eats tentacle damage
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2805398#Comment_2805398
You're forgetting these: changes from when exit gates are open to exit gates are powered, decrease in movement speed bonus across all tiers, adding exposed to all tiers, removal of attack cooldown reduction from the perk entirely, and tier one movement speed bonus decreased to 2%
That's on top of becoming a hex totem. This perk has been changed a lot to get it to be where it is now which is fairly balanced between the needs of both killer and survivor. It always comes down to everyone's favorite phrase, "Just do bones" and you'll rarely see it while if you don't do the bones the killer will maybe get one or two last minute hooks/kills.
changes from when exit gates are open to exit gates are powered is a buff, huge, massive buff
decrease in movement speed bonus across all tiers, adding exposed to all tiers, removal of attack cooldown reduction from the perk entirely, and tier one movement speed bonus decreased to 2% - useless features like attack cd and movement speed got nerfed for exchange we got instadowns on all tiers which is huge
Even if you want to say noed is most changed perk in the galaxy it is not weaker than it always ways. It become arguably even stronger.
And we're talking about dead hard here. You can create your own topic to discuss noed
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2805241#Comment_2805241
Noed is one of the most changed perks in the game. It has literally been reworked before.
2 changes: infinite noed to 2 min noed and 2 min noed to a hex noed (which is definitely better than 2 min noed)
That's all. Noed if definitely not one of the most changed perks
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@squbax said:
In all honesty your first mistake is actually thinking they would fix deadhard interactions with powers in the first place, as far as im concerned the nemesis and victor issues are here to stay so might as well just take them as features.
This even can be true, sadly
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@Dionysus42 said:
https://forum.deadbydaylight.com/en/discussion/comment/2805118#Comment_2805118
"We're reworking Dead Hard" = survivors leaving = less cosmetic sales.
Im pretty sure that's one of team leaders favourite perk and they don't want dh to be changed at all. That's the only explanation. Same with noed. I can imagine 2 guys just came to an agreement they don't touch dh if they don't touch noed or something like that
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@Taingaran said:
https://forum.deadbydaylight.com/en/discussion/comment/2805090#Comment_2805090
And the icing on the cake is the shutdown of Dead Hard.
And Coh and Iron will. Let's make baby survs cry
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Disable Huntress and Blight and killers finally have to learn how to play killer instead of these crutches
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2799391#Comment_2799391
The only exploit Blight has is lag flicking. Huntress hitboxes are fine and work as intended. Latency is unavoidable.
ok blight main
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@Mandy said:
Dead Hard affecting killer powers was brought up in the last Q&A so it is something that the team is aware of, they explained that due to it affecting powers and each killers power is individual it takes time to go through this, as it means each power has to be done separately.
So much work instead of reworking that terrible designed perk
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Iron will is top 2 right after dead hard
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Huntress and Blight mains entered the chat
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2799391#Comment_2799391
They did with the hunters hitboxes and she was godawful
so change something and do it again, you can't just ditch the problem because 1st time didn't work
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@Stealthyfeng123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2799387#Comment_2799387
At hiding only bots cry about nurse since the nerf
Then you haven't played against good nurse, which means you have low mmr, which means it's you who should to get good
get good
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Blight exploits should go, Huntress hitboxes too
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im good
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I think that means you have last chance before sale ends
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@Stealthyfeng123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2797307#Comment_2797307
If they nerf nurse again and blight this game will die in months the gen speed from swfs literally makes the game not worth for anyone who wants to have fun as killer
This game will not die. change? yes. It needs changes for years and this is one of them
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2797307#Comment_2797307
Somewhat balanced killer roster? Bro if the killer roster was really balanced you wouldn't have pig'/trapper only being good with x and y addons and perks.
That's why i said somewhat
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He has no counter. You can't do crap against good blight and he needs nerfs. Strongest killer besides nurse? Nerf her too so we finally have somewhat balanced killer roster
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2794504#Comment_2794504
...Does it, though? In my experience what it does is give 1-2 downs, not kills.
on average - it does
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Game is about Sacrifices and escapes and it suddenly gives killer 1-2 more kills on average. I think you understand how it affects mmr
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They do not play their game so they can't feel it.
They'll collect some stats eventually and do some balancing changes if needed
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@jeremycarinio said:
https://forum.deadbydaylight.com/en/discussion/comment/2789323#Comment_2789323
"flight paths dont track from the center" ? have you tried playing her? her dire crows are literally faces forward at the center of killer POV. how hard that can be.
and back at you, how does it reduce the QoL? her aim assist is not even necessary to begin with. you have your POV at center, just like how a skilled huntress does it, is it?
https://forum.deadbydaylight.com/en/discussion/comment/2789375#Comment_2789375
uhmmm no more? she is already a killer with a lot of power to give information, and power to injure at a long distance. why would you still want to buff her?
https://forum.deadbydaylight.com/en/discussion/comment/2789478#Comment_2789478
i dont see removing her aim assist as nerfing her? a lot of killers does not even have this aim assist to correctly aim at survivors, thats pure skill. besides, the idle crows' silhouette should be enough for you how did you place your crows, and that takes 100% skill. unlike relying on that aim assist, you can even place it without consequences, as her crows recover fast.
https://forum.deadbydaylight.com/en/discussion/comment/2789856#Comment_2789856
AURA READING ON BIRDS? really? you can only see the birds MID FLIGHT, based on how far a survivor is, no time enough to react. besides you cant even see her idle crows.
Freddy snares, is technically 1m away from kliller to assist location, trapper traps are good MID gaming(based if youre really good at location spots), DEMO, oh gawd, demo is the worst as it only gives him mobility, it does not even help him with gen pressure.
"SHE IS A TRAP KILLER THAT CHANGES HER TRAPS INTO FLYING PROJECTILES", and thats exactly why she is deadly when played correctly. she is a killer designed to create a map presure, gen pressure, power to injure, while camping, is at best, which other killers dont have.
Because she's weak and she can't do anything against decent survivors, that's why.
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So what's your buff suggestion to keep her balanced? We don't want 3rd Billy
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@Tranquil_Blue said:
It totally depends on your preferences. Just keep this in mind for context: if you have all killer perks unlocked, it would take something like 5.5 - 7 million bloodpoints to get a killer from level 0 to having all perks fully tiered up. (And many millions more if you want to prestige.)
Im pretty sure 7m is very low number for current grind
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@sulaiman said:
I wonder why people leave. I play both sides, and for both sides solo, its the best i ever have played the game in the 4 years i been playing it. Maybe people just try other stuff?
Nah game just sucks
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Nancy is a hyper toxic flashlight noob who'll teabag, click on a pallet, dead hard into a tree and die miserable in 3 secs
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I usually give up against Huntress and Blight because their bullshit is just unfun. I also can't take people with huntress and blight PFP seriously. You know they're biased and you better ignore them.
Im one ear deaf too. Spirit is a no-no
I love Nemesis even if he sucks against decent team
Used to play with plunderers build exclusively and now i have hundreds of each item. I got 200 of each ultra rare
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Not Bubba but most Bubba players
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2787951#Comment_2787951
Says the guy with Ace in the Hole as his profile picture! 🤷🏼♂️
Items are very important to survivors. Hence toolboxes and keys getting nerfed hard, and the call for medkit nerfs as well. Survivors can base entire builds off their items, just to have to deal with crap like this or Plague (in the case of medkits). When do I start get to denying killers of their add-ons?
Yeah im not using items from my inventory, i just use what i can find in chests, that's why ace in the hole. Items are important? Only medkits are strong and you don't need them because of coh. You will only care for items if you're some type of Noob3 wannabe flashlight toxic nea and you just want to clicky clicky.
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What's wrong with people. That's just an item, not your house keys
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Judging by archives spider killer is basically confirmed
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2782880#Comment_2782880
As i said, you won´t have a short queue during prime time. Only in the morning, when other people work/study.
idk, evening queues are still fast for me
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2782741#Comment_2782741
Survivors have queues between 10 and 15 minutes during prime time, but you think there are enough people playing killer?
Thats a bold statement.
It depends on time of the day. I usually have 1min queue time as survivor
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2782705#Comment_2782705
The queue. You´ll play against the queue.
I'm pretty sure you'll not. there is more than needed killer players even right now
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2782122#Comment_2782122
You sure you want to play against nurse 24/7?
Nerf nurse then. Who do you think we'll play against once these 2 are nerfed?
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Just nerf him
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i usually complete the rift months before it closes. Fine for me
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Dead hard, Iron will, Resilience, spine chill
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Exploit blight and my exes ass sized hatchet hitboxes are two most frustrating things in this game. I do not like when you don't know what to expect because of high amount of bullshit in their powers
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I learned to expect nothing from this game
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@anarchy753 said:
It's because oblivious survivors aren't considered to be within your terror radius, and that's what applies killer instinct. It's a bit weird seeing as there's add ons to extend the killer instinct range that don't extend your terror radius, but that's just how spaghetti code goes I guess.
Base detection is TR + 8m. Addons give you additional range
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Yes. Both corners on that side can spawn jungle gyms now
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@chargernick85 said:
I enjoy it but wish you got more than the few seconds to get your envelope at beginning. I have missed out on a few because they spawned on opposite side of map and disappeared before I could get there. Finding them after is a royal pain in the ass. Highest BP I got from an envelope was 8,888 anyone get higher on one open? Really curious what the max is @MandyTalk do you know?
10k for me
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Remove speed boost from greats and system is perfect
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@GoodBoyKaru said:
Report the player in-game, head to their support page and file a ticket under "Additional Player Report Information", uploading your video to a video sharing site like YouTube and pasting the link in the "Description of Issue" box. Fill in all necessary details, and use the username of the player if they do not have a Steam64 ID (ie. they are not on Steam).
Sadly getting new account for a cheater takes less time than reporting them
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I don't understand how far from the game you must be to think COH nerf could make it less useful