katoptris
katoptris
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- katoptris
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Comments
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@KornySon10 said:
https://forum.deadbydaylight.com/en/discussion/130259/toxicity
Realistically, if they are clicking at you with a flashlight, they don't have a toolbox or a key. You can slap on lightborn if being flashlight blinded bothers you that much.
T-bagging is justified. It happens in every FPS game I have ever played; except maybe Apex, because in Apex there is usually no time to teabag or you might get shot.
In my opinion you shouldn't teabag in a shooting games especially during a midst of a shootout.
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@AvisDeene said:
I prefer to ignore them and chase someone else. They almost always end up following me anyways, and they usually get downed trying to hook tech or save while I’m still there.
I actually got someone as bubba just by chainsawing the hook.
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@[Deleted User] said:
That will just encourage lobby dodging and make lobbies never fill, as well as just shaming people. Especially people who may have had to DC because of bugs in the game, or because their internet went out, or whatever.
I prefer how Identity V does it. You have 100 morality points. Disconnecting from matches lowers your morality points. Finishing matches gives you morality points back up to 100. The less morality points you have, the longer it takes for you to get matched into a lobby because you have less priority. Leaving multiple matches within short succession incurs you a much larger point penalty.
They should implement something similar to this.
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No it not bannable especially if you are downright smelling the hook.
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You might wanna put this in the bug section cause this shouldn't happen.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/1093477#Comment_1093477
Actually it doesn't, not anymore anyways.
Since the Unnerving Hud Update, Unnerving Presence no longer decreases the Skill-Check size of DS due to Unnerving Presence not being active until you work on a Generator, and Heal to name a few.
When was this changed???
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Yes it also make ds more harder to hit as well.
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Those 2 duplicate after the 1st mori batch are splinters. They were basically a free to play of the dlc. Why they show duplicates of other offering is beyond me.
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If it bothered you run mad grit and agitation . you can also combo them with iron grasp. If you wanna be an annoyance as well run bodyblocker hag.
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@Nicholas said:
https://us.v-cdn.net/6030815/uploads/623/5FCKX83Z21L6.jpg
They look goofy but they will seriously kill you.
Love that movie
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Killers need to be force out of the game when they camp too.
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@korean_zombie said:
https://forum.deadbydaylight.com/en/discussion/comment/1088466#Comment_1088466
Or perhaps the killer is facing overpowered tiles, toxic survivors and 4990/5000 pallets remaining on the map. Tunneling one out is a valid strategy for your sanity.
If they are altruistic by all means camp them. Just knows that the other will eventually get gens done. Run insidious bubba for extra complaints and reports from survivors.
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Before Freddy got his reworked i use fog to thicken. At the moment i like to run the brutality offering.
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If clown get nerfed then i don't see a point of using his mascot outfit.
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@LustForBP said:
https://forum.deadbydaylight.com/en/discussion/129219/moris-need-to-change
You sound like a whining survivor main when you call a killer insecure for using an offering they don’t keep. Then you defend keys because “they have to finish gens”, well my guy, keys can be retained Mori’s cannot.
Either choose to dislike both for their ill-intended play styles or leave the subject alone.
Mori requires a killer to hook a player, the only one that allows an instant kill from first hook is an ebony. The others are after everyone’s been hooked and then the final survivor (don’t quote me)
Keys, they’re pathetic. You can find a key in-game, bring a key and retain it and pass the key along if you die to a teammate. Survivors can intentionally hook suicide to give a camping teammate(s) hatch and it’s just as cheap as using a Mori. You didn’t complete your objective but here’s a free pass.
They both need changes. Keys should be an offering not an item you can bring continuously.
Don't forget survivor can dc to avoid a mori and give hatch.
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I did use it awhile back and got called out about it. The survivor ran adrenaline and i just smack them back down to dying state. The end
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Only if i can have this when i get farmed
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Anytime i see a non meta I'm just surprised.
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It should have down them just like the chainsaws. If you demon dash toward them and hit them while they are at full health,it should have put them in the dying state.
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Freddy was my main but lately i been using oni. Why put people to sleep when i can soak up their blood.
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There always an excuse on both sides. If they're swf they would have communicate between each other about the traps. Nonetheless good job with the traps placement.
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I play clown for santa clown
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The chili add ons don't work but other than that i do like sawing thru 2 people.
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No cause i main feng and now i feel discriminated.
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Hopefully he still able to multi shot survivors.
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@DwightOP said:
The only purpose of insidious is to piss of players. U can't pull out anything with this perk besides hardcore camping.
I used it on freddy before his rework. I was able to catch people off guard with it.
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If you see chicken scratches don't leave. Survivors shouldn't get a free pass just because they want someone off the hook.
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Unbreakable is one time perk. I recommend using it when everyone else get hooked and you are the last one.
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@mike4156 said:
im not going to quit i rather make the killer waste time if they want to be a total fag about the ruin update and whatever else makes all the killers so upset.
Did you just called the killers a bundle of stick?
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As myers go up the tractor and stalk from there
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Love to play against trapper,the pig and myers
Hate playing against doc, cannibal and wraith
Love playing as trapper,hag and clown
Hate playing as the nurse,spirit and demogorgon
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1064406#Comment_1064406
i want confetti when the trap triggers!!!
Seem more like clown. Clown need this whenever he throw his bottles.
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@WTBacon said:
https://forum.deadbydaylight.com/en/discussion/comment/1062011#Comment_1062011
Or perhaps you can just do bones.
Can't you read? He can't be bothered to do totems cause all he want is noed changed.
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@mike4156 said:
https://forum.deadbydaylight.com/en/discussion/comment/1061926#Comment_1061926
do you even read? im talking about how op it is that bad killers get one over on new survivors all the time. I might escape but it pains me to see lack of skill getting a reward on a poor guy that doesn't really understand the game or where the hell the totems are for that matter.
It only good against those who finish the gens and stick around at the end game. It doesn't need any nerf especially when it now work on all tiers to 1 hit down. I rather they changed it back to only tier 3 getting the exposed effects.
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I could have sworn it get removed by cleansing totems.
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They can keep dcing cause unlike slugging it is bannable.
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If you're on console check under recent players. For pc unfortunately i wouldn't know.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1056863#Comment_1056863
When the Wraith is cloaked, just use your flashlight on him (anywhere on his body i think). It takes 3-4 seconds and he gets stunned.
When he cloak just keep the light on him. He will uncloaked and stunned as well.
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The hatch became a standoff which lasted until someone decides to give up. Feel bad when doors are down the hall from each other.
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If they are very altruistic you can use it against them. Then they just dc knowing they got outplayed.
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Pre doc could keep you in tier 3 and you could only switch to tier 2. Pre doc was able to grab you in treatment mode as well. Consider this doc tolerable for survivors.
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I mainly play killer but sometime play survivors.
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@Warlock_2020 said:
My wife tried killer at rank 19 and got two red ranks, a purple and a rank 14. Needless to say, she got destroyed. Did not help they toyed with her the whole time as opposed to just getting the job done and going. Don't even ask about after match chat. It was nuts.
Damn that suck i actually made a alt account and still got high ranks when it barely a rank 17.
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Some red ranks survivors are carried by their swf. You will eventually see mistakes after mistakes. Go for the weakest link. If you can keep the pressure going you should be good. If not then it a gg especially if one survivor know the loops like the back of their hands.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1053424#Comment_1053424
Nurse has flashlight burn too if I'm not mistaken but the time window to do it in is so short most people wouldn't ever go for it. I think I've had it happen a few times and it stops you from being able to blink iirc.
Yea she does still have the lightburn. You need to flash her when she charging
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I remember when borrowed time guranteed an escape for both unhooker and hook person. It was a one time used perk.
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He had iresdecent button which allow legion to destroy pallets after vaulting. You need to remove the gamertag cause of name shaming. For the gen down and the basement situation may be it a lag switch.
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If you wanna see your outfit play as doc with restraint.
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That weird considering iridescent queen is an ultra rare. Might be a visual bug.
