kate_best_girl
kate_best_girl
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@The_architect said:
https://forum.deadbydaylight.com/en/discussion/comment/1504814#Comment_1504814
OOOHHHH, we got a big boy here. Lets give a round of applause, to a kid complaing about something childish that involves mass murder of children. stuffing there bodies in suits and them becoming roaming killers that as well stuff people in suits. like jesus, who cares if it's childish or not. it's a good character
Calling me a kid when you want a childs game character lol. Its really not a good character its just a franchise with a lazy writer.
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@TheReaper33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1504814#Comment_1504814
And last time I checked, the stories are just getting more and more interesting. Fnaf is starting to trend again and you cant do anything about it. Story is difficult but we are finally figuring stuff out. On top of that, the movie is finally past script, there are another 5 books coming, more games and stuff like that. And to say the character designs are "childish" is a weak excuse. Of course they are childish! It's based off a Chuck E Cheese style restaurant fool!!! But my rant is over. I dont care if Springtrap makes it in or not I just hate people like you who cant openly accept new things.
Why would I accept something that I don't like? You're just mad everyone doesn't like your game made for kids lol. I'm sorry but uhhhh yeah no the excuse of "They're made to look like chuck-e-cheese animatronics" Is fine and dandy but DBD isn't a chuck-e-cheese restaurant so it'll literally just ruin the aesthetic and any chance of being a real horror game this game has.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/1507926#Comment_1507926
Will have to try that build!
Its best on a lot of close quarters maps and sometimes farm maps from what I've used with it
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Nurses, Thana, monitor, and Ruin. Sneak attack galore
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I mean tbh I have never felt keys were a HUGE issue but I kinda think it should take like 10-15 seconds to open hatch. Also Moris to me because at least with keys you have to do a minimum of 3 gens and have two people dead in order to make the best use of it while with Moris you can get hooked once and camped then its a for sure gg
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@ThePharmacyChest said:
https://forum.deadbydaylight.com/en/discussion/comment/1503628#Comment_1503628
Legendary skins change the character into a different character. I don't see why gender should be an issue tbh
Read what was discussed above about em plus the name tags too would be weird now that I think of it
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@wisdomwielder said:
https://forum.deadbydaylight.com/en/discussion/comment/1504119#Comment_1504119
I think that will be the actual chapter release date. The last two released 98 days apart. PTB is usually 2 weeks before, so September 8th will be the PTB.
PTB is actually 3 weeks apart
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@PerkyPerky said:
Survivor mains swarming my topic now under the disguise of actually playing "killer", sure.
Had to explain how DS/BT are perks to abuse and not to counter tunneling/camping, like any killer wouldn't know that.
I don't play mainly on PC but when I do play I normally play Hag with this build lel sorry you're salty that even killer mains think you're in the wrong on this one chief
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1504856#Comment_1504856
Ah sorry, using unbreakable with DS is for bad survivors. Not using it with DS is fine.
Oh okay thank you for clarifying! ^-^
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1504851#Comment_1504851
Your comment shows your expertise with killer but apparently everyone is red rank killer in here.
This is where BT abuse comes here, you go for unhooker and they just body block you and take a hit. Deadly especially in end game.
It IS god mode for 60 seconds for the simple fact is survivors can heal in your face, fix a gen, or just come back body blocking and harass you since they are invulnerable.
Seriously, play killer.
"Survivors can heal in your face." Lol slug them not hard
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1504851#Comment_1504851
Your comment shows your expertise with killer but apparently everyone is red rank killer in here.
This is where BT abuse comes here, you go for unhooker and they just body block you and take a hit. Deadly especially in end game.
It IS god mode for 60 seconds for the simple fact is survivors can heal in your face, fix a gen, or just come back body blocking and harass you since they are invulnerable.
Seriously, play killer.
I main Hag, Spirit, Huntress, PH, occasionally play Nurse, and most recently LeatherFace lol but i do play pretty much everyone just not equally by any means. You realize if you hit them DURING the unhook then you can hit them again before its fully finished :o I know crazy right you dont always have to attack the person right off hook. Its funny how someone disagrees or proves you wrong and your instant go to is "SURVIVOR MAIN YOU ONLY PLAY SURVIVOR YOURE A BAD KILLER!!!!!!!"
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1504841#Comment_1504841
Exactly. NOED, hardcore tunneling and camping (relying on these) are for bad killers. DS and unbreakable are for bad survivors as well.
Not tryna be mean but how is unbreakable for bad survivors? It gets used in like 5/100 games and to counter a strategy that otherwise has no counters.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1504832#Comment_1504832
Ask me how I know you never played killer. Well, not on any other thank rank 20-17.
God mode for 60 seconds and abusive BT especially in end game with protective hits is not anti camping/tunneling, my survivor friend.
They are momentum stopper and are abused by SWF in 90% of games.
NOED is here to counter gen-rushing, to make the games last longer... So it seems like it is doing a good job?
Lol I play both sides equally in red ranks but alright. Also you can literally just double hit the unhooker and then hook them instead attacking the person off the hook its not that hard. DS isn't god mode for 60 seconds it's "You can't tunnel me for 60 seconds.". By your logic a perk that takes 2+ minutes off the killers time to counter is perfectly fine as well?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1504821#Comment_1504821
Oh Holy #########.
@hahadrillgobrrr @2ndBusiestmusicnerd You guys have seen me stream. Would you call me a survivor main or a killer main?
OP, literally watch a ######### VOD to see that I don't main survivor. I can't prove to you I'm not a survivor main any more because all the proof you need is in my Twitch channel.
Its because OP wants everyone to see how oppressed killer mains are lol Like just play both sides dude not that hard
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1504823#Comment_1504823
And NOED has no counters, right?
Already discussed how DS and BT are not anti tunnel/camp but are easily abused.
I edited my response to show how the counter for NOED is hugely flawed. They're perfectly Anti-tunnel and Anti-camp I mean if you're being honest if you're not tunneling someone off hook whats the chances of downing someone else, finding the person with DS, then downing them within 60 seconds? And if you're really playing that well then DS won't screw you over since you're already better than at least half the survivor team.
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All those perks have counters lol. DS and BT just dont play toxic, Unbreakable is a rare use perk tbh and its only a ONE TIME USE perk so wow a perk that counters slugging how horrible, DH yeah it can be extremely OP but every other time it just isn't, I'd say only 15% of times is it worth it. Countering NOED could literally cost you the game as taking 2+ minutes out of your game to counter a perk is crazily useless.
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@Springey said:
You can't really discuss Springtrap around here, the people usually don't read the posts and comment 'no', 'cringe' or/and '12 year old'. Sad, honestly, but you already saw it here, in this very post.
I hate to burst your bubble guys, but FNaF isn't only about jumpscares. Jumpscares are just the punishment for losing, while other games jumpscare you just... because.
FNaF is about the story... and no, there are not thousands of retcons. FNaF has the games, it has the three novels and the quite disturbing and sad 'Fazbear Frights' books that for some reason seem to be sold in the kids sections... I guess that's okay, children may not understand the stories written in them, I don't know. There's also a movie coming up, it's in works for quite a while know since Scott Cawthon, the creator of FNaF, wasn't happy with the scripts and want that movie to be actually good, he also switched from Warner Bros. to Blumhouse because he wasn't happy with it. He actually cares that it will be good.
Every franchise has 'cringe' children in it. But to use that argument for FNaF is... kind of sad honestly... if you don't want a chapter, just discuss it like a normal person, with arguments AND TRY TO ACTUALLY LISTEN TO PEOPLE... because that's a thing many don't do, they just go with the majority and hate something just because others do.
Little edit: Assuming everyone making those posts or wanting Springtrap in the game is 12 is actually pathetic to be honest, there's something called 'opinions'. Maybe come up with some arguments next time?
Lol as someone who used to be into FNAF (Until I ya know turned 13) the story and fanbase is all extremely childish and all the character designs are much too cartoony/kiddy like. The story is LAZILY written and is just "Complete easter egg get vague clue."
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1504572#Comment_1504572
The upcoming server hit validation hopefully will... Unless this "server hit validation" code is the exact same as the one that ranged killers currently have, in which case get prepared for robbed m1's as well. Also, good luck to anyone who isn't playing in the cities the servers are located in.
Edit: for some reason "server hit validation" autocorrected to "secret hi retaliation" and now I want that in the game as well
Survivor: *teabag greets another survivor from behind a tree and gets instantly killed by the entity*
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@MadLordJack said:
No, you were getting Dedicated Servers. It's a bigger issue with Plague (I genuinely don't know why) but in a nutshell, if both yours and the survivors pings combined reach over about 80, you're going to get robbed shots. Deathslinger also deals with this. But I genuinely have no idea why it's a bigger issue for Plague than the other two, I get maybe 1 robbed hit in 20 as Huntress and Deathslinger (bloodspray, screams, no health state change).
ah okay...definitely seems like something that should be fixed lol
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@NursesBootie said:
Kate because @kate_best_girl . Seriously, i like her because she looks a bit like Aloy from Horizon Zero Dawn.
Damn right she is
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Last real bug I had was 2 weeks ago, I DS'd trapper right as he hooked me in basement and I was shot into a wall, when I was unhooked I was stuck in the wall and couldn't leave
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1503628#Comment_1503628
Well to be fair they said that the LEGENDARY skin will COMPLETELY change your character. So it might be a chance that male protagonists of Silent Hill could arrive to dbd
No I'm sure he would but like Nekogamer said, since they don't change the voice its unlikely he'd go on Cheryl but its possible he'll go on someone like Dwight or David as a legendary
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@ThePharmacyChest said:
https://forum.deadbydaylight.com/en/discussion/comment/1503613#Comment_1503613
I'm hoping for James LMAO
I dont think they'd add a male legendary skin for a female survivor, maybe they'd put him on someone else but I don't think they'd do it for Cheryl
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@Ihatelife said:
I bet it's gonna be Cybil Bennett 👀
Im hopin for Maria >.>
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1503565#Comment_1503565
yeah they were writing something about merging the accounts into one, with the existing purchases.
we don’t know any details though and licensed content might be managed differently. Eg NoES on switch.
I think when talking about licensed chapters they just mean you'll have to rebuy them NOT that you'll have too re-earn all your progress
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I think it does merge them!
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/178302/chapter-17-possible-ptb-date
I doubt if PTB will come with Cheryl's new skin. It'll probably be only 'Too OP pls nerf' killer and unfinished survivor with familiar voice.
Lol I know but leaksbydaylight might be able to get the name of the new skin
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@Justalittlepeeck said:
Expect a teaser/hint drop next two weeks and PTB in next 3-4 weeks.
Okie thank you!
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@doitagain_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1472364#Comment_1472364
According to recent leaks, another Cheryl legendary skin is coming next patch! Aahhhh
THANK YOU FOR TELLING ME IM SO HYPED!!!
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YOUR INTELLIGENCE IS JUST MWAH
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@EuphoricBliss35 said:
This is an asymmetrical game. 1 v 4. Playing killer requires (1) time management (2) pressuring gens. That’s how you have to think. Your primary focus is not “hook survivors/kill survivors,” that’s just part of it. Complaining about perks, maps, buildings, fences, does not help you in a game with #1 or #2.
It’s about knowing when to abandon chase, which is a skill believe it or not. The person I’ve seen explain this most clearly is FunGoose. In terms of learning how to play killer in general, and the specifics of each killer, he’s one of the best teachers. I don’t really watch streams in general anymore, but food for thought if you’re struggling playing killer
Yeah but whats stopping all survivors from just running to that loop?
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RIGHT idk why the Devs hate heels so much Meg's current outfit would've been so cute but the sandals literally ruin it
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@BigTimeGamer said:
If you chase a person for 3+ gens and only end up killing that person, imo that person did their job and won despite dying
Not sure what to do at certain loops where most killers just cant counter it and its easily accessible in all areas of the map
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@MadLordJack said:
Because that's a strong part of the map, not the map as a whole. Sure, plenty of maps have broken buildings and areas that survivors can run to when you hit them, but for the most part it's better to leave and catch someone else off guard, because most strong buildings aren't so easily accessible.
Of course, there are exceptions. Badham (all variations), Haddonfield, Grim Pantry and Disturbed Ward have broken buildings that are pretty much always there, and you don't really have a good choice. It's either leave them so they can do free gens and heals, or chase them and force them to use up the pallets.
Shout-out to whichever Badham map has the House of Pain chained to the Two Story chained to the Preschool.
That would be Badham V and Badham 2 or 3 I believe
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@johnmwarner said:
I get what you mean, I’ve been on some maps as survivor and killer where there was an amazing set up in the middle of the map that I could run to from basically any gen and make it safely and waste the killers time
Exactly lol we shouldn't have amazing set ups that certain killers straight up can't loop unless they waste time or are a good killer like Spirit/Hag/Nurse
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@Auron471 said:
it prevents you from wasting time. If you cant easily down a survivor at a certain loop, and you dedicate a full minute to chasing them, you lose.
Letting them go is the best strat b/c it lets you apply realy pressure on the survivor team, and it gives you a chance to catch the survivors when that are in a bad position.
Yeah and then when the survivor just runs straight to it?
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Yes BUT at a later date
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Please god yes >:)
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I remember back before EGC and hatch closing existed, I was a Claudette with the black schoolgirl outfit, P2 pants, and purple hair. My ENTIRE team DC'd within 3 minutes on Lery's against LF and i just hid in corners til he DC'd
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Hag: Traps don't get destroyed by flashlights only disabled for 10 seconds
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1492782#Comment_1492782
What? What factors? They were 4 survivors without perks going against red rank killers, even Scott Jund. Scott I believe was the first to actually safety pip against them.
The fact that 4 survivors without perks can go 100 games straight with escapes and forcing every killer except 12 to depip is ridiculous.
I...I just listed the very important factors going into it...
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1492765#Comment_1492765
Marth and his SWF literally proved how overpowered SWF is. They did all that without perks, they even did it again without communication. 200 games total. Why do you ignore that?
Because we're literally ignoring so many factors. How good were the killers, how good is Marth (Ion even know who that is tbh), when were these games recorded etc etc. I only found depip squad videos from 2 years ago when the game was EXTREMELY different
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1492734#Comment_1492734
Those same people also lose to coordinated teams as well. Not only that if you want to bring up names ill throw in Marth and his depip squad. 100 games, out of those I believe only 12 killers didn't depip, that means safety. They even did it without perks.
Survivors are 100% the power role and in control.
Yeah everyone loses at times you can't say "OH LOOK SOMEONE LOST THAT MEANS THE OPPOSITE SIDE IS THE POWER ROLE!!!!!!!!!" Like no...the ONLY thing which makes survivors semi a power role is gen times but without those survivors would never be in the power role. I mean making Gen times 100 seconds instead of 80 IMO would be a huge start to solving that but really after that survivors are pretty balanced.
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1492299#Comment_1492299
This is the issue, not that they can't be beaten. Survivors are in the power role, and until BHVR changes that, killers will always have to rely on survivor mistakes, not the other way around.
Lol thats not true though people like Umbra, Otz, and Tru3 prove thats not the case
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@vector said:
"unfun" this is nothing but another excuse
survs talk nonsense about "fun" and "fun chasing" in practice they want only to win and they do everything for it, if you are weak they will complete 3-4 gens in several minutes.
"unfun" i find unfun looking for claudette on a dark ground
Mmm i think Spirits and Pyramid Heads are fun cause they're a challenge. Legion isn't a challenge hes just "Mending go brrrr."
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Lol if at least one other person DCs against a certain killer I will too however I make special exceptions for legion. Its no gameplay just mend mend mend mend mend mend
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No add a femboy instead
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/1489208#Comment_1489208
Because if Scott Jund says it then it must be true. At least that’s what everyone thinks. Kind of annoying how people use the argument of “Well...Scott Jund said this” instead of formulating their own opinion. A lot of people would rather piggy back off of what a popular streamers opinion is because it’s easier.
Lol yeah sadly this scene isn't exactly DBD exclusive either its HARDCORE Found in this rhythm game I play's (Project Diva) community. They ported a PS4 game to the switch but changed the graphics to be more cute and cartoony and at first everyone LOVED it til the youtubers were like "It looks bad." Now suddenly its the worse game ever lol
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/1489208#Comment_1489208
Wh-Wha..? Don't you know uploading your opinion to youtube or twitch instantly makes it more important than the average player's?
Ive seen it more from Scott Jund fans the most and I'm not sure like I basically know all this mans opinions cause whenever he speaks a new forum post comes up about what he just said lol
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Man the killer side of me is disappointed i hate getting bullied all game when I've already lost.
