jester20k
jester20k
About
- Username
- jester20k
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@aEONoHM said:
https://forum.deadbydaylight.com/en/discussion/comment/1942627#Comment_1942627
Except that hit validation exists.
If it does exist it's terrible and broken and never worked right, laggy killers should be at a disadvantage but they are at a huge advantage. It's completely bass ackwards.
-
@Yamaoka said:
Best thing about it is it brought back all the mediocre killers that nod and shake their heads after downing you like they accomplished something when the hit literally went through the wall a full second after vaulting a near-by window.
Yes! I hate the nodders! Like dude I ran you for 3 gens and you're going to nod like you're an Olympic champion for finally getting me, eat it!
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1942852#Comment_1942852
You are not being tunnelled if you feel safe to work on a gen though.
Not true at all, you can get unhooked and jump on a gen right next to you with the unhooker, and within 2 seconds a stealth or m&a killer can return to the hook and tunnel you. Because you jumped on a gen for 0.5 seconds does not mean you are safe from tunneling at all. Hell the way its being considered, you can run half across the map with tier 3 madness, not aware that you're being distantly chased by the doctor, try and break out of madness, and he can come around a tree and whack you. Tunneled, no ds.
-
Get better 4head
-
@SilentPill said:
https://forum.deadbydaylight.com/en/discussion/comment/1942111#Comment_1942111
Yeah it’s so much better for them to break the game every 2 months, leave us hanging for weeks, and then fix it only to break the game again a month later
The problem is they suck, so they would just take an extra 50% off of doing anything at all. The game would die within 6 months.
-
I think if I didn't have a new killer to look forward to and then usually be disappointed every 3 months I'd quit. Dont act like they would actually do work to fix the game with extra time off because they wouldn't. The extension of ptbs and patches by a week hasn't netted jack ######### in gains. They're just lazy af.
-
I don't know what you're talking about his chainsaw was buffed to be about 12 ft long. And no, it's still instadown.
-
I second the nomination
-
@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/1940841#Comment_1940841
It's been hinted for years i mean realistically do you think they do lmao just look at the game and tell me that's not a dead giveaway.
No argument if they do its terrible. But I'm sure technically they have one, people collecting checks and doing no work.
-
@FregglesFred said:
500+ employees, and the QA team should be fired. They don't find anything. I'll gladly take their spots with lower pay.
They could probably for free have an excellent qa team of streamers and 5000+ hour veterans who would play the game and find bugs before a patch for blood points, merch, recognition, etc. Whatever they're doing now is awful, there is no excuse, and it's also costing them a ton of money.
-
@MonsterInMyMind said:
They've already confirmed they don't playtest its been hinted for years now that they don't which shocks me as a company that grossed "Behaviour Interactive's estimated annual revenue is currently $118.6M per year." can't afford or just doesn't care enough to hire people outside of their dev team to assure something is working properly i mean if they don't want to spend the money best they could do is make PTB's more serious but nah it'll never happen.
Where did they say they don't have a team at all? I find that shocking, I also swear recently I saw some employee of theirs photo with a tag that said they were lead QA, made me instantly dislike her.
-
I've found Bubba, clown, oni to have the worst hit problems.
-
Since the last patch its very scary, getting whacked without the killer being anywhere near me
-
@FrenziedRoach said:
https://forum.deadbydaylight.com/en/discussion/comment/1938733#Comment_1938733
I suspected that might be the case for Console players. I play on a 32 inch curved monitor and find dealing with the positioning of the UI elements to be a chore right now.
Try it on an 85 inch from your couch. It sucks
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1939123#Comment_1939123
I'm very sad aswell that the potential of this game just gets thrown out of the window.
But don't worry,i already lost my faith in BHVR years ago when they promised to improve console perfomance but actually didn't and now try to ignore it as much as possible 👌
They did though, they just waited for next gen consoles to power through their terrible coding. problem fixed as far as they're concerned.
-
The hit box thing is completely unacceptable. That is all.
-
The hit boxes though. I really can't believe how terrible, survivor is basically unplayable.
-
@doitagain_ said:
The Jackal from 13 Ghosts
https://us.v-cdn.net/6030815/uploads/NLQA1EG13OCX/image.jpeg
I'm an angry princess man myself
-
@chadbeastofprey said:
https://forum.deadbydaylight.com/en/discussion/comment/1927660#Comment_1927660
ahh i didn't know that. well freddy is a pedo so anything is possible! i think the franchise is a little old and doesn't have a big enough following unfortunately :(
I'd like it too but they said years ago they would never do anything to profit that loser #########, which I totally agree with. There's a difference between a fictional killer being a pedo and forking cash over to a real life one. That guy should burn in a fire.
-
Also the terminator, slenderman, tall man, zombie (walking dead), springtrap, all viable. Chucky is also 100% viable despite what the haters say, victor proves that. These two images show how he could hook, only in the second one he would have to fling them by the feet instead of head first to get them on the hook.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1925066#Comment_1925066
What? It's not about screwing with the killer it's about protecting your teammates.
If they are not protecting anyone then just hit them and take the free hit that is helping you out?
You misunderstand I was agreeing with you
-
@[Deleted User] said:
It's a play. It's frustrating you because they are probably doing it at very good times because there is a matchmaking/ranking/skill difference and you probably shouldn't have been paired in the first place. You'll have to just learn to deal with that kinda thing.
It's one tool in the survivors arsenal to use against you. You can use it against them too, catch someone in a corner as an instant down killer or plague or something and RIP them.
Once you get better; it becomes less and less of an issue. If you are really having a hard time try taking agitation or mad grit or something for a while.
Yeah That makes sense if a killer is getting stomped why not screw with them i guess.
-
@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1922481#Comment_1922481
" it is rare for someone to jump in to a chase to take aggro"
You're lying through your teeth or you don't have experience.
I am neither lying nor do I lack experience, you're a testy one aren't you? Chill out
-
Freddy. Hes a pedo. And he came back from the grave to punishment the children he molested because their parents rightfully killed him. What an ahole lol.
-
Nevermind i should read the new perk before I post something
-
@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1921330#Comment_1921330
You must never play killer because it usually happens all the time regardless.
I play killer all the time, it is rare for someone to jump in to a chase to take aggro, unless that person is on their last hook, but usually even then they don't unless you're tunneling the f out of someone. Taking a hit at the exit gates is common, but if that's what this guy is annoyed with yeah its annoying but who would expect them to do anything else?
-
Plague, then spirit
-
@Yords said:
I would LOVE Jason to come in, but I understand why he is probably not going to be next. I feel like we are done with the licensed killers. I would be more interested in an original one (just not another twins) to see what the devs can come up with.
I think the game def needs licensed hype right now, its feeling pretty stale with the delays on tomes and updates, and the last two killers haven't really got anyone's heart racing. Twins were a great concept but the only players that use them play like aholes lol.
-
Can't really hold any of the old schedule as gospel anymore, they added a week after the ptb for the mid chapter patch for what we all assumed was ui improvements and they just came out and said nope they aren't improving the ui. As much as I hate to quote him, Scott jund had a good video someone posted where he just accuses bhvr of being lazy. I 100% agree and won't be spending money on this game while it remains as such. Work for your check.
-
It won't change anything because almost Noone used ooo anyway
-
@ManyAchievables said:
https://forum.deadbydaylight.com/en/discussion/comment/1917221#Comment_1917221
Too easy? There's like 70 perks for both sides, and that only is gonna increase. As it is, that's only possibly going to be enough to get all perks by the time you get Level 50.
And by the way, that lot of work probably wasn't a lot of work. You played the game normally. You did nothing different to normally playing.
Plus it still benefits you for when you want to max out new characters.
It was a large time investment. They just need to increase blood point accumulation. If you think all of a sudden perks are going to be one tier dream on.
-
@ManyAchievables said:
How about we just remove perk tiers?
I feel like just doing that would make the bloodweb way less of a headache.
That would make it too easy, and what would you do with people like me that have p3 and all perks on 15 survivors, that ######### took a lot of work. Lol
-
Schlanger
-
@ReviloDBD said:
That's too bad I've been looking forward to this update so that I can try and run a Fixated build for a while haha .. guess I'll just keep waiting.
Me too! Tired of getting dedicated by dead hard lol
-
@crowbarman said:
https://forum.deadbydaylight.com/en/discussion/comment/1913338#Comment_1913338
Camping basement is not sweaty. If anything it's designed to be camped. Completely OK.
Anything is okay, this is a video game. But if you're this kind of player you're just as bad as the survivors that give survivors a bad name by bming and being toxic. We are all people playing a game, its sad when your goal is to stomp on someone else because your ego will be damaged if you lose a video game. So much fun!!!
-
@NuKeD said:
well, if this "one week delay" helps improving the update and removes further bugs, i'm okay with it.
It won't change anything if the past is any indicator.
-
@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1912761#Comment_1912761
Killing someone when you can = unskilled ?
You realize the killer is NOT a 5th survivor, don't you ? The killer's objective is killing you, not giving you as many chances as you need to escape.
Omg Thanks for enlightening me I totally thought the killer was supposed to help the survivors escape!
Seriously though if you're sweating your balls off to the point of camping the basement, you're taking this game way too seriously. Yeah survivors are often dicks and Thats stupid too. If you have to play like a dirty cheap ass to win as killer, you're probably not very good at it, too many killers play like every team they face is a gen rushing or bully squad. Most people just want to play the game not compete in the E special olympics.
-
@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1912761#Comment_1912761
I'm assuming that you stop doing gens if the killer is doing poorly and go sandbag your teammates to give him a better chance. If you don't do that, you're a hypocrite
Actually if I'm obviously going against someone that's way below my skill level I will let them hook me. Usually I regret it because then they're face campers
-
Yeah there's a lot of unskilled killers that apparently have never ever played survivor and don't know or care what it feels like to get singled out just so they can have a better game.
-
Do I misunderstand what server side hit validation is supposed to do. Wasn't that supposed to make latency a bad thing? I don't think it works because it seems like I get hit with bs whenever I can tell the killer is leggy af.
-
@HawkAyeTheNoo said:
Dead Hard lol, you'll fool a good killer with Dead Hard once after that he aint falling for it again.
Unbreakable, you can run it but never use it meaning you're running 3 perks. Swf perk.
DS, yip i agree a total bulls**t perk. Good survivors dont need it. Im a solo main and dont see it used alot, i'd say its mostly used by swf squads.
Most of these "meta" perks are strong swf perks and being honest i rarely see them used in solos except maybe Dead Hard.
Good survivors don't need ds huh? I've heard this before and it makes no sense to me. So say I'm solo queue, not running ds and neither is anyone else so there's no obsession, or maybe there is an obsession but at any rate I don't have ds. I get hook farmed and the killer downs me before I can ever move and rehooks me, not even enough time to run so I could dead hard. I get farmed again by the same idiot survivor and the killer does it again. I was just totally removed from the game without any chance to do anything besides my first chase. Ds is there to give survivors a lifeline to not be stupidly removed from the match. Without it most killers would be the douchiest.
-
@Squirrel_Thicc said:
https://forum.deadbydaylight.com/en/discussion/comment/1908708#Comment_1908708
I've always hated angry pug cause of stuff like that lol.
For awhile now he's had his name be consolegamer. Its like screw off dude lol.
-
My favorite is when a survivor dcs as im getting them on their third hook. Bonus points for me.
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1908637#Comment_1908637
Ah yes. The old "autocorrect". Darn. Also, that's not a strawman. You might wanna google what that is.
"You're arguing that there is no difference between pc and console"
I actually never said that, either. Your ability to read is breathtakingly bad. Just stop.
So you lose the argument and jump to nothing but insults. Mature.
-
@Squirrel_Thicc said:
I don't hate pc players as a whole, but I do hate playing against them. The only pc players I dislike are the ones that stereotype console players and say that all console players are bad.
Yeah I used to like watching angrypug on twitch, but all he does anymore when someone sucks is say they must be a console player. It gets old.
-
I don't see much difference in survivors, the only difference i see is certain killers benefit greatly by m and k. I would say in order the most miserable to play on console vs pc:
Nurse
Blight
Huntress
Hillbilly
Oni
Slinger (you can still quickscope at a fairly decent level on console)
Victor
Bubba
1/3 of the killer roster is negatively affected on console by lack of m and k. Its bs. Bhvr add support please.
-
@EvanSnowWolf said:
This is a garbage claim.
Plenty of Red Rank Killers are on console. SpookNJukes runs this game on his PS4 without any issues and I see him nail Gunslinger shot after Gunslinger shot.
Quit blaming your equipment.
Hey Remember this where you said quit blaming your equipment? The biggest equipment difference is stick vs mouse. I'm sorry you didn't formulate your argument correctly. Apparently you meant stop blaming your console's......processor and ram i guess?
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1908246#Comment_1908246
Show me one instance in this entire thread where I so much as I even mention a mouse and keyboard. You are asking me to stop arguing in regards to something I never mentioned.
My argument is that console is not an inferior mess that is inherently incapable of achieving success in this game, which it very clearly is. You would KNOW that was my argument if you were reading at all, which you clearly are not.
"So you might wanna stop arguing the mouse keyboard thing you're ignorance is showing though"
It is "your" by the way. How many hours of English do you have? Like 5?
Yeah it's called autocorrect, nice straw man. Anyway the whole difference between pc and console is mouse and keyboard. You're arguing that there is no difference between pc and console. The main difference between a good pc and the ps5 is one is stuck with a controller and one gets the far superior control mechanism of a mouse. You seem to think red rank killer is difficult to achieve and that there are red rank console killers means they are just as good as pc killers. You're probably the only individual on this forum with that opinion, its laughable.
-
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1908134#Comment_1908134
If console players were in this boo hoo unplayable mess, we wouldn't have rank 1 console Killers. I see them CONSTANTLY.
Getting to rank 1 is absolutely nothing. How many hours you got in this game like 50? This is like a joke lol. Ive never heard someone argue that m and k is not a huge advantage for killers. Another point you're wrong on is hardware, the frame drops on ps4 and Xbox are horrendous, you can swing at a survivor and miss because of graphical delay. Ps5 does not have this issue.


