humanbeing1704
humanbeing1704
About
- Username
- humanbeing1704
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Comments
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Dear God
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@Obelt said:
Making trails wider and shorter is really strong TBH
It'll be really strong on indoor maps
Especially midwich and traveling times
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@Steel_Eyed said:
I would use the old leightweight. I think scratch marks only last ten seconds. This is a ridiculous buff.
From my knowledge I thought its 8 seconds
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The new meta is full haste and making 110 speed killers cry
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@Phasmamain said:
The fading is nice but the sporadic scratch marks might be easier to track similar to how predator makes scratch marks harder to track
We'll have to wait and see maybe it could make tracking you extremely confusing
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@dspaceman20 said:
I definitely will. I love stealth so I'm excited for this
I'm happy as well with the fading scratch marks being faster
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@graveyard_7777 said:
Ruin is dead. Mainly due to if 1 survivor dies it deactivates which is dumb.
Hex:Ruin = high risk no reward
Since this is the way it goes a survivor could intentionally kill themselves to shut off your ruin
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Iron will
Calm spirit
Spine chill
Self care
Ruin
All these perks are receiving nerfs that make them useless or inferior
Also maybe decisive? Although the stun nerf shouldn't go through imo
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Definitely gonna have lightweight and off the record in my usual survivor loadout probably won't use dead hard anymore
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Yep I saw that changes and there is zero reason to use it now quite frankly
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As the person said above I wouldn't care if they added visual cues from mobile
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@TragicSolitude said:
Yeah, I've unfortunately started using Self Care during this event. Not because I want to but because that's so often the only way I can get healed. They've nerfed Self Care but the problem of solo survivors being on their own remains.
And I am sure that I will still see Claudettes Self-Caring in corners while I'm hanging on a hook. They'll just spend even longer doing it, now, which means I'm going to die on my first hook even more often than I already do.
Get ready for people self caring through sloppy with new self care which will be 50 seconds?
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I'll just do this but with off the record
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@[Deleted User] said:
Not right now because new parts are bugged don't do anything.
Oh right
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@Crowman said:
I don't get why the perk needed a debuff to quiet those actions. Pharmacy also quiets chest opening and does so without penalty. Technician quiets the repair sound of gens without penalty.
Neat idea, but poor execution.
but heckin silent booning op
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With that 50% and stacking it with wake up
niche perk users unite
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I would say so
They did lots of anti tunnelling pretty much no anti camping
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@MilManson said:
Bubba doesn't ignore endurance, the chainsaw triggers it and then he needs to hit them again so you still have time to dead hard out of jail free because that will give another endurance and a speed boost and you'll have the distance.
Since a large majority of leatherface players use award winning chili they can completely ignore any forms of endurance unless there's a pallet or window near
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Disappointed to see it Nerfed that way
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I guess they wanted to encourage circle of healing usage
They definitely did the job
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/3014789#Comment_3014789
There should be no slow
Or that yeah
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The saboteur change wasn't really a buff
Such a pointless change woo hoo I can see scourge hooks
Oh and yeah that new calm spirit effect is bad should be a 15% slow
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uh yeah I think they Nerfed it the wrong way
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Wait they actually buffed bloodlust?
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Uh yeah stun duration was extremely unnecessary
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Possibly the most lacklustre reward I've seen I was excited but my excitement dropped to zero
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The perks will definitely need a secondary effect again
Or they'll be in the unused perk dumpster
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I thought that used to be a meme but it's a reality now
Absolute garbage if they wanted to up the usage of circle of healing they officially just did it
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Cool we can get tunneled by nurses 2 seconds faster
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This will be nice to use now
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I genuinely don't understand why it was Nerfed?
this is easily the strangest perk change choice of the future update
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Needs to be at best a 12 second endurance effect to even do anything
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Will people use it now? ehhhh it'll make 1v1 situations more bearable
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I mean that's fine I guess glad they didn't listen to peoples suggestions and make it 120 seconds or something
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I will now be having this in my loadout
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I'm hoping it's something bloodpoints related hell if it's a shitload of bloodpoints per every prestiged character that's fine by me
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The easiest way to play legion is essentially the most annoying perk build in the game
Am I justifying DCs? No
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If they ever do a wendigo I just want a until dawn chapter
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I teabag at gate and will continue to complain about these things
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The perk is ok? they've just released more perks that overshadow it
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I use dark devotion on myers
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- Silent hill good killer good map with amazing aesthetics the perks were pretty decent that chapter maybe like 2 were bad imo they also got akira yamaoka the silent hill music guy to contribute to the chapter which was awesome also got to see Cheryl again
- Nightmare on elm street chapter I'm a sucker for the remake I didn't think it was totally awful but overall I like everything that came from the chapter besides preschool and I miss old Freddy
- Tough choice but I would have to say chains of hate or darkness among us both chapters the killers are genuinely interesting with neat perks and overall fun abilities
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It's pretty awful design because on those maps sometimes both gates spawn on the same side for some reason or same wall even
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@[Deleted User] said:
BHVR came to the decision to make the traps completely and utterly useless in the endgame, so as long as they aren't active people can just walk right out of the exit gate. Imagine that.
Yeah they did this when endgame collapse was added I guess they felt like it would have been overpowered with collapse?
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/3010831#Comment_3010831
Caleb is literally the cow male version of Beatrix Kiddo.. and I love Beatrix Kiddo. Also yes, his cosmetics are pretty cool, I like the recent butterfly one released.
https://forum.deadbydaylight.com/en/discussion/comment/3010833#Comment_3010833
Jeffrey is starting to grow on me. Me and my friends get together and play SWF occasionally and we pick each others Survivors & meme builds sometimes in which I was chosen to play Jeff for the first time. The Killer was absolutely biased that game & let me live. He has a small cult fanbase but its crazy how much people respect Jeff players even though you barely see him.
A large reason people don't play jeff is his pain grunts being very loud and obvious you are forced to use iron will
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My only gripes with oni is mostly teammates being morons
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I pretty much relate to everything about jeff besides being an artist
Grew up in small town Alberta as well
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I assume with the new prestige levels in the end scoreboard will just result in you being called a sweaty try hard for being prestige 80 on a killer or something
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If I have to do another coop gen challenge that isn't gradual progression and requires a gen from 0 to 100.....
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Gonna be honest the perk genuinely confuses me and hurts me more than it helps






