Why use iron will when no mither exist?

With the new changes being made to Iron Will (reducing the effect and making it not work while exhausted)....

I get that you're always injured with no mither, but at least the same effect of new iron will still work when you're exhausted, so...

I honestly don't understand some of these overkill nerfs ngl.

Comments

  • You haven’t even seen the nerf yet so who said the nerf was going to be overkill?

  • @GannTM said:

    You haven’t even seen the nerf yet so who said the nerf was going to be overkill?

    I read the nerf so it is pretty explicit on what it does now.

  • @GannTM said:

    You haven’t even seen the nerf yet so who said the nerf was going to be overkill?

    During our 6th Anniversary Broadcast, we announced a new progression system and a meta-shifting perk overhaul. We’re thrilled to say that both initiatives will headline the upcoming Mid-Chapter. From the onset, it was important for us to release these changes as a package. Our objective is to shake up the current meta,…

    I think you missed that one.

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3014700#Comment_3014700

    I read the nerf so it is pretty explicit on what it does now.

    Did they announce it or something?

  • Because No Mither turns you into hook fodder.

  • here copy pasted:

    To address its high usage rates, we are lowering the grunts of pain reduction to 25/50/75%. Additionally, Iron Will is no longer active when Exhausted – though it will not cause Exhaustion itself. 

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3014716#Comment_3014716

    here copy pasted:

    To address its high usage rates, we are lowering the grunts of pain reduction to 25/50/75%. Additionally, Iron Will is no longer active when Exhausted – though it will not cause Exhaustion itself. 

    Oh I see. I would’ve been fine if they just made it deactivate while running but this kinda makes the perk pointless. My apologies for my first comment.

  • well, i really hate this change for iron will. i use it on every survivor because i just cant stand the grunts of pain. esp. with certain female survs. really annoying change. at least address the hook scream it serves no purpose and its extremely annoying too (give us an option to disable it and no i'm not gonna use a perk for that)

  • @GannTM said:

    https://forum.deadbydaylight.com/en/discussion/comment/3014721#Comment_3014721

    Oh I see. I would’ve been fine if they just made it deactivate while running but this kinda makes the perk pointless. My apologies for my first comment.

    Perk is pretty much dead.

  • @MilManson said:

    Because No Mither turns you into hook fodder.

    Exactly. No Mither is a meme perk and has always been

  • The original Iron Will at perk levels 1 and 2 used to only reduce your sounds whilst you stood still, that's what they should have reverted it to.

  • @MilManson said:

    The original Iron Will at perk levels 1 and 2 used to only reduce your sounds whilst you stood still, that's what they should have reverted it to.

    IMO iron will was just fine how it was.

  • Disappointed to see it Nerfed that way

  • @humanbeing1704 said:

    Disappointed to see it Nerfed that way

    Same I was really scared for Iron Will and Spine Chill :/

  • One of the perks provides you with the opportunity to not play the entire trial injured.

  • @Raccoon said:

    One of the perks provides you with the opportunity to not play the entire trial injured.

    No way

    Sometimes it's better to be injured and quiet than healthy and fully loud, specially when survivors like Jane and Jeff exist.

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3014885#Comment_3014885

    No way

    Sometimes it's better to be injured and quiet than healthy and fully loud, specially when survivors like Jane and Jeff exist.

    That doesn't impact what I said.

  • So it doesn't give you value by just existing? Idk whats really wrong with it, you at least have to be aware on how to use it and not just a free passive.

  • Do what I do and internet browse while also ahdering to responsibilities and avoiding getting caught. ;)

  • @squbax said:

    So it doesn't give you value by just existing? Idk whats really wrong with it, you at least have to be aware on how to use it and not just a free passive.

    Aware how? Killers with good headsets will hear u regardless “how u use it”. Spirit with stridor is coming back as well.

    this nerf was dumb

  • I mean Iron Will doesn't make you always injured so it's got that going for it.

    It -did- need a nerf and this was really the only was they could nerf it.

  • @Krazzik said:

    I mean Iron Will doesn't make you always injured so it's got that going for it.

    It -did- need a nerf and this was really the only was they could nerf it.

    It really didnt need a nerf, and this is the only way they could nerf it if they aren't very smart to begin with. This has to be one of the laziest and most stupid nerfs I've seen so far. It was overkill

  • Iron Will completely removed one of the killer's main tracking tools for zero effort. It was broken.

  • @Krazzik said:

    Iron Will completely removed one of the killer's main tracking tools for zero effort. It was broken.

    It wasnt broken, killers have eyes dont they?

    They should just never nerfed stridor in the first place.

    If killers cant see well and need hearing aid, they could use stridor instead.

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3015703#Comment_3015703

    It wasnt broken, killers have eyes dont they?

    They should just never nerfed stridor in the first place.

    If killers cant see well and need hearing aid, they could use stridor instead.

    Obviously if you can see the survivor then Iron Will wasn't an issue. It was an issue when they were hiding :p

  • @Krazzik said:

    Iron Will completely removed one of the killer's main tracking tools for zero effort. It was broken.

    Bro, the surv is injured they leave scratch marks and pools of blood. Ur telling me u managed to injure a surv but cant keep track of them? Wyd?

    iron will is popular now because it helps mindgames and for that reason alone. It has nothing to do with tracking

  • If the survivor is hiding somewhere then no they're not leaving blood or scratch marks that you can follow.

  • @Krazzik said:

    If the survivor is hiding somewhere then no they're not leaving blood or scratch marks that you can follow.

    Yes, and if they're hiding it's ok for killers to not be able to find them, because that's what hiding is for.

  • @Krazzik said:

    If the survivor is hiding somewhere then no they're not leaving blood or scratch marks that you can follow.

    If they’re hiding then thats the point ??

    if u lost an injured survivor in a chase thats on u. If they were already injured and theyre hiding, then they are hiding, thats the whole point

  • Eh, I just really think 100% Iron Will is majorly problematic and am happy it's finally going ^_^

  • Let's be honest, most of their meta perk nerfs clearly are not meant to be well-thought and tempered. They basically want to remove certain perks from the game without admitting it. They just don't want us to ever come across the icon of Iron Will, DH, Ruin, Pop, PR etc. Very childish and lazy mindset but that's how it is.

  • @Babadook83 said:

    well, i really hate this change for iron will. i use it on every survivor because i just cant stand the grunts of pain. esp. with certain female survs. really annoying change. at least address the hook scream it serves no purpose and its extremely annoying too (give us an option to disable it and no i'm not gonna use a perk for that)

    LITERALLY THIS. This right here is the single *only* reason I run Iron Will. I can't stand the grunts of pain and they're SO FREAKING LOUD, especially on Jane, Bill, Feng, and a few others.

    Give me an option to mute myself, and I will no longer use any perks for it.

  • They should buff No Mither to 100% less grunts of pain already